<?xml version="1.0" encoding="utf-8"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<Tags />
	<Includes>
	</Includes>
	
	<Defines>
	
		<!-- ============== Music defines ============== -->
		
		<Define name="TM_AC_VOLUME" value="35"/>
		<Define name="TM_EX_VOLUME" value="40"/>
		<Define name="TM_BB_VOLUME" value="55"/>		
		<Define name="TOW_MissionSelectVOLUME" value="40"/>			
		<Define name="CREDITS_VOLUME" value="55" />
	</Defines>

	<!-- Defaults for MusicTracks. Derive all other MusicTracks from this one -->
	<MusicTrack id="BaseMusicTrack"
		Volume="55.0" 
		ReverbEffectLevel = "0"
		DryLevel = "100" 
		SubmixSlider = "MUSIC"
		Control = "ALLOW_KILL_MID_FILE"
		Priority = "CRITICAL" >
	</MusicTrack>
	
	<!-- ===================== MISSION MUSIC EP1 =========================== -->

	<MusicTrack id="MUSIC_CM11_EP1" inheritFrom="MusicTrack:BaseMusicTrack" Volume="45">
		<!-- <Filename>TM_CNC3EP1_ActOnInstinct</Filename> -->
		<Filename>TM_CNC3EP1_ActOnInstinct_CM_1_1</Filename>
	</MusicTrack>

	<MusicTrack id="MUSIC_CM26_EP1" inheritFrom="MusicTrack:BaseMusicTrack" Volume="35">
		<Filename>SJ_CNC3_EX_ANY_01_v1_5point1</Filename>
	</MusicTrack>

	<MusicTrack id="MUSIC_CM27_EP1" inheritFrom="MusicTrack:BaseMusicTrack" Volume="30">
		<Filename>SJ_CNC3_AC_ANY_02_v2_5point1</Filename>
	</MusicTrack>

	<MusicTrack id="MUSIC_CM31_EP1" inheritFrom="MusicTrack:BaseMusicTrack" Volume="35">
		<!-- <Filename>MS_CNC3EP1_KanesWrath</Filename> -->
		<Filename>MS_CNC3EP1_KanesWrath_CM_3_1</Filename>
	</MusicTrack>

				<!-- ===== 360 Options Screen Needs This, Don't Delete! ===== -->	
	<MusicTrack id="VolumeSampleMusic" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_EX_VOLUME + 0">
		<VolumeSliderMultiplier Slider="NONE" Multiplier="1.0" /> <!-- This is a fake to prevent the volume sample from being quieted by the movie playing on the main menu -->
		<Filename>TM_CNC3_EX_BLU_01_v4_01-26-07</Filename>
		<!-- <Filename>TM_CNC3_EX_BLU_01_v2_10-30-06</Filename> 2-19-07 -->
	</MusicTrack>

	<!-- ===================== JAMIE CHRISTOPHERSON EP1 =========================== -->

	<MusicTrack id="JC_CNC3EP1_ShellRemix" inheritFrom="MusicTrack:BaseMusicTrack" Volume="55">
		<Filename>JC_CNC3EP1_ShellRemix</Filename>
		<!-- EP1 -->
	</MusicTrack>

	<!-- ===================== MIKAEL SANDGREN EP1 =========================== -->

	<MusicTrack id="MS_CNC3EP1_KanesWrath" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "35">
		<Filename>MS_CNC3EP1_KanesWrath</Filename>
		<!-- EP1 -->
	</MusicTrack>

	<MusicTrack id="MS_CNC3EP1_KanesWrath_CREDITS" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "=$CREDITS_VOLUME + 0">
		<Filename>MS_CNC3EP1_KanesWrath</Filename>
		<!-- EP1 -->
	</MusicTrack>

	<!-- ===================== TREVOR MORRIS AND STEVE JABLONSKY =========================== -->

	<MusicTrack id="SJ_CNC3_EX_ANY_06_CREDITS" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "=$CREDITS_VOLUME + 5">
		<Filename>SJ_CNC3_EX_ANY_06_v1_01-10-07</Filename>
		<!-- EP1 -->
	</MusicTrack>

	<MusicTrack id="TM_CNC3EP1_ActOnInstinct" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "45">
		<Filename>TM_CNC3EP1_ActOnInstinct</Filename>
		<!-- EP1 -->
	</MusicTrack>

	<MusicTrack id="TM_CNC3EP1_ActOnInstinct_CREDITS" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "=$CREDITS_VOLUME + 5">
		<Filename>TM_CNC3EP1_ActOnInstinct</Filename>
		<!-- EP1 -->
	</MusicTrack>
	
	<MusicTrack id="TM_CNC3_EX_ANY_04_CREDITS" inheritFrom="MusicTrack:BaseMusicTrack" Volume="35">
		<Filename>TM_CNC3_EX_ANY_04_REMIXED</Filename>
	</MusicTrack>

	<MusicTrack id="TM_CNC3_AC_ANY_07_CREDITS" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "35">
		<Filename>TM_CNC3_AC_ANY_07_v3_12-01-06</Filename>
	</MusicTrack>

		<!-- BASE BUILDING -->
		<!-- BASE BUILDING -->
		<!-- BASE BUILDING -->

	<!-- TM_CNC3_BB_ANY_01 moved to TM_CNC3_BB_BLU_02_moved -->

	<MusicTrack id="TM_CNC3_BB_BLU_01" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_BB_VOLUME + 10">
		<Filename>TM_CNC3_BB_BLU_01_v2_01-26-07</Filename>
		<!-- <Filename>TM_CNC3_BB_BLU_01_v1_10-12-06</Filename> 2-19-07 -->
	</MusicTrack>

