<?xml version="1.0" encoding="us-ascii" ?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
	<Tags />
	<Includes />



	<!--
	
	ForwardAccelerationPitchFactor:
		1 = backflips
		0 = no movement
	
	
	YawStiffness
		read: YawMultiplier.
	
	-->
	
	
	<!-- 
			Human Locomotors
-->
	<LocomotorTemplate
		id="HumanLocomotor"
		Name="HumanLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="0.5s" 
		TurnTimeDamagedSeconds="0.5s" 
		FastTurnRadius="9.0" 
		SlowTurnRadius="1.0" 
		AccelerationSeconds="0.21s"
		FormationPriority="NO_FORMATION"
		
		BrakingSeconds="0.21s"
		MinTurnSpeed="0%"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 
		StickToGround="true"
		CanMoveBackward="true"
		BackingUpSpeed="33%"
		/>

  <LocomotorTemplate
    id="MetaLocomotor"
    Name="MetaLocomotor"
    Surfaces="GROUND OBSTACLE"
    TurnTimeSeconds="0.0s"
  	TurnTimeDamagedSeconds="0.0s" 
		FastTurnRadius="000.0" 
		SlowTurnRadius="000.0" 
		AccelerationSeconds="0.20s"
		FormationPriority="NO_FORMATION"
		
		BrakingSeconds="0.20s"
		MinTurnSpeed="100%"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TWO_LEGS" 
		StickToGround="true"
		CanMoveBackward="true"
		BackingUpSpeed="100%"
    />
  
	<LocomotorTemplate
		id="FieryDeathPanicLocomotor"
		Name="FieryDeathPanicLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="0.5s" 
		TurnTimeDamagedSeconds="0.5s" 
		AccelerationSeconds="1.0s"		
		BrakingSeconds="0.21s"
		MinTurnSpeed="0%"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TWO_LEGS" 
		StickToGround="true"
		/>

	<LocomotorTemplate
		id="JuggernaughtLocomotor"
		Name="JuggernaughtLocomotor"
		Surfaces="GROUND RUBBLE CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="2.5s" 
		TurnTimeDamagedSeconds="5s" 
		MaxSpeedDamaged="75%"
		FastTurnRadius="9.0" 
		SlowTurnRadius="1.0" 
		AccelerationSeconds="0.5s"
		FormationPriority="NO_FORMATION"
		BrakingSeconds="1s"
		MinTurnSpeed="0%"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TWO_LEGS" 
		StickToGround="true"
		CanMoveBackward="true"
		BackingUpSpeed="33%"
	/>


  <LocomotorTemplate
		id="WolverineLocomotor"
		Name="WolverineBLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="0.5s" 
		TurnTimeDamagedSeconds="0.5s" 
		FastTurnRadius="9.0" 
		SlowTurnRadius="1.0" 
		AccelerationSeconds="0.21s"
		FormationPriority="NO_FORMATION"
		
		BrakingSeconds="0.11s"
		MinTurnSpeed="0%"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TWO_LEGS" 
		StickToGround="true"
		CanMoveBackward="true"
		BackingUpSpeed="33%"
		/>

  <LocomotorTemplate
		id="TitanLocomotor"
		Name="TitanLocomotor"
		Surfaces="GROUND RUBBLE CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="2.5s" 
		TurnTimeDamagedSeconds="5s" 
		MaxSpeedDamaged="75%"
		FastTurnRadius="9.0" 
		SlowTurnRadius="1.0" 
		AccelerationSeconds="0.2s"
		FormationPriority="NO_FORMATION"
		BrakingSeconds="0.1s"
		MinTurnSpeed="0%"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TWO_LEGS" 
		StickToGround="true"
		CanMoveBackward="true"
		BackingUpSpeed="33%"
	/>

	<!-- 
			Squad Locomotors
-->
	<LocomotorTemplate
		id="NormalRangedSquadLocomotor"
		Name="NormalRangedSquadLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		FastTurnRadius="33.0" 
		SlowTurnRadius="33.0" 
		FormationPriority="NO_FORMATION"
		WaitForFormation="true"
		AccelerationSeconds="0.5s"
		BrakingSeconds="0.1s"
		MinTurnSpeed="100%"
		CanMoveBackward="false"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="HORDE" 
		MaxTurnWithoutReform="45d"
		StickToGround="true"
		/>
 
  <!-- SubSystem Locomotor-->
  <LocomotorTemplate
		id="SubSystemLocomotor"
		Name="SubSystemLocomotor"
		Surfaces="GROUND RUBBLE CRUSHABLE_OBSTACLE"  
    Lift="100%"
		LiftDamaged="100%"
		TurnTimeSeconds="0.0s" 
		TurnTimeDamagedSeconds="0.0s" 
		AccelerationSeconds="0.00s"

		BrakingSeconds="0.00s"
		SlowTurnRadius="00.0" 
		FastTurnRadius="00.0" 		
		MinTurnSpeed="100%"
   	StickToGround="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 
    
		LocomotorWorksWhenDead="true"
 />
  
	<!--  *****************************************************************
			************************* GDI ***********************************
			***************************************************************** -->

	<LocomotorTemplate
		id="FlyingShadowLocomotor"
		Name="FlyingShadowLocomotor"
		Surfaces="AIR" 
		MinSpeed="0%"
		TurnTimeSeconds="2s" 
		TurnTimeDamagedSeconds="2s" 
		AccelerationSeconds="0.5s"
		Lift="100%"
		LiftDamaged="100%"
		BrakingSeconds="0.5s"
		MinTurnSpeed="0%"
		PreferredHeight="130"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 
		
		TakeOffAndLandingSpeed="3.0"
		TakeOffAndLandingSlowDownTime=".5s"
		
		PitchStiffness="0.5"
		RollStiffness="0.1"
		PitchDamping="0.9"
		RollDamping="0.9"
		ForwardVelocityPitchFactor="-0.2"
		LateralVelocityRollFactor="0.1"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="5"
		LocomotorWorksWhenDead="true"

		RudderCorrectionDegree="0.169"
		RudderCorrectionRate="0.027"
		ElevatorCorrectionDegree="0.103"
		ElevatorCorrectionRate="0.016"
		/>

	<LocomotorTemplate
		id="FlyingShadowSquadLocomotor"
		Name="FlyingShadowSquadLocomotor"
		Surfaces="AIR" 
		MinSpeed="60%"
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		FastTurnRadius="75.0" 
		SlowTurnRadius="75.0" 
		AccelerationSeconds="1.0s"
		Lift="100%"
		LiftDamaged="100%"
		BrakingSeconds="0.1s"
		MinTurnSpeed="150%"
		PreferredHeight="130"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		CirclingRadius="50"
		Appearance="WINGS" 
		TurnPivotOffset="-0.33"
		
		TakeOffAndLandingSpeed="3.0"
		TakeOffAndLandingSlowDownTime=".5s"
		
		PitchByZVelCoef="1.0"
		PitchStiffness="1.0"
		RollStiffness="0.1"
		PitchDamping="0.9"
		RollDamping="0.5"
		ForwardVelocityPitchFactor="1.0"
		LateralVelocityRollFactor="-0.5"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="0"
		LocomotorWorksWhenDead="true"
		/>

	<LocomotorTemplate
		id="OrcaLocomotor"
		Name="OrcaLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="1.0s" 
		TurnTimeDamagedSeconds="1.0s" 
		AccelerationSeconds="0.5s"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="0.5s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="40.0" 		
		MinTurnSpeed="0%"
		PreferredHeight="130"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 		
		
		PitchStiffness="0.5"
		RollStiffness="0.1"
		PitchDamping="0.9"
		RollDamping="0.9"
		ForwardVelocityPitchFactor="-0.2"
		LateralVelocityRollFactor="0.1"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
		
		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="25.0"
		TakeOffAndLandingSlowDownTime=".5s"

