; Listing generated by Microsoft (R) Optimizing Compiler Version 13.10.3077 

	TITLE	.\ra2.cpp
	.386P
include listing.inc
if @Version gt 510
.model FLAT
else
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
_DATA	SEGMENT DWORD USE32 PUBLIC 'DATA'
_DATA	ENDS
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
_BSS	SEGMENT DWORD USE32 PUBLIC 'BSS'
_BSS	ENDS
$$SYMBOLS	SEGMENT BYTE USE32 'DEBSYM'
$$SYMBOLS	ENDS
$$TYPES	SEGMENT BYTE USE32 'DEBTYP'
$$TYPES	ENDS
_TLS	SEGMENT DWORD USE32 PUBLIC 'TLS'
_TLS	ENDS
;	COMDAT ??_C@_0M@KABFCBAF@TimerNumber?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_04OKOFBOPB@Time?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_06NHCMNMEH@origin?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BB@LCFEHILM@Explosion_Preset?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_04CGFJFPFD@none?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0N@BKOADMEP@Tree1_Preset?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0N@CDGNAAIK@Tree2_Preset?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0N@DEBGBEMJ@Tree3_Preset?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0N@FAHHHJAA@Tree4_Preset?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BN@HMFHAKDL@ZValueBeforeStartFallingMode?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BC@ECBOJJIK@DammageMultiplier?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_07EDCLAFNL@Warhead?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BH@EPLEJDAG@ImpactExplosion_Preset?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_07BJILNGIJ@Dammage?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0P@PCCPCMPM@Demo_Explosion?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BB@FFILIEGA@Animation_Preset?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0P@DGDNFMIK@oldTnk_Warhead?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0P@GMJNIPNI@oldTnk_Dammage?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BB@HNOJEBCA@Explosion_preset?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0P@EBGLEJAP@Animation_Time?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BF@NJMIGGAC@Deployed_Tank_Preset?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0P@DLMDDCNK@TurretSoundObj?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_06GGDACGEK@turret?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0P@DDOEHKHJ@Rotate_3dSound?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0N@JNLKLFNP@TimerNumber2?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0L@FBNKBEJO@Wav_Length?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0L@IOKMLGGE@Character1?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_08POPEELKB@PowerUp1?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_07MBJLIDPG@Weapon1?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0L@KFIBOFKH@Character2?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_08NFNJBIGC@PowerUp2?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_07OKLGNADF@Weapon2?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0L@LMJKNEOG@Character3?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_08MMMCCJCD@PowerUp3?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_07PDKNOBHE@Weapon3?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0L@PDNLECCB@Character4?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_08IDIDLPOE@PowerUp4?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_07LMOMHHLD@Weapon4?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0L@BANOEFA@DefPowerUp?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_09ECIHCAAB@DefWeapon?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0P@GDEJBMLM@CursorBoneName?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BA@LLDLKCGJ@CursorExplosion?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0O@OONMNLEP@Cursor_preset?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0M@GGLANGCE@AfAnimation?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0L@MOEDLNPI@MuzzleBone?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0L@MEDCFECO@ParentBone?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_09GIBPIKCC@LastFrame?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0L@OCNGDGDE@FirstFrame?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_09ONEINPNJ@Animation?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_09GNPNFNJO@null?4null?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0M@ODOHIDNP@AfLastFrame?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0N@CBFBEAJM@AfFirstFrame?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0L@BDFFFJNM@LastFrame1?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0M@OHALCFDB@FirstFrame1?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0L@DJLPCFBN@Animation1?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0L@DIHIAKBP@LastFrame2?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0M@MMCGHGPC@FirstFrame2?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0L@BCJCHGNO@Animation2?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0JE@BOODGAMG@Tree1_Preset?3string?0Tree2_Preset@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BC@PLFJDIBO@Ra2Ven_MirageTank?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0IG@MALPNPAH@ZValueBeforeStartFallingMode?3int@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BG@PMPONJNL@Ra2Ven_VehicleFalling?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0DD@IHFCKPOA@Dammage?3float?0Warhead?3string?0Dem@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BB@IOMCJFGK@Ra2Ven_DemoTruck?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0FL@NAMBHFEA@Animation_Preset?3string?0oldTnk_W@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BK@LGMKNIIK@Ra2Ven_Deployable_Vehicle?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0GM@CAPOHMGB@Deployed_Tank_Preset?3string?0oldT@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BI@NIPJOPPL@Ra2Ven_Deploy_Animation?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0FP@FKMLMEIK@Tree1_Preset?3string?0Tree2_Preset@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BC@NIFCABPC@Ra2Ven_RandomTree?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BG@DLGJMNLO@TurretSoundObj?3string?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BD@PLBPDJIG@Ra2Ven_TurretSound?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0IG@FGCNNLKF@RotationAngleLimit?3int?0Rotate_3d@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BG@HBACDDIO@Ra2Ven_TurretSoundObj?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0OH@ENMICBLF@Character1?3string?0PowerUp1?3strin@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BG@LPHGIKDE@Ra2Ven_OccupentWeapon?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0JN@GMHFPBPE@Cursor_preset?3string?0CursorBoneN@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BK@CNBANLED@Ra2Ven_Dplbl_Vhcls_Cursor?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0LK@ENFMEDEE@ParentBone?3string?0MuzzleBone?3str@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BF@BIDCJCOM@Ra2Ven_FireAnimation?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0PB@LHDHLHDH@ParentBone?3string?0MuzzleBone?3str@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_C@_0BG@EENEMILA@Ra2Ven_FireAnimation2?$AA@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
text$yc	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yc	ENDS
CRT$XCA	SEGMENT DWORD USE32 PUBLIC 'DATA'
CRT$XCA	ENDS
CRT$XCU	SEGMENT DWORD USE32 PUBLIC 'DATA'
CRT$XCU	ENDS
CRT$XCL	SEGMENT DWORD USE32 PUBLIC 'DATA'
CRT$XCL	ENDS
CRT$XCC	SEGMENT DWORD USE32 PUBLIC 'DATA'
CRT$XCC	ENDS
CRT$XCZ	SEGMENT DWORD USE32 PUBLIC 'DATA'
CRT$XCZ	ENDS
text$yd	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yd	ENDS
;	COMDAT _acosl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _asinl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _atanl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _atan2l
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _ceill
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _cosl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _coshl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _expl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _fabsl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _floorl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _fmodl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _frexpl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _ldexpl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _logl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _log10l
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _modfl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _powl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _sinl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _sinhl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _sqrtl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _tanl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _tanhl
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _frexpf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _ldexpf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _acosf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _asinf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _atanf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _atan2f
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _ceilf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _cosf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _coshf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _expf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _fabsf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _floorf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _fmodf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _logf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _log10f
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _modff
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _powf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _sinf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _sinhf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _sqrtf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _tanf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _tanhf
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?fabs@@YAMM@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?GetID@GameObjObserverClass@@QAEHXZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?SetFactory@ScriptImpClass@@QAEXPAVScriptFactory@@@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Created@Ra2Ven_MirageTank@@EAEXPAE@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Killed@Ra2Ven_MirageTank@@EAEXPAE0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_MirageTank@@EAEXXZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Timer_Expired@Ra2Ven_MirageTank@@EAEXPAEH@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Custom@Ra2Ven_MirageTank@@EAEXPAEHH0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Created@Ra2Ven_VehicleFalling@@EAEXPAE@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Timer_Expired@Ra2Ven_VehicleFalling@@EAEXPAEH@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_VehicleFalling@@EAEXXZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Created@Ra2Ven_DemoTruck@@EAEXPAE@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Custom@Ra2Ven_DemoTruck@@EAEXPAEHH0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Damaged@Ra2Ven_DemoTruck@@EAEXPAE0M@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_DemoTruck@@EAEXXZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Killed@Ra2Ven_DemoTruck@@EAEXPAE0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Created@Ra2Ven_Deployable_Vehicle@@EAEXPAE@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Custom@Ra2Ven_Deployable_Vehicle@@EAEXPAEHH0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Damaged@Ra2Ven_Deployable_Vehicle@@EAEXPAE0M@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Killed@Ra2Ven_Deployable_Vehicle@@EAEXPAE0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_Deployable_Vehicle@@EAEXXZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Created@Ra2Ven_Deploy_Animation@@EAEXPAE@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Timer_Expired@Ra2Ven_Deploy_Animation@@EAEXPAEH@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Created@Ra2Ven_RandomTree@@EAEXPAE@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Created@Ra2Ven_TurretSound@@EAEXPAE@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Killed@Ra2Ven_TurretSound@@EAEXPAE0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_TurretSound@@EAEXXZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Created@Ra2Ven_TurretSoundObj@@EAEXPAE@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Custom@Ra2Ven_TurretSoundObj@@EAEXPAEHH0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Timer_Expired@Ra2Ven_TurretSoundObj@@EAEXPAEH@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_TurretSoundObj@@EAEXXZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Custom@Ra2Ven_OccupentWeapon@@EAEXPAEHH0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Created@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Custom@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAEHH0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Damaged@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE0M@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Killed@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXXZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Created@Ra2Ven_FireAnimation@@EAEXPAE@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Timer_Expired@Ra2Ven_FireAnimation@@EAEXPAEH@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_FireAnimation@@EAEXXZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Animation_Complete@Ra2Ven_FireAnimation@@EAEXPAEPBD@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Created@Ra2Ven_FireAnimation2@@EAEXPAE@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Timer_Expired@Ra2Ven_FireAnimation2@@EAEXPAEH@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_FireAnimation2@@EAEXXZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Animation_Complete@Ra2Ven_FireAnimation2@@EAEXPAEPBD@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _$E1
text$yc	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yc	ENDS
;	COMDAT _$E2
text$yd	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yd	ENDS
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _$E4
text$yc	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yc	ENDS
;	COMDAT _$E5
text$yd	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yd	ENDS
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _$E7
text$yc	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yc	ENDS
;	COMDAT _$E8
text$yd	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yd	ENDS
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _$E10
text$yc	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yc	ENDS
;	COMDAT _$E11
text$yd	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yd	ENDS
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _$E13
text$yc	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yc	ENDS
;	COMDAT _$E14
text$yd	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yd	ENDS
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _$E16
text$yc	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yc	ENDS
;	COMDAT _$E17
text$yd	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yd	ENDS
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _$E19
text$yc	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yc	ENDS
;	COMDAT _$E20
text$yd	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yd	ENDS
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _$E22
text$yc	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yc	ENDS
;	COMDAT _$E23
text$yd	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yd	ENDS
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _$E25
text$yc	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yc	ENDS
;	COMDAT _$E26
text$yd	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yd	ENDS
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _$E28
text$yc	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yc	ENDS
;	COMDAT _$E29
text$yd	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yd	ENDS
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _$E31
text$yc	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yc	ENDS
;	COMDAT _$E32
text$yd	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yd	ENDS
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT _$E34
text$yc	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yc	ENDS
;	COMDAT _$E35
text$yd	SEGMENT PARA USE32 PUBLIC 'CODE'
text$yd	ENDS
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_MirageTank@@@@QAE@PAD0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@QAE@PAD0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@QAE@PAD0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@QAE@PAD0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@QAE@PAD0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_RandomTree@@@@QAE@PAD0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_TurretSound@@@@QAE@PAD0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@QAE@PAD0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@QAE@PAD0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@QAE@PAD0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@QAE@PAD0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@QAE@PAD0@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??$_Pow_int@N@@YANNH@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??$_Pow_int@H@@YAHHH@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??$_Pow_int@M@@YAMMH@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??$_Pow_int@O@@YAOOH@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0Ra2Ven_MirageTank@@QAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0Ra2Ven_VehicleFalling@@QAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0Ra2Ven_DemoTruck@@QAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0Ra2Ven_Deployable_Vehicle@@QAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0Ra2Ven_Deploy_Animation@@QAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0Ra2Ven_RandomTree@@QAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0Ra2Ven_TurretSound@@QAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0Ra2Ven_TurretSoundObj@@QAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0Ra2Ven_OccupentWeapon@@QAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0Ra2Ven_Dplbl_Vhcls_Cursor@@QAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0Ra2Ven_FireAnimation@@QAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??0Ra2Ven_FireAnimation2@@QAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_GRa2Ven_MirageTank@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_GRa2Ven_VehicleFalling@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_GRa2Ven_DemoTruck@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_GRa2Ven_Deployable_Vehicle@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_GRa2Ven_Deploy_Animation@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_GRa2Ven_RandomTree@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_GRa2Ven_TurretSound@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_GRa2Ven_TurretSoundObj@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_GRa2Ven_OccupentWeapon@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_GRa2Ven_Dplbl_Vhcls_Cursor@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_GRa2Ven_FireAnimation@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_GRa2Ven_FireAnimation2@@UAEPAXI@Z
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_MirageTank@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_VehicleFalling@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_DemoTruck@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_Deployable_Vehicle@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_Deploy_Animation@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_RandomTree@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_TurretSound@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_TurretSoundObj@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_OccupentWeapon@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_Dplbl_Vhcls_Cursor@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_FireAnimation@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_FireAnimation2@@UAE@XZ
_TEXT	SEGMENT PARA USE32 PUBLIC 'CODE'
_TEXT	ENDS
;	COMDAT ??_7Ra2Ven_DemoTruck@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7Ra2Ven_FireAnimation@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7Ra2Ven_RandomTree@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7Ra2Ven_OccupentWeapon@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7Ra2Ven_Deployable_Vehicle@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7Ra2Ven_Dplbl_Vhcls_Cursor@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7Ra2Ven_TurretSoundObj@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_TurretSound@@@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_RandomTree@@@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7Ra2Ven_Deploy_Animation@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7Ra2Ven_VehicleFalling@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7Ra2Ven_TurretSound@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_MirageTank@@@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7Ra2Ven_MirageTank@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
;	COMDAT ??_7Ra2Ven_FireAnimation2@@6B@
CONST	SEGMENT DWORD USE32 PUBLIC 'CONST'
CONST	ENDS
sxdata	SEGMENT DWORD USE32 'SXDATA'
sxdata	ENDS
FLAT	GROUP _DATA, CONST, _BSS
	ASSUME	CS: FLAT, DS: FLAT, SS: FLAT
endif

INCLUDELIB LIBCMT
INCLUDELIB OLDNAMES

PUBLIC	_fabsf
EXTRN	__fltused:NEAR
; Function compile flags: /Ogty
; File c:\program files\microsoft visual studio .net 2003\vc7\include\math.h
;	COMDAT _fabsf
_TEXT	SEGMENT
__X$ = 8						; size = 4
_fabsf	PROC NEAR					; COMDAT

; 450  :         {return ((float)fabs((double)_X)); }

	fld	DWORD PTR __X$[esp-4]
	fabs
	ret	0
_fabsf	ENDP
_TEXT	ENDS
PUBLIC	?fabs@@YAMM@Z					; fabs
; Function compile flags: /Ogty
;	COMDAT ?fabs@@YAMM@Z
_TEXT	SEGMENT
__X$ = 8						; size = 4
?fabs@@YAMM@Z PROC NEAR					; fabs, COMDAT

; 555  :         {return (fabsf(_X)); }

	fld	DWORD PTR __X$[esp-4]
	fabs
	ret	0
?fabs@@YAMM@Z ENDP					; fabs
_TEXT	ENDS
PUBLIC	?Created@Ra2Ven_MirageTank@@EAEXPAE@Z		; Ra2Ven_MirageTank::Created
PUBLIC	??_C@_0M@KABFCBAF@TimerNumber?$AA@		; `string'
PUBLIC	??_C@_04OKOFBOPB@Time?$AA@			; `string'
EXTRN	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z:NEAR ; ScriptImpClass::Get_Int_Parameter
EXTRN	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z:NEAR ; ScriptImpClass::Get_Float_Parameter
EXTRN	?Commands@@3PAUScriptCommands@@A:DWORD		; Commands
;	COMDAT ??_C@_0M@KABFCBAF@TimerNumber?$AA@
; File c:\documents and settings\owner\desktop\ssctf 1.3\ra2.cpp
CONST	SEGMENT
??_C@_0M@KABFCBAF@TimerNumber?$AA@ DB 'TimerNumber', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_04OKOFBOPB@Time?$AA@
CONST	SEGMENT
??_C@_04OKOFBOPB@Time?$AA@ DB 'Time', 00H		; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Created@Ra2Ven_MirageTank@@EAEXPAE@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
?Created@Ra2Ven_MirageTank@@EAEXPAE@Z PROC NEAR		; Ra2Ven_MirageTank::Created, COMDAT
; _this$ = ecx

; 24   : 	pilotID = 0;

	xor	eax, eax
	push	esi
	mov	esi, ecx
	push	edi
	mov	DWORD PTR [esi+28], eax

; 25   : 	xpos = 0;

	mov	DWORD PTR [esi+32], eax

; 26   : 	ypos = 0;

	mov	DWORD PTR [esi+36], eax

; 27   : 	zpos = 0;

	mov	DWORD PTR [esi+40], eax

; 28   : 	IsHided = false;

	mov	BYTE PTR [esi+44], al

; 29   : 	Commands->Start_Timer(obj,this,Get_Float_Parameter("Time"),Get_Int_Parameter("TimerNumber"));

	mov	edi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_0M@KABFCBAF@TimerNumber?$AA@
	add	edi, 128				; 00000080H
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_04OKOFBOPB@Time?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	mov	eax, DWORD PTR _obj$[esp+8]
	push	ecx
	fstp	DWORD PTR [esp]
	push	esi
	push	eax
	call	DWORD PTR [edi]
	add	esp, 16					; 00000010H
	pop	edi
	pop	esi

; 30   : }

	ret	4
?Created@Ra2Ven_MirageTank@@EAEXPAE@Z ENDP		; Ra2Ven_MirageTank::Created
_TEXT	ENDS
PUBLIC	?Killed@Ra2Ven_MirageTank@@EAEXPAE0@Z		; Ra2Ven_MirageTank::Killed
PUBLIC	??_C@_06NHCMNMEH@origin?$AA@			; `string'
PUBLIC	??_C@_0BB@LCFEHILM@Explosion_Preset?$AA@	; `string'
EXTRN	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z:NEAR	; ScriptImpClass::Get_Parameter
;	COMDAT ??_C@_06NHCMNMEH@origin?$AA@
CONST	SEGMENT
??_C@_06NHCMNMEH@origin?$AA@ DB 'origin', 00H		; `string'
CONST	ENDS
;	COMDAT ??_C@_0BB@LCFEHILM@Explosion_Preset?$AA@
CONST	SEGMENT
??_C@_0BB@LCFEHILM@Explosion_Preset?$AA@ DB 'Explosion_Preset', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Killed@Ra2Ven_MirageTank@@EAEXPAE0@Z
_TEXT	SEGMENT
_TreeExplo$ = -24					; size = 12
$T5021 = -12						; size = 12
_obj$ = 8						; size = 4
_shooter$ = 12						; size = 4
?Killed@Ra2Ven_MirageTank@@EAEXPAE0@Z PROC NEAR		; Ra2Ven_MirageTank::Killed, COMDAT
; _this$ = ecx

; 33   : {

	sub	esp, 24					; 00000018H

; 34   : 	Vector3 TreeExplo;
; 35   : 	TreeExplo = Commands->Get_Bone_Position(obj,"origin");

	mov	eax, DWORD PTR _obj$[esp+20]
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	esi
	push	edi
	push	OFFSET FLAT:??_C@_06NHCMNMEH@origin?$AA@
	mov	esi, ecx
	push	eax
	lea	ecx, DWORD PTR $T5021[esp+40]
	push	ecx
	call	DWORD PTR [edx+68]
	mov	ecx, DWORD PTR [eax]

; 36   : 	Commands->Create_Explosion(Get_Parameter("Explosion_Preset"),TreeExplo,0);

	mov	edi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 12					; 0000000cH
	mov	DWORD PTR _TreeExplo$[esp+32], ecx
	mov	edx, DWORD PTR [eax+4]
	push	0
	lea	ecx, DWORD PTR _TreeExplo$[esp+36]
	push	ecx
	mov	DWORD PTR _TreeExplo$[esp+44], edx
	mov	eax, DWORD PTR [eax+8]
	push	OFFSET FLAT:??_C@_0BB@LCFEHILM@Explosion_Preset?$AA@
	mov	ecx, esi
	mov	DWORD PTR _TreeExplo$[esp+52], eax
	add	edi, 416				; 000001a0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [edi]
	add	esp, 12					; 0000000cH
	pop	edi
	pop	esi

; 37   : }

	add	esp, 24					; 00000018H
	ret	8
?Killed@Ra2Ven_MirageTank@@EAEXPAE0@Z ENDP		; Ra2Ven_MirageTank::Killed
_TEXT	ENDS
PUBLIC	?Register_Auto_Save_Variables@Ra2Ven_MirageTank@@EAEXXZ ; Ra2Ven_MirageTank::Register_Auto_Save_Variables
EXTRN	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z:NEAR ; ScriptImpClass::Auto_Save_Variable
; Function compile flags: /Ogty
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_MirageTank@@EAEXXZ
_TEXT	SEGMENT
?Register_Auto_Save_Variables@Ra2Ven_MirageTank@@EAEXXZ PROC NEAR ; Ra2Ven_MirageTank::Register_Auto_Save_Variables, COMDAT
; _this$ = ecx

; 40   : {

	push	esi
	mov	esi, ecx

; 41   : 	Auto_Save_Variable(1,4,&pilotID);

	lea	eax, DWORD PTR [esi+28]
	push	eax
	push	4
	push	1
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 42   : 	Auto_Save_Variable(2,4,&xpos);

	lea	ecx, DWORD PTR [esi+32]
	push	ecx
	push	4
	push	2
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 43   : 	Auto_Save_Variable(3,4,&ypos);

	lea	edx, DWORD PTR [esi+36]
	push	edx
	push	4
	push	3
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 44   : 	Auto_Save_Variable(4,4,&zpos);

	lea	eax, DWORD PTR [esi+40]
	push	eax
	push	4
	push	4
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 45   : 	Auto_Save_Variable(5,1,&IsHided);

	lea	ecx, DWORD PTR [esi+44]
	push	ecx
	push	1
	push	5
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable
	pop	esi