	<MusicTrack id="TM_CNC3_BB_BLU_02" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_BB_VOLUME + 0">
		<Filename>TM_CNC3_BB_BLU_02_v1_10-30-06</Filename>
	</MusicTrack>

	<MusicTrack id="TM_CNC3_BB_BLU_03" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_BB_VOLUME + 0">
		<Filename>TM_CNC3_BB_BLU_03_v2_01-26-07</Filename>
		<!-- <Filename>TM_CNC3_BB_BLU_03_v1_12-12-06</Filename> 2-19-07 -->
	</MusicTrack>

	<MusicTrack id="TM_CNC3_BB_BLU_04" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_BB_VOLUME + 5">
		<Filename>TM_CNC3_BB_BLU_04_v2_01-26-07_REMIXED</Filename>
		<!-- <Filename>TM_CNC3_BB_BLU_04_v1_12-12-06</Filename> 2-19-07 -->
	</MusicTrack>
	
	<MusicTrack id="TM_CNC3_BB_BLU_05" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_BB_VOLUME + 5">
		<Filename>TM_CNC3_EX_ANY_01_v1_11-20-06_EDITED</Filename> <!-- 2-19-07 -->
	</MusicTrack>
	
	<!-- TM_CNC3_BB_RED_03 moved to TM_CNC3_BB_BLU_01_moved -->
	<MusicTrack id="TM_CNC3_BB_BLU_01_moved" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_BB_VOLUME + 5">
		<Filename>TM_CNC3_BB_RED_03_v5_01-26-07</Filename>
		<!-- <Filename>TM_CNC3_BB_RED_03_v4_11-20-06</Filename> 2-19-07 -->
	</MusicTrack>

	<!-- TM_CNC3_BB_ANY_01 moved to TM_CNC3_BB_BLU_02_moved -->
	<MusicTrack id="TM_CNC3_BB_BLU_02_moved" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_BB_VOLUME + 5">
		<Filename>TM_CNC3_BB_ANY_01_v4_01-26-07</Filename>
		<!-- <Filename>TM_CNC3_BB_ANY_01_v2_11-20-06</Filename> 2-19-07 -->
	</MusicTrack>

	<MusicTrack id="TM_CNC3_BB_RED_01" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_BB_VOLUME + 5">
		<Filename>TM_CNC3_BB_RED_01_v3_01-26-07</Filename>
		<!-- <Filename>TM_CNC3_BB_RED_01_v1_10-19-06</Filename> 2-19-07 -->
	</MusicTrack>

	<MusicTrack id="TM_CNC3_BB_RED_02" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_BB_VOLUME + 5">
		<Filename>TM_CNC3_BB_RED_02_v1_11-03-06</Filename>
	</MusicTrack>
	
	<!-- TM_CNC3_BB_RED_03 moved to TM_CNC3_BB_BLU_01_moved -->

	<MusicTrack id="TM_CNC3_BB_RED_04" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_BB_VOLUME + 5">
		<Filename>TM_CNC3_BB_RED_04_v1_12-01-06</Filename>
	</MusicTrack>

	<MusicTrack id="TM_CNC3_BB_YEL_01" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_BB_VOLUME + 5">
		<Filename>TM_CNC3_BB_YEL_01_v5_12-01-06</Filename>
	</MusicTrack>

	<MusicTrack id="TM_CNC3_BB_YEL_02" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_BB_VOLUME + 0">
		<Filename>TM_CNC3_BB_YEL_02_v2_12-01-06</Filename>
	</MusicTrack>

	<MusicTrack id="TM_CNC3_BB_YEL_03" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_BB_VOLUME + 0">
		<Filename>TM_CNC3_BB_YEL_03_v2_12-12-06</Filename>
	</MusicTrack>

		<!-- EXPLORE -->
		<!-- EXPLORE -->
		<!-- EXPLORE -->

	<MusicTrack id="TM_CNC3_EX_BLU_01" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_EX_VOLUME + 0">
		<Filename>TM_CNC3_EX_BLU_01_v4_01-26-07</Filename>
		<!-- <Filename>TM_CNC3_EX_BLU_01_v2_10-30-06</Filename> 2-19-07 -->
	</MusicTrack>

	<MusicTrack id="TM_CNC3_EX_BLU_02" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_EX_VOLUME + 10">
		<Filename>TM_CNC3_EX_BLU_02_v3_01-26-07</Filename>
		<!-- <Filename>TM_CNC3_EX_BLU_02_v2_11-03-06</Filename> 2-19-07 -->
	</MusicTrack>

	<MusicTrack id="TM_CNC3_EX_BLU_03" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_EX_VOLUME + 0">
		<Filename>TM_CNC3_AC_ANY_09_v2_EDITED</Filename> <!-- 2-19-07 -->
	</MusicTrack>

	<MusicTrack id="SJ_CNC3_EX_RED_01" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_EX_VOLUME + 0">
		<Filename>SJ_CNC3_EX_RED_01_v1_01-27-07</Filename>
	</MusicTrack>
	
	<MusicTrack id="SJ_CNC3_EX_RED_02" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_EX_VOLUME + 10">
		<Filename>SJ_CNC3_EX_RED_02_v1_01-31-07</Filename>
	</MusicTrack>
	
	<MusicTrack id="TM_CNC3_EX_YEL_01" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_EX_VOLUME + 0">
		<Filename>TM_CNC3_EX_YEL_01_v2_10-12-06</Filename>
	</MusicTrack>

	<MusicTrack id="TM_CNC3_EX_YEL_02" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_EX_VOLUME + 0">
		<Filename>TM_CNC3_EX_YEL_02_v4_01-26-07_REMIXED_v1</Filename>
		<!-- <Filename>TM_CNC3_EX_YEL_02_v3_10-30-06</Filename> 2-19-07 -->
	</MusicTrack>