		RudderCorrectionDegree="0.169"
		RudderCorrectionRate="0.027"
		ElevatorCorrectionDegree="0.103"
		ElevatorCorrectionRate="0.016"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="true"
		/>

	<LocomotorTemplate
		id="OrcaBombingRunLocomotor"
		Name="OrcaBombingRunLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="1.0s" 
		TurnTimeDamagedSeconds="1.0s" 
		AccelerationSeconds="0.5s"
		BrakingSeconds="0s"
		Lift="300%"
		LiftDamaged="240%"
		SlowTurnRadius="0.0" 
		FastTurnRadius="40.0" 		
		MinTurnSpeed="0%"
		PreferredHeight="140"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 		
			
		PitchStiffness="0.5"
		RollStiffness="0.1"
		PitchDamping="0.2"
		RollDamping="0.2"
		ForwardVelocityPitchFactor="-0.2"
		LateralVelocityRollFactor="0.1"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
			
		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="25.0"
		TakeOffAndLandingSlowDownTime=".5s"

		RudderCorrectionDegree="0.169"
		RudderCorrectionRate="0.027"
		ElevatorCorrectionDegree="0.103"
		ElevatorCorrectionRate="0.016"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="false"
		/>

	<LocomotorTemplate
		id="FirehawkLocomotor"
		Name="FirehawkLocomotor"
		Surfaces="AIR" 
		MinSpeed="160%"
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		FastTurnRadius="50.0" 
		SlowTurnRadius="50.0" 
		AccelerationSeconds="1.0s"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="0.5s"
		MinTurnSpeed="150%"
		PreferredHeight="150"
		PreferredHeightDamping="2.0"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		CirclingRadius="60"
		CirclingSpeed="50%"
		Appearance="WINGS" 
		TurnPivotOffset="-0.33"
		
		PitchByZVelCoef="1.0"
		PitchStiffness="1.0"
		RollStiffness="0.1"
		PitchDamping="0.9"
		RollDamping="0.5"
		ForwardVelocityPitchFactor="1.0"
		LateralVelocityRollFactor="-0.5"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
		ClampOrientationToPathTangent="true"
		AttackPathTrailDistance="300"

		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="25.0"
		TakeOffAndLandingSlowDownTime=".5s"
	/>

	<LocomotorTemplate
		id="FirehawkSPBombingRunLocomotor"
		Name="FirehawkSPBombingRunLocomotor"
		Surfaces="AIR" 
		MinSpeed="160%"
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		FastTurnRadius="50.0" 
		SlowTurnRadius="50.0" 
		AccelerationSeconds="1.0s"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="0.5s"
		MinTurnSpeed="150%"
		PreferredHeight="150"
		PreferredHeightDamping="2.0"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		CirclingRadius="150"
		Appearance="HOVER" 
		TurnPivotOffset="-0.33"
		
		PitchByZVelCoef="1.0"
		PitchStiffness="1.0"
		RollStiffness="0.1"
		PitchDamping="0.9"
		RollDamping="0.5"
		ForwardVelocityPitchFactor="1.0"
		LateralVelocityRollFactor="-0.5"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
		ClampOrientationToPathTangent="true"
		AttackPathTrailDistance="300"

		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="25.0"
		TakeOffAndLandingSlowDownTime=".5s"
	/>

	<LocomotorTemplate
		id="GDIHarvesterLocomotor"
		Name="GDIHarvesterLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE"
		TurnTimeSeconds="1.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		AccelerationSeconds="0.5s"
		MaxSpeedDamaged="75%"
		BrakingSeconds="0.5s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 
			
		BackingUpSpeed="60%"
		BackingUpDistanceMin="0.0"
		BackingUpDistanceMax="0.0"

		UseTerrainSmoothing="true"
			
		AccelPitchLimit="2d"
		PitchStiffness="0.5"
		RollStiffness="0.5"
		PitchDamping="0.8"
		RollDamping="0.3"
		ForwardAccelerationPitchFactor="0.0"
		LateralAccelerationRollFactor="0.0"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="false"
		/>

	<LocomotorTemplate
		id="GDIPitbullLocomotor"
		Name="GDIPitbullLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="0.5s" 
		TurnTimeDamagedSeconds="1.0s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.5s"
		BrakingSeconds="0.5s"
		SlowTurnRadius="30.0" 
		FastTurnRadius="40.0" 

		MinTurnSpeed="20%"
		TurnPivotOffset="-0.33"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 

		AccelPitchLimit="5d"
		BounceKick="10d"
		PitchStiffness="0.1"
		RollStiffness="0.1"
		PitchDamping="0.5"
		RollDamping="0.4"
		YawStiffness="0.8"
		YawDamping="0.5"
		ForwardAccelerationPitchFactor="0.07"
		LateralAccelerationRollFactor="0.4"
		
		HasSuspension="true"
		CanMoveBackward="false"
		MaximumWheelExtension="-2.5"
		MaximumWheelCompression="1.75"
		WheelTurnAngle="35d"
		/>

	<LocomotorTemplate
		id="GDIAPCLocomotor"
		Name="GDIAPCLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="0.6s" 
		TurnTimeDamagedSeconds="1.6s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.3s"
		BrakingSeconds="0.3s"
		SlowTurnRadius="25.0" 
		FastTurnRadius="50.0" 
		UseTerrainSmoothing="true"

		MinTurnSpeed="20%"
		TurnPivotOffset="-0.1"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 

		AccelPitchLimit="10d"
		BounceKick="0d"
		PitchStiffness="0.5"
		RollStiffness="0.5"
		PitchDamping="0.5"
		RollDamping="0.75"
		ForwardAccelerationPitchFactor="0.025"
		LateralAccelerationRollFactor="1.0"
		HasSuspension="true"
		
		ClampOrientationToPathTangent="true"
		MaximumWheelExtension="-2.3"
		MaximumWheelCompression="1.4"
		WheelTurnAngle="35d"
		/>

	<LocomotorTemplate
		id="NODBunkerNonLocomotor"
		Name="NODBunkerNonLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="0.0s" 
		TurnTimeDamagedSeconds="0.0s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.3s"
		BrakingSeconds="0.3s"
		SlowTurnRadius="25.0" 
		FastTurnRadius="50.0" 
		UseTerrainSmoothing="true"

		MinTurnSpeed="20%"
		TurnPivotOffset="-0.1"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 

		AccelPitchLimit="10d"
		BounceKick="0d"
		PitchStiffness="0.5"
		RollStiffness="0.5"
		PitchDamping="0.5"
		RollDamping="0.75"
		ForwardAccelerationPitchFactor="0.025"
		LateralAccelerationRollFactor="1.0"
		HasSuspension="true"
		
		ClampOrientationToPathTangent="true"
		MaximumWheelExtension="-2.3"
		MaximumWheelCompression="1.4"
		WheelTurnAngle="35d"
		/>


	<!-- Predator tank has springy suspension for rocking when firing main gun -->

	<LocomotorTemplate
		id="GDIPredatorTankLocomotor"
		Name="GDIPredatorTankLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE"
		TurnTimeSeconds="2.0s"
		TurnTimeDamagedSeconds="4.0s"
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.8s"
		BrakingSeconds="0.8s"
		SlowTurnRadius="0.0"
		FastTurnRadius="20.0"
		BehaviorZ="NO_MOTIVE_FORCE"
		Appearance="TREADS"
		UseTerrainSmoothing="true"

		AccelPitchLimit="5d"
		BounceKick="1d"
		PitchStiffness="0.15"
		RollStiffness="0.25"
		PitchDamping="0.15"
		RollDamping="0.25"
		ForwardAccelerationPitchFactor="0.1"
		LateralAccelerationRollFactor="0.0"

		HasSuspension="true"
		CanMoveBackward="false"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="true"
		/>

