<?xml version="1.0" encoding="us-ascii"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xai="uri:ea.com:eala:asset:instance" xmlns:xi="http://www.w3.org/2001/XInclude">
	<Tags />
	<Includes>
		<!-- Base Object -->
		<Include
			type="instance"
			source="DATA:NOD/Units/NODMilitantSquad.xml" />
	</Includes>
	<GameObject
		id="BlackHandMilitantSquad"
		inheritFrom="NODMilitantSquad"
		Side="BlackHand"
		CommandSet="BlackHandMilitantSquadCommandSet"
		EditorSorting="UNIT"
		EditorName="BlackHandMilitantSquad"
		Description="Desc:BlackHandMilitantRifle"
		WorldMapArmoryUpgradesAllowed="Upgrade_BlackHandBlackDisciplesUpgrade"
		TypeDescription="Type:BlackHandMilitantRifle">
		<DisplayUpgrade
			id="Tag_DisplayUpgrade1"
			xai:joinAction="Replace">Upgrade_BlackHandBlackDisciplesUpgrade</DisplayUpgrade>
		<DisplayUpgrade
			id="Tag_DisplayUpgrade2"
			xai:joinAction="Remove">Upgrade_NODConfessorUpgrade</DisplayUpgrade>
		<Behaviors>
			<WeaponSetUpdate
				xai:joinAction="Replace">
				<WeaponSlotHardpoint
					ID="1"
					InterleavedStyle="INTERLEAVE_FIRST_AVAILABLE">
					<Weapon
						Ordering="PRIMARY_WEAPON"
						Template="NODMilitantSquadRangeFinder" />
				</WeaponSlotHardpoint>
			</WeaponSetUpdate>
			<BannerCarrierUpgrade
				xai:joinAction="Replace"
				id="ModuleTag_BlackHandBannerCarrierUpgrade"
				Permanent="true">
				<TriggeredBy>Upgrade_BlackHandBlackDisciplesUpgrade</TriggeredBy>
			</BannerCarrierUpgrade>
			<HordeContain
				xai:joinAction="Replace"
				id="ModuleTag_HordeContain"
				FrontAngle="4.7123"
				FlankedDelaySeconds="2.0"
				ShowPips="false"
				Formation="MAIN"
				MeleeAttackLeashDistance="1"
				Slots="9"
				ObjectStatusOfContained=""
				ConditionForEntry="INVALID"
				BannerCarrierByUpgradeOnly="true">
				<PassengerFilter
					Rule="ANY"
					Include="INFANTRY">
				</PassengerFilter>
				<DieMuxData />
				<InitialPayload
					Name="BlackHandMilitant"
					Count="9" />
				<MeleeBehavior
					Type="AMOEBA" />
				<RandomOffset
					x="4"
					y="4" />
				<RankInfo
					RankID="1"
					UnitType="BlackHandMilitant">
					<Position
						X="20"
						Y="0" />
					<Position
						X="10"
						Y="-20" />
					<Position
						X="10"
						Y="20" />
					<Position
						X="0"
						Y="0" />
				</RankInfo>
				<RankInfo
					RankID="2"
					UnitType="BlackHandMilitant">
					<Position
						X="0"
						Y="-30" />
					<Position
						X="-10"
						Y="-20" />
					<Position
						X="-10"
						Y="20" />
					<Position
						X="0"
						Y="30" />
					<Position
						X="-20"
						Y="0" />
				</RankInfo>
			
				<RankToReleaseWhenAttacking>1</RankToReleaseWhenAttacking>
				<RankToReleaseWhenAttacking>2</RankToReleaseWhenAttacking>
				
				<BannerCarrierPosition>
					<UnitType>BlackHandBlackHand</UnitType>
					<Pos
						x="40"
						y="0" />
				</BannerCarrierPosition>
				<BannerCarriersAllowed>BlackHandBlackHand</BannerCarriersAllowed>
			</HordeContain>
<!--		
	<LevelUpUpgrade
				id="ModuleTag_LevelUpUpgrade"
				LevelCap="4"
				DoFlash="false"
				LevelsToGain="1">
				<TriggeredBy>Upgrade_BlackHandFaction</TriggeredBy>
			</LevelUpUpgrade>  
-->			
		</Behaviors>
	</GameObject>
</AssetDeclaration>