<?xml version="1.0" encoding="UTF-8"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset">
	<Tags />
	<Includes />
	<ArmorTemplate
		id="NoArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100"></ArmorTemplate>
	
	<ArmorTemplate
		id="StructureArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	
		<ArmorTemplate
		id="TechStructureArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	
	
	<ArmorTemplate
		id="ProjectileArmor"
		Default="0"></ArmorTemplate>
	<ArmorTemplate
		id="InvulnerableArmor"
		Default="0"></ArmorTemplate>
	<ArmorTemplate
		id="HeavyArmor"
		Default="50"></ArmorTemplate>
	<ArmorTemplate
		id="EliteInfantryArmor"
		Default="50">
		<Armor
			Damage="GUN"
			Percent="60" />
		<Armor
			Damage="CANNON"
			Percent="60" />
	</ArmorTemplate>
	<ArmorTemplate
		id="MammothReactiveArmor"
		Default="25"></ArmorTemplate>
		
		<!-- SP Only: for Alien Tower and Phase Generators -->
		<ArmorTemplate
		id="SPAlienStructureArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="1" />
		<Armor
			Damage="ROCKET"
			Percent="1" />
		<Armor
			Damage="GRENADE"
			Percent="1" />
		<Armor
			Damage="GUN"
			Percent="1" />
	</ArmorTemplate>
	
	<ArmorTemplate
		id="PentagonArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="1" />
		<Armor
			Damage="GUN"
			Percent="100" />
	</ArmorTemplate>
	
<!--________________________________________________________________________________________________________________
//
//	GDI
//________________________________________________________________________________________________________________-->
	<ArmorTemplate
		id="GDIRifleSoldierArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIRifleSoldierArmorComposite"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="12" />
		<Armor
			Damage="ROCKET"
			Percent="12" />
		<Armor
			Damage="GRENADE"
			Percent="40" />
		<Armor
			Damage="GUN"
			Percent="50" />
		<Armor
			Damage="SNIPER"
			Percent="100" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIGrenadeSoldierArmor"
		Default="50"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIGrenadeSoldierArmorComposite"
		Default="50"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="12" />
		<Armor
			Damage="ROCKET"
			Percent="12" />
		<Armor
			Damage="GRENADE"
			Percent="40" />
		<Armor
			Damage="GUN"
			Percent="50" />
		<Armor
			Damage="SNIPER"
			Percent="100" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIMechanicArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="GRENADE"
			Percent="150" />
		<Armor
			Damage="GUN"
			Percent="150" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIMCVArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDISurveyorArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="75" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	
	<ArmorTemplate
		id="GDIMissileSoldierArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="150" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
	
	<ArmorTemplate
		id="GDIMissileSoldierArmorComposite"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="12" />
		<Armor
			Damage="ROCKET"
			Percent="12" />
		<Armor
			Damage="GRENADE"
			Percent="40" />
		<Armor
			Damage="GUN"
			Percent="50" />
		<Armor
			Damage="SNIPER"
			Percent="100" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIZoneTrooperArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="5" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
	<ArmorTemplate
		id="GDISniperArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIEngineerArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
	<ArmorTemplate
		id="SteelTalonsCombatEngineerArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="75" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>	
	<ArmorTemplate
		id="GDICommandoArmor">
		<Armor
			Damage="CANNON"
			Percent="5" />
		<Armor
			Damage="ROCKET"
			Percent="12" />
		<Armor
			Damage="GRENADE"
			Percent="40" />
		<Armor
			Damage="GUN"
			Percent="50" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIOrcaSensorPodArmor">
		<Armor
			Damage="GRENADE"
			Percent="150" />
		<Armor
			Damage="GUN"
			Percent="150" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIHarvesterArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="95" />
		<Armor
			Damage="ROCKET"
			Percent="95" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIPitbullArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="50" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIGuardianAPCArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="55" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>	
	<ArmorTemplate	
		id="ZOCOMRepairAPCArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="55" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	
	<ArmorTemplate
		id="GDIPredatorTankArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	
		<ArmorTemplate
		id="SteelTalonsTitanArmor"
		SideDamageScalar="110"
		RearDamageScalar="120">
		<Armor
			Damage="CANNON"
			Percent="110" />
		<Armor
			Damage="ROCKET"
			Percent="70" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>