	<LocomotorTemplate
		id="NODMobileArtilleryLocomotor"
		Name="NODMobileArtilleryLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE"
		TurnTimeSeconds="2.0s"
		TurnTimeDamagedSeconds="4.0s"
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.8s"
		BrakingSeconds="0.8s"
		SlowTurnRadius="0.0"
		FastTurnRadius="20.0"
		BehaviorZ="NO_MOTIVE_FORCE"
		Appearance="TREADS"
		UseTerrainSmoothing="true"

		AccelPitchLimit="5d"
		BounceKick="1d"
		PitchStiffness="0.15"
		RollStiffness="0.25"
		PitchDamping="0.5"
		RollDamping="0.5"
		ForwardAccelerationPitchFactor="0.1"
		LateralAccelerationRollFactor="0.0"

		HasSuspension="true"
		CanMoveBackward="false"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="true"
		/>

	<LocomotorTemplate
		id="GDIMCVLocomotor"
		Name="GDIMCVLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="4.0s" 
		TurnTimeDamagedSeconds="4.0s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="1.0s"
		BrakingSeconds="1.0s"
		SlowTurnRadius="50.0" 
		FastTurnRadius="50.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 
		HasSuspension="true"
			
		UseTerrainSmoothing="true"
			
		AccelPitchLimit="2d"
		PitchStiffness="0.5"
		RollStiffness="0.5"
		PitchDamping="0.8"
		RollDamping="0.3"
		ForwardAccelerationPitchFactor="0.5"
		LateralAccelerationRollFactor="0.0"
		WheelTurnAngle="18d"
		ClampOrientationToPathTangent="true"
		/>

	<LocomotorTemplate
		id="GDISurveyorLocomotor"
		Name="GDISurveyorLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="4.0s" 
		TurnTimeDamagedSeconds="4.0s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="1.0s"
		BrakingSeconds="1.0s"
		SlowTurnRadius="20.0" 
		FastTurnRadius="40.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 
			
		UseTerrainSmoothing="true"
			
		AccelPitchLimit="4d"
		BounceKick="7d"
		PitchStiffness="0.2"
		RollStiffness="0.75"
		PitchDamping="0.15"
		RollDamping="0.75"
		ForwardAccelerationPitchFactor="0.05"
		LateralAccelerationRollFactor="0.0"
		HasSuspension="true"
		
		ClampOrientationToPathTangent="true"
		MaximumWheelExtension="-2.3"
		MaximumWheelCompression="1.4"
		WheelTurnAngle="30d"
	/>

	<LocomotorTemplate
		id="GDIMammothLocomotor"
		Name="GDIMammothLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="5.0s" 
		TurnTimeDamagedSeconds="10.0s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="1.0s"
		BrakingSeconds="1.0s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS"
		UseTerrainSmoothing="true"
		AccelPitchLimit="2d"
		PitchStiffness="0.5"
		RollStiffness="0.5"
		PitchDamping="0.8"
		RollDamping="0.3"
		ForwardAccelerationPitchFactor="0.0"
		LateralAccelerationRollFactor="0.0"
		CanMoveBackward="false"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="true"
		/>

	<LocomotorTemplate
		id="GDIRigLocomotor"
		Name="GDIRigLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="3s" 
		TurnTimeDamagedSeconds="3s" 
		AccelerationSeconds="1.5s"
		MaxSpeedDamaged="75%"
		BrakingSeconds="1.5s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 
		
		UseTerrainSmoothing="true"
		
		AccelPitchLimit="2d"
		PitchStiffness="0.5"
		RollStiffness="0.5"
		PitchDamping="0.8"
		RollDamping="0.3"
		ForwardAccelerationPitchFactor="0.5"
		LateralAccelerationRollFactor="0.0"
		CanMoveBackward="false"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="true"
		/>


	<LocomotorTemplate
		id="ReinforcementBayDropshipLocomotor"
		Name="ReinforcementBayDropshipLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="1.0s" 
		AccelerationSeconds="1.0s"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="1.0s"
		MinTurnSpeed="0%"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		PreferredHeight="140"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 
		
		PitchStiffness="0.5"
		RollStiffness="0.1"
		PitchDamping="0.9"
		RollDamping="0.9"
		ForwardVelocityPitchFactor="-0.2"
		LateralVelocityRollFactor="0.1"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
			
		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="35.0"
		TakeOffAndLandingSlowDownTime="1.5s"

		RudderCorrectionDegree="0.169"
		RudderCorrectionRate="0.027"
		ElevatorCorrectionDegree="0.103"
		ElevatorCorrectionRate="0.016"
		CanMoveBackward="false"

		/>

	<LocomotorTemplate
		id="GDIDropshipLocomotor"
		Name="GDIDropshipLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="1.0s" 
		AccelerationSeconds="1.0s"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="1.0s"
		MinTurnSpeed="0%"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		PreferredHeight="140"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 
		
		PitchStiffness="0.5"
		RollStiffness="0.1"
		PitchDamping="0.9"
		RollDamping="0.9"
		ForwardVelocityPitchFactor="-0.2"
		LateralVelocityRollFactor="0.1"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
			
		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="35.0"
		TakeOffAndLandingSlowDownTime="1.5s"

		RudderCorrectionDegree="0.169"
		RudderCorrectionRate="0.027"
		ElevatorCorrectionDegree="0.103"
		ElevatorCorrectionRate="0.016"
		CanMoveBackward="false"

		/>


	<!--  *****************************************************************
			************************* NOD ***********************************
			***************************************************************** -->

	<LocomotorTemplate
		id="NODLTTLocomotor"
		Name="GDIAPCLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="3.0s" 
		TurnTimeDamagedSeconds="3.0s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="1.5s"
		BrakingSeconds="1.5s"
		SlowTurnRadius="25.0" 
		FastTurnRadius="50.0" 
		UseTerrainSmoothing="true"

		MinTurnSpeed="20%"
		TurnPivotOffset="-0.1"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 

		AccelPitchLimit="10d"
		BounceKick="0d"
		PitchStiffness="0.5"
		RollStiffness="0.5"
		PitchDamping="0.5"
		RollDamping="0.75"
		ForwardAccelerationPitchFactor="0.025"
		LateralAccelerationRollFactor="1.0"
		HasSuspension="true"
		
		ClampOrientationToPathTangent="true"
		MaximumWheelExtension="-2.3"
		MaximumWheelCompression="1.4"
		WheelTurnAngle="35d"
		/>



	<LocomotorTemplate
		id="NODMCVLocomotor"
		Name="NODMCVLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="4.5s" 
		TurnTimeDamagedSeconds="4.5s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="1.5s"
		BrakingSeconds="1.5s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 
		UseTerrainSmoothing="true"
		
		AccelPitchLimit="2d"
		PitchStiffness="0.5"
		RollStiffness="0.5"
		PitchDamping="0.8"
		RollDamping="0.3"
		ClampOrientationToPathTangent="true"
		ForwardAccelerationPitchFactor="0.0"
		LateralAccelerationRollFactor="0.0"
		/>

	<LocomotorTemplate
		id="NODEmissaryLocomotor"
		Name="NODEmissaryLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="4.5s" 
		TurnTimeDamagedSeconds="4.5s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="1.5s"
		BrakingSeconds="1.5s"
		SlowTurnRadius="20.0" 
		FastTurnRadius="50.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 		
		UseTerrainSmoothing="true"

		AccelPitchLimit="5d"
		BounceKick="7d"
		PitchStiffness="0.2"
		RollStiffness="0.75"
		PitchDamping="0.15"
		RollDamping="0.75"
		ForwardAccelerationPitchFactor="0.05"
		LateralAccelerationRollFactor="0.0"
		HasSuspension="true"
		
		ClampOrientationToPathTangent="true"
		MaximumWheelExtension="-2.3"
		MaximumWheelCompression="1.4"
		WheelTurnAngle="40d"
		/>

