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  <Tags></Tags>
  <Includes>
    <Include
		type="instance"
		source="DATA:BaseObjects/BaseParkedCar.xml" />
    <Include
		type="all"
		source="ART:PMBillboard01.w3x" />
	<Include
		type="all"
		source="ART:PMBillboard01D.w3x" />
   </Includes>
  <GameObject
		id="PMBillboard01"
		inheritFrom="BaseParkedCar"
		Side="Civilian"
		
		EditorName="PMBillboard01"
		EditorSorting="MISC_MAN_MADE"
    Browser="REGION EGYPT_EG STRUCTURE">
    <DisplayName>Prop</DisplayName>

    <Draws>
		<ScriptedModelDraw
			id="ModuleTag_Draw">
			<ModelConditionState
				ParseCondStateType="PARSE_DEFAULT">
				<Model
						Name="PMBillboard01" />
			</ModelConditionState>

			<AnimationState
				ParseCondStateType="PARSE_DEFAULT">
          <!-- no anim -->
			</AnimationState>

			
			<ModelConditionState
				ParseCondStateType="PARSE_NORMAL"
				ConditionsYes="DYING">
				<Model
					Name="PMBillboard01D" 
				/>
			</ModelConditionState>
			<AnimationState
				ParseCondStateType="PARSE_NORMAL"
				ConditionsYes="DYING">
				<Animation
					AnimationName="PMBillboard01D"
					AnimationMode="ONCE" />
				<ParticleSysBone
					BoneName="NONE"
					FXParticleSystemTemplate="Des_Medium_Ring"
					FollowBone="false"/>
			</AnimationState>
        
      </ScriptedModelDraw>
    </Draws>
	  
    <Behaviors>
		<FXListBehavior
			id="ModuleTag_FXList"
			xai:joinAction="Remove"
		/>
		<SlowDeath
			id="ModuleTag_Death"
			xai:joinAction="Replace" 
			SinkDelay="2.66s"	
			SinkRate="3"
			DestructionDelay="7s">
			<DieMuxData
				DeathTypes="ALL" />
		</SlowDeath>
	</Behaviors>
    <Body>
		<ActiveBody
			id="ModuleTag_Body"
				MaxHealth="1.0" />
    </Body>
    <Geometry
		IsSmall="false">
      <Shape 
           Type= "BOX"
           MajorRadius = "3.07185"
           MinorRadius = "20.991"
           Height = "41.7772" >
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            y = "0.458029"
            z = "0.0" />
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