;				
; ARMOR.INI				
;				
; This .INI file defines all the armor & warhead types in the game				
; New types can be created and defined in this file and tied to				
; any unit in the game				
;				

[Warhead_Types]				
0=None
1=Steel
2=Steel_NoBuilding
3=Shrapnel
4=Explosive
5=Explosive_NoBuilding
6=Shell
7=Shell_NoBuilding
8=Flamethrower
9=TiberiumRaw
10=TiberiumBullet
11=TiberiumShrapnel
12=C4
13=Laser
14=Laser_NoBuilding
15=Repair
16=IonCannon
17=Nuke
18=Fire
19=Chem
20=Electric
21=Visceroid
22=Earth
23=RegenHealth
24=BlamoKiller
25=Death
26=Harmless
27=CNC_Flamethrower
28=CNC_Chem

[Warhead_Save_IDs]				
None=0
Steel=1
Steel_NoBuilding=2
Shrapnel=3
Explosive=4
Explosive_NoBuilding=5
Shell=6
Shell_NoBuilding=7
Flamethrower=8
TiberiumRaw=9
TiberiumBullet=10
TiberiumShrapnel=11
C4=12
Laser=13
Laser_NoBuilding=14
Repair=15
IonCannon=16
Nuke=17
Fire=18
Chem=19
Electric=20
Visceroid=21
Earth=22
RegenHealth=23
BlamoKiller=24
Death=25
Harmless=26
CNC_Flamethrower=27
CNC_Chem=28

[Armor_Types]
0=None
1=Blamo
2=SkinFlesh
3=SkinFlameThrower
4=SkinChemWarrior
5=SkinMutant
6=SkinVehicleLight
7=SkinVehicleMedium
8=SkinVehicleHeavy
9=SkinStructureLight
10=SkinStructureMedium
11=SkinStructureHeavy
12=SkinMCT
13=ShieldFlameThrower
14=ShieldChemWarrior
15=ShieldKevlar
16=ShieldVehicleLight				
17=ShieldVehicleMedium				
18=ShieldVehicleHeavy				
19=ShieldStructureLight				
20=ShieldStructureMedium				
21=ShieldStructureHeavy
22=SkinC4
23=CNCVehicleSkin
24=CNCVehicleLight
25=CNCVehicleMedium
26=CNCVehicleHeavy
27=CNCMCTSkin
28=CNCStructureLight
29=CNCStructureMedium
30=CNCStructureHeavy

[Soft_Armor]
0=None
1=SkinFlesh
2=SkinFlameThrower
3=SkinChemWarrior
4=SkinMutant
5=ShieldFlameThrower
6=ShieldChemWarrior
7=ShieldKevlar

[Armor_Save_IDs]
None=0
Blamo=1
SkinFlesh=2
SkinFlameThrower=3
SkinChemWarrior=4
SkinMutant=5
SkinVehicleLight=6
SkinVehicleMedium=7
SkinVehicleHeavy=8
SkinStructureLight=9
SkinStructureMedium=10
SkinStructureHeavy=11
SkinMCT=12
ShieldFlameThrower=13
ShieldChemWarrior=14
ShieldCombatArmor=15	;Not Used
ShieldEnviro=16			;Not Used
ShieldKevlar=17
ShieldSpectra=18		;Not Used
ShieldVehicleLight=19			
ShieldVehicleMedium=20			
ShieldVehicleHeavy=21			
ShieldStructureLight=22			
ShieldStructureMedium=23			
ShieldStructureHeavy=24
SkinC4=25
CNCVehicleSkin=26
CNCVehicleLight=27
CNCVehicleMedium=28
CNCVehicleHeavy=29
CNCMCTSkin=30
CNCStructureLight=31
CNCStructureMedium=32
CNCStructureHeavy=33

; This section shows the damage scaling for each armor warhead pair
; For each ArmorType, list the non 1.0 multipliers for each WarheadType

[Scale_None]
None=1.0000
Steel=1.0000
Steel_NoBuilding=1.0000
Shrapnel=1.0000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=1.0000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=1.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=1.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=1.0000