	<ArmorTemplate
		id="GDISonicTankArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="150" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIMammothTankArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIJuggernaughtArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIOrcaArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIFirehawkArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIDropshipArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIRigArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="ReinforcementBayDropshipArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIOxArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIConstructionYardArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIConstructionYardSonicRepulsionFieldArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIMiniMCVOutpostArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIPowerPlantArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIRefineryArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIRefinerySonicRepulsionFieldArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDITiberiumSiloArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIBarracksArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIBarracksSonicRepulsionFieldArmor">
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="12" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDICraneArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDICraneSonicRepulsionFieldArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienWallArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODWallArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIWallArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIBattleBaseArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIMedicalBayArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIMedicalBaySonicRepulsionFieldArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDICommandPostArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDICommandPostSonicRepulsionFieldArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIArmoryArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIArmorySonicRepulsionFieldArmor">
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="12" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIAirTowerArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIAirTowerSonicRepulsionFieldArmor">
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="12" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDISpaceCommandUplinkArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDISpaceCommandUplinkSonicRepulsionFieldArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIIonCannonControlArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIIonCannonControlSonicRepulsionFieldArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDITerraformingStationArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIGolumCannonArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIWarFactoryArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>

	<ArmorTemplate
		id="GDIWarFactorySonicRepulsionFieldArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>

	
	<ArmorTemplate
		id="GDIWatchTowerArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIDigInBuildingArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIPillBoxArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIMinefieldArmor">
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIHovercraftArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIBattleshipArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>

<!--________________________________________________________________________________________________________________
//
//	NOD
//________________________________________________________________________________________________________________-->
	<ArmorTemplate
		id="NODMiniMCVOutpostArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODCommandoArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="5" />
		<Armor
			Damage="ROCKET"
			Percent="12" />
		<Armor
			Damage="GRENADE"
			Percent="40" />
		<Armor
			Damage="GUN"
			Percent="50" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
	<ArmorTemplate
		id="NODSaboteurArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
	<ArmorTemplate
		id="NODAttackBikeArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="110" />
		<Armor
			Damage="ROCKET"
			Percent="110" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="50" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODAvatarArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODBeamCannonArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="50" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODRaiderTankArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODRaiderTankArmorDozerBlades"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="MINE"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODBunkerTruckArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="55" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODBunkerTruckArmorDozerBlades"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="55" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="MINE"
			Percent="1" />
	</ArmorTemplate>	
	<ArmorTemplate
		id="NODFlameTankArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="150" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODScorpionBuggyArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODStealthTankArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="BlackHandStealthTankArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODVenomArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODConstructionYardArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODConstructionYardLaserFencingArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>	
	<ArmorTemplate
		id="NODMCVArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODEmissaryArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="75" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODHarvesterArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="95" />
		<Armor
			Damage="ROCKET"
			Percent="95" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODVertigoArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODCarryallArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODRefineryArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODRefineryLaserFencingArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>	
	<ArmorTemplate
		id="NODTiberiumSiloArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODCraneArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODCraneLaserFencingArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>	
	<ArmorTemplate
		id="NODHandOfNODArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODHandOfNODLaserFencingArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>	
	<ArmorTemplate
		id="NODPowerPlantArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODDropZoneArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODDropZoneLaserFencingArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>	
	<ArmorTemplate
		id="NODOperationsCenterArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODOperationsCenterLaserFencingArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>	
	<ArmorTemplate
		id="NODSecretShrineArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODSecretShrineLaserFencingArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>	
	<ArmorTemplate
		id="NODTechAssemblyPlantArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODTechAssemblyPlantLaserFencingArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>	
	<ArmorTemplate
		id="NODHangarArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODHangarLaserFencingArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>	
	<ArmorTemplate
		id="NODTiberiumLiquidationFacilityArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODTiberiumLiquidationFacilityLaserFencingArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>	
	<ArmorTemplate
		id="NODTempleOfNODArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODTempleOfNODLaserFencingArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>	
	<ArmorTemplate
		id="NODBaseDefenceArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	
	<ArmorTemplate
		id="NODSuperDuperBaseDefenceArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="1" />
		<Armor
			Damage="ROCKET"
			Percent="1" />
		<Armor
			Damage="GRENADE"
			Percent="1" />
		<Armor
			Damage="GUN"
			Percent="1" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	
	