	<LocomotorTemplate
		id="NODHarvesterLocomotor"
		Name="NODHarvesterLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="1.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.5s"
		BrakingSeconds="0.5s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 

		BackingUpSpeed="60%"
		BackingUpDistanceMin="0.0"
		BackingUpDistanceMax="0.0"

		UseTerrainSmoothing="true"
			
		AccelPitchLimit="2d"
		PitchStiffness="0.5"
		RollStiffness="0.5"
		PitchDamping="0.8"
		RollDamping="0.3"
		ForwardAccelerationPitchFactor="0.0"
		LateralAccelerationRollFactor="0.0"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="false"
		/>

	<LocomotorTemplate
		id="NODHoverCraftLocomotor"
		Name="NODHoverCraftLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="4.0s" 
		TurnTimeDamagedSeconds="4.0s"  
		MaxSpeedDamaged="75%"
		AccelerationSeconds="1.0s"
		BrakingSeconds="1.0s"
		Lift="20%"
		LiftDamaged="20%"
		SlowTurnRadius="15.0" 
		FastTurnRadius="30.0"
		MinTurnSpeed="100%"
		PreferredHeight="10"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SEA_LEVEL"	
		Appearance="HOVER" 
		
		PitchStiffness="0.25"
		RollStiffness="0.35"
		PitchDamping="0.05"
		RollDamping="0.05"
		ForwardAccelerationPitchFactor="-0.025"
		LateralAccelerationRollFactor="-0.05"
		ClampOrientationToPathTangent="true"
		
		ReorientIfTurnTooSharp="false"
				
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="1"
		LocomotorWorksWhenDead="true"
		
		CanMoveBackward="false"
		/>	
		
	<LocomotorTemplate
		id="NODMarcionTransportLocomotor"
		Name="NODMarcionTransportLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="0.6s" 
		TurnTimeDamagedSeconds="1.6s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.3s"
		BrakingSeconds="0.3s"
		SlowTurnRadius="25.0" 
		FastTurnRadius="50.0" 
		UseTerrainSmoothing="true"

		MinTurnSpeed="20%"
		TurnPivotOffset="-0.1"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 

		AccelPitchLimit="10d"
		BounceKick="0d"
		PitchStiffness="0.5"
		RollStiffness="0.5"
		PitchDamping="0.5"
		RollDamping="0.75"
		ForwardAccelerationPitchFactor="0.025"
		LateralAccelerationRollFactor="1.0"
		HasSuspension="true"
		
		ClampOrientationToPathTangent="true"
		MaximumWheelExtension="-2.3"
		MaximumWheelCompression="1.4"
		WheelTurnAngle="0d"
		/>

	<LocomotorTemplate
		id="NODVertigoLocomotor"
		Name="NODVertigoLocomotor"
		Surfaces="AIR" 
		MinSpeed="160%"
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		SlowTurnRadius="75.0" 
		FastTurnRadius="75.0" 
		AccelerationSeconds="1.0s"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="0.5s"
		MinTurnSpeed="150%"
		PreferredHeight="150"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		CirclingRadius="60"
		CirclingSpeed="50%"
		Appearance="WINGS" 
		TurnPivotOffset="-0.33"
		
		PitchByZVelCoef="1.0"
		PitchStiffness="1.0"
		RollStiffness="0.1"
		PitchDamping="1.0"
		RollDamping="0.5"
		ForwardVelocityPitchFactor="1.0"
		LateralVelocityRollFactor="-0.5"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
		ClampOrientationToPathTangent="true"
		AttackPathTrailDistance="350"

		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="25.0"
		TakeOffAndLandingSlowDownTime=".5s"
		/>

	<LocomotorTemplate
		id="NODVertigo_SPBombingRunLocomotor"
		Name="NODVertigo_SPBombingRunLocomotor"
		Surfaces="AIR" 
		MinSpeed="160%"
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		SlowTurnRadius="75.0" 
		FastTurnRadius="75.0" 
		AccelerationSeconds="1.0s"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="0.5s"
		MinTurnSpeed="150%"
		PreferredHeight="150"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		CirclingRadius="150"
		Appearance="WINGS" 
		TurnPivotOffset="-0.33"
		
		PitchByZVelCoef="1.0"
		PitchStiffness="1.0"
		RollStiffness="0.1"
		PitchDamping="1.0"
		RollDamping="0.5"
		ForwardVelocityPitchFactor="1.0"
		LateralVelocityRollFactor="-0.5"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
		ClampOrientationToPathTangent="true"
		AttackPathTrailDistance="350"

		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="25.0"
		TakeOffAndLandingSlowDownTime=".5s"
		/>

	<LocomotorTemplate
		id="NODCarryallLocomotor"
		Name="NODCarryallLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="1.0s" 
		AccelerationSeconds="1.0s"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="1.0s"
		MinTurnSpeed="0%"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		PreferredHeight="140"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 
		
		PitchStiffness="0.5"
		RollStiffness="0.1"
		PitchDamping="0.9"
		RollDamping="0.9"
		ForwardVelocityPitchFactor="-0.2"
		LateralVelocityRollFactor="0.1"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
			
		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="35.0"
		TakeOffAndLandingSlowDownTime="1.5s"

		RudderCorrectionDegree="0.169"
		RudderCorrectionRate="0.027"
		ElevatorCorrectionDegree="0.103"
		ElevatorCorrectionRate="0.016"
		CanMoveBackward="false"

		/>

	<!-- WINGS -->
	
	<LocomotorTemplate
		id="NODArmageddonBomberLocomotor"
		Name="NODArmageddonBomberLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="3.0s" 
		AccelerationSeconds="1.0s"
		BrakingSeconds="0.0s"
		Lift="20%"
		LiftDamaged="20%"
		MinTurnSpeed="100%"
		SlowTurnRadius="150.0" 
		FastTurnRadius="150.0" 
		PreferredHeight="140"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 
		
		PitchStiffness="0.5"
		RollStiffness="0.1"
		PitchDamping="0.9"
		RollDamping="0.9"
		ForwardVelocityPitchFactor="-0.2"
		LateralVelocityRollFactor="0.1"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="1"
		LocomotorWorksWhenDead="true"
		
		CanMoveBackward="false"
		/>	

	<LocomotorTemplate
		id="NODRaiderTankLocomotor"
		Name="NODRaiderTankLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="1.5s" 
		TurnTimeDamagedSeconds="3.0s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.4s"
		BrakingSeconds="0.4s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="30.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 
		UseTerrainSmoothing="true"

		AccelPitchLimit="2.5d"
		BounceKick="0d"
		PitchStiffness="0.6"
		RollStiffness="0.4"
		PitchDamping="0.4"
		RollDamping="0.3"
		ForwardAccelerationPitchFactor="0.025"
		LateralAccelerationRollFactor="0.0"

		HasSuspension="true"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="true"
		/>

	<LocomotorTemplate
		id="NODStealthTankLocomotor"
		Name="NODStealthTankLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="1.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.3s"
		BrakingSeconds="0.3s"
		SlowTurnRadius="15.0" 
		FastTurnRadius="30.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 
		UseTerrainSmoothing="true"
		AccelPitchLimit="2d"
		PitchStiffness="0.5"
		RollStiffness="0.25"
		PitchDamping="0.8"
		RollDamping="0.3"
		ForwardAccelerationPitchFactor="0.0"
		LateralAccelerationRollFactor="0.0"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="true"
		CanMoveBackward="false"
		/>

	<LocomotorTemplate
		id="NODFlameTankLocomotor"
		Name="NODFlameTankLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="3.0s" 
		TurnTimeDamagedSeconds="6.0s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="1.0s"
		BrakingSeconds="1.0s"
		SlowTurnRadius="15.0" 
		FastTurnRadius="30.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 
		UseTerrainSmoothing="true"
			