[Scale_Blamo]
None=0.0000
Steel=0.0000
Steel_NoBuilding=0.0000
Shrapnel=0.0000
Explosive=0.0000
Explosive_NoBuilding=0.0000
Shell=0.0000
Shell_NoBuilding=0.0000
Flamethrower=0.0000
TiberiumRaw=0.0000
TiberiumBullet=0.0000
TiberiumShrapnel=0.0000
C4=0.0000
Laser=0.0000
Laser_NoBuilding=0.0000
Repair=1.0000
IonCannon=0.0000
Nuke=0.0000
Fire=0.0000
Chem=0.0000
Electric=0.0000
Visceroid=0.0000
Earth=0.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=0.0000
Harmless=0.0000
CNC_Flamethrower=0.0000
CNC_Chem=0.0000

[Scale_SkinFlesh]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=1.0000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=1.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=1.0000

[Scale_SkinFlameThrower]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=0.7500
Explosive_NoBuilding=0.7500
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=0.1000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=0.1000
Chem=1.0000
Electric=0.1000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.1000
CNC_Chem=1.0000

[Scale_SkinChemWarrior]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=0.7500
Explosive_NoBuilding=0.7500
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=1.0000
TiberiumRaw=0.0000
TiberiumBullet=0.1000
TiberiumShrapnel=0.0500
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=0.1000

[Scale_SkinMutant]
None=1.0000
Steel=0.5000
Steel_NoBuilding=0.5000
Shrapnel=0.5000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=1.0000
TiberiumRaw=-4.0000
TiberiumBullet=-2.5000
TiberiumShrapnel=-1.0000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=-4.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=-2.5000

[Scale_SkinVehicleLight]
None=1.0000
Steel=0.5000
Steel_NoBuilding=0.5000
Shrapnel=0.0500
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=0.4000
TiberiumRaw=0.0000
TiberiumBullet=0.5000
TiberiumShrapnel=0.4000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.4000
CNC_Chem=0.5000

[Scale_SkinVehicleMedium]
None=1.0000
Steel=0.5000
Steel_NoBuilding=0.5000
Shrapnel=0.0500
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=0.4000
TiberiumRaw=0.0000
TiberiumBullet=0.5000
TiberiumShrapnel=0.4000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.4000
CNC_Chem=0.5000

[Scale_SkinVehicleHeavy]
None=1.0000
Steel=0.5000
Steel_NoBuilding=0.5000
Shrapnel=0.0500
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=0.4000
TiberiumRaw=0.0000
TiberiumBullet=0.5000
TiberiumShrapnel=0.4000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.4000
CNC_Chem=0.5000

[Scale_SkinStructureLight]
None=1.0000
Steel=0.0100
Steel_NoBuilding=0.0000
Shrapnel=0.0050
Explosive=0.1000
Explosive_NoBuilding=0.0000
Shell=1.0000
Shell_NoBuilding=0.0000
Flamethrower=0.0100
TiberiumRaw=0.0000
TiberiumBullet=0.0100
TiberiumShrapnel=0.0500
C4=0.2500
Laser=0.1000
Laser_NoBuilding=0.0000
Repair=1.0000
IonCannon=0.1000
Nuke=1.0000
Fire=1.0000
Chem=0.0100
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0100
CNC_Chem=0.0100

[Scale_SkinStructureMedium]
None=1.0000
Steel=0.0100
Steel_NoBuilding=0.0000
Shrapnel=0.0050
Explosive=0.1000
Explosive_NoBuilding=0.0000
Shell=1.0000
Shell_NoBuilding=0.0000
Flamethrower=0.0100
TiberiumRaw=0.0000
TiberiumBullet=0.0100
TiberiumShrapnel=0.0500
C4=0.2500
Laser=0.1000
Laser_NoBuilding=0.0000
Repair=1.0000
IonCannon=0.1000
Nuke=1.0000
Fire=1.0000
Chem=0.0100
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0100
CNC_Chem=0.0100

[Scale_SkinStructureHeavy]
None=1.0000
Steel=0.0100
Steel_NoBuilding=0.0000
Shrapnel=0.0050
Explosive=0.1000
Explosive_NoBuilding=0.0000
Shell=1.0000
Shell_NoBuilding=0.0000
Flamethrower=0.0100
TiberiumRaw=0.0000
TiberiumBullet=0.0100
TiberiumShrapnel=0.0500
C4=0.2500
Laser=0.1000
Laser_NoBuilding=0.0000
Repair=1.0000
IonCannon=0.1000
Nuke=1.0000
Fire=1.0000
Chem=0.0100
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0100
CNC_Chem=0.0100

