<?xml version="1.0" encoding="UTF-8"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <Tags></Tags>
  <Includes>
    <!--
    MetaGame.xml is the central include for everything that should always stay in memory
    related to the MetaGame.
    -->

    <!-- Strike Force templates are included in global.xml -->
    <!-- Include type="all" source="StrikeForceBuildTemplates.xml" /-->

    <!-- Costs etc. for metagame operations -->
    <Include type="all" source="MetagameOperationsInfo.xml" />

    <Include type="all" source="MetagameMapZones.xml" />
    <Include type="all" source="DATA:GlobalData/GlobalDefines.xml" />
  </Includes>

  <MetaGameStaticData
    id="0"
    BattleMarker="Marker_Battle"
    MaxAutoresolveAttacksPerBase="12"
    MoveLineTexture="FXDestinationLine"
    MoveTurnMarker="Marker_MoveTurn"
    MoveLineWidth="7.0"
    MoveLineTextureDistance="85.0"
    MarkerOffsetDistance="3.0"

    PlayerAtNegativeOpsPointsEvent="HuskRepaired"
    Meva_ASATDefensesComplete="HuskRepaired"
    Meva_ASATDefensesDestroyed="HuskRepaired"
    Meva_AutoResolve="Meva_AutoResolve"
    Meva_BadDestination="HuskRepaired"
    Meva_BaseAttacked="HuskRepaired"
    Meva_BaseDestroyed="HuskRepaired"
    Meva_BattleHappens="HuskRepaired"
    Meva_AutoResolveBattleLost="Meva_AutoResolveBattleLost"
    Meva_BattlePhaseNo="HuskRepaired"
    Meva_BattlePhaseYes="HuskRepaired"
    Meva_AutoResolveBattleWon="Meva_AutoResolveBattleWon"
    Meva_BuildBase="Meva_BuildBase"
    Meva_BuildSF="Meva_BuildSF"
    Meva_BuildStratBldg="HuskRepaired"
    Meva_Cancel="Meva_Cancel"
    Meva_DecBase="Meva_DecBase"
    Meva_DecSF="Meva_DecSF"
    Meva_DeploySF="HuskRepaired"
    Meva_EnemyBaseKill="HuskRepaired"
    Meva_EnemyBaseSigh="HuskRepaired"
    Meva_EnemyUnitSigh="HuskRepaired"
    Meva_EradicatorBuild="HuskRepaired"
    Meva_EradicatorDestroyed="HuskRepaired"
    Meva_EradicatorReady="HuskRepaired"
    Meva_GDIElim="HuskRepaired"
    Meva_IntelCenterComplete="HuskRepaired"
    Meva_IntelCenterDestroyed="HuskRepaired"
    Meva_LifeRecyclePlantComplete="HuskRepaired"
    Meva_LifeRecyclePlantDestroyed="HuskRepaired"
    Meva_MARVBuild="HuskRepaired"
    Meva_MARVDestroyed="HuskRepaired"
    Meva_MARVReady="HuskRepaired"
    Meva_MoveSF="Meva_MoveSF"
    Meva_NewPowersAv="HuskRepaired"
    Meva_NoBattles="HuskRepaired"
    Meva_NoComply="HuskRepaired"
    Meva_NodElim="HuskRepaired"
    Meva_OpsPhaseEnd="HuskRepaired"
    Meva_OpsPhaseStart="HuskRepaired"
    Meva_Patrola="Meva_Patrola"
    Meva_Patrolb="Meva_Patrolb"
    Meva_PortCaptured="HuskRepaired"
    Meva_PropCenterComplete="HuskRepaired"
    Meva_PropCenterDestroyed="HuskRepaired"
    Meva_ReclamatorHubComplete="HuskRepaired"
    Meva_ReclamatorHubDestroyed="HuskRepaired"
    Meva_RedeemerBuild="HuskRepaired"
    Meva_RedeemerDestroyed="HuskRepaired"
    Meva_RedeemerReady="HuskRepaired"
    Meva_RepairBase="Meva_RepairBase"
    Meva_RepairSF="Meva_RepairSF"
    Meva_RiftGeneratorComplete="Meva_RiftGeneratorComplete"
    Meva_RiftGeneratorDestroyed="HuskRepaired"
    Meva_ScrinElim="HuskRepaired"
    Meva_SecoObjAchiev="HuskRepaired"
    Meva_SFBaseKill="HuskRepaired"
    Meva_SFLost="HuskRepaired"
    Meva_SignalTowerComplete="HuskRepaired"
    Meva_SignalTowerDestroyed="HuskRepaired"
    Meva_StartBattle="HuskRepaired"
    Meva_StratBldgComplete="HuskRepaired"
    Meva_StratBldgDestroyed="HuskRepaired"
    Meva_SWHitYou="HuskRepaired"
    Meva_TempleOfNodComplete="Meva_TempleOfNodComplete"
    Meva_TempleOfNodDestroyed="HuskRepaired"
    Meva_DisruptionArrayComplete="HuskRepaired"
    Meva_DisruptionArrayDestroyed="HuskRepaired"
    Meva_TerraNexusComplete="HuskRepaired"
    Meva_TerraNexusDestroyed="HuskRepaired"
    Meva_TiberiumForgeComplete="HuskRepaired"
    Meva_TiberiumForgeDestroyed="HuskRepaired"
    Meva_TibProcessingPlantComplete="HuskRepaired"
    Meva_TibProcessingPlantDestroyed="HuskRepaired"
    Meva_UpgBaseDef="Meva_UpgBaseDef"
    Meva_UpgBasePow="Meva_UpgBasePow"
    Meva_UpgBaseTier="Meva_UpgBaseTier"
    Meva_UpgSF="Meva_UpgSF"
    Meva_WarmechFacilityComplete="HuskRepaired"
    Meva_WarmechFacilityDestroyed="HuskRepaired"
    Meva_WarnSuperDete="HuskRepaired"
    Meva_WarpNimbusComplete="HuskRepaired"
    Meva_WarpNimbusDestroyed="HuskRepaired"
    Meva_YouFiredIC="Meva_YouFiredIC"
    Meva_YouFiredNuke="Meva_YouFiredNuke"
    Meva_YouFiredRift="Meva_YouFiredRift"
    Meva_YouResign="HuskRepaired"
    Meva_EnemyIonDetected="EnemyIonCannonDetected"
    Meva_EnemyTempleDetected="EnemyTempleOfNodDetected"
    Meva_EnemyRiftDetected="EnemyRiftGeneratorDetected" 