	<MusicTrack id="TM_CNC3_EX_ANY_01" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_EX_VOLUME + 0">
		<Filename>TM_CNC3_EX_ANY_01_v3_01-26-07</Filename>
		<!-- <Filename>TM_CNC3_EX_ANY_01_v1_11-20-06</Filename> 2-19-07 -->
	</MusicTrack>

	<MusicTrack id="TM_CNC3_EX_ANY_02" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_EX_VOLUME + 0">
		<Filename>TM_CNC3_EX_ANY_02_v3_01-26-07</Filename>
		<!-- <Filename>TM_CNC3_EX_ANY_02_v2_11-20-06</Filename> 2-19-07 -->
	</MusicTrack>

	<MusicTrack id="SJ_CNC3_EX_ANY_03" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_EX_VOLUME + 0">
		<Filename>SJ_CNC3_EX_ANY_03_v2_EDITED</Filename>
	</MusicTrack>

	<MusicTrack id="TM_CNC3_EX_ANY_04" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_EX_VOLUME + 0">
		<Filename>TM_CNC3_EX_ANY_04_REMIXED</Filename>
		<!-- <Filename>TM_CNC3_EX_ANY_04_v1_12-12-06</Filename> 2-19-07 -->
	</MusicTrack>

	<MusicTrack id="SJ_CNC3_EX_ANY_05" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_EX_VOLUME + 0">
		<Filename>SJ_CNC3_EX_ANY_05_v1_01-17-07</Filename>
	</MusicTrack>

	<MusicTrack id="SJ_CNC3_EX_ANY_06" inheritFrom="MusicTrack:BaseMusicTrack" Volume="=$TM_EX_VOLUME + 0">
		<Filename>SJ_CNC3_EX_ANY_06_v1_01-10-07</Filename>
	</MusicTrack>

	<!-- TM_CNC3_AC_ANY_05 moved to TM_CNC3_EX_ANY_07 -->
	<MusicTrack id="TM_CNC3_EX_ANY_07" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "=$TM_EX_VOLUME + 0">
		<Filename>TM_CNC3_AC_ANY_05_v2_11-07-06</Filename>
	</MusicTrack>

	<MusicTrack id="SJ_CNC3_EX_ANY_08" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "=$TM_EX_VOLUME + 0">
		<Filename>SJ_CNC3_EX_ANY_08_v1_01-17-07</Filename>
	</MusicTrack>

	<!-- TM_CNC3_AC_ANY_06 moved to TM_CNC3_EX_ANY_01_moved -->
	<MusicTrack id="TM_CNC3_EX_ANY_01_moved" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "=$TM_EX_VOLUME + 0">
		<Filename>TM_CNC3_AC_ANY_06_v3_11-20-06</Filename>
	</MusicTrack>

	<!-- TM_CNC3_AC_ANY_02 moved to TM_CNC3_EX_ANY_02_moved -->
	<MusicTrack id="TM_CNC3_EX_ANY_02_moved" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "=$TM_EX_VOLUME + 0">
		<Filename>TM_CNC3_AC_ANY_02_v2_01-26-07</Filename>
		<!-- <Filename>TM_CNC3_AC_ANY_02_v2_10-12-06</Filename> 2-19-07 -->
	</MusicTrack>
	
		<!-- ACTION -->
		<!-- ACTION -->
		<!-- ACTION -->

	<MusicTrack id="TM_CNC3_AC_ANY_01" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "=$TM_AC_VOLUME + 0">
		<Filename>TM_CNC3_AC_ANY_01_v3_EDITED</Filename>
		<!-- <Filename>TM_CNC3_AC_ANY_01_v1_12-01-06</Filename> 2-19-07-->
	</MusicTrack>

	<!-- TM_CNC3_AC_ANY_02 moved to TM_CNC3_EX_ANY_02_moved -->

	<MusicTrack id="TM_CNC3_AC_ANY_03" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "=$TM_AC_VOLUME + 10">
		<Filename>TM_CNC3_AC_ANY_03_v3_01-26-07</Filename>
		<!-- <Filename>TM_CNC3_AC_ANY_03_v2_10-30-06</Filename> 2-19-07 -->
	</MusicTrack>

	<MusicTrack id="TM_CNC3_AC_ANY_04" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "=$TM_AC_VOLUME + 10">
		<Filename>TM_CNC3_AC_ANY_04_v3_01-26-07</Filename>
		<!-- <Filename>TM_CNC3_AC_ANY_04_v2_11-03-06</Filename> 2-19-07 -->
	</MusicTrack>
	
	<!-- this track replaced the original Action track because we moved that one to explore -->
	<MusicTrack id="TM_CNC3_AC_ANY_05" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "=$TM_AC_VOLUME + 10">
		<Filename>TM_CNC3_AC_ANY_05_v3_01-26-07</Filename> 
		<!-- <Filename>TM_CNC3_AC_ANY_05_v2_12-12-06</Filename> 2-19-07 -->
	</MusicTrack>
	
	<!-- TM_CNC3_AC_ANY_06 moved to TM_CNC3_EX_ANY_01_moved -->

	<MusicTrack id="TM_CNC3_AC_ANY_07" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "=$TM_AC_VOLUME + 0">
		<Filename>TM_CNC3_AC_ANY_07_v3_12-01-06</Filename>
	</MusicTrack>

	<MusicTrack id="TM_CNC3_AC_ANY_08" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "=$TM_AC_VOLUME + 10">
		<Filename>TM_CNC3_AC_ANY_08_v3_01-26-07</Filename>
		<!-- <Filename>TM_CNC3_AC_ANY_08_v1_12-12-06</Filename> 2-19-07 -->
	</MusicTrack>