[Scale_SkinMCT]
None=1.0000
Steel=1.0000
Steel_NoBuilding=1.0000
Shrapnel=1.0000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=1.0000
TiberiumRaw=0.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=100.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=1.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=1.0000

[Scale_ShieldFlameThrower]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=0.5000
Explosive_NoBuilding=0.5000
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=0.1000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=1.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=0.1000
Chem=1.0000
Electric=0.1000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.1000
CNC_Chem=1.0000

[Scale_ShieldChemWarrior]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=0.5000
Explosive_NoBuilding=0.5000
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=1.0000
TiberiumRaw=0.0000
TiberiumBullet=0.5000
TiberiumShrapnel=0.2500
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=0.5000

[Scale_ShieldCombatArmor]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=1.0000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=1.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=1.0000

[Scale_ShieldEnviro]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=1.0000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=1.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=1.0000

[Scale_ShieldKevlar]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=1.0000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=1.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=1.0000

[Scale_ShieldSpectra]
None=1.0000
Steel=2.0000
Steel_NoBuilding=2.0000
Shrapnel=1.0000
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=2.0000
Shell_NoBuilding=2.0000
Flamethrower=1.0000
TiberiumRaw=1.0000
TiberiumBullet=1.0000
TiberiumShrapnel=1.0000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=1.0000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=1.0000
CNC_Chem=1.0000

[Scale_ShieldVehicleLight]
None=1.0000
Steel=0.5000
Steel_NoBuilding=0.5000
Shrapnel=0.0500
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=0.5000
TiberiumRaw=0.0000
TiberiumBullet=0.5000
TiberiumShrapnel=0.4000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.5000
CNC_Chem=0.5000

[Scale_ShieldVehicleMedium]
None=1.0000
Steel=0.5000
Steel_NoBuilding=0.5000
Shrapnel=0.0500
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=0.5000
TiberiumRaw=0.0000
TiberiumBullet=0.5000
TiberiumShrapnel=0.4000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.5000
CNC_Chem=0.5000

[Scale_ShieldVehicleHeavy]
None=1.0000
Steel=0.5000
Steel_NoBuilding=0.5000
Shrapnel=0.0500
Explosive=1.0000
Explosive_NoBuilding=1.0000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=0.5000
TiberiumRaw=0.0000
TiberiumBullet=0.5000
TiberiumShrapnel=0.4000
C4=2.0000
Laser=1.0000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=1.0000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.5000
CNC_Chem=0.5000

[Scale_ShieldStructureLight]
None=1.0000
Steel=0.0100
Steel_NoBuilding=0.0000
Shrapnel=0.0050
Explosive=0.1000
Explosive_NoBuilding=0.0000
Shell=1.0000
Shell_NoBuilding=0.0000
Flamethrower=0.1000
TiberiumRaw=0.0000
TiberiumBullet=0.0100
TiberiumShrapnel=0.0500
C4=0.1000
Laser=0.1000
Laser_NoBuilding=0.0000
Repair=1.0000
IonCannon=0.0500
Nuke=1.0000
Fire=1.0000
Chem=0.0100
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.1000
CNC_Chem=0.0100

[Scale_ShieldStructureMedium]
None=1.0000
Steel=0.0100
Steel_NoBuilding=0.0000
Shrapnel=0.0050
Explosive=0.1000
Explosive_NoBuilding=0.0000
Shell=1.0000
Shell_NoBuilding=0.0000
Flamethrower=0.1000
TiberiumRaw=0.0000
TiberiumBullet=0.0100
TiberiumShrapnel=0.0500
C4=0.1000
Laser=0.1000
Laser_NoBuilding=0.0000
Repair=1.0000
IonCannon=0.0500
Nuke=1.0000
Fire=1.0000
Chem=0.0100
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.1000
CNC_Chem=0.0100

