<?xml version="1.0" encoding="us-ascii"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<Tags></Tags>
	<Includes>
		<Include type="all" source="DATA:GlobalData/GlobalDefines.xml" />
	</Includes>
	<GameObject
		id="BaseCrushableObstacle"
		Side="Neutral"
		KindOf="=$BASE_CRUSHABLE_OBSTACLE_KINDOF"
		CommandSet="EmptyCommandSet"
		EditorSorting="MISC_MAN_MADE"
		EditorName="BaseCrushableObstacle"
		RadarPriority="NOT_ON_RADAR">
		<DisplayName>Prop</DisplayName>
		<ArmorSet
			Armor="NoArmor" />
		<Draws>
		</Draws>
		<Behaviors>
			<ToppleUpdate
				id="ModuleTag_Topple"
				ToppleFX="FX_WoodCrush"
				KillWhenToppled="true">
			</ToppleUpdate>
			<SlowDeath
				id="ModuleTag_Death"
				SinkDelay="2s"
				SinkRate="3"
				DestructionDelay="4s">
				<DieMuxData
					DeathTypes="ALL" />
			</SlowDeath>
		</Behaviors>
		<Body>
			<ActiveBody
				id="ModuleTag_Body"
				MaxHealth="1.0" />
		</Body>
		<CrusherInfo
			CrusherLevel="0"
			CrushableLevel="0" />
	</GameObject>
</AssetDeclaration>