	<MusicTrack id="SJ_CNC3_AC_ANY_09" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "=$TM_AC_VOLUME + 0">
		<Filename>SJ_CNC3_AC_ANY_09_v1_01-12-07</Filename>
	</MusicTrack>

	<MusicTrack id="SJ_CNC3_AC_ANY_10" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "=$TM_AC_VOLUME + 0">
		<Filename>SJ_CNC3_AC_ANY_10_v1_01-12-07</Filename>
	</MusicTrack>


<!-- ************************************************** -->

	<MusicTrack id="ShellLowLOD" inheritFrom="MusicTrack:BaseMusicTrack" Volume="70">
		<VolumeSliderMultiplier Slider="NONE" Multiplier="1.0" />		<!-- This is a fake to prevent the volume sample from being quieted by the movie playing on the main menu -->
		<Filename>JC_CNC3EP1_ShellRemix</Filename>
		<!-- <Filename>SJ_CNC3_MM_v2_01-27-07</Filename> -->
<!--		<Filename>TEMP_CNC-TibDawnShellFakeStereo</Filename> -->
		<!-- EP1 -->
	</MusicTrack>

	<MusicTrack id="CNC3_FAILURE" inheritFrom="MusicTrack:BaseMusicTrack" 
		Volume="80"
		Control = "FADE_ON_KILL" >
		<Filename>SJ_CNC3_FAILURE_v1_01-22-07_5point1</Filename>
	</MusicTrack>

	<MusicTrack id="CNC3_SUCCESS" inheritFrom="MusicTrack:BaseMusicTrack"  
		Volume="60"
		Control = "FADE_ON_KILL" >
		<Filename>SJ_CNC3_SUCCESS_v1_01-17-07_5point1</Filename>
	</MusicTrack>

	<MusicTrack id="CNC3_SUCCESS_EVIL_V1" inheritFrom="MusicTrack:BaseMusicTrack"  
		Volume="60"
		Control = "FADE_ON_KILL" >
		<Filename>SJ_CNC3_SUCCESS_EVIL_v1_01-27-07</Filename>
	</MusicTrack>

	<MusicTrack id="CNC3_SUCCESS_EVIL" inheritFrom="MusicTrack:BaseMusicTrack"  
		Volume="60"
		Control = "FADE_ON_KILL" >
		<Filename>SJ_CNC3_SUCCESS_EVIL_v2_02-10-07_5point1</Filename>
	</MusicTrack>
	
  <MusicTrack id="ScoreScreenMusic1" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "40">
    <Filename>MS_CNC3EP1_KanesWrath_ScoreScreen</Filename>
  </MusicTrack>
  
  <MusicTrack id="ScoreScreenMusic2" inheritFrom="MusicTrack:BaseMusicTrack" Volume = "45">
    <Filename>TM_CNC3EP1_ActOnInstinct_CM_1_1</Filename>
	<!-- <Filename>TM_CNC3_AC_ANY_07_v3_12-01-06</Filename> CNC3's Volume = "40" -->
  </MusicTrack>

	<Multisound id="ScoreScreenMusic" Control = "PLAY_ONE LOOP" >
		<Subsound>ScoreScreenMusic1</Subsound>
		<Subsound>ScoreScreenMusic2</Subsound>
	</Multisound>

	<!-- MASTER ACTION MUSIC -->
	<Multisound id="Music_Action"
		Control = "PLAY_ONE LOOP" >
		<Subsound>TM_CNC3_AC_ANY_01</Subsound>
<!--		<Subsound>TM_CNC3_AC_ANY_02</Subsound> moved to TM_CNC3_EX_ANY_02_moved -->
		<Subsound>TM_CNC3_AC_ANY_03</Subsound>
		<Subsound>TM_CNC3_AC_ANY_04</Subsound>
		<Subsound>TM_CNC3_AC_ANY_05</Subsound>
<!--		<Subsound>TM_CNC3_AC_ANY_06</Subsound> moved to TM_CNC3_EX_ANY_01_moved -->
		<Subsound>TM_CNC3_AC_ANY_07</Subsound>
		<Subsound>TM_CNC3_AC_ANY_08</Subsound>
		<Subsound>SJ_CNC3_AC_ANY_09</Subsound>
		<Subsound>SJ_CNC3_AC_ANY_10</Subsound>
	</Multisound>

	<!-- MASTER BLUE ZONE MUSIC -->
	<Multisound id="Music_BaseBuilding_Blue"
		Control = "PLAY_ONE LOOP" >
<!--		<Subsound>TM_CNC3_BB_ANY_01</Subsound> -->
		<Subsound>TM_CNC3_BB_BLU_01</Subsound>
		<Subsound>TM_CNC3_BB_BLU_02</Subsound>
		<Subsound>TM_CNC3_BB_BLU_03</Subsound>
		<Subsound>TM_CNC3_BB_BLU_04</Subsound>
		<Subsound>TM_CNC3_BB_BLU_05</Subsound>
		<Subsound>TM_CNC3_BB_BLU_01_moved</Subsound>
		<Subsound>TM_CNC3_BB_BLU_02_moved</Subsound>
	</Multisound>

	<Multisound id="Music_Explore_Blue"
		Control = "PLAY_ONE LOOP" >
		<Subsound>TM_CNC3_EX_ANY_01</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_03</Subsound>
		<Subsound>TM_CNC3_EX_ANY_04</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_05</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_06</Subsound>
		<Subsound>TM_CNC3_EX_ANY_07</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_08</Subsound>
		<Subsound>TM_CNC3_EX_ANY_01_moved</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02_moved</Subsound>
		<Subsound>TM_CNC3_EX_BLU_01</Subsound>
		<Subsound>TM_CNC3_EX_BLU_02</Subsound>
		<Subsound>TM_CNC3_EX_BLU_03</Subsound>
	</Multisound>