; 46   : }

	ret	0
?Register_Auto_Save_Variables@Ra2Ven_MirageTank@@EAEXXZ ENDP ; Ra2Ven_MirageTank::Register_Auto_Save_Variables
_TEXT	ENDS
PUBLIC	?Timer_Expired@Ra2Ven_MirageTank@@EAEXPAEH@Z	; Ra2Ven_MirageTank::Timer_Expired
PUBLIC	??_C@_04CGFJFPFD@none?$AA@			; `string'
PUBLIC	??_C@_0N@BKOADMEP@Tree1_Preset?$AA@		; `string'
PUBLIC	??_C@_0N@CDGNAAIK@Tree2_Preset?$AA@		; `string'
PUBLIC	??_C@_0N@DEBGBEMJ@Tree3_Preset?$AA@		; `string'
PUBLIC	??_C@_0N@FAHHHJAA@Tree4_Preset?$AA@		; `string'
PUBLIC	__real@00000000
PUBLIC	__real@3fe0000000000000
EXTRN	_stricmp:NEAR
;	COMDAT __real@00000000
; File c:\program files\microsoft visual studio .net 2003\vc7\include\math.h
CONST	SEGMENT
__real@00000000 DD 000000000r			; 0
CONST	ENDS
;	COMDAT __real@3fe0000000000000
CONST	SEGMENT
__real@3fe0000000000000 DQ 03fe0000000000000r	; 0.5
CONST	ENDS
;	COMDAT ??_C@_04CGFJFPFD@none?$AA@
CONST	SEGMENT
??_C@_04CGFJFPFD@none?$AA@ DB 'none', 00H		; `string'
CONST	ENDS
;	COMDAT ??_C@_0N@BKOADMEP@Tree1_Preset?$AA@
CONST	SEGMENT
??_C@_0N@BKOADMEP@Tree1_Preset?$AA@ DB 'Tree1_Preset', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0N@CDGNAAIK@Tree2_Preset?$AA@
CONST	SEGMENT
??_C@_0N@CDGNAAIK@Tree2_Preset?$AA@ DB 'Tree2_Preset', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0N@DEBGBEMJ@Tree3_Preset?$AA@
CONST	SEGMENT
??_C@_0N@DEBGBEMJ@Tree3_Preset?$AA@ DB 'Tree3_Preset', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0N@FAHHHJAA@Tree4_Preset?$AA@
CONST	SEGMENT
??_C@_0N@FAHHHJAA@Tree4_Preset?$AA@ DB 'Tree4_Preset', 00H ; `string'
; Function compile flags: /Ogty
; File c:\documents and settings\owner\desktop\ssctf 1.3\ra2.cpp
CONST	ENDS
;	COMDAT ?Timer_Expired@Ra2Ven_MirageTank@@EAEXPAEH@Z
_TEXT	SEGMENT
_position$ = -48					; size = 12
_TreeExplo$ = -36					; size = 12
_TreePos$ = -24						; size = 12
$T5033 = -12						; size = 12
$T5031 = -12						; size = 12
$T5029 = -12						; size = 12
_obj$ = 8						; size = 4
_number$ = 12						; size = 4
?Timer_Expired@Ra2Ven_MirageTank@@EAEXPAEH@Z PROC NEAR	; Ra2Ven_MirageTank::Timer_Expired, COMDAT
; _this$ = ecx

; 49   : {

	sub	esp, 48					; 00000030H
	push	ebp

; 50   : 	const char *preset;
; 51   : 	int rand;
; 52   : 	GameObject *tree;
; 53   : 	Vector3 TreePos;
; 54   : 	Vector3 TreeExplo;
; 55   : 	Vector3 position = Commands->Get_Position(obj);

	mov	ebp, DWORD PTR _obj$[esp+48]
	push	esi
	push	edi
	lea	eax, DWORD PTR $T5029[esp+60]
	mov	esi, ecx
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	ebp
	push	eax
	call	DWORD PTR [ecx+64]

; 56   : 	if ((!xpos) && (!ypos) && (!zpos))

	fld	DWORD PTR __real@00000000
	fld	DWORD PTR [esi+32]
	mov	edx, DWORD PTR [eax]
	mov	ecx, DWORD PTR [eax+4]
	fucompp
	mov	DWORD PTR _position$[esp+68], edx
	mov	edx, DWORD PTR [eax+8]
	add	esp, 8
	fnstsw	ax
	mov	DWORD PTR _position$[esp+64], ecx
	mov	DWORD PTR _position$[esp+68], edx
	test	ah, 68					; 00000044H
	jp	SHORT $L3643
	fld	DWORD PTR __real@00000000
	fld	DWORD PTR [esi+36]
	fucompp
	fnstsw	ax
	test	ah, 68					; 00000044H
	jp	SHORT $L3643
	fld	DWORD PTR __real@00000000
	fld	DWORD PTR [esi+40]
	fucompp
	fnstsw	ax
	test	ah, 68					; 00000044H
	jp	SHORT $L3643

; 57   : 	{
; 58   : 		xpos = position.X;

	mov	eax, DWORD PTR _position$[esp+60]
	mov	DWORD PTR [esi+32], eax

; 59   : 		ypos = position.Y;

	mov	DWORD PTR [esi+36], ecx

; 60   : 		zpos = position.Z;

	mov	DWORD PTR [esi+40], edx
$L3643:

; 61   : 	}
; 62   : 	if (pilotID)

	mov	eax, DWORD PTR [esi+28]
	test	eax, eax
	je	$L3644

; 63   : 	{
; 64   : 		if ((fabs(position.X-xpos) <= .5) && (fabs(position.Y-ypos) <= .5) && (fabs(position.Z-zpos) <= .5))

	fld	DWORD PTR _position$[esp+60]
	fsub	DWORD PTR [esi+32]
	fabs
	fcomp	QWORD PTR __real@3fe0000000000000
	fnstsw	ax
	test	ah, 65					; 00000041H
	jp	$L3645
	fld	DWORD PTR _position$[esp+64]
	fsub	DWORD PTR [esi+36]
	fabs
	fcomp	QWORD PTR __real@3fe0000000000000
	fnstsw	ax
	test	ah, 65					; 00000041H
	jp	$L3645
	fld	DWORD PTR _position$[esp+68]
	fsub	DWORD PTR [esi+40]
	fabs
	fcomp	QWORD PTR __real@3fe0000000000000
	fnstsw	ax
	test	ah, 65					; 00000041H
	jp	$L3645

; 65   : 		{
; 66   : 			if (!IsHided)

	mov	al, BYTE PTR [esi+44]
	test	al, al
	jne	$L3667

; 67   : 			{
; 68   : 			preset = "none";

	mov	edi, OFFSET FLAT:??_C@_04CGFJFPFD@none?$AA@

; 69   : 			while (!stricmp(preset,"none"))

	push	edi
	push	edi
	call	_stricmp
	add	esp, 8
	test	eax, eax
	jne	SHORT $L3650
	npad	4
$L3649:

; 70   : 			{
; 71   : 				rand = Commands->Get_Random_Int(1,5);

	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	5
	push	1
	call	DWORD PTR [eax+152]
	add	esp, 8

; 72   : 				switch(rand)

	dec	eax
	cmp	eax, 3
	ja	SHORT $L3652
	jmp	DWORD PTR $L5068[eax*4]
$L3655:

; 73   : 				{
; 74   : 					case 1:
; 75   : 						preset = Get_Parameter("Tree1_Preset");

	push	OFFSET FLAT:??_C@_0N@BKOADMEP@Tree1_Preset?$AA@

; 76   : 						break;

	jmp	SHORT $L5066
$L3657:

; 77   : 					case 2:
; 78   : 						preset = Get_Parameter("Tree2_Preset");

	push	OFFSET FLAT:??_C@_0N@CDGNAAIK@Tree2_Preset?$AA@

; 79   : 						break;

	jmp	SHORT $L5066
$L3659:

; 80   : 					case 3:
; 81   : 						preset = Get_Parameter("Tree3_Preset");

	push	OFFSET FLAT:??_C@_0N@DEBGBEMJ@Tree3_Preset?$AA@

; 82   : 						break;

	jmp	SHORT $L5066
$L3661:

; 83   : 					case 4:
; 84   : 						preset = Get_Parameter("Tree4_Preset");

	push	OFFSET FLAT:??_C@_0N@FAHHHJAA@Tree4_Preset?$AA@
$L5066:
	mov	ecx, esi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	edi, eax
$L3652:
	push	OFFSET FLAT:??_C@_04CGFJFPFD@none?$AA@
	push	edi
	call	_stricmp
	add	esp, 8
	test	eax, eax
	je	SHORT $L3649
$L3650:

; 85   : 						break;
; 86   : 				}
; 87   : 			}
; 88   : 			TreePos.X = 0;
; 89   : 			TreePos.Y = 0;
; 90   : 			TreePos.Z = 0;
; 91   : 			tree = Commands->Create_Object(preset,TreePos);

	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	lea	ecx, DWORD PTR _TreePos$[esp+60]
	push	ecx
	push	edi
	mov	DWORD PTR _TreePos$[esp+68], 0
	mov	DWORD PTR _TreePos$[esp+72], 0
	mov	DWORD PTR _TreePos$[esp+76], 0
	call	DWORD PTR [edx+100]

; 92   : 			Commands->Attach_To_Object_Bone(tree,obj,"origin");

	push	OFFSET FLAT:??_C@_06NHCMNMEH@origin?$AA@
	push	ebp
	push	eax
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	call	DWORD PTR [eax+572]

; 93   : 			Commands->Set_Is_Rendered(obj,false);

	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	0
	push	ebp
	call	DWORD PTR [ecx+628]
	add	esp, 28					; 0000001cH

; 94   : 			IsHided = true;

	mov	BYTE PTR [esi+44], 1

; 95   : 			}
; 96   : 		}
; 97   : 		else

	jmp	$L3667
$L3645:

; 98   : 		{
; 99   : 			xpos = position.X;
; 100  : 			ypos = position.Y;

	mov	eax, DWORD PTR _position$[esp+64]
	mov	edx, DWORD PTR _position$[esp+60]

; 101  : 			zpos = position.Z;

	mov	ecx, DWORD PTR _position$[esp+68]
	mov	DWORD PTR [esi+36], eax

; 102  : 			if (IsHided)

	mov	al, BYTE PTR [esi+44]
	test	al, al
	mov	DWORD PTR [esi+32], edx
	mov	DWORD PTR [esi+40], ecx
	je	$L3667

; 103  : 			{
; 104  : 				Commands->Set_Is_Rendered(obj,true);

	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	1
	push	ebp
	call	DWORD PTR [edx+628]

; 105  : 				IsHided = false;
; 106  : 				TreeExplo = Commands->Get_Bone_Position(obj,"origin");

	push	OFFSET FLAT:??_C@_06NHCMNMEH@origin?$AA@
	lea	eax, DWORD PTR $T5031[esp+72]
	mov	BYTE PTR [esi+44], 0
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	ebp
	push	eax
	call	DWORD PTR [ecx+68]
	mov	edx, DWORD PTR [eax]
	mov	DWORD PTR _TreeExplo$[esp+80], edx
	mov	ecx, DWORD PTR [eax+4]
	add	esp, 20					; 00000014H
	mov	DWORD PTR _TreeExplo$[esp+64], ecx
	mov	edx, DWORD PTR [eax+8]

; 107  : 				Commands->Create_Explosion(Get_Parameter("Explosion_Preset"),TreeExplo,0);

	push	0
	lea	eax, DWORD PTR _TreeExplo$[esp+64]
	mov	DWORD PTR _TreeExplo$[esp+72], edx
	push	eax

; 108  : 			}
; 109  : 		}
; 110  : 	}
; 111  : 	else

	jmp	SHORT $L5067
$L3644:

; 112  : 	{
; 113  : 		if (IsHided)

	mov	al, BYTE PTR [esi+44]
	test	al, al
	je	SHORT $L3667

; 114  : 		{
; 115  : 			Commands->Set_Is_Rendered(obj,true);

	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	1
	push	ebp
	call	DWORD PTR [ecx+628]

; 116  : 			IsHided = false;
; 117  : 			TreeExplo = Commands->Get_Bone_Position(obj,"origin");

	push	OFFSET FLAT:??_C@_06NHCMNMEH@origin?$AA@
	lea	edx, DWORD PTR $T5033[esp+72]
	mov	BYTE PTR [esi+44], 0
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	ebp
	push	edx
	call	DWORD PTR [eax+68]
	mov	ecx, DWORD PTR [eax]
	mov	DWORD PTR _TreeExplo$[esp+80], ecx
	mov	edx, DWORD PTR [eax+4]
	add	esp, 20					; 00000014H
	mov	DWORD PTR _TreeExplo$[esp+64], edx
	mov	eax, DWORD PTR [eax+8]

; 118  : 			Commands->Create_Explosion(Get_Parameter("Explosion_Preset"),TreeExplo,0);

	push	0
	lea	ecx, DWORD PTR _TreeExplo$[esp+64]
	mov	DWORD PTR _TreeExplo$[esp+72], eax
	push	ecx
$L5067:
	mov	edi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	mov	ecx, esi
	push	OFFSET FLAT:??_C@_0BB@LCFEHILM@Explosion_Preset?$AA@
	add	edi, 416				; 000001a0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [edi]
	add	esp, 12					; 0000000cH
$L3667:

; 119  : 		}
; 120  : 	}
; 121  : 	Commands->Start_Timer(obj,this,Get_Float_Parameter("Time"),Get_Int_Parameter("TimerNumber"));

	mov	edi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_0M@KABFCBAF@TimerNumber?$AA@
	mov	ecx, esi
	add	edi, 128				; 00000080H
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_04OKOFBOPB@Time?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	esi
	push	ebp
	call	DWORD PTR [edi]
	add	esp, 16					; 00000010H
	pop	edi
	pop	esi
	pop	ebp

; 122  : }

	add	esp, 48					; 00000030H
	ret	8
	npad	3
$L5068:
	DD	$L3655
	DD	$L3657
	DD	$L3659
	DD	$L3661
?Timer_Expired@Ra2Ven_MirageTank@@EAEXPAEH@Z ENDP	; Ra2Ven_MirageTank::Timer_Expired
_TEXT	ENDS
PUBLIC	?Custom@Ra2Ven_MirageTank@@EAEXPAEHH0@Z		; Ra2Ven_MirageTank::Custom
; Function compile flags: /Ogty
;	COMDAT ?Custom@Ra2Ven_MirageTank@@EAEXPAEHH0@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
_message$ = 12						; size = 4
_param$ = 16						; size = 4
_sender$ = 20						; size = 4
?Custom@Ra2Ven_MirageTank@@EAEXPAEHH0@Z PROC NEAR	; Ra2Ven_MirageTank::Custom, COMDAT
; _this$ = ecx

; 126  : 	if (message == CUSTOM_EVENT_VEHICLE_ENTER)

	mov	eax, DWORD PTR _message$[esp-4]
	cmp	eax, 1000000028				; 3b9aca1cH
	push	esi
	mov	esi, ecx
	jne	SHORT $L3677

; 127  : 	{
; 128  : 		if (!pilotID)

	mov	eax, DWORD PTR [esi+28]
	test	eax, eax
	jne	SHORT $L3679

; 129  : 		{
; 130  : 			pilotID = Commands->Get_ID(sender);

	mov	eax, DWORD PTR _sender$[esp]
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	eax
	call	DWORD PTR [ecx+108]
	add	esp, 4
	mov	DWORD PTR [esi+28], eax
	pop	esi

; 138  : 		}
; 139  : 	}
; 140  : }

	ret	16					; 00000010H
$L3677:

; 131  : 		}
; 132  : 	}
; 133  : 	if (message == CUSTOM_EVENT_VEHICLE_EXIT)

	cmp	eax, 1000000029				; 3b9aca1dH
	jne	SHORT $L3679

; 134  : 	{
; 135  : 		if (pilotID == Commands->Get_ID(sender))

	mov	edx, DWORD PTR _sender$[esp]
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edx
	call	DWORD PTR [eax+108]
	mov	ecx, DWORD PTR [esi+28]
	add	esp, 4
	cmp	ecx, eax
	jne	SHORT $L3679

; 136  : 		{
; 137  : 			pilotID = 0;

	mov	DWORD PTR [esi+28], 0
$L3679:
	pop	esi

; 138  : 		}
; 139  : 	}
; 140  : }

	ret	16					; 00000010H
?Custom@Ra2Ven_MirageTank@@EAEXPAEHH0@Z ENDP		; Ra2Ven_MirageTank::Custom
_TEXT	ENDS
PUBLIC	?Created@Ra2Ven_VehicleFalling@@EAEXPAE@Z	; Ra2Ven_VehicleFalling::Created
; Function compile flags: /Ogty
;	COMDAT ?Created@Ra2Ven_VehicleFalling@@EAEXPAE@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
?Created@Ra2Ven_VehicleFalling@@EAEXPAE@Z PROC NEAR	; Ra2Ven_VehicleFalling::Created, COMDAT
; _this$ = ecx

; 143  : {

	push	esi
	mov	esi, ecx

; 144  : 	IsFalling = false;

	xor	eax, eax
	push	edi
	mov	BYTE PTR [esi+28], al

; 145  : 	xpos = 0;

	mov	DWORD PTR [esi+32], eax

; 146  : 	ypos = 0;

	mov	DWORD PTR [esi+36], eax

; 147  : 	zpos = 0;

	mov	DWORD PTR [esi+40], eax

; 148  : 	Commands->Start_Timer(obj,this,Get_Float_Parameter("Time"),Get_Int_Parameter("TimerNumber"));

	mov	edi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_0M@KABFCBAF@TimerNumber?$AA@
	add	edi, 128				; 00000080H
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_04OKOFBOPB@Time?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	mov	eax, DWORD PTR _obj$[esp+8]
	push	ecx
	fstp	DWORD PTR [esp]
	push	esi
	push	eax
	call	DWORD PTR [edi]
	add	esp, 16					; 00000010H
	pop	edi
	pop	esi

; 149  : }

	ret	4
?Created@Ra2Ven_VehicleFalling@@EAEXPAE@Z ENDP		; Ra2Ven_VehicleFalling::Created
_TEXT	ENDS
PUBLIC	?Timer_Expired@Ra2Ven_VehicleFalling@@EAEXPAEH@Z ; Ra2Ven_VehicleFalling::Timer_Expired
PUBLIC	??_C@_0BN@HMFHAKDL@ZValueBeforeStartFallingMode?$AA@ ; `string'
PUBLIC	??_C@_0BC@ECBOJJIK@DammageMultiplier?$AA@	; `string'
PUBLIC	??_C@_07EDCLAFNL@Warhead?$AA@			; `string'
PUBLIC	??_C@_0BH@EPLEJDAG@ImpactExplosion_Preset?$AA@	; `string'
PUBLIC	__real@3fd999999999999a
EXTRN	__ftol2:NEAR
;	COMDAT ??_C@_0BN@HMFHAKDL@ZValueBeforeStartFallingMode?$AA@
; File c:\program files\microsoft visual studio .net 2003\vc7\include\math.h
CONST	SEGMENT
??_C@_0BN@HMFHAKDL@ZValueBeforeStartFallingMode?$AA@ DB 'ZValueBeforeStar'
	DB	'tFallingMode', 00H				; `string'
CONST	ENDS
;	COMDAT ??_C@_0BC@ECBOJJIK@DammageMultiplier?$AA@
CONST	SEGMENT
??_C@_0BC@ECBOJJIK@DammageMultiplier?$AA@ DB 'DammageMultiplier', 00H ; `string'
CONST	ENDS
;	COMDAT __real@3fd999999999999a
CONST	SEGMENT
__real@3fd999999999999a DQ 03fd999999999999ar	; 0.4
CONST	ENDS
;	COMDAT ??_C@_07EDCLAFNL@Warhead?$AA@
CONST	SEGMENT
??_C@_07EDCLAFNL@Warhead?$AA@ DB 'Warhead', 00H		; `string'
CONST	ENDS
;	COMDAT ??_C@_0BH@EPLEJDAG@ImpactExplosion_Preset?$AA@
CONST	SEGMENT
??_C@_0BH@EPLEJDAG@ImpactExplosion_Preset?$AA@ DB 'ImpactExplosion_Preset'
	DB	00H						; `string'
; Function compile flags: /Ogty
; File c:\documents and settings\owner\desktop\ssctf 1.3\ra2.cpp
CONST	ENDS
;	COMDAT ?Timer_Expired@Ra2Ven_VehicleFalling@@EAEXPAEH@Z
_TEXT	SEGMENT
tv247 = -40						; size = 4
$T5090 = -40						; size = 4
_position$ = -36					; size = 12
_ExplosionSound$3700 = -24				; size = 12
$T5079 = -24						; size = 12
$T5081 = -12						; size = 12
tv246 = 8						; size = 4
tv238 = 8						; size = 4
tv231 = 8						; size = 4
_dom$ = 8						; size = 4
_obj$ = 8						; size = 4
_number$ = 12						; size = 4
?Timer_Expired@Ra2Ven_VehicleFalling@@EAEXPAEH@Z PROC NEAR ; Ra2Ven_VehicleFalling::Timer_Expired, COMDAT
; _this$ = ecx

; 152  : {

	sub	esp, 40					; 00000028H
	push	ebx
	push	esi
	push	edi

; 153  : 	Vector3 position = Commands->Get_Position(obj);

	mov	edi, DWORD PTR _obj$[esp+48]
	lea	eax, DWORD PTR $T5079[esp+52]
	mov	esi, ecx
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	push	eax
	call	DWORD PTR [ecx+64]

; 154  : 	const char *warh;
; 155  : 	double calcul;
; 156  : 	int convert;
; 157  : 	float dom;
; 158  : 	if ((!xpos) && (!ypos) && (!zpos))

	fld	DWORD PTR __real@00000000
	fld	DWORD PTR [esi+32]
	mov	edx, DWORD PTR [eax]
	mov	ecx, DWORD PTR [eax+4]
	fucompp
	mov	DWORD PTR _position$[esp+60], edx
	mov	edx, DWORD PTR [eax+8]
	add	esp, 8
	fnstsw	ax
	mov	DWORD PTR _position$[esp+56], ecx
	mov	DWORD PTR _position$[esp+60], edx
	test	ah, 68					; 00000044H
	jp	SHORT $L3695
	fld	DWORD PTR __real@00000000
	fld	DWORD PTR [esi+36]
	fucompp
	fnstsw	ax
	test	ah, 68					; 00000044H
	jp	SHORT $L3695
	fld	DWORD PTR __real@00000000
	fld	DWORD PTR [esi+40]
	fucompp
	fnstsw	ax
	test	ah, 68					; 00000044H
	jp	SHORT $L3695

; 159  : 	{
; 160  : 		xpos = position.X;

	mov	eax, DWORD PTR _position$[esp+52]
	mov	DWORD PTR [esi+32], eax

; 161  : 		ypos = position.Y;

	mov	DWORD PTR [esi+36], ecx

; 162  : 		zpos = position.Z;

	mov	DWORD PTR [esi+40], edx
$L3695:

; 163  : 	}
; 164  : 	if ((position.Z-zpos) > Get_Int_Parameter("ZValueBeforeStartFallingMode"))

	fld	DWORD PTR _position$[esp+60]
	push	OFFSET FLAT:??_C@_0BN@HMFHAKDL@ZValueBeforeStartFallingMode?$AA@
	fsub	DWORD PTR [esi+40]
	mov	ecx, esi
	fstp	DWORD PTR tv247[esp+56]
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter
	mov	DWORD PTR tv246[esp+48], eax
	fild	DWORD PTR tv246[esp+48]
	fcomp	DWORD PTR tv247[esp+52]
	fnstsw	ax
	test	ah, 5
	jp	SHORT $L3696

; 165  : 	{
; 166  : 		IsFalling = true;

	mov	BYTE PTR [esi+28], 1

; 167  : 	}
; 168  : 	else

	jmp	$L3698
$L3696:

; 169  : 	{
; 170  : 		if (IsFalling)

	mov	al, BYTE PTR [esi+28]
	test	al, al
	je	$L3699

; 171  : 		{
; 172  : 			Vector3 ExplosionSound;
; 173  : 			calcul = (fabs(zpos-position.Z)/2.5)*Get_Int_Parameter("DammageMultiplier");

	fld	DWORD PTR [esi+40]
	push	ebp
	fsub	DWORD PTR _position$[esp+64]
	push	OFFSET FLAT:??_C@_0BC@ECBOJJIK@DammageMultiplier?$AA@
	mov	ecx, esi
	fstp	DWORD PTR $T5090[esp+60]
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter

; 174  : 			convert = (int)calcul;
; 175  : 			dom = (float)convert;

	mov	DWORD PTR tv238[esp+52], eax
	fild	DWORD PTR tv238[esp+52]
	fld	DWORD PTR $T5090[esp+56]
	fabs
	fxch	ST(1)
	fxch	ST(1)
	fmul	QWORD PTR __real@3fd999999999999a
	fmulp	ST(1), ST(0)
	call	__ftol2
	mov	DWORD PTR tv231[esp+52], eax
	fild	DWORD PTR tv231[esp+52]

; 176  : 			warh = Get_Parameter("Warhead");

	push	OFFSET FLAT:??_C@_07EDCLAFNL@Warhead?$AA@
	mov	ecx, esi
	fstp	DWORD PTR _dom$[esp+56]
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter

; 177  : 			ExplosionSound = Commands->Get_Bone_Position(obj,"origin");

	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_06NHCMNMEH@origin?$AA@
	mov	ebx, eax
	lea	eax, DWORD PTR $T5081[esp+60]
	push	edi
	push	eax
	call	DWORD PTR [ecx+68]
	mov	edx, DWORD PTR [eax]

; 178  : 			Commands->Create_Explosion(Get_Parameter("ImpactExplosion_Preset"),ExplosionSound,0);

	mov	ebp, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	mov	DWORD PTR _ExplosionSound$3700[esp+68], edx
	mov	ecx, DWORD PTR [eax+4]
	add	esp, 12					; 0000000cH
	mov	DWORD PTR _ExplosionSound$3700[esp+60], ecx
	mov	edx, DWORD PTR [eax+8]
	push	0
	lea	eax, DWORD PTR _ExplosionSound$3700[esp+60]
	push	eax
	push	OFFSET FLAT:??_C@_0BH@EPLEJDAG@ImpactExplosion_Preset?$AA@
	mov	ecx, esi
	mov	DWORD PTR _ExplosionSound$3700[esp+76], edx
	add	ebp, 416				; 000001a0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [ebp]

; 179  : 			Commands->Apply_Damage(obj,dom,warh,0);

	mov	ecx, DWORD PTR _dom$[esp+64]
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	0
	push	ebx
	push	ecx
	push	edi
	call	DWORD PTR [edx+616]
	add	esp, 28					; 0000001cH

; 180  : 			IsFalling = false;

	mov	BYTE PTR [esi+28], 0
	pop	ebp
$L3699:

; 181  : 		}
; 182  : 		zpos = position.Z;

	mov	eax, DWORD PTR _position$[esp+60]
	mov	DWORD PTR [esi+40], eax
$L3698:

; 183  : 	}
; 184  : 	Commands->Start_Timer(obj,this,Get_Float_Parameter("Time"),Get_Int_Parameter("TimerNumber"));

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_0M@KABFCBAF@TimerNumber?$AA@
	mov	ecx, esi
	add	ebx, 128				; 00000080H
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_04OKOFBOPB@Time?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	esi
	push	edi
	call	DWORD PTR [ebx]
	add	esp, 16					; 00000010H
	pop	edi
	pop	esi
	pop	ebx

; 185  : }

	add	esp, 40					; 00000028H
	ret	8
?Timer_Expired@Ra2Ven_VehicleFalling@@EAEXPAEH@Z ENDP	; Ra2Ven_VehicleFalling::Timer_Expired
_TEXT	ENDS
PUBLIC	?Register_Auto_Save_Variables@Ra2Ven_VehicleFalling@@EAEXXZ ; Ra2Ven_VehicleFalling::Register_Auto_Save_Variables
; Function compile flags: /Ogty
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_VehicleFalling@@EAEXXZ
_TEXT	SEGMENT
?Register_Auto_Save_Variables@Ra2Ven_VehicleFalling@@EAEXXZ PROC NEAR ; Ra2Ven_VehicleFalling::Register_Auto_Save_Variables, COMDAT
; _this$ = ecx

; 188  : {

	push	esi
	mov	esi, ecx

; 189  : 	Auto_Save_Variable(1,1,&IsFalling);

	lea	eax, DWORD PTR [esi+28]
	push	eax
	push	1
	push	1
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 190  : 	Auto_Save_Variable(2,4,&xpos);

	lea	ecx, DWORD PTR [esi+32]
	push	ecx
	push	4
	push	2
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 191  : 	Auto_Save_Variable(3,4,&ypos);

	lea	edx, DWORD PTR [esi+36]
	push	edx
	push	4
	push	3
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 192  : 	Auto_Save_Variable(4,4,&zpos);

	lea	eax, DWORD PTR [esi+40]
	push	eax
	push	4
	push	4
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable
	pop	esi

; 193  : }

	ret	0
?Register_Auto_Save_Variables@Ra2Ven_VehicleFalling@@EAEXXZ ENDP ; Ra2Ven_VehicleFalling::Register_Auto_Save_Variables
_TEXT	ENDS
PUBLIC	?Created@Ra2Ven_DemoTruck@@EAEXPAE@Z		; Ra2Ven_DemoTruck::Created
; Function compile flags: /Ogty
;	COMDAT ?Created@Ra2Ven_DemoTruck@@EAEXPAE@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
?Created@Ra2Ven_DemoTruck@@EAEXPAE@Z PROC NEAR		; Ra2Ven_DemoTruck::Created, COMDAT
; _this$ = ecx

; 197  : 	pilotID = 0;

	mov	DWORD PTR [ecx+28], 0

; 198  : 	CanExplode = true;

	mov	BYTE PTR [ecx+32], 1

; 199  : }

	ret	4
?Created@Ra2Ven_DemoTruck@@EAEXPAE@Z ENDP		; Ra2Ven_DemoTruck::Created
_TEXT	ENDS
PUBLIC	?Custom@Ra2Ven_DemoTruck@@EAEXPAEHH0@Z		; Ra2Ven_DemoTruck::Custom
; Function compile flags: /Ogty
;	COMDAT ?Custom@Ra2Ven_DemoTruck@@EAEXPAEHH0@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
_message$ = 12						; size = 4
_param$ = 16						; size = 4
_sender$ = 20						; size = 4
?Custom@Ra2Ven_DemoTruck@@EAEXPAEHH0@Z PROC NEAR	; Ra2Ven_DemoTruck::Custom, COMDAT
; _this$ = ecx

; 203  : 	if (message == CUSTOM_EVENT_VEHICLE_ENTER)

	mov	eax, DWORD PTR _message$[esp-4]
	cmp	eax, 1000000028				; 3b9aca1cH
	push	esi
	mov	esi, ecx
	jne	SHORT $L3722

; 204  : 	{
; 205  : 		if (!pilotID)

	mov	eax, DWORD PTR [esi+28]
	test	eax, eax
	jne	SHORT $L3724

; 206  : 		{
; 207  : 			pilotID = Commands->Get_ID(sender);

	mov	eax, DWORD PTR _sender$[esp]
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	eax
	call	DWORD PTR [ecx+108]
	add	esp, 4
	mov	DWORD PTR [esi+28], eax
	pop	esi

; 215  : 		}
; 216  : 	}
; 217  : }

	ret	16					; 00000010H
$L3722:

; 208  : 		}
; 209  : 	}
; 210  : 	if (message == CUSTOM_EVENT_VEHICLE_EXIT)

	cmp	eax, 1000000029				; 3b9aca1dH
	jne	SHORT $L3724

; 211  : 	{
; 212  : 		if (pilotID == Commands->Get_ID(sender))

	mov	edx, DWORD PTR _sender$[esp]
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edx
	call	DWORD PTR [eax+108]
	mov	ecx, DWORD PTR [esi+28]
	add	esp, 4
	cmp	ecx, eax
	jne	SHORT $L3724

; 213  : 		{
; 214  : 			pilotID = 0;

	mov	DWORD PTR [esi+28], 0
$L3724:
	pop	esi

; 215  : 		}
; 216  : 	}
; 217  : }

	ret	16					; 00000010H
?Custom@Ra2Ven_DemoTruck@@EAEXPAEHH0@Z ENDP		; Ra2Ven_DemoTruck::Custom
_TEXT	ENDS
PUBLIC	?Damaged@Ra2Ven_DemoTruck@@EAEXPAE0M@Z		; Ra2Ven_DemoTruck::Damaged
PUBLIC	??_C@_07BJILNGIJ@Dammage?$AA@			; `string'
;	COMDAT ??_C@_07BJILNGIJ@Dammage?$AA@
CONST	SEGMENT
??_C@_07BJILNGIJ@Dammage?$AA@ DB 'Dammage', 00H		; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Damaged@Ra2Ven_DemoTruck@@EAEXPAE0M@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
_damager$ = 12						; size = 4
_damage$ = 16						; size = 4
?Damaged@Ra2Ven_DemoTruck@@EAEXPAE0M@Z PROC NEAR	; Ra2Ven_DemoTruck::Damaged, COMDAT
; _this$ = ecx

; 220  : {

	push	esi
	mov	esi, ecx

; 221  : 	if ((damager == Commands->Find_Object(pilotID)) && (damager))

	mov	eax, DWORD PTR [esi+28]
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	eax
	call	DWORD PTR [ecx+96]
	mov	ecx, DWORD PTR _damager$[esp+4]
	add	esp, 4
	cmp	ecx, eax
	jne	SHORT $L3731
	test	ecx, ecx
	je	SHORT $L3731
	push	edi

; 222  : 	{
; 223  : 		CanExplode = false;

	mov	BYTE PTR [esi+32], 0

; 224  : 		Commands->Apply_Damage(obj,Get_Float_Parameter("Dammage"),Get_Parameter("Warhead"),0);

	mov	edi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	0
	push	OFFSET FLAT:??_C@_07EDCLAFNL@Warhead?$AA@
	mov	ecx, esi
	add	edi, 616				; 00000268H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_07BJILNGIJ@Dammage?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	mov	edx, DWORD PTR _obj$[esp+12]
	push	ecx
	fstp	DWORD PTR [esp]
	push	edx
	call	DWORD PTR [edi]
	add	esp, 16					; 00000010H
	pop	edi
$L3731:
	pop	esi

; 225  : 	}
; 226  : }

	ret	12					; 0000000cH
?Damaged@Ra2Ven_DemoTruck@@EAEXPAE0M@Z ENDP		; Ra2Ven_DemoTruck::Damaged
_TEXT	ENDS
PUBLIC	?Register_Auto_Save_Variables@Ra2Ven_DemoTruck@@EAEXXZ ; Ra2Ven_DemoTruck::Register_Auto_Save_Variables
; Function compile flags: /Ogty
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_DemoTruck@@EAEXXZ
_TEXT	SEGMENT
?Register_Auto_Save_Variables@Ra2Ven_DemoTruck@@EAEXXZ PROC NEAR ; Ra2Ven_DemoTruck::Register_Auto_Save_Variables, COMDAT
; _this$ = ecx

; 229  : {

	push	esi
	mov	esi, ecx

; 230  : 	Auto_Save_Variable(1,4,&pilotID);

	lea	eax, DWORD PTR [esi+28]
	push	eax
	push	4
	push	1
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 231  : 	Auto_Save_Variable(2,1,&CanExplode);

	lea	ecx, DWORD PTR [esi+32]
	push	ecx
	push	1
	push	2
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable
	pop	esi

; 232  : }

	ret	0
?Register_Auto_Save_Variables@Ra2Ven_DemoTruck@@EAEXXZ ENDP ; Ra2Ven_DemoTruck::Register_Auto_Save_Variables
_TEXT	ENDS
PUBLIC	?Killed@Ra2Ven_DemoTruck@@EAEXPAE0@Z		; Ra2Ven_DemoTruck::Killed
PUBLIC	??_C@_0P@PCCPCMPM@Demo_Explosion?$AA@		; `string'
;	COMDAT ??_C@_0P@PCCPCMPM@Demo_Explosion?$AA@
CONST	SEGMENT
??_C@_0P@PCCPCMPM@Demo_Explosion?$AA@ DB 'Demo_Explosion', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Killed@Ra2Ven_DemoTruck@@EAEXPAE0@Z
_TEXT	SEGMENT
_DemoCharge$3742 = -24					; size = 12
$T5113 = -12						; size = 12
_obj$ = 8						; size = 4
_shooter$ = 12						; size = 4
?Killed@Ra2Ven_DemoTruck@@EAEXPAE0@Z PROC NEAR		; Ra2Ven_DemoTruck::Killed, COMDAT
; _this$ = ecx

; 235  : {

	sub	esp, 24					; 00000018H
	push	edi
	mov	edi, ecx

; 236  : 	if (CanExplode)

	mov	al, BYTE PTR [edi+32]
	test	al, al
	je	SHORT $L3741

; 237  : 	{
; 238  : 		Vector3 DemoCharge;
; 239  : 		DemoCharge = Commands->Get_Bone_Position(obj,"origin");

	mov	eax, DWORD PTR _obj$[esp+24]
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	esi
	push	OFFSET FLAT:??_C@_06NHCMNMEH@origin?$AA@
	push	eax
	lea	ecx, DWORD PTR $T5113[esp+40]
	push	ecx
	call	DWORD PTR [edx+68]
	mov	ecx, DWORD PTR [eax]

; 240  : 		Commands->Create_Explosion(Get_Parameter("Demo_Explosion"),DemoCharge,0);

	mov	esi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 12					; 0000000cH
	mov	DWORD PTR _DemoCharge$3742[esp+32], ecx
	mov	edx, DWORD PTR [eax+4]
	push	0
	lea	ecx, DWORD PTR _DemoCharge$3742[esp+36]
	push	ecx
	mov	DWORD PTR _DemoCharge$3742[esp+44], edx
	mov	eax, DWORD PTR [eax+8]
	push	OFFSET FLAT:??_C@_0P@PCCPCMPM@Demo_Explosion?$AA@
	mov	ecx, edi
	mov	DWORD PTR _DemoCharge$3742[esp+52], eax
	add	esi, 416				; 000001a0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [esi]
	add	esp, 12					; 0000000cH
	pop	esi
$L3741:
	pop	edi

; 241  : 	}
; 242  : }

	add	esp, 24					; 00000018H
	ret	8
?Killed@Ra2Ven_DemoTruck@@EAEXPAE0@Z ENDP		; Ra2Ven_DemoTruck::Killed
_TEXT	ENDS
PUBLIC	?Created@Ra2Ven_Deployable_Vehicle@@EAEXPAE@Z	; Ra2Ven_Deployable_Vehicle::Created
; Function compile flags: /Ogty
;	COMDAT ?Created@Ra2Ven_Deployable_Vehicle@@EAEXPAE@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
?Created@Ra2Ven_Deployable_Vehicle@@EAEXPAE@Z PROC NEAR	; Ra2Ven_Deployable_Vehicle::Created, COMDAT
; _this$ = ecx

; 246  : 	pilotID = 0;

	mov	DWORD PTR [ecx+28], 0

; 247  : 	CanDestroyAnim = true;

	mov	BYTE PTR [ecx+32], 1

; 248  : }

	ret	4
?Created@Ra2Ven_Deployable_Vehicle@@EAEXPAE@Z ENDP	; Ra2Ven_Deployable_Vehicle::Created
_TEXT	ENDS
PUBLIC	?Custom@Ra2Ven_Deployable_Vehicle@@EAEXPAEHH0@Z	; Ra2Ven_Deployable_Vehicle::Custom
; Function compile flags: /Ogty
;	COMDAT ?Custom@Ra2Ven_Deployable_Vehicle@@EAEXPAEHH0@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
_message$ = 12						; size = 4
_param$ = 16						; size = 4
_sender$ = 20						; size = 4
?Custom@Ra2Ven_Deployable_Vehicle@@EAEXPAEHH0@Z PROC NEAR ; Ra2Ven_Deployable_Vehicle::Custom, COMDAT
; _this$ = ecx

; 252  : 	if (message == CUSTOM_EVENT_VEHICLE_ENTER)

	mov	eax, DWORD PTR _message$[esp-4]
	cmp	eax, 1000000028				; 3b9aca1cH
	push	esi
	mov	esi, ecx
	jne	SHORT $L3757

; 253  : 	{
; 254  : 		if (!pilotID)

	mov	eax, DWORD PTR [esi+28]
	test	eax, eax
	jne	SHORT $L3759

; 255  : 		{
; 256  : 			pilotID = Commands->Get_ID(sender);

	mov	eax, DWORD PTR _sender$[esp]
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	eax
	call	DWORD PTR [ecx+108]
	add	esp, 4
	mov	DWORD PTR [esi+28], eax
	pop	esi

; 264  : 		}
; 265  : 	}
; 266  : }

	ret	16					; 00000010H
$L3757:

; 257  : 		}
; 258  : 	}
; 259  : 	if (message == CUSTOM_EVENT_VEHICLE_EXIT)

	cmp	eax, 1000000029				; 3b9aca1dH
	jne	SHORT $L3759

; 260  : 	{
; 261  : 		if (pilotID == Commands->Get_ID(sender))

	mov	edx, DWORD PTR _sender$[esp]
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edx
	call	DWORD PTR [eax+108]
	mov	ecx, DWORD PTR [esi+28]
	add	esp, 4
	cmp	ecx, eax
	jne	SHORT $L3759

; 262  : 		{
; 263  : 			pilotID = 0;

	mov	DWORD PTR [esi+28], 0
$L3759:
	pop	esi

; 264  : 		}
; 265  : 	}
; 266  : }

	ret	16					; 00000010H
?Custom@Ra2Ven_Deployable_Vehicle@@EAEXPAEHH0@Z ENDP	; Ra2Ven_Deployable_Vehicle::Custom
_TEXT	ENDS
PUBLIC	?Damaged@Ra2Ven_Deployable_Vehicle@@EAEXPAE0M@Z	; Ra2Ven_Deployable_Vehicle::Damaged
PUBLIC	??_C@_0BB@FFILIEGA@Animation_Preset?$AA@	; `string'
PUBLIC	??_C@_0P@DGDNFMIK@oldTnk_Warhead?$AA@		; `string'
PUBLIC	??_C@_0P@GMJNIPNI@oldTnk_Dammage?$AA@		; `string'
;	COMDAT ??_C@_0BB@FFILIEGA@Animation_Preset?$AA@
CONST	SEGMENT
??_C@_0BB@FFILIEGA@Animation_Preset?$AA@ DB 'Animation_Preset', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0P@DGDNFMIK@oldTnk_Warhead?$AA@
CONST	SEGMENT
??_C@_0P@DGDNFMIK@oldTnk_Warhead?$AA@ DB 'oldTnk_Warhead', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0P@GMJNIPNI@oldTnk_Dammage?$AA@
CONST	SEGMENT
??_C@_0P@GMJNIPNI@oldTnk_Dammage?$AA@ DB 'oldTnk_Dammage', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Damaged@Ra2Ven_Deployable_Vehicle@@EAEXPAE0M@Z
_TEXT	SEGMENT
_position$ = -12					; size = 12
_obj$ = 8						; size = 4
tv234 = 12						; size = 4
tv233 = 12						; size = 4
tv229 = 12						; size = 4
tv228 = 12						; size = 4
_TempCalcul$ = 12					; size = 4
_damager$ = 12						; size = 4
_damage$ = 16						; size = 4
?Damaged@Ra2Ven_Deployable_Vehicle@@EAEXPAE0M@Z PROC NEAR ; Ra2Ven_Deployable_Vehicle::Damaged, COMDAT
; _this$ = ecx

; 269  : {

	sub	esp, 12					; 0000000cH
	push	ebx
	mov	ebx, ecx

; 270  : 	GameObject *Animation;
; 271  : 	Vector3 position;
; 272  : 	int TempCalcul;
; 273  : 	if ((damager == Commands->Find_Object(pilotID)) && (damager))

	mov	eax, DWORD PTR [ebx+28]
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	eax
	call	DWORD PTR [ecx+96]
	mov	ecx, DWORD PTR _damager$[esp+16]
	add	esp, 4
	cmp	ecx, eax
	jne	$L3769
	test	ecx, ecx
	je	$L3769
	push	esi

; 274  : 	{
; 275  : 		position.X = 0;
; 276  : 		position.Y = 0;
; 277  : 		position.Z = 0;
; 278  : 		Animation = Commands->Create_Object(Get_Parameter("Animation_Preset"),position);

	mov	esi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	lea	edx, DWORD PTR _position$[esp+24]
	push	edx
	push	OFFSET FLAT:??_C@_0BB@FFILIEGA@Animation_Preset?$AA@
	mov	ecx, ebx
	mov	DWORD PTR _position$[esp+32], 0
	mov	DWORD PTR _position$[esp+36], 0
	mov	DWORD PTR _position$[esp+40], 0
	add	esi, 100				; 00000064H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [esi]

; 279  : 		TempCalcul = (int)(Commands->Get_Max_Health(Animation)*(Commands->Get_Health(obj)/Commands->Get_Max_Health(obj)));

	mov	edi, DWORD PTR _obj$[esp+28]
	mov	esi, eax
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	call	DWORD PTR [eax+220]
	fstp	DWORD PTR tv234[esp+32]
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	call	DWORD PTR [ecx+224]
	fdivr	DWORD PTR tv234[esp+36]
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	esi
	fstp	DWORD PTR tv233[esp+40]
	call	DWORD PTR [edx+224]
	fmul	DWORD PTR tv233[esp+40]
	call	__ftol2
	mov	DWORD PTR _TempCalcul$[esp+40], eax

; 280  : 		Commands->Set_Health(Animation,(float)TempCalcul);

	fild	DWORD PTR _TempCalcul$[esp+40]
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 16					; 00000010H
	fstp	DWORD PTR [esp]
	push	esi
	call	DWORD PTR [eax+228]

; 281  : 		TempCalcul = (int)(Commands->Get_Max_Shield_Strength(Animation)*(Commands->Get_Shield_Strength(obj)/Commands->Get_Max_Shield_Strength(obj)));

	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	call	DWORD PTR [ecx+232]
	fstp	DWORD PTR tv229[esp+32]
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	call	DWORD PTR [edx+236]
	fdivr	DWORD PTR tv229[esp+36]
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	esi
	fstp	DWORD PTR tv228[esp+40]
	call	DWORD PTR [eax+236]
	fmul	DWORD PTR tv228[esp+40]
	call	__ftol2

; 282  : 		Commands->Set_Shield_Strength(Animation,(float)TempCalcul);

	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	mov	DWORD PTR _TempCalcul$[esp+40], eax
	fild	DWORD PTR _TempCalcul$[esp+40]
	add	esp, 16					; 00000010H
	fstp	DWORD PTR [esp]
	push	esi
	call	DWORD PTR [ecx+240]

; 283  : 		Commands->Attach_To_Object_Bone(Animation,obj,"origin");

	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_06NHCMNMEH@origin?$AA@
	push	edi
	push	esi
	call	DWORD PTR [edx+572]
	add	esp, 20					; 00000014H

