<?xml version="1.0" encoding="utf-8"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xi="http://www.w3.org/2001/XInclude">
	<Tags></Tags>
	<Includes>
		<Include
			type="all"
			source="ART:NUCrow_CINA.w3x" />
	</Includes>
	<GameObject
		id="CUBird01"
		Side="Civilian"
		EditorSorting="UNIT"
		RadarPriority="NOT_ON_RADAR"
		EditorName="CUBird01"
		CommandSet="EmptyCommandSet"
		KindOf="PRELOAD NO_COLLIDE CAN_CAST_REFLECTIONS AIRCRAFT"
		Description="Desc:Bird">
		<DisplayName>Bird</DisplayName>
		<ArmorSet
			Armor="NoArmor" />
		<LocomotorSet
			Locomotor="BirdLocomotor"
			Condition="NORMAL"
			Speed="180.0" />
		<Draws>
			<ScriptedModelDraw
				id="ModuleTag_Draw"
				OkToChangeModelColor="true">
				<ModelConditionState
					ParseCondStateType="PARSE_DEFAULT">
					<Model
						Name="NUCrow_CINA" />
				</ModelConditionState>
				<AnimationState
					ParseCondStateType="PARSE_DEFAULT">
					<Animation
						AnimationName="NUCrow_CINA"
						AnimationMode="LOOP"
						AnimationSpeedFactorMin="0.8"
						AnimationSpeedFactorMax="1.2"/>
				</AnimationState>
			</ScriptedModelDraw>
		</Draws>
		<Behaviors>
			<Physics
				id="ModuleTag_Physics" />
		</Behaviors>
		<AI>
			<JetAIUpdate
				id="ModuleTag_AI"
				AutoAcquireEnemiesWhenIdle="NO">
				<LockonInfo />
			</JetAIUpdate>
		</AI>
		<Body>
			<ActiveBody
				id="ModuleTag_Body"
				MaxHealth="200.0" />
		</Body>
		<Geometry
			IsSmall="true">
			<Shape
				Type="SPHERE"
				MajorRadius="7.0"/>
		</Geometry>
	</GameObject>
</AssetDeclaration>