	<Multisound id="Music_Explore2_Blue"
		Control = "PLAY_ONE LOOP" >
		<Subsound>TM_CNC3_EX_ANY_01</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_03</Subsound>
		<Subsound>TM_CNC3_EX_ANY_04</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_05</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_06</Subsound>
		<Subsound>TM_CNC3_EX_ANY_07</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_08</Subsound>
		<Subsound>TM_CNC3_EX_ANY_01_moved</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02_moved</Subsound>
		<Subsound>TM_CNC3_EX_BLU_01</Subsound>
		<Subsound>TM_CNC3_EX_BLU_02</Subsound>
		<Subsound>TM_CNC3_EX_BLU_03</Subsound>
	</Multisound>

	<!-- MASTER RED ZONE MUSIC -->
	<Multisound id="Music_BaseBuilding_Red"
		Control = "PLAY_ONE LOOP" >
<!--		<Subsound>TM_CNC3_BB_ANY_01</Subsound> -->
		<Subsound>TM_CNC3_BB_RED_01</Subsound>
		<Subsound>TM_CNC3_BB_RED_02</Subsound>
<!--		<Subsound>TM_CNC3_BB_RED_03</Subsound> -->
		<Subsound>TM_CNC3_BB_RED_04</Subsound>
	</Multisound>

	<Multisound id="Music_Explore_Red"
		Control = "PLAY_ONE LOOP" >
		<Subsound>TM_CNC3_EX_ANY_01</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_03</Subsound>
		<Subsound>TM_CNC3_EX_ANY_04</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_05</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_06</Subsound>
		<Subsound>TM_CNC3_EX_ANY_07</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_08</Subsound>
		<Subsound>TM_CNC3_EX_ANY_01_moved</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02_moved</Subsound>
		<Subsound>SJ_CNC3_EX_RED_01</Subsound>
		<Subsound>SJ_CNC3_EX_RED_02</Subsound>
	</Multisound>

	<Multisound id="Music_Explore2_Red"
		Control = "PLAY_ONE LOOP" >
		<Subsound>TM_CNC3_EX_ANY_01</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_03</Subsound>
		<Subsound>TM_CNC3_EX_ANY_04</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_05</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_06</Subsound>
		<Subsound>TM_CNC3_EX_ANY_07</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_08</Subsound>
		<Subsound>TM_CNC3_EX_ANY_01_moved</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02_moved</Subsound>
		<Subsound>SJ_CNC3_EX_RED_01</Subsound>
		<Subsound>SJ_CNC3_EX_RED_02</Subsound>
	</Multisound>

	<!-- MASTER YELLOW ZONE MUSIC -->
	<Multisound id="Music_BaseBuilding_Yellow"
		Control = "PLAY_ONE LOOP" >
<!--		<Subsound>TM_CNC3_BB_ANY_01</Subsound> -->
		<Subsound>TM_CNC3_BB_YEL_01</Subsound>
		<Subsound>TM_CNC3_BB_YEL_02</Subsound>
		<Subsound>TM_CNC3_BB_YEL_03</Subsound>
	</Multisound>

	<Multisound id="Music_Explore_Yellow"
		Control = "PLAY_ONE LOOP" >
		<Subsound>TM_CNC3_EX_ANY_01</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_03</Subsound>
		<Subsound>TM_CNC3_EX_ANY_04</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_05</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_06</Subsound>
		<Subsound>TM_CNC3_EX_ANY_07</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_08</Subsound>
		<Subsound>TM_CNC3_EX_ANY_01_moved</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02_moved</Subsound>
		<Subsound>TM_CNC3_EX_YEL_01</Subsound>
		<Subsound>TM_CNC3_EX_YEL_02</Subsound>
	</Multisound>

	<Multisound id="Music_Explore2_Yellow"
		Control = "PLAY_ONE LOOP" >
		<Subsound>TM_CNC3_EX_ANY_01</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_03</Subsound>
		<Subsound>TM_CNC3_EX_ANY_04</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_05</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_06</Subsound>
		<Subsound>TM_CNC3_EX_ANY_07</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_08</Subsound>
		<Subsound>TM_CNC3_EX_ANY_01_moved</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02_moved</Subsound>
		<Subsound>TM_CNC3_EX_YEL_01</Subsound>
		<Subsound>TM_CNC3_EX_YEL_02</Subsound>
	</Multisound>

	<!-- MASTER UNKNOWN ZONE MUSIC -->
	<!-- Just mix all the zones together -->
	<Multisound id="Music_BaseBuilding_Unknown"
		Control = "PLAY_ONE LOOP" >
<!--		<Subsound>TM_CNC3_BB_ANY_01</Subsound> -->
		<Subsound>TM_CNC3_BB_BLU_01</Subsound>
		<Subsound>TM_CNC3_BB_BLU_02</Subsound>
		<Subsound>TM_CNC3_BB_BLU_03</Subsound>
		<Subsound>TM_CNC3_BB_BLU_04</Subsound>
		<Subsound>TM_CNC3_BB_BLU_01_moved</Subsound>
		<Subsound>TM_CNC3_BB_BLU_02_moved</Subsound>
		<Subsound>TM_CNC3_BB_BLU_05</Subsound>
		<Subsound>TM_CNC3_BB_RED_01</Subsound>
		<Subsound>TM_CNC3_BB_RED_02</Subsound>
<!--		<Subsound>TM_CNC3_BB_RED_03</Subsound> -->
		<Subsound>TM_CNC3_BB_RED_04</Subsound>
		<Subsound>TM_CNC3_BB_YEL_01</Subsound>
		<Subsound>TM_CNC3_BB_YEL_02</Subsound>
		<Subsound>TM_CNC3_BB_YEL_03</Subsound>
	</Multisound>