    NOD_TibLevel_Min="0.0"
    NOD_TibLevel_Max="0.0"
    NOD_PopLevel_Min="0.67"
    NOD_PopLevel_Max="1.00"
    NOD_UnrestLevel_Min="0.75"
      NOD_UnrestLevel_Max="1.0"
      NOD_MinOwnedAlienTowers="0"
      
      GDI_TibLevel_Min="0.15"
      GDI_TibLevel_Max="0.0"
      GDI_PopLevel_Min="0.0"
      GDI_PopLevel_Max="0.0"
      GDI_UnrestLevel_Min="0.25"
      GDI_UnrestLevel_Max="0.0"
      GDI_MinDestroiedAlienTowers="0"
    
      SCRIN_TibLevel_Min="0.70"
      SCRIN_TibLevel_Max="1.0"
      SCRIN_PopLevel_Min="0.25"
      SCRIN_PopLevel_Max="0.0"
      SCRIN_UnrestLevel_Min="0.0"
      SCRIN_UnrestLevel_Max="0.0"
      SCRIN_MinOwnedAlienTowers="0"
   
    GDIPercentOfWorldOwned="33%"
    NODPercentOfCitiesAt100Unrest="42.1%"
    ALIENNumberOfTowersOwned="9.0"
    
    GDIPercentOfWorldOwnedEASY="33%"
    NODPercentOfCitiesAt100UnrestEASY="42.1%"
    ALIENNumberOfTowersOwnedEASY="9.0"
    