		PitchStiffness="0.5"
		RollStiffness="0.5"
		PitchDamping="0.8"
		RollDamping="0.8"
		ForwardAccelerationPitchFactor="0.0"
		LateralAccelerationRollFactor="0.0"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="true"
		/>

	<LocomotorTemplate
		id="NODBeamCannonLocomotor"
		Name="NODBeamCannonLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="3.0s" 
		TurnTimeDamagedSeconds="3.0s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="1.0s"
		BrakingSeconds="1.0s"
		SlowTurnRadius="25.0" 
		FastTurnRadius="50.0" 
		UseTerrainSmoothing="true"

		MinTurnSpeed="20%"
		TurnPivotOffset="-0.33"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 

		AccelPitchLimit="5d"
		BounceKick="7d"
		PitchStiffness="0.1"
		RollStiffness="0.5"
		PitchDamping="0.1"
		RollDamping="0.5"
		ForwardAccelerationPitchFactor="0.1"
		LateralAccelerationRollFactor="0.1"
		
		HasSuspension="true"
		CanMoveBackward="false"
		ClampOrientationToPathTangent="true"
		MaximumWheelExtension="-2.3"
		MaximumWheelCompression="1.4"
		WheelTurnAngle="35d"		
		/>

	<LocomotorTemplate
		id="NODScorpionBuggyLocomotor"
		Name="NODScorpionBuggyLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="0.8s" 
		TurnTimeDamagedSeconds="0.8s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.5s"
		BrakingSeconds="0.5s"
		SlowTurnRadius="30.0" 
		FastTurnRadius="40.0" 
		UseTerrainSmoothing="true"

		MinTurnSpeed="10%"
		TurnPivotOffset="-0.33"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 

		AccelPitchLimit="5d"
		BounceKick="10d"
		PitchStiffness="0.1"
		RollStiffness="0.1"
		PitchDamping="0.5"
		RollDamping="0.1"
		YawStiffness="1.0"
		YawDamping="0.3"
		ForwardAccelerationPitchFactor="0.075"
		LateralAccelerationRollFactor="0.2"
		
		HasSuspension="true"
		CanMoveBackward="false"
		MaximumWheelExtension="-2.5"
		MaximumWheelCompression="1.75"
		WheelTurnAngle="35d"
		/>

	<LocomotorTemplate
		id="NODVenomLocomotor"
		Name="NODVenomLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="1.0s" 
		TurnTimeDamagedSeconds="1.0s" 
		AccelerationSeconds="1.0s"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="1.0s"
		MinTurnSpeed="0%"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		PreferredHeight="130"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 
		
		PitchStiffness="0.5"
		RollStiffness="0.1"
		PitchDamping="0.9"
		RollDamping="0.9"
		ForwardVelocityPitchFactor="-0.2"
		LateralVelocityRollFactor="0.1"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
			
		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="25.0"
		TakeOffAndLandingSlowDownTime="1.0s"

		RudderCorrectionDegree="0.169"
		RudderCorrectionRate="0.027"
		ElevatorCorrectionDegree="0.103"
		ElevatorCorrectionRate="0.016"
		CanMoveBackward="false"		
		/>

	<LocomotorTemplate
		id="NODAttackBikeLocomotor"
		Name="NODAttackBikeLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="1.0s" 
		TurnTimeDamagedSeconds="1.0s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.2s"
		BrakingSeconds="0.2s"
		SlowTurnRadius="40.0" 
		FastTurnRadius="40.0" 

		MinTurnSpeed="50%"
		TurnPivotOffset="-0.33"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 

		AccelPitchLimit="5d"
		BounceKick="10d"
		PitchStiffness="0.5"
		RollStiffness="0.5"
		PitchDamping="0.5"
		RollDamping="0.4"
		YawStiffness="1.0"
		YawDamping="0.2"
		ForwardAccelerationPitchFactor="0.025"
		LateralAccelerationRollFactor="0.0"
		
		HasSuspension="true"
		CanMoveBackward="false"
		MaximumWheelExtension="-2.3"
		MaximumWheelCompression="1.4"
		WheelTurnAngle="35d"
		/>

	<LocomotorTemplate
		id="NODAvatarLocomotor"
		Name="NODAvatarLocomotor"
		Surfaces="GROUND RUBBLE CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="3.0s" 
		TurnTimeDamagedSeconds="3.0s" 
		MaxSpeedDamaged="75%"
		FastTurnRadius="30.0" 
		SlowTurnRadius="0.0" 
		AccelerationSeconds="0.21s"
		FormationPriority="NO_FORMATION"
		
		BrakingSeconds="0.21s"
		MinTurnSpeed="50%"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TWO_LEGS" 
		StickToGround="true"
		CanMoveBackward="false"
		BackingUpSpeed="33%"
		/>

	<!--  *****************************************************************
			************************ ALIEN **********************************
			***************************************************************** -->

	<!-- That's right, it has a SURFACE_RELATIVE_HEIGHT Zbehavior but a FOUR_WHEELS appearance. The FOUR_WHEELS makes it
	 so that it doesn't turn in place when given a move order when standing still. -->
	<LocomotorTemplate
		id="AlienMCVLocomotor"
		Name="AlienMCVLocomotor"
		Surfaces="GROUND RUBBLE CLIFF WATER DEEP_WATER CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.5s"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="0.5s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="40.0" 		
		MinTurnSpeed="0%"
		PreferredHeight="60"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="TREADS" 		
			
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
			
		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="25.0"
		TakeOffAndLandingSlowDownTime=".5s"

		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="true"
		/>

	<LocomotorTemplate
		id="AlienExplorerLocomotor"
		Name="AlienExplorerLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="4.5s" 
		TurnTimeDamagedSeconds="4.5s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="1.5s"
		BrakingSeconds="1.5s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 
		
		UseTerrainSmoothing="true"
		
		AccelPitchLimit="2d"
		PitchStiffness="0.5"
		RollStiffness="0.5"
		PitchDamping="0.8"
		RollDamping="0.3"
		ForwardAccelerationPitchFactor="0.5"
		LateralAccelerationRollFactor="0.0"
		/>

	<LocomotorTemplate
		id="AlienMCVUnpackingLocomotor"
		Name="AlienMCVUnpackingLocomotor"
		Surfaces="GROUND"
		MaxSpeedDamaged="50%"
		BrakingSeconds="0.8s"
		SlowTurnRadius="0.0"
		FastTurnRadius="20.0"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT_ALLOW_ZERO_HEIGHT"
		Appearance="TREADS"
		UseTerrainSmoothing="true"
		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="25.0"
		TakeOffAndLandingSlowDownTime=".5s"
	/>

	<LocomotorTemplate
		id="AlienHarvesterLocomotor"
		Name="AlienHarvesterLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="1.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.5s"
		BrakingSeconds="0.5s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 
		UseTerrainSmoothing="true"
		
		AccelPitchLimit="2d"
		PitchStiffness="0.5"
		RollStiffness="0.5"
		PitchDamping="0.8"
		RollDamping="0.8"
		ForwardAccelerationPitchFactor="0.0"
		LateralAccelerationRollFactor="0.0"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="false"
		/>

	<LocomotorTemplate
		id="AlienBuzzerLocomotor"
		Name="AlienBuzzerLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="0.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		AccelerationSeconds="0.5s"
		BrakingSeconds="0.5s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="15.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 
		MaxTurnWithoutReform="45d"
		/>

	<LocomotorTemplate
		id="AlienRazorDroneLocomotor"
		Name="AlienRazorDroneLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="3.5s" 
		TurnTimeDamagedSeconds="3.5s" 
		AccelerationSeconds="1.0s"
		BrakingSeconds="1.0s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="30.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 
		
		PitchStiffness="0.5"
		RollStiffness="0.25"
		PitchDamping="0.8"
		RollDamping="0.3"
		ForwardAccelerationPitchFactor="0.3"
		LateralAccelerationRollFactor="0.0"
		/>