	<Multisound id="Music_Explore_Unknown"
		Control = "PLAY_ONE LOOP" >
		<Subsound>TM_CNC3_EX_ANY_01</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_03</Subsound>
		<Subsound>TM_CNC3_EX_ANY_04</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_05</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_06</Subsound>
		<Subsound>TM_CNC3_EX_ANY_07</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_08</Subsound>
		<Subsound>TM_CNC3_EX_ANY_01_moved</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02_moved</Subsound>
		<Subsound>TM_CNC3_EX_BLU_01</Subsound>
		<Subsound>TM_CNC3_EX_BLU_02</Subsound>
		<Subsound>TM_CNC3_EX_BLU_03</Subsound>
		<Subsound>TM_CNC3_EX_YEL_01</Subsound>
		<Subsound>TM_CNC3_EX_YEL_02</Subsound>
		<Subsound>SJ_CNC3_EX_RED_01</Subsound>
		<Subsound>SJ_CNC3_EX_RED_02</Subsound>
	</Multisound>

	<Multisound id="Music_Explore2_Unknown"
		Control = "PLAY_ONE LOOP" >
		<Subsound>TM_CNC3_EX_ANY_01</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_03</Subsound>
		<Subsound>TM_CNC3_EX_ANY_04</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_05</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_06</Subsound>
		<Subsound>TM_CNC3_EX_ANY_07</Subsound>
		<Subsound>SJ_CNC3_EX_ANY_08</Subsound>
		<Subsound>TM_CNC3_EX_ANY_01_moved</Subsound>
		<Subsound>TM_CNC3_EX_ANY_02_moved</Subsound>
		<Subsound>TM_CNC3_EX_BLU_01</Subsound>
		<Subsound>TM_CNC3_EX_BLU_02</Subsound>
		<Subsound>TM_CNC3_EX_BLU_03</Subsound>
		<Subsound>TM_CNC3_EX_YEL_01</Subsound>
		<Subsound>TM_CNC3_EX_YEL_02</Subsound>
		<Subsound>SJ_CNC3_EX_RED_01</Subsound>
		<Subsound>SJ_CNC3_EX_RED_02</Subsound>
	</Multisound>

  <!-- ===================================== METAGAME MUSIC ==================================== -->

  <Multisound id="Music_MetaGameAutoResolve"
    Control = "PLAY_ONE" >
		<Subsound>TM_CNC3_AC_ANY_01</Subsound>
		<Subsound>TM_CNC3_AC_ANY_03</Subsound>
		<Subsound>TM_CNC3_AC_ANY_04</Subsound>
		<Subsound>TM_CNC3_AC_ANY_05</Subsound>
		<Subsound>TM_CNC3_AC_ANY_07</Subsound>
		<Subsound>TM_CNC3_AC_ANY_08</Subsound>
		<Subsound>SJ_CNC3_AC_ANY_09</Subsound>
		<Subsound>SJ_CNC3_AC_ANY_10</Subsound>
  </Multisound>

  <Multisound id="Music_MetaGameBattleVictory"
    Control = "PLAY_ONE" >
    <Subsound>CNC3_SUCCESS</Subsound>
  </Multisound>

  <Multisound id="Music_MetaGameBattleDefeat"
    Control = "PLAY_ONE" >
    <Subsound>CNC3_FAILURE</Subsound>
  </Multisound>
    

	<!-- =================================== LOAD SCREEN MUSIC =================================== -->
<!-- Two very important things about load screen music: 
	     1) The multisound must not be marked "LOOP" 
			 2) The Music Tracks should be set as "RAM" tracks, not streaming. See TM_CNC3_AC_ANY_02_v2_10-12-06_RAM for how to do this.
			One not-so important thing:
			 3) It should probably be set as "FADE_ON_KILL" not "ALLOW_KILL_MID_FILE" to avoid cutting out -->

<!-- ================== TEMPORARY 360 LOAD SCREEN MUSIC LOADED INTO RAM NON STREAMING =================================== -->
<!-- 
AudioAssets.xml has addition _RAM entry that makes this music track load into RAM:  	
<AudioFile id="TM_CNC3_AC_ANY_02_v2_10-12-06_RAM" File="AUDIO:tracks\tm_cnc3_ac_any_02_v2_10-12-06.wav" 
PCCompression="EALAYER3" IsStreamedOnPC="false" 
XenonCompression="XMA" IsStreamedOnXenon="false" />
 -->
	<MusicTrack id="TEMP_RAM_Music360_LoadScreen" inheritFrom="MusicTrack:BaseMusicTrack"
		Volume = "50"
		Control="FADE_ON_KILL" >
		<VolumeSliderMultiplier Slider="NONE" Multiplier="1.0" /> <!-- This is a fake to prevent the volume sample from being quieted by the movie playing on the main menu -->
		<Filename>TM_CNC3_EX_ANY_04_REMIXED_RAM</Filename>
		<!-- <Filename>CNC3_LoadScreen_RAM</Filename> CNC3's -->
	</MusicTrack>
	
	<MusicTrack id="META_RAM_Music360_LoadScreen" inheritFrom="MusicTrack:BaseMusicTrack"
		Volume = "50"
		Control="FADE_ON_KILL" >
		<VolumeSliderMultiplier Slider="NONE" Multiplier="1.0" /> <!-- This is a fake to prevent the volume sample from being quieted by the movie playing on the main menu -->
		<Filename>SJ_CNC3_EX_ANY_05_v1_01-17-07_RAM</Filename>
		<!-- <Filename>CNC3_LoadScreen_RAM</Filename> OLD -->
	</MusicTrack>