    GDIPercentOfWorldOwnedHARD="50%"
    NODPercentOfCitiesAt100UnrestHARD="42.1%"
    ALIENNumberOfTowersOwnedHARD="9.0"

    StartingPlayerOpsPoints="12"
    StartingPlayerMaxTiberium="10000000"
    StartingPlayerTiberium="14000"
    StartingPlayerFREETiberiumPerTurn="0"
    
    AutoresolveDamageofBase="20"

 
   SFBuildLightPowerTemplate="MetaGameOp_CONSTRUCT_STRIKE_FORCE_L"
    SFBuildMediumPowerTemplate="MetaGameOp_CONSTRUCT_STRIKE_FORCE_M"
    SFBuildHeavyPowerTemplate="MetaGameOp_CONSTRUCT_STRIKE_FORCE_H"
    SFBuildMetaPowerTemplate="MetaGameOp_CONSTRUCT_STRIKE_FORCE_UH"
    SFBuildValidCursor="Bombard"
    SFBuildInvalidCursor=""
    SFBuildRadiusCursor="TargetingDecalBuildSF"

    SummonSFBlackHandT1="sysBlackHandSF"
    SummonSFBlackHandT2="sysBlackHandSF2"
    SummonSFBlackHandT3="sysBlackHandSF3"
    SummonSFMarkedOfKane="sysMarkedOfKane"
    SummonSFKaneLives="sysKaneLives"
    SummonSFSpecialForces="sysGDISpecForces"
    SummonSFAlienDropship="sysAlienDropShip"

    MaximumAOIRadius="=$GDI_METABASE_AOI_TIER_3"
    
		AllowStratBuilding1Upgrade="Upgrade_AllowStratBuilding1"
		AllowStratBuilding2Upgrade="Upgrade_AllowStratBuilding2"
		AllowStratBuilding3Upgrade="Upgrade_AllowStratBuilding3"
		AllowStratBuilding4Upgrade="Upgrade_AllowStratBuilding4"
		AllowStratBuilding5Upgrade="Upgrade_AllowStratBuilding5"
    
    
        GDI_TempAirfield="GDIAirSupport"
        STEEL_TempAirfield="GDIAirSupport"
        ZOCOM_TempAirfield="GDIAirSupport"
        NOD_TempAirfield="NODAirSupport"
        BHAND_TempAirfield="NODAirSupport"
        MARKED_TempAirfield="NODAirSupport"
    
        GDI_TempBaseHub="GDIMiniMCVOutpost"
        STEEL_TempBaseHub="GDIMiniMCVOutpost"
        ZOCOM_TempBaseHub="GDIMiniMCVOutpost"
        NOD_TempBaseHub="NODMiniMCVOutpost"
        BHAND_TempBaseHub="NODMiniMCVOutpost"
        MARKED_TempBaseHub="NODMiniMCVOutpost"

				GDI_Rig="GDIRig"
				GDI_BattleBase="GDIBattleBase"
				STEEL_Rig="SteelTalonsRig"
				STEEL_BattleBase="SteelTalonsBattleBase"
				ZOCOM_Rig="ZOCOMRig"
				ZOCOM_BattleBase="ZOCOMBattleBase"
    
        MetaGDIIonBlastTier2BaseDestruction="75"
        MetaGDIIonBlastTier3BaseDestruction="50"
        MetaGDIIonBlastMediumStrikeForceDestruction="75"
        MetaGDIIonBlastHeavyStrikeForceDestruction="50"
        MetaGDIIonBlastMetaUnitStrikeForceDestruction="75"
        
        MetaGDIRefugeeAidUnrestModificationAmount="-50.0"
        MetaGDIOrcaStrikeNumberOfBuildingsToDestroy="1"
        MetaGDIStateOfEmergencyNumberOfOPToGive="12000"
        MetaGDIStateOfEmergenctNumberOfOPToTake="4000"
        MetaGDIEmergencyCleanupAmountToDamageTiberiumBy="-250.0"
        MetaGDIZOCOMInfiltrationAmountToDamageTiberiumBy="-250.0"
        MetaGDIZOCOMInfiltrationPercentOfDamageToBase="25"
        MetaGDIZOCOMInfiltrationPercentOfDamageToStrikeForce="25"
        
