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				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>		

		<RadiusCursor
			Id="TargetingDecalCommandoStrike">
			<DecalTemplate
				Texture="Portrait_TargetingDecalCommandoStrike"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalCreateRift">
			<DecalTemplate
				Texture="Portrait_TargetingDecalCreateRift"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalDecoyTemple">
			<DecalTemplate
				Texture="Portrait_TargetingDecalDecoyTemple"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalEmergencyCleanup">
			<DecalTemplate
				Texture="Portrait_TargetingDecalEmergencyCleanup"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalEradicate">
			<DecalTemplate
				Texture="Portrait_TargetingDecalEradicate"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalFriendsOfNOD">
			<DecalTemplate
				Texture="Portrait_TargetingDecalFriendsOfNOD"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalIchorInjection">
			<DecalTemplate
				Texture="Portrait_TargetingDecalIchorInjection"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalInfestation">
			<DecalTemplate
				Texture="Portrait_TargetingDecalInfestation"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalIchorSeed">
			<DecalTemplate
				Texture="Portrait_TargetingDecalIchorSeed"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalIonBlast">
			<DecalTemplate
				Texture="Portrait_TargetingDecalIonBlast"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalIonSuperstorm">
			<DecalTemplate
				Texture="Portrait_TargetingDecalIonSuperstorm"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalKaneLives">
			<DecalTemplate
				Texture="Portrait_TargetingDecalKaneLives"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalMagneticMineDrop">
			<DecalTemplate
				Texture="Portrait_TargetingDecalMagneticMineDrop"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalMarkedOfKane">
			<DecalTemplate
				Texture="Portrait_TargetingDecalMarkedOfKane"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalMediaBlitz">
			<DecalTemplate
				Texture="Portrait_TargetingDecalMediaBlitz"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalMGNuclearMissile">
			<DecalTemplate
				Texture="Portrait_TargetingDecalMGNuclearMissile"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalOrcaStrike">
			<DecalTemplate
				Texture="Portrait_TargetingDecalOrcaStrike"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalOverlordsWrath">
			<DecalTemplate
				Texture="Portrait_TargetingDecalOverlordsWrath"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalPlanetaryBombardment">
			<DecalTemplate
				Texture="Portrait_TargetingDecalPlanetaryBombardment"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalRaiderPods">
			<DecalTemplate
				Texture="Portrait_TargetingDecalRaiderPods"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalRailgunAccelerator">
			<DecalTemplate
				Texture="Portrait_TargetingDecalRailgunAccelerator"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalRaiseInsurrection">
			<DecalTemplate
				Texture="Portrait_TargetingDecalRaiseInsurrection"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalRedemption">
			<DecalTemplate
				Texture="Portrait_TargetingDecalRedemption"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalRefugeeAid">
			<DecalTemplate
				Texture="Portrait_TargetingDecalRefugeeAid"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalSabotage">
			<DecalTemplate
				Texture="Portrait_TargetingDecalSabotage"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalShockPods">
			<DecalTemplate
				Texture="Portrait_TargetingDecalShockPods"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>
		
		<RadiusCursor
			Id="TargetingDecalSpecialForces">
			<DecalTemplate
				Texture="Portrait_TargetingDecalSpecialForces"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalStealthField">
			<DecalTemplate
				Texture="Portrait_TargetingDecalStealthField"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalSuperSonicAirAttack">
			<DecalTemplate
				Texture="Portrait_TargetingDecalSuperSonicAirAttack"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalTemporalWormhole">
			<DecalTemplate
				Texture="Portrait_TargetingDecalTemporalWormhole"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalTheFuryOfNOD">
			<DecalTemplate
				Texture="Portrait_TargetingDecalTheFuryOfNOD"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalThorsHammer">
			<DecalTemplate
				Texture="Portrait_TargetingDecalThorsHammer"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalTiberiumProductionSurge">
			<DecalTemplate
				Texture="Portrait_TargetingDecalTiberiumProductionSurge"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalTiberiumVeinDetonation">
			<DecalTemplate
				Texture="Portrait_TargetingDecalTiberiumVeinDetonation"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalTraitor">
			<DecalTemplate
				Texture="Portrait_TargetingDecalTraitor"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalVertigoStrike">
			<DecalTemplate
				Texture="Portrait_TargetingDecalVertigoStrike"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalWormhole">
			<DecalTemplate
				Texture="Portrait_TargetingDecalWormhole"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalZocomInfiltration">
			<DecalTemplate
				Texture="Portrait_TargetingDecalZocomInfiltration"
				Style="ALPHA_DECAL"
				OpacityMin="30"
				OpacityMax="60"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalBuildBase">
			<DecalTemplate
				Texture="Portrait_TargetingDecalBuildBase"
				Style="ALPHA_DECAL"
				OpacityMin="75"
				OpacityMax="95"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>

		<RadiusCursor
			Id="TargetingDecalBuildSF">
			<DecalTemplate
				Texture="Portrait_TargetingDecalBuildSF"
				Style="ALPHA_DECAL"
				OpacityMin="80"
				OpacityMax="95"
				OpacityThrobTime="1000"
				OnlyVisibleToOwningPlayer="true">
				<Color R="255" G="255" B="255" A="255" />
			</DecalTemplate>
		</RadiusCursor>
		
	</RadiusCursorLibrary>
</AssetDeclaration>