<!--===== 360 SHELL MUSIC =======-->
	<MusicTrack id="5_1_STARTSCREEN_MUSIC_360" inheritFrom="MusicTrack:BaseMusicTrack" 
	   Volume="60">
		<VolumeSliderMultiplier Slider="NONE" Multiplier="1.0" /> <!-- This is a fake to prevent the volume sample from being quieted by the movie playing on the main menu -->
		<Filename>JC_CNC3EP1_ShellRemix5.1</Filename>
<!--		<Filename>SJ_CNC3_MM_v2_01-27-07_5point1</Filename> -->
		<!-- EP1 -->
	</MusicTrack>
	
	<MusicTrack id="5_1_SHELL_MAIN_MUSIC_360_1" inheritFrom="MusicTrack:BaseMusicTrack" 
		Volume="65">
		<VolumeSliderMultiplier Slider="NONE" Multiplier="1.0" /> <!-- This is a fake to prevent the volume sample from being quieted by the movie playing on the main menu -->
		<Filename>TM_CNC3_BB_BLU_04_v1_12-12-06_5point1</Filename>
	</MusicTrack>

	<MusicTrack id="5_1_SHELL_MAIN_MUSIC_360_2" inheritFrom="MusicTrack:BaseMusicTrack" 
		Volume="65">
		<VolumeSliderMultiplier Slider="NONE" Multiplier="1.0" /> <!-- This is a fake to prevent the volume sample from being quieted by the movie playing on the main menu -->
		<Filename>TM_CNC3_BB_YEL_02_v2_12-01-06_5point1</Filename>
	</MusicTrack>
	
	<MusicTrack id="Music_360_Shell_XboxLive_ScreenMS" inheritFrom="MusicTrack:BaseMusicTrack" 
	   Volume="65">
		<VolumeSliderMultiplier Slider="NONE" Multiplier="1.0" /> <!-- This is a fake to prevent the volume sample from being quieted by the movie playing on the main menu -->
		<Filename>TM_CNC3_AC_ANY_09_v2_5point1_LP</Filename>
	</MusicTrack>
	
<!-- This MS may need to be troubleshot to ensure a tight loop with no dead space in between	-->
<!--
	<Multisound id="Music_360_Shell_XboxLive_ScreenMS"
		Control = "PLAY_ONE LOOP" >
		<Subsound>5_1_SHELL_XBOXLIVE_MUSIC_360</Subsound>
	</Multisound>
	-->

	<Multisound id="Music_360_Shell_StartScreenMS"
		Control = "PLAY_ONE LOOP" >
		<Subsound>5_1_STARTSCREEN_MUSIC_360</Subsound>
	</Multisound>
		
	<Multisound id="Music_360_Shell_MainMS"
		Control = "PLAY_ONE LOOP" >
		<Subsound>5_1_SHELL_MAIN_MUSIC_360_1</Subsound>
		<Subsound>5_1_SHELL_MAIN_MUSIC_360_2</Subsound>
	</Multisound>

<!--Theater of War TOW Music 360   Based simply on faction -->

<!-- GDI TOW -->
<!-- might use this track, GDI1, for xbox live screen -->
	
	<MusicTrack id="5_1_TOW_MissionSelectScreen_GDI1" inheritFrom="MusicTrack:BaseMusicTrack" 
	   Volume="=$TOW_MissionSelectVOLUME + 0">
		<Filename>TM_CNC3_EX_BLU_01_v4_5point1</Filename>
	</MusicTrack>
	
	<MusicTrack id="5_1_TOW_MissionSelectScreen_GDI2" inheritFrom="MusicTrack:BaseMusicTrack" 
	   Volume="=33">
		<Filename>SJ_CNC3_AC_ANY_02_v1_5point1</Filename>
	</MusicTrack>
	
	<MusicTrack id="5_1_TOW_MissionSelectScreen_GDI3" inheritFrom="MusicTrack:BaseMusicTrack" 
	   Volume="=33">
		<Filename>SJ_CNC3_AC_ANY_02_v2_5point1</Filename>
	</MusicTrack>
	
	<MusicTrack id="5_1_TOW_MissionSelectScreen_GDI4" inheritFrom="MusicTrack:BaseMusicTrack" 
	   Volume="=$TOW_MissionSelectVOLUME + 0">
		<Filename>SJ_CNC3_AC_ANY_03_v1_5point1</Filename>
	</MusicTrack>
	
	<MusicTrack id="5_1_TOW_MissionSelectScreen_GDI5" inheritFrom="MusicTrack:BaseMusicTrack" 
	   Volume="=$TOW_MissionSelectVOLUME + 5">
		<Filename>TM_CNC3_EX_ANY_01_v3_5point1</Filename>
	</MusicTrack>
	
	<Multisound id="5_1_TOW_MissionSelectScreen_GDI1MS"
		Control = "PLAY_ONE LOOP" >
		<Subsound>5_1_TOW_MissionSelectScreen_GDI1</Subsound>
	</Multisound>

	<Multisound id="Music_360_TOW_MissionSelect_Screen_GDIMS"
		Control = "PLAY_ONE LOOP" >
		<Subsound>5_1_TOW_MissionSelectScreen_GDI1</Subsound>
		<Subsound>5_1_TOW_MissionSelectScreen_GDI2</Subsound>
		<Subsound>5_1_TOW_MissionSelectScreen_GDI3</Subsound>
		<Subsound>5_1_TOW_MissionSelectScreen_GDI4</Subsound>
		<Subsound>5_1_TOW_MissionSelectScreen_GDI5</Subsound>
	</Multisound>
	

<!-- NOD TOW -->
	<MusicTrack id="5_1_TOW_MissionSelectScreen_Nod1" inheritFrom="MusicTrack:BaseMusicTrack" 
	   Volume="=$TOW_MissionSelectVOLUME + 5">
		<Filename>TM_CNC3_BB_ANY_01_v4_5point1</Filename>
	</MusicTrack>