; 284  : 		CanDestroyAnim = false;

	mov	BYTE PTR [ebx+32], 0

; 285  : 		Commands->Apply_Damage(obj,Get_Float_Parameter("oldTnk_Dammage"),Get_Parameter("oldTnk_Warhead"),0);

	mov	esi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	0
	push	OFFSET FLAT:??_C@_0P@DGDNFMIK@oldTnk_Warhead?$AA@
	mov	ecx, ebx
	add	esi, 616				; 00000268H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_0P@GMJNIPNI@oldTnk_Dammage?$AA@
	mov	ecx, ebx
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	edi
	call	DWORD PTR [esi]
	add	esp, 16					; 00000010H
	pop	edi
	pop	esi
$L3769:
	pop	ebx

; 286  : 	}
; 287  : }

	add	esp, 12					; 0000000cH
	ret	12					; 0000000cH
?Damaged@Ra2Ven_Deployable_Vehicle@@EAEXPAE0M@Z ENDP	; Ra2Ven_Deployable_Vehicle::Damaged
_TEXT	ENDS
PUBLIC	?Killed@Ra2Ven_Deployable_Vehicle@@EAEXPAE0@Z	; Ra2Ven_Deployable_Vehicle::Killed
PUBLIC	??_C@_0BB@HNOJEBCA@Explosion_preset?$AA@	; `string'
;	COMDAT ??_C@_0BB@HNOJEBCA@Explosion_preset?$AA@
CONST	SEGMENT
??_C@_0BB@HNOJEBCA@Explosion_preset?$AA@ DB 'Explosion_preset', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Killed@Ra2Ven_Deployable_Vehicle@@EAEXPAE0@Z
_TEXT	SEGMENT
_position$ = -24					; size = 12
$T5127 = -12						; size = 12
_obj$ = 8						; size = 4
_shooter$ = 12						; size = 4
?Killed@Ra2Ven_Deployable_Vehicle@@EAEXPAE0@Z PROC NEAR	; Ra2Ven_Deployable_Vehicle::Killed, COMDAT
; _this$ = ecx

; 290  : {

	sub	esp, 24					; 00000018H
	push	edi
	mov	edi, ecx

; 291  : 	Vector3 position;
; 292  : 	if (CanDestroyAnim)

	mov	al, BYTE PTR [edi+32]
	test	al, al
	je	SHORT $L3783

; 293  : 	{
; 294  : 		position = Commands->Get_Bone_Position(obj,"origin");

	mov	eax, DWORD PTR _obj$[esp+24]
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	esi
	push	OFFSET FLAT:??_C@_06NHCMNMEH@origin?$AA@
	push	eax
	lea	ecx, DWORD PTR $T5127[esp+40]
	push	ecx
	call	DWORD PTR [edx+68]
	mov	ecx, DWORD PTR [eax]

; 295  : 		Commands->Create_Explosion(Get_Parameter("Explosion_preset"),position,0);

	mov	esi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 12					; 0000000cH
	mov	DWORD PTR _position$[esp+32], ecx
	mov	edx, DWORD PTR [eax+4]
	push	0
	lea	ecx, DWORD PTR _position$[esp+36]
	push	ecx
	mov	DWORD PTR _position$[esp+44], edx
	mov	eax, DWORD PTR [eax+8]
	push	OFFSET FLAT:??_C@_0BB@HNOJEBCA@Explosion_preset?$AA@
	mov	ecx, edi
	mov	DWORD PTR _position$[esp+52], eax
	add	esi, 416				; 000001a0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [esi]
	add	esp, 12					; 0000000cH
	pop	esi
$L3783:
	pop	edi

; 296  : 	}
; 297  : }

	add	esp, 24					; 00000018H
	ret	8
?Killed@Ra2Ven_Deployable_Vehicle@@EAEXPAE0@Z ENDP	; Ra2Ven_Deployable_Vehicle::Killed
_TEXT	ENDS
PUBLIC	?Register_Auto_Save_Variables@Ra2Ven_Deployable_Vehicle@@EAEXXZ ; Ra2Ven_Deployable_Vehicle::Register_Auto_Save_Variables
; Function compile flags: /Ogty
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_Deployable_Vehicle@@EAEXXZ
_TEXT	SEGMENT
?Register_Auto_Save_Variables@Ra2Ven_Deployable_Vehicle@@EAEXXZ PROC NEAR ; Ra2Ven_Deployable_Vehicle::Register_Auto_Save_Variables, COMDAT
; _this$ = ecx

; 300  : {

	push	esi
	mov	esi, ecx

; 301  : 	Auto_Save_Variable(1,4,&pilotID);

	lea	eax, DWORD PTR [esi+28]
	push	eax
	push	4
	push	1
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 302  : 	Auto_Save_Variable(2,1,&CanDestroyAnim);

	lea	ecx, DWORD PTR [esi+32]
	push	ecx
	push	1
	push	2
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable
	pop	esi

; 303  : }

	ret	0
?Register_Auto_Save_Variables@Ra2Ven_Deployable_Vehicle@@EAEXXZ ENDP ; Ra2Ven_Deployable_Vehicle::Register_Auto_Save_Variables
_TEXT	ENDS
PUBLIC	?Created@Ra2Ven_Deploy_Animation@@EAEXPAE@Z	; Ra2Ven_Deploy_Animation::Created
PUBLIC	??_C@_0P@EBGLEJAP@Animation_Time?$AA@		; `string'
;	COMDAT ??_C@_0P@EBGLEJAP@Animation_Time?$AA@
CONST	SEGMENT
??_C@_0P@EBGLEJAP@Animation_Time?$AA@ DB 'Animation_Time', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Created@Ra2Ven_Deploy_Animation@@EAEXPAE@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
?Created@Ra2Ven_Deploy_Animation@@EAEXPAE@Z PROC NEAR	; Ra2Ven_Deploy_Animation::Created, COMDAT
; _this$ = ecx

; 306  : {

	push	esi
	push	edi

; 307  : 	Commands->Start_Timer(obj,this,Get_Float_Parameter("Animation_Time"),Get_Int_Parameter("TimerNumber"));

	mov	edi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_0M@KABFCBAF@TimerNumber?$AA@
	mov	esi, ecx
	add	edi, 128				; 00000080H
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_0P@EBGLEJAP@Animation_Time?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	mov	eax, DWORD PTR _obj$[esp+8]
	push	ecx
	fstp	DWORD PTR [esp]
	push	esi
	push	eax
	call	DWORD PTR [edi]
	add	esp, 16					; 00000010H
	pop	edi
	pop	esi

; 308  : }

	ret	4
?Created@Ra2Ven_Deploy_Animation@@EAEXPAE@Z ENDP	; Ra2Ven_Deploy_Animation::Created
_TEXT	ENDS
PUBLIC	?Timer_Expired@Ra2Ven_Deploy_Animation@@EAEXPAEH@Z ; Ra2Ven_Deploy_Animation::Timer_Expired
PUBLIC	??_C@_0BF@NJMIGGAC@Deployed_Tank_Preset?$AA@	; `string'
;	COMDAT ??_C@_0BF@NJMIGGAC@Deployed_Tank_Preset?$AA@
CONST	SEGMENT
??_C@_0BF@NJMIGGAC@Deployed_Tank_Preset?$AA@ DB 'Deployed_Tank_Preset', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Timer_Expired@Ra2Ven_Deploy_Animation@@EAEXPAEH@Z
_TEXT	SEGMENT
_position$ = -12					; size = 12
tv223 = 8						; size = 4
tv222 = 8						; size = 4
tv218 = 8						; size = 4
tv217 = 8						; size = 4
_TempCalcul$ = 8					; size = 4
_obj$ = 8						; size = 4
_number$ = 12						; size = 4
?Timer_Expired@Ra2Ven_Deploy_Animation@@EAEXPAEH@Z PROC NEAR ; Ra2Ven_Deploy_Animation::Timer_Expired, COMDAT
; _this$ = ecx

; 311  : {

	sub	esp, 12					; 0000000cH
	push	ebx
	push	esi

; 312  : 	GameObject *DeployedTnk;
; 313  : 	Vector3 position;
; 314  : 	int TempCalcul;
; 315  : 	position.X = 0;
; 316  : 	position.Y = 0;
; 317  : 	position.Z = 0;
; 318  : 	DeployedTnk = Commands->Create_Object(Get_Parameter("Deployed_Tank_Preset"),position);

	mov	esi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	lea	eax, DWORD PTR _position$[esp+24]
	push	eax
	push	OFFSET FLAT:??_C@_0BF@NJMIGGAC@Deployed_Tank_Preset?$AA@
	mov	ebx, ecx
	mov	DWORD PTR _position$[esp+32], 0
	mov	DWORD PTR _position$[esp+36], 0
	mov	DWORD PTR _position$[esp+40], 0
	add	esi, 100				; 00000064H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [esi]

; 319  : 	TempCalcul = (int)(Commands->Get_Max_Health(DeployedTnk)*(Commands->Get_Health(obj)/Commands->Get_Max_Health(obj)));

	mov	edi, DWORD PTR _obj$[esp+28]
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	mov	esi, eax
	call	DWORD PTR [ecx+220]
	fstp	DWORD PTR tv223[esp+32]
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	call	DWORD PTR [edx+224]
	fdivr	DWORD PTR tv223[esp+36]
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	esi
	fstp	DWORD PTR tv222[esp+40]
	call	DWORD PTR [eax+224]
	fmul	DWORD PTR tv222[esp+40]
	call	__ftol2

; 320  : 	Commands->Set_Health(DeployedTnk,(float)TempCalcul);

	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	mov	DWORD PTR _TempCalcul$[esp+40], eax
	fild	DWORD PTR _TempCalcul$[esp+40]
	add	esp, 16					; 00000010H
	fstp	DWORD PTR [esp]
	push	esi
	call	DWORD PTR [ecx+228]

; 321  : 	TempCalcul = (int)(Commands->Get_Max_Shield_Strength(DeployedTnk)*(Commands->Get_Shield_Strength(obj)/Commands->Get_Max_Shield_Strength(obj)));

	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	call	DWORD PTR [edx+232]
	fstp	DWORD PTR tv218[esp+32]
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	call	DWORD PTR [eax+236]
	fdivr	DWORD PTR tv218[esp+36]
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	esi
	fstp	DWORD PTR tv217[esp+40]
	call	DWORD PTR [ecx+236]
	fmul	DWORD PTR tv217[esp+40]
	call	__ftol2

; 322  : 	Commands->Set_Shield_Strength(DeployedTnk,(float)TempCalcul);

	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	mov	DWORD PTR _TempCalcul$[esp+40], eax
	fild	DWORD PTR _TempCalcul$[esp+40]
	add	esp, 16					; 00000010H
	fstp	DWORD PTR [esp]
	push	esi
	call	DWORD PTR [edx+240]

; 323  : 	Commands->Attach_To_Object_Bone(DeployedTnk,obj,"origin");

	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_06NHCMNMEH@origin?$AA@
	push	edi
	push	esi
	call	DWORD PTR [eax+572]

; 324  : 	Commands->Apply_Damage(obj,Get_Float_Parameter("oldTnk_Dammage"),Get_Parameter("oldTnk_Warhead"),0);

	mov	esi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 20					; 00000014H
	push	0
	push	OFFSET FLAT:??_C@_0P@DGDNFMIK@oldTnk_Warhead?$AA@
	mov	ecx, ebx
	add	esi, 616				; 00000268H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_0P@GMJNIPNI@oldTnk_Dammage?$AA@
	mov	ecx, ebx
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	edi
	call	DWORD PTR [esi]
	add	esp, 16					; 00000010H
	pop	edi
	pop	esi
	pop	ebx

; 325  : }

	add	esp, 12					; 0000000cH
	ret	8
?Timer_Expired@Ra2Ven_Deploy_Animation@@EAEXPAEH@Z ENDP	; Ra2Ven_Deploy_Animation::Timer_Expired
_TEXT	ENDS
PUBLIC	?Created@Ra2Ven_RandomTree@@EAEXPAE@Z		; Ra2Ven_RandomTree::Created
; Function compile flags: /Ogty
;	COMDAT ?Created@Ra2Ven_RandomTree@@EAEXPAE@Z
_TEXT	SEGMENT
_TreePos$ = -12						; size = 12
_obj$ = 8						; size = 4
?Created@Ra2Ven_RandomTree@@EAEXPAE@Z PROC NEAR		; Ra2Ven_RandomTree::Created, COMDAT
; _this$ = ecx

; 329  : 	const char *preset;
; 330  : 	int rand;
; 331  : 	GameObject *tree;
; 332  : 	Vector3 TreePos;
; 333  : 	preset = "none";
; 334  : 	rand = Commands->Get_Random_Int(1,6);

	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	sub	esp, 12					; 0000000cH
	push	esi
	push	edi
	push	6
	push	1
	mov	edi, ecx
	mov	esi, OFFSET FLAT:??_C@_04CGFJFPFD@none?$AA@
	call	DWORD PTR [eax+152]
	add	esp, 8

; 335  : 	switch(rand)

	dec	eax
	cmp	eax, 4
	ja	SHORT $L3816
	jmp	DWORD PTR $L5140[eax*4]
$L3819:

; 336  : 	{
; 337  : 		case 1:
; 338  : 			preset = Get_Parameter("Tree1_Preset");

	push	OFFSET FLAT:??_C@_0N@BKOADMEP@Tree1_Preset?$AA@
	mov	ecx, edi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	esi, eax

; 339  : 			break;

	jmp	SHORT $L3816
$L3820:

; 340  : 		case 2:
; 341  : 			preset = Get_Parameter("Tree2_Preset");

	push	OFFSET FLAT:??_C@_0N@CDGNAAIK@Tree2_Preset?$AA@
	mov	ecx, edi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	esi, eax

; 342  : 			break;

	jmp	SHORT $L3816
$L3821:

; 343  : 		case 3:
; 344  : 			preset = Get_Parameter("Tree3_Preset");

	push	OFFSET FLAT:??_C@_0N@DEBGBEMJ@Tree3_Preset?$AA@
	mov	ecx, edi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	esi, eax

; 345  : 			break;

	jmp	SHORT $L3816
$L3822:

; 346  : 		case 4:
; 347  : 			preset = Get_Parameter("Tree4_Preset");

	push	OFFSET FLAT:??_C@_0N@FAHHHJAA@Tree4_Preset?$AA@
	mov	ecx, edi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	esi, eax

; 348  : 			break;

	jmp	SHORT $L3816
$L3823:

; 349  : 		case 5:
; 350  : 			preset = "none";

	mov	esi, OFFSET FLAT:??_C@_04CGFJFPFD@none?$AA@
$L3816:

; 351  : 			break;
; 352  : 	}
; 353  : 	if (stricmp(preset,"none"))

	push	OFFSET FLAT:??_C@_04CGFJFPFD@none?$AA@
	push	esi
	call	_stricmp
	add	esp, 8
	test	eax, eax
	je	SHORT $L3824

; 354  : 	{
; 355  : 		TreePos.X = 0;
; 356  : 		TreePos.Y = 0;
; 357  : 		TreePos.Z = 0;
; 358  : 		tree = Commands->Create_Object(preset,TreePos);

	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	lea	ecx, DWORD PTR _TreePos$[esp+20]
	push	ecx
	push	esi
	mov	DWORD PTR _TreePos$[esp+28], 0
	mov	DWORD PTR _TreePos$[esp+32], 0
	mov	DWORD PTR _TreePos$[esp+36], 0
	call	DWORD PTR [edx+100]

; 359  : 		Commands->Attach_To_Object_Bone(tree,obj,"origin");

	mov	ecx, DWORD PTR _obj$[esp+24]
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_06NHCMNMEH@origin?$AA@
	push	ecx
	push	eax
	call	DWORD PTR [edx+572]
	add	esp, 20					; 00000014H
$L3824:
	pop	edi
	pop	esi

; 360  : 	}
; 361  : }

	add	esp, 12					; 0000000cH
	ret	4
	npad	1
$L5140:
	DD	$L3819
	DD	$L3820
	DD	$L3821
	DD	$L3822
	DD	$L3823
?Created@Ra2Ven_RandomTree@@EAEXPAE@Z ENDP		; Ra2Ven_RandomTree::Created
_TEXT	ENDS
PUBLIC	?Created@Ra2Ven_TurretSound@@EAEXPAE@Z		; Ra2Ven_TurretSound::Created
PUBLIC	??_C@_0P@DLMDDCNK@TurretSoundObj?$AA@		; `string'
PUBLIC	??_C@_06GGDACGEK@turret?$AA@			; `string'
;	COMDAT ??_C@_0P@DLMDDCNK@TurretSoundObj?$AA@
CONST	SEGMENT
??_C@_0P@DLMDDCNK@TurretSoundObj?$AA@ DB 'TurretSoundObj', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_06GGDACGEK@turret?$AA@
CONST	SEGMENT
??_C@_06GGDACGEK@turret?$AA@ DB 'turret', 00H		; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Created@Ra2Ven_TurretSound@@EAEXPAE@Z
_TEXT	SEGMENT
_TurPos$ = -12						; size = 12
_obj$ = 8						; size = 4
?Created@Ra2Ven_TurretSound@@EAEXPAE@Z PROC NEAR	; Ra2Ven_TurretSound::Created, COMDAT
; _this$ = ecx

; 364  : {

	sub	esp, 12					; 0000000cH
	push	esi
	push	edi

; 365  : 	GameObject *TurretObj;
; 366  : 	Vector3 TurPos;
; 367  : 	TurPos.X = 0;
; 368  : 	TurPos.Y = 0;
; 369  : 	TurPos.Z = 0;
; 370  : 	TurretObj = Commands->Create_Object(Get_Parameter("TurretSoundObj"),TurPos);

	mov	edi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	lea	eax, DWORD PTR _TurPos$[esp+20]
	push	eax
	push	OFFSET FLAT:??_C@_0P@DLMDDCNK@TurretSoundObj?$AA@
	mov	esi, ecx
	mov	DWORD PTR _TurPos$[esp+28], 0
	mov	DWORD PTR _TurPos$[esp+32], 0
	mov	DWORD PTR _TurPos$[esp+36], 0
	add	edi, 100				; 00000064H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [edi]

; 371  : 	Commands->Attach_To_Object_Bone(TurretObj,obj,"turret");

	mov	ecx, DWORD PTR _obj$[esp+24]
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_06GGDACGEK@turret?$AA@
	mov	edi, eax
	push	ecx
	push	edi
	call	DWORD PTR [edx+572]

; 372  : 	TurretId = Commands->Get_ID(TurretObj);

	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	call	DWORD PTR [eax+108]
	add	esp, 24					; 00000018H
	pop	edi
	mov	DWORD PTR [esi+28], eax
	pop	esi

; 373  : }

	add	esp, 12					; 0000000cH
	ret	4
?Created@Ra2Ven_TurretSound@@EAEXPAE@Z ENDP		; Ra2Ven_TurretSound::Created
_TEXT	ENDS
PUBLIC	?Killed@Ra2Ven_TurretSound@@EAEXPAE0@Z		; Ra2Ven_TurretSound::Killed
; Function compile flags: /Ogty
;	COMDAT ?Killed@Ra2Ven_TurretSound@@EAEXPAE0@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
_shooter$ = 12						; size = 4
?Killed@Ra2Ven_TurretSound@@EAEXPAE0@Z PROC NEAR	; Ra2Ven_TurretSound::Killed, COMDAT
; _this$ = ecx

; 377  : 	Commands->Send_Custom_Event(obj,Commands->Find_Object(TurretId),201,0,0);

	mov	ecx, DWORD PTR [ecx+28]
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	esi
	push	0
	push	0
	push	201					; 000000c9H
	push	ecx
	lea	esi, DWORD PTR [eax+140]
	call	DWORD PTR [eax+96]
	mov	edx, DWORD PTR _obj$[esp+16]
	add	esp, 4
	push	eax
	push	edx
	call	DWORD PTR [esi]
	add	esp, 20					; 00000014H
	pop	esi

; 378  : }

	ret	8
?Killed@Ra2Ven_TurretSound@@EAEXPAE0@Z ENDP		; Ra2Ven_TurretSound::Killed
_TEXT	ENDS
PUBLIC	?Register_Auto_Save_Variables@Ra2Ven_TurretSound@@EAEXXZ ; Ra2Ven_TurretSound::Register_Auto_Save_Variables
; Function compile flags: /Ogty
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_TurretSound@@EAEXXZ
_TEXT	SEGMENT
?Register_Auto_Save_Variables@Ra2Ven_TurretSound@@EAEXXZ PROC NEAR ; Ra2Ven_TurretSound::Register_Auto_Save_Variables, COMDAT
; _this$ = ecx

; 382  : 	Auto_Save_Variable(1,4,&TurretId);

	lea	eax, DWORD PTR [ecx+28]
	push	eax
	push	4
	push	1
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 383  : }

	ret	0
?Register_Auto_Save_Variables@Ra2Ven_TurretSound@@EAEXXZ ENDP ; Ra2Ven_TurretSound::Register_Auto_Save_Variables
_TEXT	ENDS
PUBLIC	?Created@Ra2Ven_TurretSoundObj@@EAEXPAE@Z	; Ra2Ven_TurretSoundObj::Created
; Function compile flags: /Ogty
;	COMDAT ?Created@Ra2Ven_TurretSoundObj@@EAEXPAE@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
?Created@Ra2Ven_TurretSoundObj@@EAEXPAE@Z PROC NEAR	; Ra2Ven_TurretSoundObj::Created, COMDAT
; _this$ = ecx

; 387  : 	int MyFacing;
; 388  : 	if ((int)Commands->Get_Facing(obj) <= 0)

	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	ebx
	push	esi
	push	edi
	mov	edi, DWORD PTR _obj$[esp+8]
	push	edi
	mov	esi, ecx
	call	DWORD PTR [eax+72]
	add	esp, 4
	call	__ftol2
	test	eax, eax

; 389  : 	{
; 390  : 		MyFacing = (int)Commands->Get_Facing(obj) + 360;

	push	edi
	jg	SHORT $L3847
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	call	DWORD PTR [ecx+72]
	add	esp, 4
	call	__ftol2
	add	eax, 360				; 00000168H

; 391  : 	}
; 392  : 	else

	jmp	SHORT $L3849
$L3847:

; 393  : 	{
; 394  : 		MyFacing = (int)Commands->Get_Facing(obj);

	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	call	DWORD PTR [edx+72]
	add	esp, 4
	call	__ftol2
$L3849:

; 395  : 	}
; 396  : 	LastOrientation = MyFacing;

	mov	DWORD PTR [esi+28], eax

; 397  : 	CanPlay = true;

	mov	BYTE PTR [esi+32], 1

; 398  : 	Commands->Start_Timer(obj,this,Get_Float_Parameter("Time"),Get_Int_Parameter("TimerNumber"));

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_0M@KABFCBAF@TimerNumber?$AA@
	mov	ecx, esi
	add	ebx, 128				; 00000080H
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_04OKOFBOPB@Time?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	esi
	push	edi
	call	DWORD PTR [ebx]
	add	esp, 16					; 00000010H
	pop	edi
	pop	esi
	pop	ebx