	<ArmorTemplate
		id="NodObeliskArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODBlackHandArmor">
		<Armor
			Damage="CANNON"
			Percent="5" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
<!--	<ArmorTemplate
		id="NODCyborgInfantryArmor">
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="50" />
		<Armor
			Damage="SNIPER"
			Percent="100" />
	</ArmorTemplate>
-->	
	<ArmorTemplate
		id="NODCyborgInfantryArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="85" />
		<Armor
			Damage="SNIPER"
			Percent="100" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODEnlightenedArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="75" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>	
	<ArmorTemplate
		id="NODMilitantArmor">
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
	
		<ArmorTemplate
		id="NODRocketMilitantArmor">
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="150" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
	
	<ArmorTemplate
		id="NODMilitantArmor_TiberiumInfused">
		<Armor
			Damage="TIBERIUM"
			Percent="0" />
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>		
	</ArmorTemplate>
	
	<ArmorTemplate
		id="NODConfessorArmor">
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
	<ArmorTemplate
		id="NODConfessorArmor_TiberiumInfused">
		<Armor
			Damage="TIBERIUM"
			Percent="0"/>
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
	<ArmorTemplate
		id="NODFanaticArmor">
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="200" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
	<ArmorTemplate
		id="NODFanaticArmor_TiberiumInfused">
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
		<Armor
			Damage="TIBERIUM"
			Percent="0" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODShadowArmor">
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>

<!--________________________________________________________________________________________________________________
//
//	Alien
//________________________________________________________________________________________________________________-->
	<ArmorTemplate
		id="AlienLightningSpikeArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienWormHoleArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="20" />
		<Armor
			Damage="ROCKET"
			Percent="10" />
		<Armor
			Damage="GRENADE"
			Percent="20" />
		<Armor
			Damage="GUN"
			Percent="10" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienMCVArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienExplorerArmor"
		Default="100"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="75" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienHarvesterArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="95" />
		<Armor
			Damage="ROCKET"
			Percent="95" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienBuzzerArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="100" />
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="50" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienRazorDroneArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="100" />
		<Armor
			Damage="CANNON"
			Percent="25" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="75" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienSeekerTankArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="110" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="60" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienSeekerTankArmorShieldBodyEnabled"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="50" />
	</ArmorTemplate>	
	
	<ArmorTemplate
		id="AlienGunWalkerArmor"
		Default="100"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienGunWalkerArmorShieldBodyEnabled"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="50" />
	</ArmorTemplate>	
	