[Scale_ShieldStructureHeavy]
None=1.0000
Steel=0.0100
Steel_NoBuilding=0.0000
Shrapnel=0.0050
Explosive=0.1000
Explosive_NoBuilding=0.0000
Shell=1.0000
Shell_NoBuilding=0.0000
Flamethrower=0.1000
TiberiumRaw=0.0000
TiberiumBullet=0.0100
TiberiumShrapnel=0.0500
C4=0.1000
Laser=0.1000
Laser_NoBuilding=0.0000
Repair=1.0000
IonCannon=0.0500
Nuke=1.0000
Fire=1.0000
Chem=0.0100
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.1000
CNC_Chem=0.0100

[Scale_SkinC4]
None=1.0000
Steel=0.0000
Steel_NoBuilding=0.0000
Shrapnel=0.0000
Explosive=0.0000
Explosive_NoBuilding=0.0000
Shell=0.0000
Shell_NoBuilding=0.0000
Flamethrower=0.0000
TiberiumRaw=0.0000
TiberiumBullet=0.0000
TiberiumShrapnel=0.0000
C4=0.0000
Laser=0.0000
Laser_NoBuilding=0.0000
Repair=-1.0000
IonCannon=0.0000
Nuke=1.0000
Fire=0.0000
Chem=0.0000
Electric=0.0000
Visceroid=0.0000
Earth=0.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0000
CNC_Chem=0.0000

[Scale_CNCVehicleSkin]
None=1.0000
Steel=0.2000
Steel_NoBuilding=0.2000
Shrapnel=0.1000
Explosive=0.4000
Explosive_NoBuilding=0.4000
Shell=1.0000
Shell_NoBuilding=1.0000
Flamethrower=0.4000
TiberiumRaw=0.0000
TiberiumBullet=0.6000
TiberiumShrapnel=0.2500
C4=2.0000
Laser=0.4000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=0.4000
Nuke=1.0000
Fire=1.0000
Chem=0.1000
Electric=1.0000
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.4000
CNC_Chem=0.6000

[Scale_CNCVehicleLight]
None=1.0000
Steel=0.2000
Steel_NoBuilding=0.5000
Shrapnel=0.3000
Explosive=0.3000
Explosive_NoBuilding=0.3000
Shell=0.5000
Shell_NoBuilding=0.5000
Flamethrower=0.3500
TiberiumRaw=0.0000
TiberiumBullet=0.6000
TiberiumShrapnel=0.2000
C4=2.0000
Laser=0.4000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=0.4000
Nuke=0.5000
Fire=1.0000
Chem=0.0500
Electric=1.0000
Visceroid=0.5000
Earth=0.5000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.3500
CNC_Chem=0.6000

[Scale_CNCVehicleMedium]
None=1.0000
Steel=0.2000
Steel_NoBuilding=0.2000
Shrapnel=0.1000
Explosive=0.3000
Explosive_NoBuilding=0.3000
Shell=0.5000
Shell_NoBuilding=0.5000
Flamethrower=0.3500
TiberiumRaw=0.0000
TiberiumBullet=0.6000
TiberiumShrapnel=0.2000
C4=2.0000
Laser=0.4000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=0.4000
Nuke=0.5000
Fire=1.0000
Chem=0.0500
Electric=1.0000
Visceroid=0.5000
Earth=0.5000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.3500
CNC_Chem=0.6000

[Scale_CNCVehicleHeavy]
None=1.0000
Steel=0.1500
Steel_NoBuilding=0.1500
Shrapnel=0.0250
Explosive=0.3000
Explosive_NoBuilding=0.3000
Shell=0.5000
Shell_NoBuilding=0.5000
Flamethrower=0.1750
TiberiumRaw=0.0000
TiberiumBullet=0.3000
TiberiumShrapnel=0.1000
C4=2.0000
Laser=0.4000
Laser_NoBuilding=1.0000
Repair=1.0000
IonCannon=0.4000
Nuke=0.5000
Fire=1.0000
Chem=0.0500
Electric=1.0000
Visceroid=0.5000
Earth=0.5000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.1750
CNC_Chem=0.3000

[Scale_CNCMCTSkin]
None=1.0000
Steel=0.0100
Steel_NoBuilding=0.1000
Shrapnel=0.0100
Explosive=0.1500
Explosive_NoBuilding=0.1500
Shell=0.2500
Shell_NoBuilding=0.2500
Flamethrower=0.0500
TiberiumRaw=0.0000
TiberiumBullet=0.1000
TiberiumShrapnel=0.0500
C4=1.0000
Laser=0.0750
Laser_NoBuilding=1.0000
Repair=0.5000
IonCannon=0.1000
Nuke=1.0000
Fire=0.3500
Chem=1.0000
Electric=0.3500
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0500
CNC_Chem=0.1000

