<?xml version="1.0" encoding="utf-8"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xi="http://www.w3.org/2001/XInclude" xmlns:xai="uri:ea.com:eala:asset:instance">
	<Tags></Tags>
	<Includes>
		<!-- Base Object -->
		<Include
			type="instance"
			source="DATA:Alien/Units/AlienStalker.xml" />	
		<Include
			type="all"
			source="ART:FXInvisBone.w3x" />			
	</Includes>
	<GameObject
		id="Traveler59Stalker"
		inheritFrom="AlienStalker"
		Side="Traveler59"
		EditorSorting="UNIT"
		EditorName="Traveler59Stalker"
		Description="Desc:Traveler59Stalker"
		WorldMapArmoryUpgradesAllowed="Upgrade_Traveler59AdvancedArticulators"
		TypeDescription="Type:Traveler59Stalker">
		<DisplayUpgrade>Upgrade_Traveler59AdvancedArticulators</DisplayUpgrade>	
		<Draws>
			<ScriptedModelDraw		
				id="ModuleTag_DrawSpeedBoostFX_LT3"
				AttachToBoneInAnotherModule="B_LEG_LT3">
				<ModelConditionState
					ParseCondStateType="PARSE_DEFAULT">
					<Model
						Name="FXInvisBone" />
				</ModelConditionState>
				<AnimationState
					ParseCondStateType="PARSE_DEFAULT"/>
				<AnimationState
					ParseCondStateType="PARSE_NORMAL"
					ConditionsYes="USER_3 MOVING">
					<ParticleSysBone
						BoneName="INVISBONE01"
						FXParticleSystemTemplate="AlienSpeedTrails"
						FollowBone="true" />
				</AnimationState>
			</ScriptedModelDraw>
			<ScriptedModelDraw		
				id="ModuleTag_DrawSpeedBoostFX_RT3"
				AttachToBoneInAnotherModule="B_LEG_RT3">
				<ModelConditionState
					ParseCondStateType="PARSE_DEFAULT">
					<Model
						Name="FXInvisBone" />
				</ModelConditionState>
				<AnimationState
					ParseCondStateType="PARSE_DEFAULT"/>
				<AnimationState
					ParseCondStateType="PARSE_NORMAL"
					ConditionsYes="USER_3 MOVING">
					<ParticleSysBone
						BoneName="INVISBONE01"
						FXParticleSystemTemplate="AlienSpeedTrails"
						FollowBone="true" />
				</AnimationState>
			</ScriptedModelDraw>			
		</Draws>
		<Behaviors>
	<!--		<StatusBitsUpgrade
				xai:joinAction="Remove"
				id="ModuleTag_Weapon_Upgrade_01"
				StatusToSet="WEAPON_UPGRADED_01">
				<TriggeredBy>Upgrade_AlienBlueShardWeapon</TriggeredBy>
			</StatusBitsUpgrade>
			<SubObjectsUpgrade
				xai:joinAction="Remove"
				id="ModuleTag_ShowShardGun"
				ShowSubObjects="AUStalker_C_B AUStalker_Gun"
				HideSubObjects="AUStalker_C_G" >
				<TriggeredBy>Upgrade_AlienBlueShardWeapon</TriggeredBy>
			</SubObjectsUpgrade>		
			<AudioLoopUpgrade 
				xai:joinAction="Remove" 
				id="ShockTrooperPlasmaDiskLauncherUpgradeSound" SoundToPlay="ALI_ShockTrooper_PlasmaDiskLauncherUpgrade"> 
				<TriggeredBy>Upgrade_AlienBlueShardWeapon</TriggeredBy> 
			</AudioLoopUpgrade> 
	-->
			<AttributeModifierUpgrade
				id="Upgrade_Traveler59AdvancedArticulators"
				AttributeModifier="AttributeModifier_AdvancedArticulators">
				<TriggeredBy>Upgrade_Traveler59AdvancedArticulators</TriggeredBy>
			</AttributeModifierUpgrade>	
			<ModelConditionUpgrade
				id="ModuleTag_AdvancedArticulatorsFX"
				AddConditionFlags="USER_3">
				<TriggeredBy>Upgrade_Traveler59AdvancedArticulators</TriggeredBy>
			</ModelConditionUpgrade>
			<AudioLoopUpgrade id="ALI_AdvancedArticulators_Upgrade" SoundToPlay="ALI_AdvancedArticulators_Upgrade"> 
				<TriggeredBy>Upgrade_Traveler59AdvancedArticulators</TriggeredBy> 
			</AudioLoopUpgrade> 
		</Behaviors>
	</GameObject>
</AssetDeclaration>