<?xml version="1.0" encoding="us-ascii"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<Tags></Tags>
	<Includes></Includes>
	<GameObject
		id="GDISpaceCommandShockwaveProjectile"
		Side="GDI"
		EditorSorting="SYSTEM"
		KindOf="PROJECTILE NO_COLLIDE HIDE_IF_FOGGED"
		EditorName="GDISpaceCommandShockwaveProjectile">
		<ArmorSet
			Armor="NoArmor" />
		<Draws>
			<StreakDraw
				id="ModuleTag_W3DStreakDraw"
				Length="8"
				Width="4"
				NumSegments="3"
				Texture="EXFireScroll3">
				<Color
					r="1"
					g="1"
					b="1" />
			</StreakDraw>
		</Draws>
		<Behaviors>
			<BezierProjectile
				id="ModuleTag_4" />
			<DestroyDie
				id="ModuleTag_3">
				<DieMuxData />
			</DestroyDie>
		</Behaviors>
		<Body>
			<ActiveBody
				id="ModuleTag_02"
				MaxHealth="100.0" />
		</Body>
		<Geometry
			IsSmall="true">
			<Shape
				Type="SPHERE"
				MajorRadius="0.8"></Shape>
		</Geometry>
		<VisionInfo
			VisionRange="0" />
	</GameObject>
</AssetDeclaration>