<?xml version="1.0" encoding="utf-8"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xi="http://www.w3.org/2001/XInclude">
	<Tags></Tags>
	<Includes>
		<Include
			type="instance"
			source="DATA:MarkedOfKane/Units/MarkedOfKaneShadowSquad.xml" />
	</Includes>
	<GameObject
		id="MarkedOfKaneShadowSquad_Veteran"
		EditorName="MarkedOfKaneShadowSquad_Veteran"
		inheritFrom="MarkedOfKaneShadowSquad">
		
		<EquivalentTo>MarkedOfKaneShadowSquad</EquivalentTo>
		
		<Behaviors>
			<GrantUpgradeCreate
				id="ModuleTag_GrantUpgradeCreate" 
				UpgradeToGrant="Upgrade_NodRedShadowSquadVeterancy"
			/>
			<LevelUpUpgrade
				id="ModuleTag_LevelUpUpgrade"
				LevelCap="4"
				DoFlash="false"
				LevelsToGain="1">
				<TriggeredBy>Upgrade_NodRedShadowSquadVeterancy</TriggeredBy>
			</LevelUpUpgrade>
			<!-- These guys are created flying, so we give them the status that would otherwise
				be given to them by the SwitchLocomotorSAU -->
			<StatusBitsUpgrade
				StatusToSet="NO_ATTACK">
				<TriggeredBy>Upgrade_NodRedShadowSquadVeterancy</TriggeredBy>
			</StatusBitsUpgrade>
		</Behaviors>
	</GameObject>
</AssetDeclaration>