<?xml version="1.0" encoding="utf-8"?>
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	<Tags></Tags>
	<Includes>
		<!-- Base Object -->
		<Include
			type="instance"
			source="DATA:GDI/Units/GDIMissileSoldierSquad.xml" />
	</Includes>
	<GameObject
		id="SteelTalonsMissileSoldierSquad"
		inheritFrom="GDIMissileSoldierSquad"
		Side="SteelTalons"
		EditorSorting="UNIT"
		EditorName="SteelTalonsMissileSoldierSquad"
		Description="Desc:SteelTalonsMissileSquad"
		CommandSet="SteelTalonsMissileSoldierSquadCommandSet">
		<DisplayUpgrade id="Tag_DisplayUpgrade1" xai:joinAction="Remove">Upgrade_GDICompositeArmor</DisplayUpgrade>		
		<Behaviors>
			<HordeContain
				xai:joinAction="Replace"
				id="ModuleTag_HordeContain"
				FrontAngle="4.7123"
				FlankedDelaySeconds="2.0"
				ShowPips="false"
				Formation="MAIN"
				MeleeAttackLeashDistance="1"
				Slots="2"
				ObjectStatusOfContained=""
				ConditionForEntry="INVALID">
				<PassengerFilter
					Rule="NONE"
					Include="INFANTRY" />
				<DieMuxData />
				<InitialPayload
					Name="SteelTalonsMissileSoldier"
					Count="2" />
				<MeleeBehavior
					Type="AMOEBA" />
				<RankInfo
					RankID="1"
					UnitType="SteelTalonsMissileSoldier">
					<Position
						X="0"
						Y="-10" />
					<Position
						X="0"
						Y="10" />
				</RankInfo>
				<RankToReleaseWhenAttacking>1</RankToReleaseWhenAttacking>
			</HordeContain>
			<xi:include
				href="../../Includes/SteelTalonsCallForTransport.xml" />
		</Behaviors>
	</GameObject>
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