; 399  : }

	ret	4
?Created@Ra2Ven_TurretSoundObj@@EAEXPAE@Z ENDP		; Ra2Ven_TurretSoundObj::Created
_TEXT	ENDS
PUBLIC	?Custom@Ra2Ven_TurretSoundObj@@EAEXPAEHH0@Z	; Ra2Ven_TurretSoundObj::Custom
; Function compile flags: /Ogty
;	COMDAT ?Custom@Ra2Ven_TurretSoundObj@@EAEXPAEHH0@Z
_TEXT	SEGMENT
_TurExplo$3859 = -24					; size = 12
$T5157 = -12						; size = 12
_obj$ = 8						; size = 4
_message$ = 12						; size = 4
_param$ = 16						; size = 4
_sender$ = 20						; size = 4
?Custom@Ra2Ven_TurretSoundObj@@EAEXPAEHH0@Z PROC NEAR	; Ra2Ven_TurretSoundObj::Custom, COMDAT
; _this$ = ecx

; 403  : 	if (message == 201)

	mov	eax, DWORD PTR _message$[esp-4]
	sub	esp, 24					; 00000018H
	cmp	eax, 201				; 000000c9H
	push	edi
	mov	edi, ecx
	jne	SHORT $L3858

; 404  : 	{
; 405  : 		Vector3 TurExplo;
; 406  : 		TurExplo = Commands->Get_Position(obj);

	mov	eax, DWORD PTR _obj$[esp+24]
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	esi
	push	eax
	lea	ecx, DWORD PTR $T5157[esp+36]
	push	ecx
	call	DWORD PTR [edx+64]
	mov	ecx, DWORD PTR [eax]

; 407  : 		Commands->Create_Explosion(Get_Parameter("Explosion_Preset"),TurExplo,0);

	mov	esi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 8
	mov	DWORD PTR _TurExplo$3859[esp+32], ecx
	mov	edx, DWORD PTR [eax+4]
	push	0
	lea	ecx, DWORD PTR _TurExplo$3859[esp+36]
	push	ecx
	mov	DWORD PTR _TurExplo$3859[esp+44], edx
	mov	eax, DWORD PTR [eax+8]
	push	OFFSET FLAT:??_C@_0BB@LCFEHILM@Explosion_Preset?$AA@
	mov	ecx, edi
	mov	DWORD PTR _TurExplo$3859[esp+52], eax
	add	esi, 416				; 000001a0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [esi]
	add	esp, 12					; 0000000cH
	pop	esi
$L3858:
	pop	edi

; 408  : 	}
; 409  : }

	add	esp, 24					; 00000018H
	ret	16					; 00000010H
?Custom@Ra2Ven_TurretSoundObj@@EAEXPAEHH0@Z ENDP	; Ra2Ven_TurretSoundObj::Custom
_TEXT	ENDS
PUBLIC	?Timer_Expired@Ra2Ven_TurretSoundObj@@EAEXPAEH@Z ; Ra2Ven_TurretSoundObj::Timer_Expired
PUBLIC	??_C@_0P@DDOEHKHJ@Rotate_3dSound?$AA@		; `string'
PUBLIC	??_C@_0N@JNLKLFNP@TimerNumber2?$AA@		; `string'
PUBLIC	??_C@_0L@FBNKBEJO@Wav_Length?$AA@		; `string'
;	COMDAT ??_C@_0P@DDOEHKHJ@Rotate_3dSound?$AA@
CONST	SEGMENT
??_C@_0P@DDOEHKHJ@Rotate_3dSound?$AA@ DB 'Rotate_3dSound', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0N@JNLKLFNP@TimerNumber2?$AA@
CONST	SEGMENT
??_C@_0N@JNLKLFNP@TimerNumber2?$AA@ DB 'TimerNumber2', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0L@FBNKBEJO@Wav_Length?$AA@
CONST	SEGMENT
??_C@_0L@FBNKBEJO@Wav_Length?$AA@ DB 'Wav_Length', 00H	; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Timer_Expired@Ra2Ven_TurretSoundObj@@EAEXPAEH@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
_number$ = 12						; size = 4
?Timer_Expired@Ra2Ven_TurretSoundObj@@EAEXPAEH@Z PROC NEAR ; Ra2Ven_TurretSoundObj::Timer_Expired, COMDAT
; _this$ = ecx

; 412  : {

	push	ebx
	push	esi
	push	edi

; 413  : 	if (number == Get_Int_Parameter("TimerNumber"))

	push	OFFSET FLAT:??_C@_0M@KABFCBAF@TimerNumber?$AA@
	mov	esi, ecx
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter
	mov	ebx, DWORD PTR _number$[esp+8]
	cmp	ebx, eax
	mov	edi, DWORD PTR _obj$[esp+8]
	jne	$L3866

; 414  : 	{
; 415  : 		int MyFacing;
; 416  : 		if ((int)Commands->Get_Facing(obj) <= 0)

	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	call	DWORD PTR [eax+72]
	add	esp, 4
	call	__ftol2
	test	eax, eax

; 417  : 		{
; 418  : 			MyFacing = (int)Commands->Get_Facing(obj) + 360;

	push	edi
	jg	SHORT $L3869
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	call	DWORD PTR [ecx+72]
	add	esp, 4
	call	__ftol2
	add	eax, 360				; 00000168H

; 419  : 		}
; 420  : 		else

	jmp	SHORT $L3871
$L3869:

; 421  : 		{
; 422  : 			MyFacing = (int)Commands->Get_Facing(obj);

	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	call	DWORD PTR [edx+72]
	add	esp, 4
	call	__ftol2
$L3871:

; 423  : 		}
; 424  : 		if (MyFacing != LastOrientation)

	cmp	eax, DWORD PTR [esi+28]
	je	SHORT $L3879

; 425  : 		{
; 426  : 			LastOrientation = MyFacing;

	mov	DWORD PTR [esi+28], eax

; 427  : 			if (CanPlay)

	mov	al, BYTE PTR [esi+32]
	test	al, al
	je	SHORT $L3879

; 428  : 			{
; 429  : 				Commands->Create_3D_Sound_At_Bone(Get_Parameter("Rotate_3dSound"),obj,"turret");

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_06GGDACGEK@turret?$AA@
	push	edi
	push	OFFSET FLAT:??_C@_0P@DDOEHKHJ@Rotate_3dSound?$AA@
	mov	ecx, esi
	add	ebx, 188				; 000000bcH
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [ebx]
	add	esp, 12					; 0000000cH

; 430  : 				CanPlay = false;

	mov	BYTE PTR [esi+32], 0

; 431  : 				Commands->Start_Timer(obj,this,Get_Float_Parameter("Wav_Length"),Get_Int_Parameter("TimerNumber2"));

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_0N@JNLKLFNP@TimerNumber2?$AA@
	mov	ecx, esi
	add	ebx, 128				; 00000080H
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_0L@FBNKBEJO@Wav_Length?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	esi
	push	edi
	call	DWORD PTR [ebx]
	add	esp, 16					; 00000010H

; 432  : 			}
; 433  : 		}
; 434  : 	}
; 435  : 	else if (number == Get_Int_Parameter("TimerNumber2"))

	jmp	SHORT $L3879
$L3866:
	push	OFFSET FLAT:??_C@_0N@JNLKLFNP@TimerNumber2?$AA@
	mov	ecx, esi
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter
	cmp	ebx, eax
	jne	SHORT $L3879

; 436  : 	{
; 437  : 		CanPlay = true;

	mov	BYTE PTR [esi+32], 1
$L3879:

; 438  : 	}
; 439  : 	Commands->Start_Timer(obj,this,Get_Float_Parameter("Time"),Get_Int_Parameter("TimerNumber"));

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_0M@KABFCBAF@TimerNumber?$AA@
	mov	ecx, esi
	add	ebx, 128				; 00000080H
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_04OKOFBOPB@Time?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	esi
	push	edi
	call	DWORD PTR [ebx]
	add	esp, 16					; 00000010H
	pop	edi
	pop	esi
	pop	ebx

; 440  : }

	ret	8
?Timer_Expired@Ra2Ven_TurretSoundObj@@EAEXPAEH@Z ENDP	; Ra2Ven_TurretSoundObj::Timer_Expired
_TEXT	ENDS
PUBLIC	?Register_Auto_Save_Variables@Ra2Ven_TurretSoundObj@@EAEXXZ ; Ra2Ven_TurretSoundObj::Register_Auto_Save_Variables
; Function compile flags: /Ogty
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_TurretSoundObj@@EAEXXZ
_TEXT	SEGMENT
?Register_Auto_Save_Variables@Ra2Ven_TurretSoundObj@@EAEXXZ PROC NEAR ; Ra2Ven_TurretSoundObj::Register_Auto_Save_Variables, COMDAT
; _this$ = ecx

; 443  : {

	push	esi
	mov	esi, ecx

; 444  : 	Auto_Save_Variable(1,4,&LastOrientation);

	lea	eax, DWORD PTR [esi+28]
	push	eax
	push	4
	push	1
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 445  : 	Auto_Save_Variable(2,1,&CanPlay);

	lea	ecx, DWORD PTR [esi+32]
	push	ecx
	push	1
	push	2
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable
	pop	esi

; 446  : }

	ret	0
?Register_Auto_Save_Variables@Ra2Ven_TurretSoundObj@@EAEXXZ ENDP ; Ra2Ven_TurretSoundObj::Register_Auto_Save_Variables
_TEXT	ENDS
PUBLIC	?Custom@Ra2Ven_OccupentWeapon@@EAEXPAEHH0@Z	; Ra2Ven_OccupentWeapon::Custom
PUBLIC	??_C@_0L@IOKMLGGE@Character1?$AA@		; `string'
PUBLIC	??_C@_08POPEELKB@PowerUp1?$AA@			; `string'
PUBLIC	??_C@_07MBJLIDPG@Weapon1?$AA@			; `string'
PUBLIC	??_C@_0L@KFIBOFKH@Character2?$AA@		; `string'
PUBLIC	??_C@_08NFNJBIGC@PowerUp2?$AA@			; `string'
PUBLIC	??_C@_07OKLGNADF@Weapon2?$AA@			; `string'
PUBLIC	??_C@_0L@LMJKNEOG@Character3?$AA@		; `string'
PUBLIC	??_C@_08MMMCCJCD@PowerUp3?$AA@			; `string'
PUBLIC	??_C@_07PDKNOBHE@Weapon3?$AA@			; `string'
PUBLIC	??_C@_0L@PDNLECCB@Character4?$AA@		; `string'
PUBLIC	??_C@_08IDIDLPOE@PowerUp4?$AA@			; `string'
PUBLIC	??_C@_07LMOMHHLD@Weapon4?$AA@			; `string'
PUBLIC	??_C@_0L@BANOEFA@DefPowerUp?$AA@		; `string'
PUBLIC	??_C@_09ECIHCAAB@DefWeapon?$AA@			; `string'
;	COMDAT ??_C@_0L@IOKMLGGE@Character1?$AA@
CONST	SEGMENT
??_C@_0L@IOKMLGGE@Character1?$AA@ DB 'Character1', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_08POPEELKB@PowerUp1?$AA@
CONST	SEGMENT
??_C@_08POPEELKB@PowerUp1?$AA@ DB 'PowerUp1', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_07MBJLIDPG@Weapon1?$AA@
CONST	SEGMENT
??_C@_07MBJLIDPG@Weapon1?$AA@ DB 'Weapon1', 00H		; `string'
CONST	ENDS
;	COMDAT ??_C@_0L@KFIBOFKH@Character2?$AA@
CONST	SEGMENT
??_C@_0L@KFIBOFKH@Character2?$AA@ DB 'Character2', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_08NFNJBIGC@PowerUp2?$AA@
CONST	SEGMENT
??_C@_08NFNJBIGC@PowerUp2?$AA@ DB 'PowerUp2', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_07OKLGNADF@Weapon2?$AA@
CONST	SEGMENT
??_C@_07OKLGNADF@Weapon2?$AA@ DB 'Weapon2', 00H		; `string'
CONST	ENDS
;	COMDAT ??_C@_0L@LMJKNEOG@Character3?$AA@
CONST	SEGMENT
??_C@_0L@LMJKNEOG@Character3?$AA@ DB 'Character3', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_08MMMCCJCD@PowerUp3?$AA@
CONST	SEGMENT
??_C@_08MMMCCJCD@PowerUp3?$AA@ DB 'PowerUp3', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_07PDKNOBHE@Weapon3?$AA@
CONST	SEGMENT
??_C@_07PDKNOBHE@Weapon3?$AA@ DB 'Weapon3', 00H		; `string'
CONST	ENDS
;	COMDAT ??_C@_0L@PDNLECCB@Character4?$AA@
CONST	SEGMENT
??_C@_0L@PDNLECCB@Character4?$AA@ DB 'Character4', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_08IDIDLPOE@PowerUp4?$AA@
CONST	SEGMENT
??_C@_08IDIDLPOE@PowerUp4?$AA@ DB 'PowerUp4', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_07LMOMHHLD@Weapon4?$AA@
CONST	SEGMENT
??_C@_07LMOMHHLD@Weapon4?$AA@ DB 'Weapon4', 00H		; `string'
CONST	ENDS
;	COMDAT ??_C@_0L@BANOEFA@DefPowerUp?$AA@
CONST	SEGMENT
??_C@_0L@BANOEFA@DefPowerUp?$AA@ DB 'DefPowerUp', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_09ECIHCAAB@DefWeapon?$AA@
CONST	SEGMENT
??_C@_09ECIHCAAB@DefWeapon?$AA@ DB 'DefWeapon', 00H	; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Custom@Ra2Ven_OccupentWeapon@@EAEXPAEHH0@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
_message$ = 12						; size = 4
_param$ = 16						; size = 4
_sender$ = 20						; size = 4
?Custom@Ra2Ven_OccupentWeapon@@EAEXPAEHH0@Z PROC NEAR	; Ra2Ven_OccupentWeapon::Custom, COMDAT
; _this$ = ecx

; 450  : 	if (message == CUSTOM_EVENT_VEHICLE_ENTER)

	cmp	DWORD PTR _message$[esp-4], 1000000028	; 3b9aca1cH
	push	esi
	mov	esi, ecx
	jne	$L3910
	push	ebx
	push	edi

; 451  : 	{
; 452  : 		if (!stricmp(Commands->Get_Preset_Name(sender),Get_Parameter("Character1")))

	push	OFFSET FLAT:??_C@_0L@IOKMLGGE@Character1?$AA@
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	edi, DWORD PTR _sender$[esp+8]
	push	eax
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	call	DWORD PTR [eax+116]
	add	esp, 4
	push	eax
	call	_stricmp
	add	esp, 8
	test	eax, eax
	jne	SHORT $L3891

; 453  : 		{
; 454  : 			Commands->Clear_Weapons(obj);

	mov	edi, DWORD PTR _obj$[esp+8]
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	call	DWORD PTR [ecx+796]

; 455  : 			Commands->Give_Powerup(obj,Get_Parameter("PowerUp1"),1);

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 4
	push	1
	push	OFFSET FLAT:??_C@_08POPEELKB@PowerUp1?$AA@
	mov	ecx, esi
	add	ebx, 432				; 000001b0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	edi
	call	DWORD PTR [ebx]
	add	esp, 12					; 0000000cH

; 456  : 			Commands->Select_Weapon(obj,Get_Parameter("Weapon1"));

	push	OFFSET FLAT:??_C@_07MBJLIDPG@Weapon1?$AA@

; 457  : 		}
; 458  : 		else if (!stricmp(Commands->Get_Preset_Name(sender),Get_Parameter("Character2")))

	jmp	$L5169
$L3891:
	push	OFFSET FLAT:??_C@_0L@KFIBOFKH@Character2?$AA@
	mov	ecx, esi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	eax
	push	edi
	call	DWORD PTR [edx+116]
	add	esp, 4
	push	eax
	call	_stricmp
	add	esp, 8
	test	eax, eax
	jne	SHORT $L3896

; 459  : 		{
; 460  : 			Commands->Clear_Weapons(obj);

	mov	edi, DWORD PTR _obj$[esp+8]
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	call	DWORD PTR [eax+796]

; 461  : 			Commands->Give_Powerup(obj,Get_Parameter("PowerUp2"),1);

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 4
	push	1
	push	OFFSET FLAT:??_C@_08NFNJBIGC@PowerUp2?$AA@
	mov	ecx, esi
	add	ebx, 432				; 000001b0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	edi
	call	DWORD PTR [ebx]
	add	esp, 12					; 0000000cH

; 462  : 			Commands->Select_Weapon(obj,Get_Parameter("Weapon2"));

	push	OFFSET FLAT:??_C@_07OKLGNADF@Weapon2?$AA@

; 463  : 		}
; 464  : 		else if (!stricmp(Commands->Get_Preset_Name(sender),Get_Parameter("Character3")))

	jmp	$L5169
$L3896:
	push	OFFSET FLAT:??_C@_0L@LMJKNEOG@Character3?$AA@
	mov	ecx, esi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	eax
	push	edi
	call	DWORD PTR [ecx+116]
	add	esp, 4
	push	eax
	call	_stricmp
	add	esp, 8
	test	eax, eax
	jne	SHORT $L3901

; 465  : 		{
; 466  : 			Commands->Clear_Weapons(obj);

	mov	edi, DWORD PTR _obj$[esp+8]
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	call	DWORD PTR [edx+796]

; 467  : 			Commands->Give_Powerup(obj,Get_Parameter("PowerUp3"),1);

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 4
	push	1
	push	OFFSET FLAT:??_C@_08MMMCCJCD@PowerUp3?$AA@
	mov	ecx, esi
	add	ebx, 432				; 000001b0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	edi
	call	DWORD PTR [ebx]
	add	esp, 12					; 0000000cH

; 468  : 			Commands->Select_Weapon(obj,Get_Parameter("Weapon3"));

	push	OFFSET FLAT:??_C@_07PDKNOBHE@Weapon3?$AA@

; 469  : 		}
; 470  : 		else if (!stricmp(Commands->Get_Preset_Name(sender),Get_Parameter("Character4")))

	jmp	$L5169
$L3901:
	push	OFFSET FLAT:??_C@_0L@PDNLECCB@Character4?$AA@
	mov	ecx, esi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edi
	call	DWORD PTR [eax+116]
	add	esp, 4
	push	eax
	call	_stricmp

; 471  : 		{
; 472  : 			Commands->Clear_Weapons(obj);

	mov	edi, DWORD PTR _obj$[esp+16]
	add	esp, 8
	test	eax, eax
	push	edi
	jne	SHORT $L3906
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	call	DWORD PTR [ecx+796]

; 473  : 			Commands->Give_Powerup(obj,Get_Parameter("PowerUp4"),1);

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 4
	push	1
	push	OFFSET FLAT:??_C@_08IDIDLPOE@PowerUp4?$AA@
	mov	ecx, esi
	add	ebx, 432				; 000001b0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	edi
	call	DWORD PTR [ebx]
	add	esp, 12					; 0000000cH

; 474  : 			Commands->Select_Weapon(obj,Get_Parameter("Weapon4"));

	push	OFFSET FLAT:??_C@_07LMOMHHLD@Weapon4?$AA@

; 475  : 		}
; 476  : 		else 

	jmp	SHORT $L5169
$L3906:

; 477  : 		{
; 478  : 			Commands->Clear_Weapons(obj);

	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	call	DWORD PTR [edx+796]

; 479  : 			Commands->Give_Powerup(obj,Get_Parameter("DefPowerUp"),1);

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 4
	push	1
	push	OFFSET FLAT:??_C@_0L@BANOEFA@DefPowerUp?$AA@
	mov	ecx, esi
	add	ebx, 432				; 000001b0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	edi
	call	DWORD PTR [ebx]
	add	esp, 12					; 0000000cH

; 480  : 			Commands->Select_Weapon(obj,Get_Parameter("DefWeapon"));

	push	OFFSET FLAT:??_C@_09ECIHCAAB@DefWeapon?$AA@
$L5169:
	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	mov	ecx, esi
	add	ebx, 136				; 00000088H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	edi
	call	DWORD PTR [ebx]
	add	esp, 8
	pop	edi
	pop	ebx
$L3910:
	pop	esi

; 481  : 		}
; 482  : 	}
; 483  : }

	ret	16					; 00000010H
?Custom@Ra2Ven_OccupentWeapon@@EAEXPAEHH0@Z ENDP	; Ra2Ven_OccupentWeapon::Custom
_TEXT	ENDS
PUBLIC	?Created@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE@Z	; Ra2Ven_Dplbl_Vhcls_Cursor::Created
; Function compile flags: /Ogty
;	COMDAT ?Created@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
?Created@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE@Z PROC NEAR	; Ra2Ven_Dplbl_Vhcls_Cursor::Created, COMDAT
; _this$ = ecx

; 487  : 	pilotID = 0;

	xor	eax, eax
	mov	DWORD PTR [ecx+28], eax

; 488  : 	CanDestroyAnim = true;

	mov	BYTE PTR [ecx+32], 1

; 489  : 	IsOnDeploy = false;

	mov	BYTE PTR [ecx+33], al

; 490  : }

	ret	4
?Created@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE@Z ENDP	; Ra2Ven_Dplbl_Vhcls_Cursor::Created
_TEXT	ENDS
PUBLIC	?Custom@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAEHH0@Z	; Ra2Ven_Dplbl_Vhcls_Cursor::Custom
PUBLIC	??_C@_0P@GDEJBMLM@CursorBoneName?$AA@		; `string'
PUBLIC	??_C@_0BA@LLDLKCGJ@CursorExplosion?$AA@		; `string'
;	COMDAT ??_C@_0P@GDEJBMLM@CursorBoneName?$AA@
CONST	SEGMENT
??_C@_0P@GDEJBMLM@CursorBoneName?$AA@ DB 'CursorBoneName', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0BA@LLDLKCGJ@CursorExplosion?$AA@
CONST	SEGMENT
??_C@_0BA@LLDLKCGJ@CursorExplosion?$AA@ DB 'CursorExplosion', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Custom@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAEHH0@Z
_TEXT	SEGMENT
_position$3930 = -24					; size = 12
$T5177 = -12						; size = 12
_obj$ = 8						; size = 4
_message$ = 12						; size = 4
_param$ = 16						; size = 4
tv274 = 20						; size = 4
tv273 = 20						; size = 4
tv269 = 20						; size = 4
tv268 = 20						; size = 4
_TempCalcul$3931 = 20					; size = 4
_sender$ = 20						; size = 4
?Custom@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAEHH0@Z PROC NEAR ; Ra2Ven_Dplbl_Vhcls_Cursor::Custom, COMDAT
; _this$ = ecx

; 494  : 	if (message == CUSTOM_EVENT_VEHICLE_ENTER)

	mov	eax, DWORD PTR _message$[esp-4]
	sub	esp, 24					; 00000018H
	cmp	eax, 1000000028				; 3b9aca1cH
	push	edi
	mov	edi, ecx
	jne	SHORT $L3925

; 495  : 	{
; 496  : 		if (!pilotID)

	mov	eax, DWORD PTR [edi+28]
	test	eax, eax
	jne	$L3927

; 497  : 		{
; 498  : 			pilotID = Commands->Get_ID(sender);

	mov	eax, DWORD PTR _sender$[esp+24]
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	eax
	call	DWORD PTR [ecx+108]
	add	esp, 4
	mov	DWORD PTR [edi+28], eax
	pop	edi

; 525  : 		}
; 526  : 	}
; 527  : }

	add	esp, 24					; 00000018H
	ret	16					; 00000010H
$L3925:

