<?xml version="1.0" encoding="UTF-8"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
	<Tags />
	<Includes>
		<Include
			source="DATA:sounds/MusicScript_CommonConditions.xml"
			type="instance"/>
	</Includes>


	<MusicScriptTrack
		id="MusicTrack_BaseBuilding_Blue"
		TrackTypeKey="BaseBuildingTrack"
		Level="0"
		Priority="0"
		Track="Music_BaseBuilding_Blue" >
		<Timeout Weight="=$LEVEL_0_TIMEOUT_1_CHANCE" Duration="=$LEVEL_0_TIMEOUT_1" />
		<Timeout Weight="=$LEVEL_0_TIMEOUT_2_CHANCE" Duration="=$LEVEL_0_TIMEOUT_2" />
		<Timeout Weight="=$LEVEL_0_TIMEOUT_3_CHANCE" Duration="=$LEVEL_0_TIMEOUT_3" />
	</MusicScriptTrack>

	<MusicScriptTrack
		id="MusicTrack_Explore_Blue"
		TrackTypeKey="ExploreTrack"
		Level="0"
		Priority="1"
		Condition="MusicScriptCondition_ExploreCheck" 
		ConditionsAreLatch="true" 
		Track="Music_Explore_Blue" >
		<Timeout Weight="=$LEVEL_0_TIMEOUT_1_CHANCE" Duration="=$LEVEL_0_TIMEOUT_1" />
		<Timeout Weight="=$LEVEL_0_TIMEOUT_2_CHANCE" Duration="=$LEVEL_0_TIMEOUT_2" />
		<Timeout Weight="=$LEVEL_0_TIMEOUT_3_CHANCE" Duration="=$LEVEL_0_TIMEOUT_3" />
	</MusicScriptTrack>

	<MusicScriptTrack
		id="MusicTrack_Explore2_Blue"
		TrackTypeKey="Explore2Track"
		Level="0"
		Priority="2"
		Condition="MusicScriptCondition_Explore2Check" 
		ConditionsAreLatch="true" 
		Track="Music_Explore2_Blue" >
		<Timeout Weight="=$LEVEL_0_TIMEOUT_1_CHANCE" Duration="=$LEVEL_0_TIMEOUT_1" />
		<Timeout Weight="=$LEVEL_0_TIMEOUT_2_CHANCE" Duration="=$LEVEL_0_TIMEOUT_2" />
		<Timeout Weight="=$LEVEL_0_TIMEOUT_3_CHANCE" Duration="=$LEVEL_0_TIMEOUT_3" />
	</MusicScriptTrack>



	<MusicPalette
		id="MusicPalette_BlueZone" >
		<Track>MusicTrack_BaseBuilding_Blue</Track>
		<Track>MusicTrack_Explore_Blue</Track>
		<Track>MusicTrack_Explore2_Blue</Track>
		<Track>MusicTrack_Action</Track>
		<!-- 	<Track>MusicTrack_Triumphal</Track> -->
	</MusicPalette>
	
</AssetDeclaration>