	<ArmorTemplate
		id="AlienDevourerTankArmor"
		Default="100"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienCorrupterArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienPhotonCannonArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienAnnihilatorTripodArmor"
		Default="100"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienAnnihilatorTripodArmorShieldBodyEnabled"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienDevastatorWarshipArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienDevastatorWarshipArmorShieldBodyEnabled"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="50" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienPlanetaryAssaultCarrierArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienPlanetaryAssaultCarrierArmorShieldBodyEnabled"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="50" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienInvaderFighterArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienMothershipArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienStormriderArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienAssimilatorArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="100" />
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienMastermindArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="100" />
		<Armor
			Damage="CANNON"
			Percent="5" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienShockTrooperArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="100" />
		<Armor
			Damage="CANNON"
			Percent="5" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienStalkerArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="90" />
		<Armor
			Damage="CANNON"
			Percent="20" />
		<Armor
			Damage="ROCKET"
			Percent="20" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="50" />
	</ArmorTemplate>	
	<ArmorTemplate
		id="AlienBuzzerHiveArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienControlCenterArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienDronePlatformArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienGatewayArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienPlasmaMissileBatteryArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienPortalArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienPowerProjectorArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienFoundryArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienMiniMCVOutpostArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienReactorArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienRiftGeneratorArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienSignalTransmitterArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	
	<ArmorTemplate
		id="AlienSporePodArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="50" />
	</ArmorTemplate>
	
	<ArmorTemplate
		id="AlienTibHiveArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="5" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienStatisChamberArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienStormColumnArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienTiberiumTowerArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="AlienWarpBeaconArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="ForcefieldFilterDamageArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NeutralViceroidArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
	</ArmorTemplate>
	<ArmorTemplate
		id="MutantMarauderArmor"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="100"/>
	</ArmorTemplate>
	<ArmorTemplate
		id="TiberiumCrystalArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="TIBERIUM"
			Percent="0" />
		<Armor
			Damage="GUN"
			Percent="5" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="IonStormArmor"
		Default="0"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="STORM_SHIELD"
			Percent="100" />
	</ArmorTemplate>
	<ArmorTemplate
		id="TemplePrimeArmor"
		Default="0"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="MINE"
			Percent="100" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NodStrongholdWallArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="45" />
		<Armor
			Damage="ROCKET"
			Percent="30" />
		<Armor
			Damage="GRENADE"
			Percent="60" />
		<Armor
			Damage="GUN"
			Percent="15" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NodStrongholdHubArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="45" />
		<Armor
			Damage="ROCKET"
			Percent="30" />
		<Armor
			Damage="GRENADE"
			Percent="60" />
		<Armor
			Damage="GUN"
			Percent="15" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NodStrongholdTowerArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="45" />
		<Armor
			Damage="ROCKET"
			Percent="30" />
		<Armor
			Damage="GRENADE"
			Percent="60" />
		<Armor
			Damage="GUN"
			Percent="15" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NodIonDisruptionFieldGeneratorArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="45" />
		<Armor
			Damage="ROCKET"
			Percent="30" />
		<Armor
			Damage="GRENADE"
			Percent="60" />
		<Armor
			Damage="GUN"
			Percent="15" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="MINE"
			Percent="1" />
	</ArmorTemplate>
<!-- This is a armor set for the Catalyst Launch Facility in Nod 5-1 -->
	<ArmorTemplate
		id="CatalystLaunchFacilityArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="1" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="15" />
	</ArmorTemplate>

<!--________________________________________________________________________________________________________________
//
//	ZOCOM
//________________________________________________________________________________________________________________-->
	
<ArmorTemplate
		id="ZOCOMRifleSoldierFieldSuits"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="12" />
		<Armor
			Damage="ROCKET"
			Percent="12" />
		<Armor
			Damage="GRENADE"
			Percent="40" />
		<Armor
			Damage="GUN"
			Percent="50" />
		<Armor
			Damage="SNIPER"
			Percent="100" />
		<Armor
			Damage="TIBERIUM"
			Percent="0" />
			
	</ArmorTemplate>
		
	<ArmorTemplate
		id="ZOCOMGrenadeSoldierFieldSuits"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="12" />
		<Armor
			Damage="ROCKET"
			Percent="12" />
		<Armor
			Damage="GRENADE"
			Percent="40" />
		<Armor
			Damage="GUN"
			Percent="50" />
		<Armor
			Damage="SNIPER"
			Percent="100" />
		<Armor
			Damage="TIBERIUM"
			Percent="0" />
	</ArmorTemplate>
	