; 499  : 		}
; 500  : 	}
; 501  : 	if (message == CUSTOM_EVENT_VEHICLE_EXIT)

	cmp	eax, 1000000029				; 3b9aca1dH
	jne	$L3927

; 502  : 	{
; 503  : 		if (pilotID == Commands->Get_ID(sender))

	mov	edx, DWORD PTR _sender$[esp+24]
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	edx
	call	DWORD PTR [eax+108]
	mov	ecx, DWORD PTR [edi+28]
	add	esp, 4
	cmp	ecx, eax
	jne	$L3927

; 504  : 		{
; 505  : 			if (IsOnDeploy)

	mov	al, BYTE PTR [edi+33]
	test	al, al
	je	$L3928
	push	ebp

; 506  : 			{
; 507  : 				GameObject *Animation;
; 508  : 				Vector3 position;
; 509  : 				int TempCalcul;
; 510  : 				position = Commands->Get_Bone_Position(obj,Get_Parameter("CursorBoneName"));

	mov	ebp, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	esi
	push	OFFSET FLAT:??_C@_0P@GDEJBMLM@CursorBoneName?$AA@
	mov	ecx, edi
	add	ebp, 68					; 00000044H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	esi, DWORD PTR _obj$[esp+32]
	push	eax
	lea	ecx, DWORD PTR $T5177[esp+40]
	push	esi
	push	ecx
	call	DWORD PTR [ebp]
	mov	edx, DWORD PTR [eax]

; 511  : 				Commands->Create_Explosion(Get_Parameter("CursorExplosion"),position,0);

	mov	ebp, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	mov	DWORD PTR _position$3930[esp+48], edx
	mov	ecx, DWORD PTR [eax+4]
	add	esp, 12					; 0000000cH
	mov	DWORD PTR _position$3930[esp+40], ecx
	mov	edx, DWORD PTR [eax+8]
	push	0
	lea	eax, DWORD PTR _position$3930[esp+40]
	push	eax
	push	OFFSET FLAT:??_C@_0BA@LLDLKCGJ@CursorExplosion?$AA@
	mov	ecx, edi
	mov	DWORD PTR _position$3930[esp+56], edx
	add	ebp, 416				; 000001a0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [ebp]

; 512  : 				position.X = 0;
; 513  : 				position.Y = 0;
; 514  : 				position.Z = 0;
; 515  : 				Animation = Commands->Create_Object(Get_Parameter("Animation_Preset"),position);

	mov	ebp, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 12					; 0000000cH
	lea	ecx, DWORD PTR _position$3930[esp+36]
	push	ecx
	push	OFFSET FLAT:??_C@_0BB@FFILIEGA@Animation_Preset?$AA@
	mov	ecx, edi
	mov	DWORD PTR _position$3930[esp+44], 0
	mov	DWORD PTR _position$3930[esp+48], 0
	mov	DWORD PTR _position$3930[esp+52], 0
	add	ebp, 100				; 00000064H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [ebp]

; 516  : 				TempCalcul = (int)(Commands->Get_Max_Health(Animation)*(Commands->Get_Health(obj)/Commands->Get_Max_Health(obj)));

	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	esi
	mov	ebp, eax
	call	DWORD PTR [edx+220]
	fstp	DWORD PTR tv274[esp+44]
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	esi
	call	DWORD PTR [eax+224]
	fdivr	DWORD PTR tv274[esp+48]
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	ebp
	fstp	DWORD PTR tv273[esp+52]
	call	DWORD PTR [ecx+224]
	fmul	DWORD PTR tv273[esp+52]
	call	__ftol2

; 517  : 				Commands->Set_Health(Animation,(float)TempCalcul);

	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	mov	DWORD PTR _TempCalcul$3931[esp+52], eax
	fild	DWORD PTR _TempCalcul$3931[esp+52]
	add	esp, 16					; 00000010H
	fstp	DWORD PTR [esp]
	push	ebp
	call	DWORD PTR [edx+228]

; 518  : 				TempCalcul = (int)(Commands->Get_Max_Shield_Strength(Animation)*(Commands->Get_Shield_Strength(obj)/Commands->Get_Max_Shield_Strength(obj)));

	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	esi
	call	DWORD PTR [eax+232]
	fstp	DWORD PTR tv269[esp+44]
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	esi
	call	DWORD PTR [ecx+236]
	fdivr	DWORD PTR tv269[esp+48]
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	ebp
	fstp	DWORD PTR tv268[esp+52]
	call	DWORD PTR [edx+236]
	fmul	DWORD PTR tv268[esp+52]
	call	__ftol2
	mov	DWORD PTR _TempCalcul$3931[esp+52], eax

; 519  : 				Commands->Set_Shield_Strength(Animation,(float)TempCalcul);

	fild	DWORD PTR _TempCalcul$3931[esp+52]
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 16					; 00000010H
	fstp	DWORD PTR [esp]
	push	ebp
	call	DWORD PTR [eax+240]

; 520  : 				Commands->Attach_To_Object_Bone(Animation,obj,"origin");

	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_06NHCMNMEH@origin?$AA@
	push	esi
	push	ebp
	call	DWORD PTR [ecx+572]
	add	esp, 20					; 00000014H

; 521  : 				CanDestroyAnim = false;

	mov	BYTE PTR [edi+32], 0

; 522  : 				Commands->Apply_Damage(obj,Get_Float_Parameter("oldTnk_Dammage"),Get_Parameter("oldTnk_Warhead"),0);

	mov	ebp, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	0
	push	OFFSET FLAT:??_C@_0P@DGDNFMIK@oldTnk_Warhead?$AA@
	mov	ecx, edi
	add	ebp, 616				; 00000268H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_0P@GMJNIPNI@oldTnk_Dammage?$AA@
	mov	ecx, edi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	esi
	call	DWORD PTR [ebp]
	add	esp, 16					; 00000010H
	pop	esi
	pop	ebp
$L3928:

; 523  : 			}
; 524  : 		pilotID = 0;

	mov	DWORD PTR [edi+28], 0
$L3927:
	pop	edi

; 525  : 		}
; 526  : 	}
; 527  : }

	add	esp, 24					; 00000018H
	ret	16					; 00000010H
?Custom@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAEHH0@Z ENDP	; Ra2Ven_Dplbl_Vhcls_Cursor::Custom
_TEXT	ENDS
PUBLIC	?Damaged@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE0M@Z	; Ra2Ven_Dplbl_Vhcls_Cursor::Damaged
PUBLIC	??_C@_0O@OONMNLEP@Cursor_preset?$AA@		; `string'
;	COMDAT ??_C@_0O@OONMNLEP@Cursor_preset?$AA@
CONST	SEGMENT
??_C@_0O@OONMNLEP@Cursor_preset?$AA@ DB 'Cursor_preset', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Damaged@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE0M@Z
_TEXT	SEGMENT
_CursorBone$3946 = -24					; size = 12
$T5184 = -12						; size = 12
$T5182 = -12						; size = 12
_obj$ = 8						; size = 4
_damager$ = 12						; size = 4
_damage$ = 16						; size = 4
?Damaged@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE0M@Z PROC NEAR ; Ra2Ven_Dplbl_Vhcls_Cursor::Damaged, COMDAT
; _this$ = ecx

; 530  : {

	sub	esp, 24					; 00000018H
	push	esi
	mov	esi, ecx

; 531  : 	if ((damager == Commands->Find_Object(pilotID)) && (damager) && (!damage))

	mov	eax, DWORD PTR [esi+28]
	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	eax
	call	DWORD PTR [ecx+96]
	mov	ecx, DWORD PTR _damager$[esp+28]
	add	esp, 4
	cmp	ecx, eax
	jne	$L3950
	test	ecx, ecx
	je	$L3950
	fld	DWORD PTR __real@00000000
	fld	DWORD PTR _damage$[esp+24]
	fucompp
	fnstsw	ax
	test	ah, 68					; 00000044H
	jp	$L3950

; 532  : 	{
; 533  : 		Vector3 CursorBone;
; 534  : 		GameObject *CursorObj;
; 535  : 
; 536  : 		if (IsOnDeploy)

	mov	al, BYTE PTR [esi+33]
	push	edi

; 537  : 		{
; 538  : 			CursorBone = Commands->Get_Bone_Position(obj,Get_Parameter("CursorBoneName"));

	mov	edi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	edi, 68					; 00000044H
	test	al, al
	mov	ecx, esi
	je	SHORT $L3948
	push	OFFSET FLAT:??_C@_0P@GDEJBMLM@CursorBoneName?$AA@
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	edx, DWORD PTR _obj$[esp+28]
	push	eax
	push	edx
	lea	eax, DWORD PTR $T5182[esp+40]
	push	eax
	call	DWORD PTR [edi]
	mov	ecx, DWORD PTR [eax]

; 539  : 			Commands->Create_Explosion(Get_Parameter("CursorExplosion"),CursorBone,0);

	mov	edi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 12					; 0000000cH
	mov	DWORD PTR _CursorBone$3946[esp+32], ecx
	mov	edx, DWORD PTR [eax+4]
	push	0
	lea	ecx, DWORD PTR _CursorBone$3946[esp+36]
	push	ecx
	mov	DWORD PTR _CursorBone$3946[esp+44], edx
	mov	eax, DWORD PTR [eax+8]
	push	OFFSET FLAT:??_C@_0BA@LLDLKCGJ@CursorExplosion?$AA@
	mov	ecx, esi
	mov	DWORD PTR _CursorBone$3946[esp+52], eax
	add	edi, 416				; 000001a0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [edi]
	add	esp, 12					; 0000000cH
	pop	edi

; 540  : 			IsOnDeploy = false;

	mov	BYTE PTR [esi+33], 0
	pop	esi

; 552  : 		}
; 553  : 	}
; 554  : }

	add	esp, 24					; 00000018H
	ret	12					; 0000000cH
$L3948:
	push	ebx
	push	ebp

; 541  : 		}
; 542  : 		else
; 543  : 		{
; 544  : 			CursorBone = Commands->Get_Bone_Position(obj,Get_Parameter("CursorBoneName"));

	push	OFFSET FLAT:??_C@_0P@GDEJBMLM@CursorBoneName?$AA@
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	ebx, DWORD PTR _obj$[esp+36]
	push	eax
	lea	edx, DWORD PTR $T5184[esp+44]
	push	ebx
	push	edx
	call	DWORD PTR [edi]
	mov	ecx, DWORD PTR [eax]

; 545  : 			Commands->Create_Explosion(Get_Parameter("CursorExplosion"),CursorBone,0);

	mov	edi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 12					; 0000000cH
	mov	DWORD PTR _CursorBone$3946[esp+40], ecx
	mov	edx, DWORD PTR [eax+4]
	push	0
	lea	ecx, DWORD PTR _CursorBone$3946[esp+44]
	push	ecx
	mov	DWORD PTR _CursorBone$3946[esp+52], edx
	mov	eax, DWORD PTR [eax+8]
	push	OFFSET FLAT:??_C@_0BA@LLDLKCGJ@CursorExplosion?$AA@
	mov	ecx, esi
	mov	DWORD PTR _CursorBone$3946[esp+60], eax
	add	edi, 416				; 000001a0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [edi]

; 546  : 			CursorBone.X = 0;
; 547  : 			CursorBone.Y = 0;
; 548  : 			CursorBone.Z = 0;
; 549  : 			CursorObj = Commands->Create_Object(Get_Parameter("Cursor_preset"),CursorBone);

	mov	edi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 12					; 0000000cH
	lea	edx, DWORD PTR _CursorBone$3946[esp+40]
	push	edx
	push	OFFSET FLAT:??_C@_0O@OONMNLEP@Cursor_preset?$AA@
	mov	ecx, esi
	mov	DWORD PTR _CursorBone$3946[esp+48], 0
	mov	DWORD PTR _CursorBone$3946[esp+52], 0
	mov	DWORD PTR _CursorBone$3946[esp+56], 0
	add	edi, 100				; 00000064H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [edi]

; 550  : 			Commands->Attach_To_Object_Bone(CursorObj,obj,Get_Parameter("CursorBoneName"));

	mov	ebp, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 8
	push	OFFSET FLAT:??_C@_0P@GDEJBMLM@CursorBoneName?$AA@
	mov	ecx, esi
	mov	edi, eax
	add	ebp, 572				; 0000023cH
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	ebx
	push	edi
	call	DWORD PTR [ebp]
	add	esp, 12					; 0000000cH
	pop	ebp
	pop	ebx

; 551  : 			IsOnDeploy = true;

	mov	BYTE PTR [esi+33], 1
	pop	edi
$L3950:
	pop	esi

; 552  : 		}
; 553  : 	}
; 554  : }

	add	esp, 24					; 00000018H
	ret	12					; 0000000cH
?Damaged@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE0M@Z ENDP	; Ra2Ven_Dplbl_Vhcls_Cursor::Damaged
_TEXT	ENDS
PUBLIC	?Killed@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE0@Z	; Ra2Ven_Dplbl_Vhcls_Cursor::Killed
; Function compile flags: /Ogty
;	COMDAT ?Killed@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE0@Z
_TEXT	SEGMENT
_position$ = -24					; size = 12
$T5192 = -12						; size = 12
$T5190 = -12						; size = 12
_obj$ = 8						; size = 4
_shooter$ = 12						; size = 4
?Killed@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE0@Z PROC NEAR	; Ra2Ven_Dplbl_Vhcls_Cursor::Killed, COMDAT
; _this$ = ecx

; 557  : {

	sub	esp, 24					; 00000018H
	push	esi
	mov	esi, ecx

; 558  : 	Vector3 position;
; 559  : 
; 560  : 	if (CanDestroyAnim)

	mov	al, BYTE PTR [esi+32]
	test	al, al
	je	$L3959

; 561  : 	{
; 562  : 		position = Commands->Get_Bone_Position(obj,"origin");

	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	ebx
	push	edi
	mov	edi, DWORD PTR _obj$[esp+32]
	push	OFFSET FLAT:??_C@_06NHCMNMEH@origin?$AA@
	lea	eax, DWORD PTR $T5190[esp+40]
	push	edi
	push	eax
	call	DWORD PTR [ecx+68]
	mov	edx, DWORD PTR [eax]

; 563  : 		Commands->Create_Explosion(Get_Parameter("Explosion_preset"),position,0);

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	mov	DWORD PTR _position$[esp+48], edx
	mov	ecx, DWORD PTR [eax+4]
	add	esp, 12					; 0000000cH
	mov	DWORD PTR _position$[esp+40], ecx
	mov	edx, DWORD PTR [eax+8]
	push	0
	lea	eax, DWORD PTR _position$[esp+40]
	push	eax
	push	OFFSET FLAT:??_C@_0BB@HNOJEBCA@Explosion_preset?$AA@
	mov	ecx, esi
	mov	DWORD PTR _position$[esp+56], edx
	add	ebx, 416				; 000001a0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [ebx]

; 564  : 		position = Commands->Get_Bone_Position(obj,Get_Parameter("CursorBoneName"));

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 12					; 0000000cH
	push	OFFSET FLAT:??_C@_0P@GDEJBMLM@CursorBoneName?$AA@
	mov	ecx, esi
	add	ebx, 68					; 00000044H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	lea	ecx, DWORD PTR $T5192[esp+40]
	push	edi
	push	ecx
	call	DWORD PTR [ebx]
	mov	edx, DWORD PTR [eax]

; 565  : 		Commands->Create_Explosion(Get_Parameter("CursorExplosion"),position,0);

	mov	edi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	mov	DWORD PTR _position$[esp+48], edx
	mov	ecx, DWORD PTR [eax+4]
	add	esp, 12					; 0000000cH
	mov	DWORD PTR _position$[esp+40], ecx
	mov	edx, DWORD PTR [eax+8]
	push	0
	lea	eax, DWORD PTR _position$[esp+40]
	push	eax
	push	OFFSET FLAT:??_C@_0BA@LLDLKCGJ@CursorExplosion?$AA@
	mov	ecx, esi
	mov	DWORD PTR _position$[esp+56], edx
	add	edi, 416				; 000001a0H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	call	DWORD PTR [edi]
	add	esp, 12					; 0000000cH
	pop	edi
	pop	ebx
$L3959:
	pop	esi

; 566  : 	}
; 567  : }

	add	esp, 24					; 00000018H
	ret	8
?Killed@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE0@Z ENDP	; Ra2Ven_Dplbl_Vhcls_Cursor::Killed
_TEXT	ENDS
PUBLIC	?Register_Auto_Save_Variables@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXXZ ; Ra2Ven_Dplbl_Vhcls_Cursor::Register_Auto_Save_Variables
; Function compile flags: /Ogty
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXXZ
_TEXT	SEGMENT
?Register_Auto_Save_Variables@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXXZ PROC NEAR ; Ra2Ven_Dplbl_Vhcls_Cursor::Register_Auto_Save_Variables, COMDAT
; _this$ = ecx

; 570  : {

	push	esi
	mov	esi, ecx

; 571  : 	Auto_Save_Variable(1,4,&pilotID);

	lea	eax, DWORD PTR [esi+28]
	push	eax
	push	4
	push	1
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 572  : 	Auto_Save_Variable(2,1,&CanDestroyAnim);

	lea	ecx, DWORD PTR [esi+32]
	push	ecx
	push	1
	push	2
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 573  : 	Auto_Save_Variable(3,1,&IsOnDeploy);

	lea	edx, DWORD PTR [esi+33]
	push	edx
	push	1
	push	3
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable
	pop	esi

; 574  : }

	ret	0
?Register_Auto_Save_Variables@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXXZ ENDP ; Ra2Ven_Dplbl_Vhcls_Cursor::Register_Auto_Save_Variables
_TEXT	ENDS
PUBLIC	?Created@Ra2Ven_FireAnimation@@EAEXPAE@Z	; Ra2Ven_FireAnimation::Created
PUBLIC	??_C@_0M@GGLANGCE@AfAnimation?$AA@		; `string'
PUBLIC	??_C@_0L@MOEDLNPI@MuzzleBone?$AA@		; `string'
PUBLIC	??_C@_0L@MEDCFECO@ParentBone?$AA@		; `string'
;	COMDAT ??_C@_0M@GGLANGCE@AfAnimation?$AA@
CONST	SEGMENT
??_C@_0M@GGLANGCE@AfAnimation?$AA@ DB 'AfAnimation', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0L@MOEDLNPI@MuzzleBone?$AA@
CONST	SEGMENT
??_C@_0L@MOEDLNPI@MuzzleBone?$AA@ DB 'MuzzleBone', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_0L@MEDCFECO@ParentBone?$AA@
CONST	SEGMENT
??_C@_0L@MEDCFECO@ParentBone?$AA@ DB 'ParentBone', 00H	; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Created@Ra2Ven_FireAnimation@@EAEXPAE@Z
_TEXT	SEGMENT
$T5199 = -48						; size = 12
$T5201 = -36						; size = 12
$T5200 = -24						; size = 12
$T5202 = -12						; size = 12
_obj$ = 8						; size = 4
?Created@Ra2Ven_FireAnimation@@EAEXPAE@Z PROC NEAR	; Ra2Ven_FireAnimation::Created, COMDAT
; _this$ = ecx

; 577  : {

	sub	esp, 48					; 00000030H
	push	ebx
	push	esi
	push	edi

; 578  : 	if (!stricmp("none",Get_Parameter("AfAnimation")))

	push	OFFSET FLAT:??_C@_0M@GGLANGCE@AfAnimation?$AA@
	mov	esi, ecx
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_04CGFJFPFD@none?$AA@
	call	_stricmp
	add	esp, 8
	neg	eax
	sbb	eax, eax
	neg	eax
	mov	DWORD PTR [esi+36], eax

; 579  : 	{
; 580  : 		AnimMode = 0;
; 581  : 	}
; 582  : 	else
; 583  : 	{
; 584  : 		AnimMode = 1;
; 585  : 	}
; 586  : 	CanPlayAnim = true;

	mov	BYTE PTR [esi+32], 1

; 587  : 	InitDistance = Commands->Get_Distance(Commands->Get_Bone_Position(obj,Get_Parameter("ParentBone")),Commands->Get_Bone_Position(obj,Get_Parameter("MuzzleBone")));

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_0L@MOEDLNPI@MuzzleBone?$AA@
	mov	ecx, esi
	add	ebx, 68					; 00000044H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	edi, DWORD PTR _obj$[esp+56]
	push	eax
	lea	eax, DWORD PTR $T5200[esp+64]
	push	edi
	push	eax
	call	DWORD PTR [ebx]
	mov	ecx, DWORD PTR [eax]
	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	mov	DWORD PTR $T5199[esp+72], ecx
	mov	edx, DWORD PTR [eax+4]
	add	esp, 12					; 0000000cH
	mov	DWORD PTR $T5199[esp+64], edx
	mov	eax, DWORD PTR [eax+8]
	push	OFFSET FLAT:??_C@_0L@MEDCFECO@ParentBone?$AA@
	mov	ecx, esi
	mov	DWORD PTR $T5199[esp+72], eax
	add	ebx, 68					; 00000044H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	lea	ecx, DWORD PTR $T5202[esp+64]
	push	edi
	push	ecx
	call	DWORD PTR [ebx]
	mov	edx, DWORD PTR [eax]
	mov	DWORD PTR $T5201[esp+72], edx
	mov	ecx, DWORD PTR [eax+4]
	mov	DWORD PTR $T5201[esp+76], ecx
	mov	edx, DWORD PTR [eax+8]
	lea	eax, DWORD PTR $T5199[esp+72]
	push	eax
	lea	ecx, DWORD PTR $T5201[esp+76]
	mov	DWORD PTR $T5201[esp+84], edx
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	ecx
	call	DWORD PTR [edx+256]
	fstp	DWORD PTR [esi+28]

; 588  : 	Commands->Start_Timer(obj,this,Get_Float_Parameter("Time"),Get_Int_Parameter("TimerNumber"));

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 20					; 00000014H
	push	OFFSET FLAT:??_C@_0M@KABFCBAF@TimerNumber?$AA@
	mov	ecx, esi
	add	ebx, 128				; 00000080H
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_04OKOFBOPB@Time?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	esi
	push	edi
	call	DWORD PTR [ebx]
	add	esp, 16					; 00000010H
	pop	edi
	pop	esi
	pop	ebx

; 589  : }

	add	esp, 48					; 00000030H
	ret	4
?Created@Ra2Ven_FireAnimation@@EAEXPAE@Z ENDP		; Ra2Ven_FireAnimation::Created
_TEXT	ENDS
PUBLIC	__real@42c80000
PUBLIC	?Timer_Expired@Ra2Ven_FireAnimation@@EAEXPAEH@Z	; Ra2Ven_FireAnimation::Timer_Expired
PUBLIC	??_C@_09GIBPIKCC@LastFrame?$AA@			; `string'
PUBLIC	??_C@_0L@OCNGDGDE@FirstFrame?$AA@		; `string'
PUBLIC	??_C@_09ONEINPNJ@Animation?$AA@			; `string'
;	COMDAT __real@42c80000
CONST	SEGMENT
__real@42c80000 DD 042c80000r			; 100
CONST	ENDS
;	COMDAT ??_C@_09GIBPIKCC@LastFrame?$AA@
CONST	SEGMENT
??_C@_09GIBPIKCC@LastFrame?$AA@ DB 'LastFrame', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_0L@OCNGDGDE@FirstFrame?$AA@
CONST	SEGMENT
??_C@_0L@OCNGDGDE@FirstFrame?$AA@ DB 'FirstFrame', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_09ONEINPNJ@Animation?$AA@
CONST	SEGMENT
??_C@_09ONEINPNJ@Animation?$AA@ DB 'Animation', 00H	; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Timer_Expired@Ra2Ven_FireAnimation@@EAEXPAEH@Z
_TEXT	SEGMENT
$T5206 = -48						; size = 12
$T5208 = -36						; size = 12
$T5207 = -24						; size = 12
$T5209 = -12						; size = 12
_obj$ = 8						; size = 4
_number$ = 12						; size = 4
?Timer_Expired@Ra2Ven_FireAnimation@@EAEXPAEH@Z PROC NEAR ; Ra2Ven_FireAnimation::Timer_Expired, COMDAT
; _this$ = ecx