        MetaNODRaiseInsurrectionUnrestModifier="25.0"
        MetaNODTiberiumProductionSurgeTiberiumModifier="-250"
        MetaNODTiberiumProductionSurgeOPModifier="5000"
        MetaNODVertigoStrikeNumberOfBuildingsToDestroy="1"
        MetaNODTheFuryOfNodUnrestModifier="25.0"
        MetaNODTheFuryOfNodPercentageOfTroopDamage="25"
        MetaNODSabotageChanceOfSuccess="50.0"

        MetaNODNuclearMissleTier2BaseDestruction="75"
        MetaNODNuclearMissleTier3BaseDestruction="50"
        MetaNODNuclearMissleMediumStrikeForceDestruction="75"
        MetaNODNuclearMissleHeavyStrikeForceDestruction="50"
        MetaGNODNuclearMissleMetaUnitStrikeForceDestruction="75"
        
        MetaSCRINEradicatePopulationModifier="-500.0"
        MetaSCRINIchorInjectionTiberiumModifier="250.0"

        MetaSCRINIonSuperStormBaseDestruction="25"
        MetaSCRINIonSuperStormStrikeForceDestruction="25"
        MetaSCRINPlanetaryBombardmentBaseDestruction="20"
        MetaSCRINPlanetaryBombardmentStrikeForceDestruction="20"
        MetaSCRINPlanetaryBombardmentPopulationReductionPercent="25"

        MetaSCRINRiftGeneratorTier2BaseDestruction="75"
        MetaSCRINRiftGeneratorTier3BaseDestruction="50"
        MetaSCRINRiftGeneratorMediumStrikeForceDestruction="75"
        MetaSCRINRiftGeneratorHeavyStrikeForceDestruction="50"
        MetaSCRINRiftGeneratorMetaUnitStrikeForceDestruction="75"
    

		BasePlacementRadius="=$GDI_METABASE_AOI_TIER_3"
		BaseStartingValue="=$Tier1BaseTiberiumDepositPerTurn"
		TiberiumPointValue="1"
		CityPointValue="10"
		HighPointThreshold="51"
		LowPointThreshold="30"

    MGAIBaseValue0="100"
    MGAIBaseValue1="500"
    MGAIBaseValue2="750"
    MGAIBaseValue3="1000"
    MGAIBaseValue4="1500"
    MGAIBaseValue5="2000"
    MGAIBaseValue6="2500"
   
    MinTiberiumValueOfNode="2.0"
    TiberiumValueOfNode="50.0"

		SkirmishLoadingScreen="ShellBackdrop_Map"
    MetaGameLoadingMusic="META_RAM_Music360_LoadScreen"

      PopulationBlinkieDisplay="60"
      UnrestBlinkieDisplay="60"
      BonusAlerts="90"
      BaseGather="60"
      UnresolvedBattle="500"
    
    TiberiumGrowthThresholdPercent="0.85"
    TiberiumAdjacencyDist="150"
    TiberuimGrowthAmount="-5.0"
    
		>

    <ColorOfOPSpendText      R="200"  G="200" B="34"   A="255" />
    <ColorOfOPRefundText     R="228"  G="228" B="23"   A="255" />
    <ColorOfGDIBonusText     R="228"  G="228" B="23"   A="255" />
    <ColorOfNODBonusText     R="228"  G="228" B="23"   A="255" />
    <ColorOfALIENBonusText   R="228"  G="228" B="23"   A="255" />
    <ColorOfGDIGatherText    R="228"  G="228" B="23"   A="255" />
    <ColorOfNODGatherText    R="228"  G="228" B="23"   A="255" />
    <ColorOfALIENGatherText  R="228"  G="228" B="23"   A="255" />
  </MetaGameStaticData>

</AssetDeclaration>