	<ArmorTemplate
		id="ZOCOMMissileSoldierFieldSuits"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="CANNON"
			Percent="12" />
		<Armor
			Damage="ROCKET"
			Percent="12" />
		<Armor
			Damage="GRENADE"
			Percent="40" />
		<Armor
			Damage="GUN"
			Percent="50" />
		<Armor
			Damage="SNIPER"
			Percent="100" />
		<Armor
			Damage="TIBERIUM"
			Percent="0" />
	</ArmorTemplate>
	
	
	<ArmorTemplate
		id="ZOCOMFirehawkCeramicArmor">
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="50" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	
	<ArmorTemplate
		id="ZOCOMOrcaCeramicArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="75" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>



	<ArmorTemplate
		id="Traveler59CultistArmor"
		Default="100"
		SideDamageScalar="100"
		RearDamageScalar="100">
		<Armor
			Damage="SNIPER"
			Percent="100" />
		<Armor
			Damage="CANNON"
			Percent="50" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="100" />
	</ArmorTemplate>
	
	<ArmorTemplate
		id="AlienMillipedeBodyArmor"
		Default="100">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="25" />
		<Armor
			Damage="GUN"
			Percent="25" />
	</ArmorTemplate>
	<ArmorTemplate
		id="GDIMARVArmor"
		SideDamageScalar="100"
		RearDamageScalar="125">
		<Armor
			Damage="CANNON"
			Percent="43" />
		<Armor
			Damage="ROCKET"
			Percent="33" />
		<Armor
			Damage="GRENADE"
			Percent="10" />
		<Armor
			Damage="GUN"
			Percent="5" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>	
	
	<ArmorTemplate
		id="NODRedeemerArmor"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="CANNON"
			Percent="30" />
		<Armor
			Damage="ROCKET"
			Percent="22" />
		<Armor
			Damage="GRENADE"
			Percent="7" />
		<Armor
			Damage="GUN"
			Percent="4" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>

	<ArmorTemplate
		id="AlienEradicatorHexapodArmor"
		Default="100"
		SideDamageScalar="110"
		RearDamageScalar="150">
		<Armor
			Damage="SNIPER"
			Percent="1" />
		<Armor
			Damage="CANNON"
			Percent="33" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="8" />
		<Armor
			Damage="GUN"
			Percent="12" />
	</ArmorTemplate>
	
	<ArmorTemplate
		id="NODWarmechEngFacilityArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="25" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	<ArmorTemplate
		id="NODWarmechEngFacilityLaserFencingArmor">
		<Armor
			Damage="CANNON"
			Percent="37" />
		<Armor
			Damage="ROCKET"
			Percent="25" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="12" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	
	<ArmorTemplate
		id="GDIHammerheadArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="100" />
		<Armor
			Damage="GRENADE"
			Percent="100" />
		<Armor
			Damage="GUN"
			Percent="100" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>
	
	<ArmorTemplate
		id="GDIHammerheadCeramicArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="75" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>

	<ArmorTemplate
		id="GDIVehicleFArmor">
		<Armor
			Damage="CANNON"
			Percent="75" />
		<Armor
			Damage="ROCKET"
			Percent="50" />
		<Armor
			Damage="GRENADE"
			Percent="50" />
		<Armor
			Damage="GUN"
			Percent="75" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>	

	<ArmorTemplate
		id="GDIInfantryBArmor">
		<Armor
			Damage="CANNON"
			Percent="100" />
		<Armor
			Damage="ROCKET"
			Percent="75" />
		<Armor
			Damage="GRENADE"
			Percent="75" />
		<Armor
			Damage="GUN"
			Percent="50" />
		<Armor
			Damage="SNIPER"
			Percent="1" />
	</ArmorTemplate>	
	
</AssetDeclaration>