	<MusicTrack id="5_1_TOW_MissionSelectScreen_Nod2" inheritFrom="MusicTrack:BaseMusicTrack" 
	   Volume="=$TOW_MissionSelectVOLUME + 5">
		<Filename>TM_CNC3_BB_RED_03_v5_5point1</Filename>
	</MusicTrack>

	<MusicTrack id="5_1_TOW_MissionSelectScreen_Nod3" inheritFrom="MusicTrack:BaseMusicTrack" 
	   Volume="=$TOW_MissionSelectVOLUME + 5">
		<Filename>TM_CNC3_BB_YEL_03_v2_5point1</Filename>
	</MusicTrack>
	
	<MusicTrack id="5_1_TOW_MissionSelectScreen_Nod4" inheritFrom="MusicTrack:BaseMusicTrack" 
	   Volume="=$TOW_MissionSelectVOLUME + 0">
		<Filename>SJ_CNC3_EX_ANY_01_v1_5point1</Filename>
	</MusicTrack>
	
	<Multisound id="Music_360_TOW_MissionSelect_Screen_NodMS"
		Control = "PLAY_ONE LOOP" >
		<Subsound>5_1_TOW_MissionSelectScreen_Nod1</Subsound>
		<Subsound>5_1_TOW_MissionSelectScreen_Nod2</Subsound>
		<Subsound>5_1_TOW_MissionSelectScreen_Nod3</Subsound>
		<Subsound>5_1_TOW_MissionSelectScreen_Nod4</Subsound>
	</Multisound>
	

<!-- ALIEN TOW -->

	<MusicTrack id="5_1_TOW_MissionSelectScreen_Alien1" inheritFrom="MusicTrack:BaseMusicTrack" 
	   Volume="=$TOW_MissionSelectVOLUME + 10">
		<Filename>TM_CNC3_BB_RED_04_v3_5point1</Filename>
	</MusicTrack>

	<MusicTrack id="5_1_TOW_MissionSelectScreen_Alien2" inheritFrom="MusicTrack:BaseMusicTrack" 
	   Volume="=$TOW_MissionSelectVOLUME + 10">
		<Filename>TM_CNC3_BB_RED_02_v2_5point1</Filename>
	</MusicTrack>

	<MusicTrack id="5_1_TOW_MissionSelectScreen_Alien3" inheritFrom="MusicTrack:BaseMusicTrack" 
	   Volume="=$TOW_MissionSelectVOLUME + 10">
		<Filename>TM_CNC3_BB_RED_01_v3_5point1</Filename>
	</MusicTrack>

	<MusicTrack id="5_1_TOW_MissionSelectScreen_Alien4" inheritFrom="MusicTrack:BaseMusicTrack" 
	   Volume="=$TOW_MissionSelectVOLUME + 5">
		<Filename>SJ_CNC3_EX_RED_01_v1_5point1</Filename>
	</MusicTrack>
	
	<Multisound id="Music_360_TOW_MissionSelect_Screen_AlienMS"
		Control = "PLAY_ONE LOOP" >
		<Subsound>5_1_TOW_MissionSelectScreen_Alien1</Subsound>
		<Subsound>5_1_TOW_MissionSelectScreen_Alien2</Subsound>
		<Subsound>5_1_TOW_MissionSelectScreen_Alien3</Subsound>
		<Subsound>5_1_TOW_MissionSelectScreen_Alien4</Subsound>
	</Multisound>

<!--===== 360 WIN LOSE VICTORY DEFEAT GAME OVER =======-->

<!--===== ALIENS ALIEN NOD WIN LOSE =======-->
<!--
	<Multisound id="Music_360_AlienNod_WinMS"
		Control = "PLAY_ONE LOOP" >
		<Subsound>TM_CNC3_BB_YEL_01</Subsound>
	</Multisound>
	
	<Multisound id="Music_360_AlienNod_LoseMS"
		Control = "PLAY_ONE LOOP" >
		<Subsound>TM_CNC3_BB_RED_01</Subsound>
	</Multisound>
-->
<!--===== GID WIN LOSE =======-->
<!--
	<Multisound id="Music_360_GDI_WinMS"
		Control = "PLAY_ONE LOOP" >
		<Subsound>TM_CNC3_BB_YEL_02</Subsound>
	</Multisound>

	<Multisound id="Music_360_GDI_LoseMS"
		Control = "PLAY_ONE LOOP" >
		<Subsound>TM_CNC3_BB_RED_02</Subsound>
	</Multisound>
-->

<!--===== NEUTRAL OBSERVER MODERATOR COMMENTATOR GAME OVER =======-->
	<Multisound id="Music_360_Neutral_GAMEOVERMS"
		Control = "PLAY_ONE LOOP" >
		<Subsound>SJ_CNC3_EX_ANY_05</Subsound>
	</Multisound>
	
<!-- END CREDIT MUSIC CREDITS MUSIC -->

	<Multisound id="Music_Credits" Control = "PLAY_ONE LOOP" >
		<Subsound>TM_CNC3EP1_ActOnInstinct_CREDITS</Subsound>
		<Subsound>MS_CNC3EP1_KanesWrath_CREDITS</Subsound>
		<!-- 
		<Subsound>SJ_CNC3_EX_ANY_06_CREDITS</Subsound>
		<Subsound>JC_CNC3EP1_ShellRemix</Subsound>
		<Subsound>TM_CNC3_AC_ANY_07_CREDITS</Subsound>
		<Subsound>TM_CNC3_EX_ANY_04_CREDITS</Subsound>
		-->
	</Multisound>

</AssetDeclaration>
