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	<Tags></Tags>
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			source="ART:ABTPBone.w3x" />
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		EditorSorting="UNIT"
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		IsTrainable="false"
		KindOf="INERT UNATTACKABLE NOT_AUTOACQUIRABLE IGNORE_FOR_VICTORY"
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		EditorName="GDICommandPostRadarScanPingEffect">
		<DisplayName>GDICommandPostRadarScanPing</DisplayName>
		<ArmorSet
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			<ScriptedModelDraw
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				<ModelConditionState
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						BoneName="FXBone01"
						FXParticleSystemTemplate="RadarPing"
						FollowBone="false" />
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		<Behaviors>			
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			<ActiveBody
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			<Shape
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