[Scale_CNCStructureLight]
None=1.0000
Steel=0.0050
Steel_NoBuilding=0.0000
Shrapnel=0.0010
Explosive=0.0750
Explosive_NoBuilding=0.0000
Shell=0.1000
Shell_NoBuilding=0.1000
Flamethrower=0.0250
TiberiumRaw=0.0000
TiberiumBullet=0.0500
TiberiumShrapnel=0.0400
C4=0.1000
Laser=0.0500
Laser_NoBuilding=0.0000
Repair=0.2500
IonCannon=0.0500
Nuke=1.0000
Fire=0.3500
Chem=0.0100
Electric=0.3500
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0250
CNC_Chem=0.0500

[Scale_CNCStructureMedium]
None=1.0000
Steel=0.0050
Steel_NoBuilding=0.0000
Shrapnel=0.0010
Explosive=0.0750
Explosive_NoBuilding=0.0000
Shell=0.1000
Shell_NoBuilding=0.1000
Flamethrower=0.0250
TiberiumRaw=0.0000
TiberiumBullet=0.0500
TiberiumShrapnel=0.0400
C4=0.1000
Laser=0.0500
Laser_NoBuilding=0.0000
Repair=0.2500
IonCannon=0.0500
Nuke=1.0000
Fire=0.3500
Chem=0.0100
Electric=0.3500
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0250
CNC_Chem=0.0500

[Scale_CNCStructureHeavy]
None=1.0000
Steel=0.0050
Steel_NoBuilding=0.0000
Shrapnel=0.0010
Explosive=0.0750
Explosive_NoBuilding=0.0000
Shell=0.1000
Shell_NoBuilding=0.1000
Flamethrower=0.0250
TiberiumRaw=0.0000
TiberiumBullet=0.0500
TiberiumShrapnel=0.0400
C4=0.1000
Laser=0.0500
Laser_NoBuilding=0.0000
Repair=0.2500
IonCannon=0.0500
Nuke=1.0000
Fire=0.3500
Chem=0.0100
Electric=0.3500
Visceroid=1.0000
Earth=1.0000
RegenHealth=1.0000
BlamoKiller=10000.0000
Death=10000.0000
Harmless=0.0000
CNC_Flamethrower=0.0250
CNC_Chem=0.0500

; This shows the shield absorbency for each armor warhead pair
; For each ArmorType, list the non-zero normalized percentage of damage
; that will go the the shield.  The remainder goes to the skin health

[Shield_None]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=1.00
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=1.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_Blamo]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=1.00
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=1.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_SkinFlesh]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_SkinFlameThrower]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_SkinChemWarrior]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_SkinMutant]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_SkinVehicleLight]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_SkinVehicleMedium]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_SkinVehicleHeavy]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_SkinStructureLight]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_SkinStructureMedium]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_SkinStructureHeavy]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_SkinMCT]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_ShieldFlameThrower]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_ShieldChemWarrior]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_ShieldCombatArmor]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_ShieldEnviro]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_ShieldKevlar]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_ShieldSpectra]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_ShieldVehicleLight]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_ShieldVehicleMedium]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_ShieldVehicleHeavy]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_ShieldStructureLight]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=0.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_ShieldStructureMedium]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=0.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_ShieldStructureHeavy]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=0.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_SkinC4]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_CNCVehicleSkin]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_CNCVehicleLight]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_CNCVehicleMedium]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_CNCVehicleHeavy]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_CNCMCTSkin]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_CNCStructureLight]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_CNCStructureMedium]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

[Shield_CNCStructureHeavy]
None=1.00
Steel=1.00
Steel_NoBuilding=1.00
Shrapnel=1.00
Explosive=1.00
Explosive_NoBuilding=1.00
Shell=1.00
Shell_NoBuilding=1.00
Flamethrower=1.00
TiberiumRaw=1.00
TiberiumBullet=1.00
TiberiumShrapnel=1.00
C4=1.00
Laser=1.00
Laser_NoBuilding=1.00
Repair=0.50
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
Earth=0.00
RegenHealth=0.00
BlamoKiller=0.00
Death=1.00
Harmless=0.00
CNC_Flamethrower=1.00
CNC_Chem=1.00


