<?xml version="1.0" encoding="us-ascii"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xi="http://www.w3.org/2001/XInclude">

	<!-- This object is to make sure other squads can't target the same location for build -->
	<GameObject
		id="GDIDigInBuildingPlaceholder"
		Side="GDI"
		EditorSorting="SYSTEM"
		CommandSet="EmptyCommandSet"
		KindOf="UNATTACKABLE NOT_AUTOACQUIRABLE IMMOBILE STRUCTURE DO_NOT_CLASSIFY">
		<DisplayName>Name:GDIDigInBuildingPlaceholder</DisplayName>
		<ArmorSet
			Armor="NoArmor"/>
		<Behaviors>
			<DestroyDie
				id="ModuleTag_Death">
				<DieMuxData
					DeathTypes="ALL" />
			</DestroyDie>
			<!-- 2 minutes should be enough time to prevent other digins at the same location -->
			<LifetimeUpdate
				id="ModuleTag_Lifetime"
				MinLifetime="120s"
				MaxLifetime="120s"/>
		</Behaviors>
		<Body>
			<ActiveBody
				id="ModuleTag_Body"
				MaxHealth="2000.0" />
		</Body>
		<Geometry
			IsSmall="false">
			<Shape
				Type="CYLINDER"
				MajorRadius="25.0"
				Height="20.0"/>
		</Geometry>
	</GameObject>
</AssetDeclaration>