<?xml version="1.0" encoding="us-ascii"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<Tags></Tags>
	<Includes>
		<Include
			type="all"
			source="ART:GUDropPod_DR03.w3x" />
		<Include
			type="instance"
			source="DATA:BaseObjects/BaseDebris.xml" />
	</Includes>
	<GameObject
		id="GDIDropPod_DR03"
		inheritFrom="BaseDebris" 
		EditorName="GDIDropPod_DR03">
		<Draws>
			<ScriptedModelDraw
				id="ModuleTag_Draw"
				OkToChangeModelColor="true">
				<ModelConditionState
					ParseCondStateType="PARSE_DEFAULT">
					<Model
						Name="GUDropPod_DR03" />
					<ParticleSysBone
						BoneName="ROOTTRANSFORM"
						FXParticleSystemTemplate="DropPodSteam"
						FollowBone="true" />
					<ParticleSysBone
						BoneName="ROOTTRANSFORM"
						FXParticleSystemTemplate="DropPodSteam2"
						FollowBone="true" />																		
				</ModelConditionState>
			</ScriptedModelDraw>
		</Draws>
		<Behaviors>
			<Physics
				id="ModuleTag_Physics"
				TumbleRandomly="true"
				MaxXRotationVelocity="360"
				MaxYRotationVelocity="0"
				MaxZRotationVelocity="360"
				BounceCount="0" 
				KillWhenRestingOnGround="true" />	
<!-- 
			<FXListBehavior
				id="ModuleTag_FXList">
				<DieMuxData
					DeathTypes="ALL" />
				<Event
					Index="onCreate"
					FX="FX_GDIAirVehicleExplode" />
			</FXListBehavior>						
-->						
		</Behaviors>		
	</GameObject>
</AssetDeclaration>
