<?xml version="1.0" encoding="utf-8"?>

<!-- *********************************************************************** -->
<!-- * Handles functionality for pausing and unpausing					   * -->
<!-- *********************************************************************** -->

<UIComponentVictoryDefeat xmlns="uri:ea.com:eala:asset" 
	Priority="210">
	<PostEndGameMusic>Music_BaseBuilding_Blue</PostEndGameMusic>
	
	<!-- 
		 HACK We query to see when these aliases stop playing so we know when to start 
		 the post-end-game music
	-->
	<EndGameMusicAlias>CNC3_SUCCESS_EVIL</EndGameMusicAlias>
	<EndGameMusicAlias>CNC3_SUCCESS</EndGameMusicAlias>
	<EndGameMusicAlias>CNC3_FAILURE</EndGameMusicAlias>
</UIComponentVictoryDefeat>

