<?xml version="1.0" encoding="utf-8"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xai="uri:ea.com:eala:asset:instance" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xi="http://www.w3.org/2001/XInclude">
	<Tags></Tags>
	<Includes>
		<!-- Base Object -->
		<Include
			type="instance"
			source="DATA:GDI/Units/GDIMissileSoldier.xml" />
	</Includes>
	<GameObject
		id="SteelTalonsMissileSoldier"
		inheritFrom="GDIMissileSoldier"
		Side="SteelTalons"
		EditorSorting="UNIT"
		EditorName="SteelTalonsMissileSoldier"
		Description="Desc:SteelTalonsMissileSquad"
		TypeDescription="Type:SteelTalonsMissileSquad">
			<DisplayUpgrade id="ModuleTag_DisplayCompositeArmorUpgrade" xai:joinAction="Remove">Upgrade_GDICompositeArmor</DisplayUpgrade>		
		<Behaviors>
	<ArmorUpgrade xmlns="uri:ea.com:eala:asset"
		xai:joinAction="Remove"
		id="ModuleTag_CompositeArmorUpgrade" />
		
	<ModelConditionUpgrade xmlns="uri:ea.com:eala:asset"
		xai:joinAction="Remove"
		id="ModuleTag_ArmorCompositeModelCondition" />				

			<ModelConditionUpgrade
				xai:joinAction="Remove"
				id="ModuleTag_MissileSoldierArmorComposite"
				Permanent="true">
				<TriggeredBy>Upgrade_GDICompositeArmor</TriggeredBy>
			</ModelConditionUpgrade>
		</Behaviors>

</GameObject>
</AssetDeclaration>