	<LocomotorTemplate
		id="AlienSeekerTankLocomotor"
		Name="AlienSeekerTankLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="3.5s" 
		TurnTimeDamagedSeconds="3.5s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="1.0s"
		BrakingSeconds="1.0s"
		SlowTurnRadius="15.0" 
		FastTurnRadius="30.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 
		UseTerrainSmoothing="true"
		
		UniformAxialDamping="0.1" 
		PitchStiffness="0.5"
		RollStiffness="0.75"
		PitchDamping="0.1"
		RollDamping="0.1"
		ForwardAccelerationPitchFactor="-0.1"
		LateralAccelerationRollFactor="-0.2"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="false"
		LateralVelocityRollFactor="-15"
		/>
		
	<LocomotorTemplate
		id="GDISonicTankLocomotor"
		Name="GDISonicTankLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="3.5s" 
		TurnTimeDamagedSeconds="3.5s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="1.0s"
		BrakingSeconds="1.0s"
		SlowTurnRadius="15.0" 
		FastTurnRadius="30.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 
		UseTerrainSmoothing="true"

		UniformAxialDamping="0.1" 
		PitchStiffness="0.5"
		RollStiffness="0.75"
		PitchDamping="0.1"
		RollDamping="0.1"
		ForwardAccelerationPitchFactor="-0.1"
		LateralAccelerationRollFactor="-0.2"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="false"
		LateralVelocityRollFactor="-15"
		/>

	<LocomotorTemplate
		id="GDIAATankLocomotor"
		Name="GDIAATankLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="2.5s" 
		TurnTimeDamagedSeconds="3.0s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="1.0s"
		BrakingSeconds="1.0s"
		SlowTurnRadius="15.0" 
		FastTurnRadius="30.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 
		UseTerrainSmoothing="true"

		UniformAxialDamping="0.1" 
		PitchStiffness="0.5"
		RollStiffness="0.75"
		PitchDamping="0.5"
		RollDamping="0.5"
		ForwardAccelerationPitchFactor="-0.1"
		LateralAccelerationRollFactor="-0.2"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="false"
		LateralVelocityRollFactor="-15"
		/>	

	<LocomotorTemplate
		id="AlienGunWalkerLocomotor"
		Name="AlienGunWalkerLocomotor"
		Surfaces="GROUND RUBBLE CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="0.5s" 
		TurnTimeDamagedSeconds="0.5s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.3s"
		BrakingSeconds="0.3s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="5.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 
		UseTerrainSmoothing="true"
		ForwardAccelerationPitchFactor="0.0"
		LateralAccelerationRollFactor="0.0"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="true"
		/>

	<LocomotorTemplate
		id="AlienDevourerTankLocomotor"
		Name="AlienDevourerTankLocomotor"
		Surfaces="GROUND CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="3.5s" 
		TurnTimeDamagedSeconds="3.5s" 
		AccelerationSeconds="1.0s"
		MaxSpeedDamaged="75%"
		BrakingSeconds="1.0s"
		SlowTurnRadius="15.0" 
		FastTurnRadius="30.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 
		UseTerrainSmoothing="false"
		
		UniformAxialDamping="0.1" 
		PitchStiffness="0.45"
		RollStiffness="0.6"
		PitchDamping="0.1"
		RollDamping="0.1"
		ForwardAccelerationPitchFactor="-0.05"
		LateralAccelerationRollFactor="-0.25"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="false"
		/>

	<LocomotorTemplate
		id="AlienStormriderLocomotor"
		Name="AlienStormriderLocomotor"
		Surfaces="AIR" 
		MinSpeed="160%"
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		FastTurnRadius="75.0" 
		SlowTurnRadius="75.0" 
		AccelerationSeconds="1.0s"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="0.5s"
		MinTurnSpeed="150%"
		PreferredHeight="150"
		PreferredHeightDamping="2.0"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		CirclingRadius="60"
		CirclingSpeed="50%"
		Appearance="WINGS" 
		TurnPivotOffset="-0.33"
		
		PitchByZVelCoef="1.0"
		PitchStiffness="1.0"
		RollStiffness="0.1"
		PitchDamping="0.9"
		RollDamping="0.5"
		ForwardVelocityPitchFactor="1.0"
		LateralVelocityRollFactor="-0.5"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
		ClampOrientationToPathTangent="true"
		AttackPathTrailDistance="300"

		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="25.0"
		TakeOffAndLandingSlowDownTime=".5s"
		/>
	<LocomotorTemplate
		id="GiantTiberiumRockLocomotor"
		Name="GiantTiberiumRockLocomotor"
		Surfaces="AIR" 
		MinSpeed="160%"
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		FastTurnRadius="75.0" 
		SlowTurnRadius="75.0" 
		AccelerationSeconds="1.0s"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="0.5s"
		MinTurnSpeed="150%"
		PreferredHeight="700"
		PreferredHeightDamping="2.0"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		CirclingRadius="60"
		CirclingSpeed="50%"
		Appearance="WINGS" 
		TurnPivotOffset="-0.33"
		
		PitchByZVelCoef="1.0"
		PitchStiffness="1.0"
		RollStiffness="0.1"
		PitchDamping="0.9"
		RollDamping="0.5"
		ForwardVelocityPitchFactor="1.0"
		LateralVelocityRollFactor="-0.5"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
		ClampOrientationToPathTangent="true"
		AttackPathTrailDistance="300"

		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="25.0"
		TakeOffAndLandingSlowDownTime=".5s"
		/>
	<LocomotorTemplate
		id="AlienCorrupterLocomotor"
		Name="AlienCorrupterLocomotor"
		Surfaces="GROUND RUBBLE" 
		TurnTimeSeconds="1s" 
		TurnTimeDamagedSeconds="1s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.3s"
		BrakingSeconds="0.3s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="10.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 
		UseTerrainSmoothing="true"
			
		PitchStiffness="0.5"
		RollStiffness="0.25"
		PitchDamping="0.8"
		RollDamping="0.3"
		ForwardAccelerationPitchFactor="0.0"
		LateralAccelerationRollFactor="0.0"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="true"
		/>

	<LocomotorTemplate
		id="AlienAnnihilatorTripodLocomotor"
		Name="AlienAnnihilatorTripodLocomotor"
		Surfaces="GROUND RUBBLE CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="3.5s" 
		TurnTimeDamagedSeconds="3.5s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="1.0s"
		BrakingSeconds="1.0s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 
		
		PitchStiffness="0.5"
		RollStiffness="0.25"
		PitchDamping="0.8"
		RollDamping="0.3"
		ForwardAccelerationPitchFactor="0.3"
		LateralAccelerationRollFactor="0.0"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="true"
		/>


  <LocomotorTemplate
		id="AlienEradicatorHexapodLocomotor"
		Name="AlienEradicatorHexapodLocomotor"
		Surfaces="GROUND RUBBLE CRUSHABLE_OBSTACLE" 
		TurnTimeSeconds="3.5s" 
		TurnTimeDamagedSeconds="3.5s" 
		MaxSpeedDamaged="75%"
		AccelerationSeconds="0.3s"
		BrakingSeconds="0.3s"
		SlowTurnRadius="5.0" 
		FastTurnRadius="50.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 
		
		PitchStiffness="0.5"
		RollStiffness="0.25"
		PitchDamping="0.8"
		RollDamping="0.3"
		ForwardAccelerationPitchFactor="0.3"
		LateralAccelerationRollFactor="0.0"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="true"
		/>

	<LocomotorTemplate
		id="AlienDevastatorWarshipLocomotor"
		Name="AlienDevastatorWarshipLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="7.0s" 
		TurnTimeDamagedSeconds="10.0s" 
		AccelerationSeconds="1.5s"
		MinTurnSpeed="20%"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="1.5s"
		SlowTurnRadius="70.0" 
		FastTurnRadius="70.0" 		
		PreferredHeight="140"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 		
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="false"
		BrakeBeforeReorienting="false"
		LateralVelocityRollFactor="-50"
		
