<?xml version="1.0" encoding="utf-8" ?> 
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<Tags></Tags>
	<Includes></Includes>
	<ArmyDefinition
		id="GDIArmy"
		Side="GDI"
		StructureRebuildPriorityModifier="50"
		DefaultUnitPriority="100.0"
		FortressRebuildPriority="1950.0"
		LowUnitPriorityModifier="100.0"
		EconomyBuilderMinFarmsOwned="1"
		EconomyBuilderMinMoney="150"
		EconomyBuilderPerFarmValue="70"
		EconomyBuilderPerSecPriorityIncreaseBase="5.0"
		UpgradeSciencePriorityNormalLow="100.0"
		UpgradeSciencePriorityNormalHigh="200.0"
		UpgradeSciencePriorityImportantLow="250.0"
		UpgradeSciencePriorityImportantHigh="350.0"
		UnitUpgradePriorityLow="100.0"
		UnitUpgradePriorityHigh="200.0"
		MaxThreatForOpportunityTargets="10.0"
		ValueToSetForMaxOnDefenseTeam="10"
		CombatChainSearchDepthForTeamRecruits_AttackTeams="2"
		CombatChainSearchDepthForTeamRecruits_DefenseTeams="7"
		CombatChainSearchDepthForTeamRecruits_ExploreTeams="7"
		UnboundedProductionEconomyStructure="GDIPowerPlant"
		LimitedProductionEconomyStructure="GDIRefinery"
		WorkerGathererTemplate="GDIHarvester"
    MCVTemplate="GDIMCV"
		>

    <TechStructure>GDICommandPost</TechStructure>
    <TechStructure>GDIArmory</TechStructure>
    <TechStructure>GDIMedicalBay</TechStructure>
    <TechStructure>GDISpaceCommandUplink</TechStructure>
    <TechStructure>GDIIonCannonControl</TechStructure>
    <TechStructure>MG_GDI_ReclamatorHub</TechStructure>
    
	</ArmyDefinition>
</AssetDeclaration>