; Special_Damage
; For each warhead that can cause a special damage mode, list it
; Special Damage Types: Fire, Chem, Electric

[Special_Damage_Type]
Explosive=Fire
Explosive_NoBuilding=Fire
Flamethrower=Fire
TiberiumRaw=Chem
TiberiumBullet=Chem
TiberiumShrapnel=Chem
C4=Fire
Laser=Fire
Laser_NoBuilding=Fire
IonCannon=Electric
Nuke=Fire
Fire=Fire
Chem=Chem
Electric=Electric
Visceroid=Chem
CNC_Flamethrower=CNC_Fire
CNC_Chem=CNC_Chem

; For each warhead that can cause a special damage mode, list it's probability
; Special Damage Types: Fire, Chem, Electric

[Special_Damage_Probability]		
Explosive=0.10
Explosive_NoBuilding=0.10
Flamethrower=0.50
TiberiumRaw=0.50
TiberiumBullet=0.10
TiberiumShrapnel=0.25
C4=0.50
Laser=1.00
Laser_NoBuilding=1.00
IonCannon=1.00
Nuke=1.00
Fire=1.00
Chem=1.00
Electric=1.00
Visceroid=1.00
CNC_Flamethrower=1.00
CNC_Chem=1.00

; Describe each of the Special Damages

[Special_Damage_CNC_Fire]
Warhead=None
Duration=5
Scale=5
; Explosion=Explosion_Flamethrower

[Special_Damage_CNC_Chem]
Warhead=None
Duration=10
Scale=5
; Explosion=Explosion_Flamethrower

[Special_Damage_Fire]
Warhead=None
Duration=2
Scale=5
; Explosion=Explosion_Flamethrower

[Special_Damage_Chem]
Warhead=None
Duration=2
Scale=10
; Explosion=Explosion_Chemsprayer

[Special_Damage_Electric]
Warhead=None
Duration=2
Scale=5
; Explosion=Explosion_Crate_Small

; Skins impervious to catching Special Damages
; If an Armor is impervious, but the Skin is not, the target will 'catch'

[Impervious_Fire]
0=None
1=Blamo
2=SkinFlameThrower
3=SkinVehicleLight
4=SkinVehicleMedium
5=SkinVehicleHeavy
6=SkinStructureLight
7=SkinStructureMedium
8=SkinStructureHeavy
9=SkinMCT
10=ShieldFlameThrower
11=ShieldVehicleLight				
12=ShieldVehicleMedium				
13=ShieldVehicleHeavy				
14=ShieldStructureLight				
15=ShieldStructureMedium				
16=ShieldStructureHeavy
17=SkinC4

[Impervious_Chem]
0=None
1=Blamo
2=SkinChemWarrior
3=SkinMutant
4=SkinVehicleLight
5=SkinVehicleMedium
6=SkinVehicleHeavy
7=SkinStructureLight
8=SkinStructureMedium
9=SkinStructureHeavy
10=SkinMCT
11=ShieldChemWarrior
12=ShieldVehicleLight				
13=ShieldVehicleMedium				
14=ShieldVehicleHeavy				
15=ShieldStructureLight				
16=ShieldStructureMedium				
17=ShieldStructureHeavy
18=SkinC4

[Impervious_Electric]
0=None
1=Blamo
2=SkinVehicleLight
3=SkinVehicleMedium
4=SkinVehicleHeavy
5=SkinStructureLight
6=SkinStructureMedium
7=SkinStructureHeavy
8=SkinMCT
9=ShieldVehicleLight				
10=ShieldVehicleMedium				
11=ShieldVehicleHeavy				
12=ShieldStructureLight				
13=ShieldStructureMedium				
14=ShieldStructureHeavy
15=SkinC4

; Visceroid Triggering 			
; List probability for each warhead			

[Visceroid_Probability]		
TiberiumRaw=0.10
TiberiumBullet=0.15
TiberiumShrapnel=0.20
Chem=0.25
Visceroid=1.00