		RollStiffness="0.05"
		RollDamping="0.1"
		LateralAccelerationRollFactor="0.0"

		/>

	<!-- MinTurnSpeed="0%"	-->

	<LocomotorTemplate
		id="AlienPlanetaryAssaultCarrierLocomotor"
		Name="AlienPlanetaryAssaultCarrierLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="10.0s" 
		TurnTimeDamagedSeconds="10.0s" 
		AccelerationSeconds="1.5s"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="1.5s"
		SlowTurnRadius="30.0" 
		FastTurnRadius="40.0" 		
		MinTurnSpeed="0%"
		PreferredHeight="140"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 		
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="false"
		RollStiffness="0.1"
		RollDamping="0.3"
		/>

	<LocomotorTemplate
		id="AlienInvaderFighter"
		Name="AlienInvaderFighter"
		Surfaces="AIR" 
		TurnTimeSeconds="0.3s" 
		TurnTimeDamagedSeconds="1.0s" 
		AccelerationSeconds="0.25s"
		Lift="220%"
		LiftDamaged="80%"
		BrakingSeconds="0.25s"
		SlowTurnRadius="30.0" 
		FastTurnRadius="40.0" 		
		MinTurnSpeed="20%"
		PreferredHeight="130"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="WINGS" 

		MinRandomTurnRadiusScale="0.6" 
		MaxRandomTurnRadiusScale="1.7" 

		AttackPathTrailDistanceMinScale="0.8" 
		AttackPathTrailDistanceMaxScale="1.2" 
		
		PitchStiffness="0.5"
		RollStiffness="0.1"
		PitchDamping="0.9"
		RollDamping="0.9"
		ForwardVelocityPitchFactor="-0.4"
		LateralVelocityRollFactor="0.3"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
		
		TakeOffAndLandingSpeed="12.0"
		TakeOffAndLandingSlowDownDelta="25.0"
		TakeOffAndLandingSlowDownTime=".25s"

		AttackPathTrailDistance="200"
		RudderCorrectionDegree="0.169"
		RudderCorrectionRate="0.027"
		ElevatorCorrectionDegree="0.103"
		ElevatorCorrectionRate="0.016"
		ClampOrientationToPathTangent="true"
		ReorientIfTurnTooSharp="true" />

	<LocomotorTemplate
		id="AlienMothershipLocomotor"
		Name="AlienMothershipLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="14.0s" 
		TurnTimeDamagedSeconds="14.0s" 
		AccelerationSeconds="1.5s"
		BrakingSeconds="1.5s"
		Lift="10%"
		LiftDamaged="80%"
		SlowTurnRadius="30.0" 
		FastTurnRadius="40.0" 		
		MinTurnSpeed="10%"
		PreferredHeight="130"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
		/>

	<!--  *****************************************************************
			******************** MISCELLANEOUS ******************************
			***************************************************************** -->

	<LocomotorTemplate
		id="BasicJetTaxiLocomotor"
		Name="BasicJetTaxiLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="0.5s" 
		AccelerationSeconds="0.1s"
		BrakingSeconds="0.1s"
		MinTurnSpeed="0%" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 
		
		/>

	<LocomotorTemplate
		id="BasicHelicopterTaxiLocomotor"
		Name="BasicHelicopterTaxiLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="1.0s" 
		TurnTimeDamagedSeconds="1.5s" 
		AccelerationSeconds="0.5s"
		BrakingSeconds="0.5s"
		MinTurnSpeed="0%" 
		BehaviorZ="FLOATING_Z"	
		Appearance="HOVER" 	
		/>

	<!--
    ******* Referenced in code. Please do not remove.
-->
	<LocomotorTemplate
		id="LargeShipLocomotor"
		Name="LargeShipLocomotor"
		Surfaces="DEEP_WATER" 
		MaxSpeedDamaged="50%"
		SlowTurnRadius="0.0" 
		FastTurnRadius="25.0" 
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="2.5s" 
		AccelerationSeconds="1.0s"
		BrakingSeconds="1.0s"
		MinTurnSpeed="0%"
		BehaviorZ="SEA_LEVEL"	
		Appearance="SHIP" 
		
		AccelPitchLimit="10d"
		BounceKick="10d"
		PitchStiffness="0.8"
		RollStiffness="0.2"
		PitchDamping="1.0"
		RollDamping="0.5"
		ForwardAccelerationPitchFactor="0.0"
		LateralAccelerationRollFactor="0.1"
		
		ElevatorCorrectionDegree="0.025"
		ElevatorCorrectionRate="0.016"
		AeleronCorrectionDegree="0.025"
		AeleronCorrectionRate="0.021"
		
		RiverModifier="50%"
		
		UseTerrainSmoothing="false"
	                                  
		HasSuspension="false"
		CanMoveBackward="false"
	/>

	<LocomotorTemplate
		id="HovercraftLocomotor"
		Name="HovercraftLocomotor"
		Surfaces="GROUND WATER DEEP_WATER" 
		MaxSpeedDamaged="50%"
		SlowTurnRadius="0.0" 
		FastTurnRadius="25.0" 
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="2.5s" 
		AccelerationSeconds="1.0s"
		BrakingSeconds="1.0s"
		MinTurnSpeed="0%"
		BehaviorZ="SEA_LEVEL"	
		Appearance="SHIP" 

		AccelPitchLimit="10d"
		BounceKick="10d"
		PitchStiffness="0.8"
		RollStiffness="0.2"
		PitchDamping="1.0"
		RollDamping="0.5"
		ForwardAccelerationPitchFactor="0.0"
		LateralAccelerationRollFactor="0.1"

		ElevatorCorrectionDegree="0.025"
		ElevatorCorrectionRate="0.016"
		AeleronCorrectionDegree="0.025"
		AeleronCorrectionRate="0.021"

		RiverModifier="50%"

		UseTerrainSmoothing="false"
		                              
		HasSuspension="false"
		CanMoveBackward="false"
	/>

	<LocomotorTemplate
		id="GDIRepairDroneLocomotor"
		Name="GDIRepairDroneLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="1.0s" 
		TurnTimeDamagedSeconds="1.0s" 
		AccelerationSeconds="0.5s"
		BrakingSeconds="0.5s"
		Lift="120%"
		PreferredHeight="40"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 
		
		FastTurnRadius="25.0" 
		SlowTurnRadius="25.0" 
		MinTurnSpeed="50%"
		
		TakeOffAndLandingSpeed="3" 
		TakeOffAndLandingSlowDownDelta="10" 
		TakeOffAndLandingSlowDownTime="1s"

		PitchByZVelCoef="1.0"
		PitchStiffness="1.0"
		RollStiffness="0.1"
		PitchDamping="1.0"
		RollDamping="0.5"
		ForwardVelocityPitchFactor="1.0"
		LateralVelocityRollFactor="-0.5"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
		/>

	<LocomotorTemplate
		id="AlienRepairDroneLocomotor"
		Name="AlienRepairDroneLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="1.0s" 
		TurnTimeDamagedSeconds="1.0s" 
		AccelerationSeconds="0.5s"
		BrakingSeconds="0.5s"
		Lift="120%"
		PreferredHeight="40"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 
		
		FastTurnRadius="25.0" 
		SlowTurnRadius="25.0" 
		MinTurnSpeed="50%"

		TakeOffAndLandingSpeed="3" 
		TakeOffAndLandingSlowDownDelta="10" 
		TakeOffAndLandingSlowDownTime="1s"
		
		PitchByZVelCoef="1.0"
		PitchStiffness="1.0"
		RollStiffness="0.1"
		PitchDamping="1.0"
		RollDamping="0.5"
		ForwardVelocityPitchFactor="1.0"
		LateralVelocityRollFactor="-0.5"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
		/>