; 592  : {

	sub	esp, 48					; 00000030H
	push	ebx

; 593  : 	float Distance;
; 594  : 	Distance = Commands->Get_Distance(Commands->Get_Bone_Position(obj,Get_Parameter("ParentBone")),Commands->Get_Bone_Position(obj,Get_Parameter("MuzzleBone")));

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	esi
	push	edi
	push	OFFSET FLAT:??_C@_0L@MOEDLNPI@MuzzleBone?$AA@
	mov	esi, ecx
	add	ebx, 68					; 00000044H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	edi, DWORD PTR _obj$[esp+56]
	push	eax
	lea	eax, DWORD PTR $T5207[esp+64]
	push	edi
	push	eax
	call	DWORD PTR [ebx]
	mov	ecx, DWORD PTR [eax]
	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	mov	DWORD PTR $T5206[esp+72], ecx
	mov	edx, DWORD PTR [eax+4]
	add	esp, 12					; 0000000cH
	mov	DWORD PTR $T5206[esp+64], edx
	mov	eax, DWORD PTR [eax+8]
	push	OFFSET FLAT:??_C@_0L@MEDCFECO@ParentBone?$AA@
	mov	ecx, esi
	mov	DWORD PTR $T5206[esp+72], eax
	add	ebx, 68					; 00000044H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	lea	ecx, DWORD PTR $T5209[esp+64]
	push	edi
	push	ecx
	call	DWORD PTR [ebx]
	mov	edx, DWORD PTR [eax]
	mov	DWORD PTR $T5208[esp+72], edx
	mov	ecx, DWORD PTR [eax+4]
	mov	DWORD PTR $T5208[esp+76], ecx
	mov	edx, DWORD PTR [eax+8]
	lea	eax, DWORD PTR $T5206[esp+72]
	push	eax
	lea	ecx, DWORD PTR $T5208[esp+76]
	mov	DWORD PTR $T5208[esp+84], edx
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	ecx
	call	DWORD PTR [edx+256]

; 595  : 	if ((Distance == InitDistance))

	fld	DWORD PTR [esi+28]
	fld	ST(1)
	add	esp, 20					; 00000014H
	fucompp
	fnstsw	ax
	test	ah, 68					; 00000044H
	jp	SHORT $L3984

; 596  : 	{
; 597  : 		CanPlayAnim = true;

	mov	BYTE PTR [esi+32], 1
$L3984:

; 598  : 	}
; 599  : 	if (((int)(Distance*100) != (int)(InitDistance*100)) && (CanPlayAnim))

	fmul	DWORD PTR __real@42c80000
	call	__ftol2
	fld	DWORD PTR [esi+28]
	fmul	DWORD PTR __real@42c80000
	mov	ebx, eax
	call	__ftol2
	cmp	ebx, eax
	je	SHORT $L3987
	mov	al, BYTE PTR [esi+32]
	test	al, al
	je	SHORT $L3987

; 600  : 	{
; 601  : 		Commands->Set_Animation(obj,Get_Parameter("Animation"),false,0,Get_Float_Parameter("FirstFrame"),Get_Float_Parameter("LastFrame"),false);

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	0
	push	OFFSET FLAT:??_C@_09GIBPIKCC@LastFrame?$AA@
	mov	ecx, esi
	add	ebx, 164				; 000000a4H
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	OFFSET FLAT:??_C@_0L@OCNGDGDE@FirstFrame?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	0
	push	0
	push	OFFSET FLAT:??_C@_09ONEINPNJ@Animation?$AA@
	mov	ecx, esi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	edi
	call	DWORD PTR [ebx]
	add	esp, 28					; 0000001cH

; 602  : 		CanPlayAnim = false;

	mov	BYTE PTR [esi+32], 0
$L3987:

; 603  : 	}
; 604  : 	Commands->Start_Timer(obj,this,Get_Float_Parameter("Time"),Get_Int_Parameter("TimerNumber"));

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_0M@KABFCBAF@TimerNumber?$AA@
	mov	ecx, esi
	add	ebx, 128				; 00000080H
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_04OKOFBOPB@Time?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	esi
	push	edi
	call	DWORD PTR [ebx]
	add	esp, 16					; 00000010H
	pop	edi
	pop	esi
	pop	ebx

; 605  : }

	add	esp, 48					; 00000030H
	ret	8
?Timer_Expired@Ra2Ven_FireAnimation@@EAEXPAEH@Z ENDP	; Ra2Ven_FireAnimation::Timer_Expired
_TEXT	ENDS
PUBLIC	?Register_Auto_Save_Variables@Ra2Ven_FireAnimation@@EAEXXZ ; Ra2Ven_FireAnimation::Register_Auto_Save_Variables
; Function compile flags: /Ogty
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_FireAnimation@@EAEXXZ
_TEXT	SEGMENT
?Register_Auto_Save_Variables@Ra2Ven_FireAnimation@@EAEXXZ PROC NEAR ; Ra2Ven_FireAnimation::Register_Auto_Save_Variables, COMDAT
; _this$ = ecx

; 608  : {

	push	esi
	mov	esi, ecx

; 609  : 	Auto_Save_Variable(1,4,&InitDistance);

	lea	eax, DWORD PTR [esi+28]
	push	eax
	push	4
	push	1
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 610  : 	Auto_Save_Variable(2,1,&CanPlayAnim);

	lea	ecx, DWORD PTR [esi+32]
	push	ecx
	push	1
	push	2
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 611  : 	Auto_Save_Variable(3,4,&AnimMode);

	lea	edx, DWORD PTR [esi+36]
	push	edx
	push	4
	push	3
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable
	pop	esi

; 612  : }

	ret	0
?Register_Auto_Save_Variables@Ra2Ven_FireAnimation@@EAEXXZ ENDP ; Ra2Ven_FireAnimation::Register_Auto_Save_Variables
_TEXT	ENDS
PUBLIC	?Animation_Complete@Ra2Ven_FireAnimation@@EAEXPAEPBD@Z ; Ra2Ven_FireAnimation::Animation_Complete
PUBLIC	??_C@_09GNPNFNJO@null?4null?$AA@		; `string'
PUBLIC	??_C@_0M@ODOHIDNP@AfLastFrame?$AA@		; `string'
PUBLIC	??_C@_0N@CBFBEAJM@AfFirstFrame?$AA@		; `string'
;	COMDAT ??_C@_09GNPNFNJO@null?4null?$AA@
CONST	SEGMENT
??_C@_09GNPNFNJO@null?4null?$AA@ DB 'null.null', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_0M@ODOHIDNP@AfLastFrame?$AA@
CONST	SEGMENT
??_C@_0M@ODOHIDNP@AfLastFrame?$AA@ DB 'AfLastFrame', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0N@CBFBEAJM@AfFirstFrame?$AA@
CONST	SEGMENT
??_C@_0N@CBFBEAJM@AfFirstFrame?$AA@ DB 'AfFirstFrame', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Animation_Complete@Ra2Ven_FireAnimation@@EAEXPAEPBD@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
_anim$ = 12						; size = 4
?Animation_Complete@Ra2Ven_FireAnimation@@EAEXPAEPBD@Z PROC NEAR ; Ra2Ven_FireAnimation::Animation_Complete, COMDAT
; _this$ = ecx

; 615  : {

	push	esi
	push	edi

; 616  : 	if (!stricmp(anim,Get_Parameter("Animation")))

	push	OFFSET FLAT:??_C@_09ONEINPNJ@Animation?$AA@
	mov	esi, ecx
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	edi, DWORD PTR _anim$[esp+4]
	push	eax
	push	edi
	call	_stricmp
	add	esp, 8
	test	eax, eax
	jne	SHORT $L3999
	push	ebx

; 617  : 	{
; 618  : 		Commands->Set_Animation(obj,"null.null",false,0,0,0,0);

	mov	ebx, DWORD PTR _obj$[esp+8]
	push	eax
	push	eax
	push	eax
	push	eax
	push	eax
	mov	eax, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_09GNPNFNJO@null?4null?$AA@
	push	ebx
	call	DWORD PTR [eax+164]

; 619  : 		if (AnimMode)

	mov	eax, DWORD PTR [esi+36]
	add	esp, 28					; 0000001cH
	test	eax, eax
	je	SHORT $L5218

; 620  : 		{
; 621  : 			Commands->Set_Animation(obj,Get_Parameter("AfAnimation"),false,0,Get_Float_Parameter("AfFirstFrame"),Get_Float_Parameter("AfLastFrame"),false);

	mov	edi, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	0
	push	OFFSET FLAT:??_C@_0M@ODOHIDNP@AfLastFrame?$AA@
	mov	ecx, esi
	add	edi, 164				; 000000a4H
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	OFFSET FLAT:??_C@_0N@CBFBEAJM@AfFirstFrame?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	0
	push	0
	push	OFFSET FLAT:??_C@_0M@GGLANGCE@AfAnimation?$AA@
	mov	ecx, esi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	ebx
	call	DWORD PTR [edi]
	add	esp, 28					; 0000001cH

; 622  : 			CanPlayAnim = true;

	mov	BYTE PTR [esi+32], 1
$L5218:
	pop	ebx
$L4005:
	pop	edi
	pop	esi

; 628  : 	}
; 629  : }

	ret	8
$L3999:

; 623  : 		}
; 624  : 	}
; 625  : 	else if (!stricmp(anim,Get_Parameter("AfAnimation")))

	push	OFFSET FLAT:??_C@_0M@GGLANGCE@AfAnimation?$AA@
	mov	ecx, esi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	edi
	call	_stricmp
	add	esp, 8
	test	eax, eax
	jne	SHORT $L4005

; 626  : 	{
; 627  : 		Commands->Set_Animation(obj,"null.null",false,0,0,0,0);

	mov	ecx, DWORD PTR _obj$[esp+4]
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	eax
	push	eax
	push	eax
	push	eax
	push	eax
	push	OFFSET FLAT:??_C@_09GNPNFNJO@null?4null?$AA@
	push	ecx
	call	DWORD PTR [edx+164]
	add	esp, 28					; 0000001cH
	pop	edi
	pop	esi

; 628  : 	}
; 629  : }

	ret	8
?Animation_Complete@Ra2Ven_FireAnimation@@EAEXPAEPBD@Z ENDP ; Ra2Ven_FireAnimation::Animation_Complete
_TEXT	ENDS
PUBLIC	?Created@Ra2Ven_FireAnimation2@@EAEXPAE@Z	; Ra2Ven_FireAnimation2::Created
; Function compile flags: /Ogty
;	COMDAT ?Created@Ra2Ven_FireAnimation2@@EAEXPAE@Z
_TEXT	SEGMENT
$T5222 = -48						; size = 12
$T5224 = -36						; size = 12
$T5223 = -24						; size = 12
$T5225 = -12						; size = 12
_obj$ = 8						; size = 4
?Created@Ra2Ven_FireAnimation2@@EAEXPAE@Z PROC NEAR	; Ra2Ven_FireAnimation2::Created, COMDAT
; _this$ = ecx

; 632  : {

	sub	esp, 48					; 00000030H
	push	ebx
	push	esi
	mov	esi, ecx

; 633  : 	CanPlayAnim = true;

	mov	eax, 1
	push	edi
	mov	BYTE PTR [esi+32], al

; 634  : 	CurAnim = 1;

	mov	DWORD PTR [esi+36], eax

; 635  : 	InitDistance = Commands->Get_Distance(Commands->Get_Bone_Position(obj,Get_Parameter("ParentBone")),Commands->Get_Bone_Position(obj,Get_Parameter("MuzzleBone")));

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_0L@MOEDLNPI@MuzzleBone?$AA@
	add	ebx, 68					; 00000044H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	edi, DWORD PTR _obj$[esp+56]
	push	eax
	lea	eax, DWORD PTR $T5223[esp+64]
	push	edi
	push	eax
	call	DWORD PTR [ebx]
	mov	ecx, DWORD PTR [eax]
	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	mov	DWORD PTR $T5222[esp+72], ecx
	mov	edx, DWORD PTR [eax+4]
	add	esp, 12					; 0000000cH
	mov	DWORD PTR $T5222[esp+64], edx
	mov	eax, DWORD PTR [eax+8]
	push	OFFSET FLAT:??_C@_0L@MEDCFECO@ParentBone?$AA@
	mov	ecx, esi
	mov	DWORD PTR $T5222[esp+72], eax
	add	ebx, 68					; 00000044H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	lea	ecx, DWORD PTR $T5225[esp+64]
	push	edi
	push	ecx
	call	DWORD PTR [ebx]
	mov	edx, DWORD PTR [eax]
	mov	DWORD PTR $T5224[esp+72], edx
	mov	ecx, DWORD PTR [eax+4]
	mov	DWORD PTR $T5224[esp+76], ecx
	mov	edx, DWORD PTR [eax+8]
	lea	eax, DWORD PTR $T5222[esp+72]
	push	eax
	lea	ecx, DWORD PTR $T5224[esp+76]
	mov	DWORD PTR $T5224[esp+84], edx
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	ecx
	call	DWORD PTR [edx+256]
	fstp	DWORD PTR [esi+28]

; 636  : 	Commands->Start_Timer(obj,this,Get_Float_Parameter("Time"),Get_Int_Parameter("TimerNumber"));

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 20					; 00000014H
	push	OFFSET FLAT:??_C@_0M@KABFCBAF@TimerNumber?$AA@
	mov	ecx, esi
	add	ebx, 128				; 00000080H
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_04OKOFBOPB@Time?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	esi
	push	edi
	call	DWORD PTR [ebx]
	add	esp, 16					; 00000010H
	pop	edi
	pop	esi
	pop	ebx

; 637  : }

	add	esp, 48					; 00000030H
	ret	4
?Created@Ra2Ven_FireAnimation2@@EAEXPAE@Z ENDP		; Ra2Ven_FireAnimation2::Created
_TEXT	ENDS
PUBLIC	?Timer_Expired@Ra2Ven_FireAnimation2@@EAEXPAEH@Z ; Ra2Ven_FireAnimation2::Timer_Expired
PUBLIC	??_C@_0L@BDFFFJNM@LastFrame1?$AA@		; `string'
PUBLIC	??_C@_0M@OHALCFDB@FirstFrame1?$AA@		; `string'
PUBLIC	??_C@_0L@DJLPCFBN@Animation1?$AA@		; `string'
PUBLIC	??_C@_0L@DIHIAKBP@LastFrame2?$AA@		; `string'
PUBLIC	??_C@_0M@MMCGHGPC@FirstFrame2?$AA@		; `string'
PUBLIC	??_C@_0L@BCJCHGNO@Animation2?$AA@		; `string'
;	COMDAT ??_C@_0L@BDFFFJNM@LastFrame1?$AA@
CONST	SEGMENT
??_C@_0L@BDFFFJNM@LastFrame1?$AA@ DB 'LastFrame1', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_0M@OHALCFDB@FirstFrame1?$AA@
CONST	SEGMENT
??_C@_0M@OHALCFDB@FirstFrame1?$AA@ DB 'FirstFrame1', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0L@DJLPCFBN@Animation1?$AA@
CONST	SEGMENT
??_C@_0L@DJLPCFBN@Animation1?$AA@ DB 'Animation1', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_0L@DIHIAKBP@LastFrame2?$AA@
CONST	SEGMENT
??_C@_0L@DIHIAKBP@LastFrame2?$AA@ DB 'LastFrame2', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_0M@MMCGHGPC@FirstFrame2?$AA@
CONST	SEGMENT
??_C@_0M@MMCGHGPC@FirstFrame2?$AA@ DB 'FirstFrame2', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0L@BCJCHGNO@Animation2?$AA@
CONST	SEGMENT
??_C@_0L@BCJCHGNO@Animation2?$AA@ DB 'Animation2', 00H	; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Timer_Expired@Ra2Ven_FireAnimation2@@EAEXPAEH@Z
_TEXT	SEGMENT
$T5229 = -48						; size = 12
$T5231 = -36						; size = 12
$T5230 = -24						; size = 12
$T5232 = -12						; size = 12
_obj$ = 8						; size = 4
_number$ = 12						; size = 4
?Timer_Expired@Ra2Ven_FireAnimation2@@EAEXPAEH@Z PROC NEAR ; Ra2Ven_FireAnimation2::Timer_Expired, COMDAT
; _this$ = ecx

; 640  : {

	sub	esp, 48					; 00000030H
	push	ebx

; 641  : 	float Distance;
; 642  : 	Distance = Commands->Get_Distance(Commands->Get_Bone_Position(obj,Get_Parameter("ParentBone")),Commands->Get_Bone_Position(obj,Get_Parameter("MuzzleBone")));

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	ebp
	push	esi
	push	edi
	push	OFFSET FLAT:??_C@_0L@MOEDLNPI@MuzzleBone?$AA@
	mov	esi, ecx
	add	ebx, 68					; 00000044H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	edi, DWORD PTR _obj$[esp+60]
	push	eax
	lea	eax, DWORD PTR $T5230[esp+68]
	push	edi
	push	eax
	call	DWORD PTR [ebx]
	mov	ecx, DWORD PTR [eax]
	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	mov	DWORD PTR $T5229[esp+76], ecx
	mov	edx, DWORD PTR [eax+4]
	add	esp, 12					; 0000000cH
	mov	DWORD PTR $T5229[esp+68], edx
	mov	eax, DWORD PTR [eax+8]
	push	OFFSET FLAT:??_C@_0L@MEDCFECO@ParentBone?$AA@
	mov	ecx, esi
	mov	DWORD PTR $T5229[esp+76], eax
	add	ebx, 68					; 00000044H
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	lea	ecx, DWORD PTR $T5232[esp+68]
	push	edi
	push	ecx
	call	DWORD PTR [ebx]
	mov	edx, DWORD PTR [eax]
	mov	DWORD PTR $T5231[esp+76], edx
	mov	ecx, DWORD PTR [eax+4]
	mov	DWORD PTR $T5231[esp+80], ecx
	mov	edx, DWORD PTR [eax+8]
	lea	eax, DWORD PTR $T5229[esp+76]
	push	eax
	lea	ecx, DWORD PTR $T5231[esp+80]
	mov	DWORD PTR $T5231[esp+88], edx
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	ecx
	call	DWORD PTR [edx+256]

; 643  : 	if ((Distance == InitDistance))

	fld	DWORD PTR [esi+28]
	fld	ST(1)
	add	esp, 20					; 00000014H
	fucompp
	mov	ebx, 1
	fnstsw	ax
	test	ah, 68					; 00000044H
	jp	SHORT $L4020

; 644  : 	{
; 645  : 		CanPlayAnim = true;

	mov	BYTE PTR [esi+32], bl
$L4020:

; 646  : 	}
; 647  : 	if (((int)(Distance*100) != (int)(InitDistance*100)) && (CanPlayAnim))

	fmul	DWORD PTR __real@42c80000
	call	__ftol2
	fld	DWORD PTR [esi+28]
	fmul	DWORD PTR __real@42c80000
	mov	ebp, eax
	call	__ftol2
	cmp	ebp, eax
	je	$L4023
	mov	al, BYTE PTR [esi+32]
	test	al, al
	je	$L4023

; 648  : 	{
; 649  : 		if (CurAnim == 1)

	mov	eax, DWORD PTR [esi+36]
	cmp	eax, ebx
	jne	SHORT $L4024

; 650  : 		{
; 651  : 			Commands->Set_Animation(obj,Get_Parameter("Animation1"),false,0,Get_Float_Parameter("FirstFrame1"),Get_Float_Parameter("LastFrame1"),false);

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	0
	push	OFFSET FLAT:??_C@_0L@BDFFFJNM@LastFrame1?$AA@
	mov	ecx, esi
	add	ebx, 164				; 000000a4H
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	OFFSET FLAT:??_C@_0M@OHALCFDB@FirstFrame1?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	0
	push	0
	push	OFFSET FLAT:??_C@_0L@DJLPCFBN@Animation1?$AA@
	mov	ecx, esi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	edi
	call	DWORD PTR [ebx]

; 652  : 			CurAnim = 2;

	mov	DWORD PTR [esi+36], 2

; 653  : 		}
; 654  : 		else if (CurAnim == 2)

	jmp	SHORT $L5233
$L4024:
	cmp	eax, 2
	jne	SHORT $L4029

; 655  : 		{
; 656  : 			Commands->Set_Animation(obj,Get_Parameter("Animation2"),false,0,Get_Float_Parameter("FirstFrame2"),Get_Float_Parameter("LastFrame2"),false);

	mov	ebp, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	0
	push	OFFSET FLAT:??_C@_0L@DIHIAKBP@LastFrame2?$AA@
	mov	ecx, esi
	add	ebp, 164				; 000000a4H
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	OFFSET FLAT:??_C@_0M@MMCGHGPC@FirstFrame2?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	0
	push	0
	push	OFFSET FLAT:??_C@_0L@BCJCHGNO@Animation2?$AA@
	mov	ecx, esi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	edi
	call	DWORD PTR [ebp]

; 657  : 			CurAnim = 1;

	mov	DWORD PTR [esi+36], ebx
$L5233:

; 655  : 		{
; 656  : 			Commands->Set_Animation(obj,Get_Parameter("Animation2"),false,0,Get_Float_Parameter("FirstFrame2"),Get_Float_Parameter("LastFrame2"),false);

	add	esp, 28					; 0000001cH
$L4029:

; 658  : 		}
; 659  : 		CanPlayAnim = false;

	mov	BYTE PTR [esi+32], 0
$L4023:

; 660  : 	}
; 661  : 	Commands->Start_Timer(obj,this,Get_Float_Parameter("Time"),Get_Int_Parameter("TimerNumber"));

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	OFFSET FLAT:??_C@_0M@KABFCBAF@TimerNumber?$AA@
	mov	ecx, esi
	add	ebx, 128				; 00000080H
	call	?Get_Int_Parameter@ScriptImpClass@@QAEHPBD@Z ; ScriptImpClass::Get_Int_Parameter
	push	eax
	push	OFFSET FLAT:??_C@_04OKOFBOPB@Time?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	esi
	push	edi
	call	DWORD PTR [ebx]
	add	esp, 16					; 00000010H
	pop	edi
	pop	esi
	pop	ebp
	pop	ebx

; 662  : }

	add	esp, 48					; 00000030H
	ret	8
?Timer_Expired@Ra2Ven_FireAnimation2@@EAEXPAEH@Z ENDP	; Ra2Ven_FireAnimation2::Timer_Expired
_TEXT	ENDS
PUBLIC	?Register_Auto_Save_Variables@Ra2Ven_FireAnimation2@@EAEXXZ ; Ra2Ven_FireAnimation2::Register_Auto_Save_Variables
; Function compile flags: /Ogty
;	COMDAT ?Register_Auto_Save_Variables@Ra2Ven_FireAnimation2@@EAEXXZ
_TEXT	SEGMENT
?Register_Auto_Save_Variables@Ra2Ven_FireAnimation2@@EAEXXZ PROC NEAR ; Ra2Ven_FireAnimation2::Register_Auto_Save_Variables, COMDAT
; _this$ = ecx