	<LocomotorTemplate
		id="NODRepairDroneLocomotor"
		Name="NODRepairDroneLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="1.0s" 
		TurnTimeDamagedSeconds="1.0s" 
		AccelerationSeconds="0.5s"
		BrakingSeconds="0.5s"
		Lift="120%"
		PreferredHeight="40"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 
		
		FastTurnRadius="25.0" 
		SlowTurnRadius="25.0" 
		MinTurnSpeed="50%"

		TakeOffAndLandingSpeed="3" 
		TakeOffAndLandingSlowDownDelta="10" 
		TakeOffAndLandingSlowDownTime="1s"
		
		PitchByZVelCoef="1.0"
		PitchStiffness="1.0"
		RollStiffness="0.1"
		PitchDamping="1.0"
		RollDamping="0.5"
		ForwardVelocityPitchFactor="1.0"
		LateralVelocityRollFactor="-0.5"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
		/>

	<LocomotorTemplate
		id="NODAircraftRepairDroneLocomotor"
		Name="NODAircraftRepairDroneLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="1.0s" 
		TurnTimeDamagedSeconds="1.0s" 
		AccelerationSeconds="0.5s"
		BrakingSeconds="0.5s"
		Lift="120%"
		PreferredHeight="80"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 
		
		FastTurnRadius="25.0" 
		SlowTurnRadius="25.0" 
		MinTurnSpeed="50%"

		TakeOffAndLandingSpeed="3" 
		TakeOffAndLandingSlowDownDelta="10" 
		TakeOffAndLandingSlowDownTime="1s"
		
		PitchByZVelCoef="1.0"
		PitchStiffness="1.0"
		RollStiffness="0.1"
		PitchDamping="1.0"
		RollDamping="0.5"
		ForwardVelocityPitchFactor="1.0"
		LateralVelocityRollFactor="-0.5"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
		/>

	<LocomotorTemplate
		id="MonoRailLocomotor"
		Name="MonoRailLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="4.5s" 
		TurnTimeDamagedSeconds="4.5s" 
		AccelerationSeconds="1.5s"
		MaxSpeedDamaged="75%"
		BrakingSeconds="1.5s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TREADS" 
		CanMoveBackward="false"
		/>

	<LocomotorTemplate
		id="MagLevTrainLocomotor"
		Name="MonoRailLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="4.5s" 
		TurnTimeDamagedSeconds="4.5s" 
		AccelerationSeconds="1.5s"
		MaxSpeedDamaged="75%"
		BrakingSeconds="1.5s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		BehaviorZ="FLOATING_Z"	
		Appearance="HOVER" 
		CanMoveBackward="false"
		/>

	<LocomotorTemplate
		id="CivilianAutoLocomotor"
		Name="CivilianAutoLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="4.5s" 
		TurnTimeDamagedSeconds="4.5s" 
		AccelerationSeconds="1.5s"
		MaxSpeedDamaged="75%"
		BrakingSeconds="1.5s"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="FOUR_WHEELS" 
		CanMoveBackward="false"
		ClampOrientationToPathTangent="true"
		/>

	<LocomotorTemplate
		id="BirdLocomotor"
		Name="BirdLocomotor"
		Surfaces="AIR" 
		MinSpeed="160%"
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		FastTurnRadius="50.0" 
		SlowTurnRadius="50.0" 
		AccelerationSeconds="1.0s"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="0.5s"
		MinTurnSpeed="150%"
		PreferredHeight="150"
		PreferredHeightDamping="2.0"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		CirclingRadius="200"
		CirclingSpeed="100%"
		Appearance="WINGS" 
		TurnPivotOffset="-0.33"
		
		PitchByZVelCoef="1.0"
		PitchStiffness="1.0"
		RollStiffness="0.1"
		PitchDamping="0.9"
		RollDamping="0.5"
		ForwardVelocityPitchFactor="1.0"
		LateralVelocityRollFactor="-0.5"
		Apply2DFrictionWhenAirborne="true"
		LocomotorWorksWhenDead="true"
		ClampOrientationToPathTangent="true"
		AttackPathTrailDistance="300"

		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="25.0"
		TakeOffAndLandingSlowDownTime=".5s"
	/>
<!--
	<LocomotorTemplate
		id="MillipedeSegmentLocomotor"
		Name="MillipedeSegmentLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="2.0s" 
		TurnTimeDamagedSeconds="2.0s" 
		FastTurnRadius="20.0" 
		SlowTurnRadius="20.0" 
		AccelerationSeconds="0.21s"
		FormationPriority="NO_FORMATION"
		
		BrakingSeconds="0.21s"
		MinTurnSpeed="100%"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TWO_LEGS" 
		StickToGround="true"
		CanMoveBackward="true"
		BackingUpSpeed="33%"
		/>
-->

	<LocomotorTemplate
		id="MillipedeSegmentLocomotor"
		Name="MillipedeSegmentLocomotor"
		Surfaces="GROUND OBSTACLE IMPASSABLE CRUSHABLE_OBSTACLE WALL_RAILING" 
		TurnTimeSeconds="0.0s" 
		TurnTimeDamagedSeconds="0.0s" 
		FastTurnRadius="20.0" 
		SlowTurnRadius="20.0" 
		FormationPriority="NO_FORMATION"
		WaitForFormation="true"
		AccelerationSeconds="0.5s"
		BrakingSeconds="0.1s"
		MinTurnSpeed="100%"
		CanMoveBackward="true"
		BackingUpSpeed="33%"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="TWO_LEGS" 
		MaxTurnWithoutReform="180d"
		StickToGround="true"
		ReorientIfTurnTooSharp="false"
		/>

	<LocomotorTemplate
		id="MillipedeLocomotor"
		Name="MillipedeLocomotor"
		Surfaces="GROUND" 
		TurnTimeSeconds="0.0s" 
		TurnTimeDamagedSeconds="0.0s" 
		FastTurnRadius="20.0" 
		SlowTurnRadius="20.0" 
		FormationPriority="NO_FORMATION"
		WaitForFormation="true"
		AccelerationSeconds="0.5s"
		BrakingSeconds="0.1s"
		MinTurnSpeed="100%"
		CanMoveBackward="false"
		BehaviorZ="NO_MOTIVE_FORCE"	
		Appearance="HORDE" 
		MaxTurnWithoutReform="180d"
		StickToGround="true"
		ReorientIfTurnTooSharp="false"
		/>

	<LocomotorTemplate
		id="GDIHammerheadLocomotor"
		Name="GDIHammerheadLocomotor"
		Surfaces="AIR" 
		TurnTimeSeconds="1.0s" 
		TurnTimeDamagedSeconds="1.0s" 
		AccelerationSeconds="1.0s"
		Lift="120%"
		LiftDamaged="80%"
		BrakingSeconds="1.0s"
		MinTurnSpeed="0%"
		SlowTurnRadius="0.0" 
		FastTurnRadius="50.0" 
		PreferredHeight="90"
		AllowMotiveForceWhileAirborne="true"
		BehaviorZ="SURFACE_RELATIVE_HEIGHT"	
		Appearance="HOVER" 
		
		PitchStiffness="0.5"
		RollStiffness="0.1"
		PitchDamping="0.9"
		RollDamping="0.9"
		ForwardVelocityPitchFactor="-0.2"
		LateralVelocityRollFactor="0.1"
		Apply2DFrictionWhenAirborne="true"
		AirborneTargetingHeight="30"
		LocomotorWorksWhenDead="true"
			
		TakeOffAndLandingSpeed="6.0"
		TakeOffAndLandingSlowDownDelta="25.0"
		TakeOffAndLandingSlowDownTime="1.0s"

		RudderCorrectionDegree="0.169"
		RudderCorrectionRate="0.027"
		ElevatorCorrectionDegree="0.103"
		ElevatorCorrectionRate="0.016"
		CanMoveBackward="false"		
		/>		

</AssetDeclaration>