; 665  : {

	push	esi
	mov	esi, ecx

; 666  : 	Auto_Save_Variable(1,4,&InitDistance);

	lea	eax, DWORD PTR [esi+28]
	push	eax
	push	4
	push	1
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 667  : 	Auto_Save_Variable(2,1,&CanPlayAnim);

	lea	ecx, DWORD PTR [esi+32]
	push	ecx
	push	1
	push	2
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable

; 668  : 	Auto_Save_Variable(3,4,&CurAnim);

	lea	edx, DWORD PTR [esi+36]
	push	edx
	push	4
	push	3
	mov	ecx, esi
	call	?Auto_Save_Variable@ScriptImpClass@@QAEXHHPAX@Z ; ScriptImpClass::Auto_Save_Variable
	pop	esi

; 669  : }

	ret	0
?Register_Auto_Save_Variables@Ra2Ven_FireAnimation2@@EAEXXZ ENDP ; Ra2Ven_FireAnimation2::Register_Auto_Save_Variables
_TEXT	ENDS
PUBLIC	?Animation_Complete@Ra2Ven_FireAnimation2@@EAEXPAEPBD@Z ; Ra2Ven_FireAnimation2::Animation_Complete
; Function compile flags: /Ogty
;	COMDAT ?Animation_Complete@Ra2Ven_FireAnimation2@@EAEXPAEPBD@Z
_TEXT	SEGMENT
_obj$ = 8						; size = 4
_anim$ = 12						; size = 4
?Animation_Complete@Ra2Ven_FireAnimation2@@EAEXPAEPBD@Z PROC NEAR ; Ra2Ven_FireAnimation2::Animation_Complete, COMDAT
; _this$ = ecx

; 672  : {

	push	esi
	push	edi

; 673  : 	if ((!stricmp(anim,Get_Parameter("Animation1"))) || (!stricmp(anim,Get_Parameter("Animation2"))))

	push	OFFSET FLAT:??_C@_0L@DJLPCFBN@Animation1?$AA@
	mov	esi, ecx
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	mov	edi, DWORD PTR _anim$[esp+4]
	push	eax
	push	edi
	call	_stricmp
	add	esp, 8
	test	eax, eax
	je	SHORT $L4042
	push	OFFSET FLAT:??_C@_0L@BCJCHGNO@Animation2?$AA@
	mov	ecx, esi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	edi
	call	_stricmp
	add	esp, 8
	test	eax, eax
	je	SHORT $L4042

; 679  : 	}
; 680  : 	else if (!stricmp(anim,Get_Parameter("AfAnimation")))

	push	OFFSET FLAT:??_C@_0M@GGLANGCE@AfAnimation?$AA@
	mov	ecx, esi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	edi
	call	_stricmp
	add	esp, 8
	test	eax, eax
	jne	$L4044

; 681  : 	{
; 682  : 		Commands->Set_Animation(obj,"null.null",false,0,0,0,0);

	mov	ecx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	eax
	push	eax
	push	eax
	push	eax
	push	eax
	mov	eax, DWORD PTR _obj$[esp+24]
	push	OFFSET FLAT:??_C@_09GNPNFNJO@null?4null?$AA@
	push	eax
	call	DWORD PTR [ecx+164]
	add	esp, 28					; 0000001cH
	pop	edi
	pop	esi

; 683  : 	}
; 684  : }

	ret	8
$L4042:

; 674  : 	{
; 675  : 		Commands->Set_Animation(obj,"null.null",false,0,0,0,0);

	mov	edi, DWORD PTR _obj$[esp+4]
	mov	edx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	push	ebx
	push	0
	push	0
	push	0
	push	0
	push	0
	push	OFFSET FLAT:??_C@_09GNPNFNJO@null?4null?$AA@
	push	edi
	call	DWORD PTR [edx+164]

; 676  : 		Commands->Set_Animation(obj,Get_Parameter("AfAnimation"),false,0,Get_Float_Parameter("AfFirstFrame"),Get_Float_Parameter("AfLastFrame"),false);

	mov	ebx, DWORD PTR ?Commands@@3PAUScriptCommands@@A ; Commands
	add	esp, 28					; 0000001cH
	push	0
	push	OFFSET FLAT:??_C@_0M@ODOHIDNP@AfLastFrame?$AA@
	mov	ecx, esi
	add	ebx, 164				; 000000a4H
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	OFFSET FLAT:??_C@_0N@CBFBEAJM@AfFirstFrame?$AA@
	mov	ecx, esi
	call	?Get_Float_Parameter@ScriptImpClass@@QAEMPBD@Z ; ScriptImpClass::Get_Float_Parameter
	push	ecx
	fstp	DWORD PTR [esp]
	push	0
	push	0
	push	OFFSET FLAT:??_C@_0M@GGLANGCE@AfAnimation?$AA@
	mov	ecx, esi
	call	?Get_Parameter@ScriptImpClass@@QAEPBDPBD@Z ; ScriptImpClass::Get_Parameter
	push	eax
	push	edi
	call	DWORD PTR [ebx]

; 677  : 		CurAnim = 1;

	mov	eax, 1
	add	esp, 28					; 0000001cH
	mov	DWORD PTR [esi+36], eax

; 678  : 		CanPlayAnim = true;

	mov	BYTE PTR [esi+32], al
	pop	ebx
$L4044:
	pop	edi
	pop	esi

; 683  : 	}
; 684  : }

	ret	8
?Animation_Complete@Ra2Ven_FireAnimation2@@EAEXPAEPBD@Z ENDP ; Ra2Ven_FireAnimation2::Animation_Complete
_TEXT	ENDS
PUBLIC	??1?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAE@XZ ; ScriptRegistrant<Ra2Ven_MirageTank>::~ScriptRegistrant<Ra2Ven_MirageTank>
EXTRN	??1ScriptFactory@@UAE@XZ:NEAR			; ScriptFactory::~ScriptFactory
; Function compile flags: /Ogty
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAE@XZ
_TEXT	SEGMENT
??1?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAE@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_MirageTank>::~ScriptRegistrant<Ra2Ven_MirageTank>, COMDAT
; _this$ = ecx
	jmp	??1ScriptFactory@@UAE@XZ		; ScriptFactory::~ScriptFactory
??1?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAE@XZ ENDP	; ScriptRegistrant<Ra2Ven_MirageTank>::~ScriptRegistrant<Ra2Ven_MirageTank>
_TEXT	ENDS
PUBLIC	??1?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAE@XZ ; ScriptRegistrant<Ra2Ven_VehicleFalling>::~ScriptRegistrant<Ra2Ven_VehicleFalling>
; Function compile flags: /Ogty
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAE@XZ
_TEXT	SEGMENT
??1?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAE@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_VehicleFalling>::~ScriptRegistrant<Ra2Ven_VehicleFalling>, COMDAT
; _this$ = ecx
	jmp	??1ScriptFactory@@UAE@XZ		; ScriptFactory::~ScriptFactory
??1?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAE@XZ ENDP ; ScriptRegistrant<Ra2Ven_VehicleFalling>::~ScriptRegistrant<Ra2Ven_VehicleFalling>
_TEXT	ENDS
PUBLIC	??1?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAE@XZ ; ScriptRegistrant<Ra2Ven_DemoTruck>::~ScriptRegistrant<Ra2Ven_DemoTruck>
; Function compile flags: /Ogty
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAE@XZ
_TEXT	SEGMENT
??1?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAE@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_DemoTruck>::~ScriptRegistrant<Ra2Ven_DemoTruck>, COMDAT
; _this$ = ecx
	jmp	??1ScriptFactory@@UAE@XZ		; ScriptFactory::~ScriptFactory
??1?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAE@XZ ENDP	; ScriptRegistrant<Ra2Ven_DemoTruck>::~ScriptRegistrant<Ra2Ven_DemoTruck>
_TEXT	ENDS
PUBLIC	??1?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAE@XZ ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::~ScriptRegistrant<Ra2Ven_Deployable_Vehicle>
; Function compile flags: /Ogty
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAE@XZ
_TEXT	SEGMENT
??1?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAE@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::~ScriptRegistrant<Ra2Ven_Deployable_Vehicle>, COMDAT
; _this$ = ecx
	jmp	??1ScriptFactory@@UAE@XZ		; ScriptFactory::~ScriptFactory
??1?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAE@XZ ENDP ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::~ScriptRegistrant<Ra2Ven_Deployable_Vehicle>
_TEXT	ENDS
PUBLIC	??1?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAE@XZ ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::~ScriptRegistrant<Ra2Ven_Deploy_Animation>
; Function compile flags: /Ogty
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAE@XZ
_TEXT	SEGMENT
??1?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAE@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::~ScriptRegistrant<Ra2Ven_Deploy_Animation>, COMDAT
; _this$ = ecx
	jmp	??1ScriptFactory@@UAE@XZ		; ScriptFactory::~ScriptFactory
??1?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAE@XZ ENDP ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::~ScriptRegistrant<Ra2Ven_Deploy_Animation>
_TEXT	ENDS
PUBLIC	??1?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAE@XZ ; ScriptRegistrant<Ra2Ven_RandomTree>::~ScriptRegistrant<Ra2Ven_RandomTree>
; Function compile flags: /Ogty
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAE@XZ
_TEXT	SEGMENT
??1?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAE@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_RandomTree>::~ScriptRegistrant<Ra2Ven_RandomTree>, COMDAT
; _this$ = ecx
	jmp	??1ScriptFactory@@UAE@XZ		; ScriptFactory::~ScriptFactory
??1?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAE@XZ ENDP	; ScriptRegistrant<Ra2Ven_RandomTree>::~ScriptRegistrant<Ra2Ven_RandomTree>
_TEXT	ENDS
PUBLIC	??1?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAE@XZ ; ScriptRegistrant<Ra2Ven_TurretSound>::~ScriptRegistrant<Ra2Ven_TurretSound>
; Function compile flags: /Ogty
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAE@XZ
_TEXT	SEGMENT
??1?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAE@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_TurretSound>::~ScriptRegistrant<Ra2Ven_TurretSound>, COMDAT
; _this$ = ecx
	jmp	??1ScriptFactory@@UAE@XZ		; ScriptFactory::~ScriptFactory
??1?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAE@XZ ENDP ; ScriptRegistrant<Ra2Ven_TurretSound>::~ScriptRegistrant<Ra2Ven_TurretSound>
_TEXT	ENDS
PUBLIC	??1?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAE@XZ ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::~ScriptRegistrant<Ra2Ven_TurretSoundObj>
; Function compile flags: /Ogty
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAE@XZ
_TEXT	SEGMENT
??1?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAE@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::~ScriptRegistrant<Ra2Ven_TurretSoundObj>, COMDAT
; _this$ = ecx
	jmp	??1ScriptFactory@@UAE@XZ		; ScriptFactory::~ScriptFactory
??1?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAE@XZ ENDP ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::~ScriptRegistrant<Ra2Ven_TurretSoundObj>
_TEXT	ENDS
PUBLIC	??1?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAE@XZ ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::~ScriptRegistrant<Ra2Ven_OccupentWeapon>
; Function compile flags: /Ogty
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAE@XZ
_TEXT	SEGMENT
??1?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAE@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::~ScriptRegistrant<Ra2Ven_OccupentWeapon>, COMDAT
; _this$ = ecx
	jmp	??1ScriptFactory@@UAE@XZ		; ScriptFactory::~ScriptFactory
??1?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAE@XZ ENDP ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::~ScriptRegistrant<Ra2Ven_OccupentWeapon>
_TEXT	ENDS
PUBLIC	??1?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAE@XZ ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::~ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>
; Function compile flags: /Ogty
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAE@XZ
_TEXT	SEGMENT
??1?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAE@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::~ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>, COMDAT
; _this$ = ecx
	jmp	??1ScriptFactory@@UAE@XZ		; ScriptFactory::~ScriptFactory
??1?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAE@XZ ENDP ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::~ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>
_TEXT	ENDS
PUBLIC	??1?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAE@XZ ; ScriptRegistrant<Ra2Ven_FireAnimation>::~ScriptRegistrant<Ra2Ven_FireAnimation>
; Function compile flags: /Ogty
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAE@XZ
_TEXT	SEGMENT
??1?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAE@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_FireAnimation>::~ScriptRegistrant<Ra2Ven_FireAnimation>, COMDAT
; _this$ = ecx
	jmp	??1ScriptFactory@@UAE@XZ		; ScriptFactory::~ScriptFactory
??1?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAE@XZ ENDP ; ScriptRegistrant<Ra2Ven_FireAnimation>::~ScriptRegistrant<Ra2Ven_FireAnimation>
_TEXT	ENDS
PUBLIC	??1?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAE@XZ ; ScriptRegistrant<Ra2Ven_FireAnimation2>::~ScriptRegistrant<Ra2Ven_FireAnimation2>
; Function compile flags: /Ogty
;	COMDAT ??1?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAE@XZ
_TEXT	SEGMENT
??1?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAE@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_FireAnimation2>::~ScriptRegistrant<Ra2Ven_FireAnimation2>, COMDAT
; _this$ = ecx
	jmp	??1ScriptFactory@@UAE@XZ		; ScriptFactory::~ScriptFactory
??1?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAE@XZ ENDP ; ScriptRegistrant<Ra2Ven_FireAnimation2>::~ScriptRegistrant<Ra2Ven_FireAnimation2>
_TEXT	ENDS
PUBLIC	??0?$ScriptRegistrant@VRa2Ven_MirageTank@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_MirageTank>::ScriptRegistrant<Ra2Ven_MirageTank>
PUBLIC	?Create@?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAEPAVScriptImpClass@@XZ ; ScriptRegistrant<Ra2Ven_MirageTank>::Create
PUBLIC	??_7?$ScriptRegistrant@VRa2Ven_MirageTank@@@@6B@ ; ScriptRegistrant<Ra2Ven_MirageTank>::`vftable'
PUBLIC	??_G?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_MirageTank>::`scalar deleting destructor'
EXTRN	??0ScriptFactory@@QAE@PAD0@Z:NEAR		; ScriptFactory::ScriptFactory
EXTRN	??_E?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAEPAXI@Z:NEAR ; ScriptRegistrant<Ra2Ven_MirageTank>::`vector deleting destructor'
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_MirageTank@@@@6B@
; File c:\documents and settings\owner\desktop\ssctf 1.3\scripts.h
CONST	SEGMENT
??_7?$ScriptRegistrant@VRa2Ven_MirageTank@@@@6B@ DD FLAT:??_E?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_MirageTank>::`vftable'
	DD	FLAT:?Create@?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAEPAVScriptImpClass@@XZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_MirageTank@@@@QAE@PAD0@Z
_TEXT	SEGMENT
_n$ = 8							; size = 4
_p$ = 12						; size = 4
??0?$ScriptRegistrant@VRa2Ven_MirageTank@@@@QAE@PAD0@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_MirageTank>::ScriptRegistrant<Ra2Ven_MirageTank>, COMDAT
; _this$ = ecx

; 474  : 	{

	mov	eax, DWORD PTR _p$[esp-4]
	push	esi
	mov	esi, ecx
	mov	ecx, DWORD PTR _n$[esp]
	push	eax
	push	ecx
	mov	ecx, esi
	call	??0ScriptFactory@@QAE@PAD0@Z		; ScriptFactory::ScriptFactory
	mov	DWORD PTR [esi], OFFSET FLAT:??_7?$ScriptRegistrant@VRa2Ven_MirageTank@@@@6B@

; 475  : 	}

	mov	eax, esi
	pop	esi
	ret	8
??0?$ScriptRegistrant@VRa2Ven_MirageTank@@@@QAE@PAD0@Z ENDP ; ScriptRegistrant<Ra2Ven_MirageTank>::ScriptRegistrant<Ra2Ven_MirageTank>
_TEXT	ENDS
PUBLIC	??0?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_VehicleFalling>::ScriptRegistrant<Ra2Ven_VehicleFalling>
PUBLIC	?Create@?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAEPAVScriptImpClass@@XZ ; ScriptRegistrant<Ra2Ven_VehicleFalling>::Create
PUBLIC	??_7?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@6B@ ; ScriptRegistrant<Ra2Ven_VehicleFalling>::`vftable'
PUBLIC	??_G?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_VehicleFalling>::`scalar deleting destructor'
EXTRN	??_E?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAEPAXI@Z:NEAR ; ScriptRegistrant<Ra2Ven_VehicleFalling>::`vector deleting destructor'
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@6B@
CONST	SEGMENT
??_7?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@6B@ DD FLAT:??_E?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_VehicleFalling>::`vftable'
	DD	FLAT:?Create@?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAEPAVScriptImpClass@@XZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@QAE@PAD0@Z
_TEXT	SEGMENT
_n$ = 8							; size = 4
_p$ = 12						; size = 4
??0?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@QAE@PAD0@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_VehicleFalling>::ScriptRegistrant<Ra2Ven_VehicleFalling>, COMDAT
; _this$ = ecx

; 474  : 	{

	mov	eax, DWORD PTR _p$[esp-4]
	push	esi
	mov	esi, ecx
	mov	ecx, DWORD PTR _n$[esp]
	push	eax
	push	ecx
	mov	ecx, esi
	call	??0ScriptFactory@@QAE@PAD0@Z		; ScriptFactory::ScriptFactory
	mov	DWORD PTR [esi], OFFSET FLAT:??_7?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@6B@

; 475  : 	}

	mov	eax, esi
	pop	esi
	ret	8
??0?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@QAE@PAD0@Z ENDP ; ScriptRegistrant<Ra2Ven_VehicleFalling>::ScriptRegistrant<Ra2Ven_VehicleFalling>
_TEXT	ENDS
PUBLIC	??0?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_DemoTruck>::ScriptRegistrant<Ra2Ven_DemoTruck>
PUBLIC	?Create@?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAEPAVScriptImpClass@@XZ ; ScriptRegistrant<Ra2Ven_DemoTruck>::Create
PUBLIC	??_7?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@6B@	; ScriptRegistrant<Ra2Ven_DemoTruck>::`vftable'
PUBLIC	??_G?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_DemoTruck>::`scalar deleting destructor'
EXTRN	??_E?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAEPAXI@Z:NEAR ; ScriptRegistrant<Ra2Ven_DemoTruck>::`vector deleting destructor'
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@6B@
CONST	SEGMENT
??_7?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@6B@ DD FLAT:??_E?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_DemoTruck>::`vftable'
	DD	FLAT:?Create@?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAEPAVScriptImpClass@@XZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@QAE@PAD0@Z
_TEXT	SEGMENT
_n$ = 8							; size = 4
_p$ = 12						; size = 4
??0?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@QAE@PAD0@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_DemoTruck>::ScriptRegistrant<Ra2Ven_DemoTruck>, COMDAT
; _this$ = ecx

; 474  : 	{

	mov	eax, DWORD PTR _p$[esp-4]
	push	esi
	mov	esi, ecx
	mov	ecx, DWORD PTR _n$[esp]
	push	eax
	push	ecx
	mov	ecx, esi
	call	??0ScriptFactory@@QAE@PAD0@Z		; ScriptFactory::ScriptFactory
	mov	DWORD PTR [esi], OFFSET FLAT:??_7?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@6B@

; 475  : 	}

	mov	eax, esi
	pop	esi
	ret	8
??0?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@QAE@PAD0@Z ENDP ; ScriptRegistrant<Ra2Ven_DemoTruck>::ScriptRegistrant<Ra2Ven_DemoTruck>
_TEXT	ENDS
PUBLIC	??0?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::ScriptRegistrant<Ra2Ven_Deployable_Vehicle>
PUBLIC	?Create@?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAEPAVScriptImpClass@@XZ ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::Create
PUBLIC	??_7?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@6B@ ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::`vftable'
PUBLIC	??_G?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::`scalar deleting destructor'
EXTRN	??_E?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAEPAXI@Z:NEAR ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::`vector deleting destructor'
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@6B@
CONST	SEGMENT
??_7?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@6B@ DD FLAT:??_E?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::`vftable'
	DD	FLAT:?Create@?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAEPAVScriptImpClass@@XZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@QAE@PAD0@Z
_TEXT	SEGMENT
_n$ = 8							; size = 4
_p$ = 12						; size = 4
??0?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@QAE@PAD0@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::ScriptRegistrant<Ra2Ven_Deployable_Vehicle>, COMDAT
; _this$ = ecx

; 474  : 	{

	mov	eax, DWORD PTR _p$[esp-4]
	push	esi
	mov	esi, ecx
	mov	ecx, DWORD PTR _n$[esp]
	push	eax
	push	ecx
	mov	ecx, esi
	call	??0ScriptFactory@@QAE@PAD0@Z		; ScriptFactory::ScriptFactory
	mov	DWORD PTR [esi], OFFSET FLAT:??_7?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@6B@

; 475  : 	}

	mov	eax, esi
	pop	esi
	ret	8
??0?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@QAE@PAD0@Z ENDP ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::ScriptRegistrant<Ra2Ven_Deployable_Vehicle>
_TEXT	ENDS
PUBLIC	??0?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::ScriptRegistrant<Ra2Ven_Deploy_Animation>
PUBLIC	?Create@?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAEPAVScriptImpClass@@XZ ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::Create
PUBLIC	??_7?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@6B@ ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::`vftable'
PUBLIC	??_G?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::`scalar deleting destructor'
EXTRN	??_E?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAEPAXI@Z:NEAR ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::`vector deleting destructor'
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@6B@
CONST	SEGMENT
??_7?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@6B@ DD FLAT:??_E?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::`vftable'
	DD	FLAT:?Create@?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAEPAVScriptImpClass@@XZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@QAE@PAD0@Z
_TEXT	SEGMENT
_n$ = 8							; size = 4
_p$ = 12						; size = 4
??0?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@QAE@PAD0@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::ScriptRegistrant<Ra2Ven_Deploy_Animation>, COMDAT
; _this$ = ecx

; 474  : 	{

	mov	eax, DWORD PTR _p$[esp-4]
	push	esi
	mov	esi, ecx
	mov	ecx, DWORD PTR _n$[esp]
	push	eax
	push	ecx
	mov	ecx, esi
	call	??0ScriptFactory@@QAE@PAD0@Z		; ScriptFactory::ScriptFactory
	mov	DWORD PTR [esi], OFFSET FLAT:??_7?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@6B@

; 475  : 	}

	mov	eax, esi
	pop	esi
	ret	8
??0?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@QAE@PAD0@Z ENDP ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::ScriptRegistrant<Ra2Ven_Deploy_Animation>
_TEXT	ENDS
PUBLIC	??0?$ScriptRegistrant@VRa2Ven_RandomTree@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_RandomTree>::ScriptRegistrant<Ra2Ven_RandomTree>
PUBLIC	?Create@?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAEPAVScriptImpClass@@XZ ; ScriptRegistrant<Ra2Ven_RandomTree>::Create
PUBLIC	??_7?$ScriptRegistrant@VRa2Ven_RandomTree@@@@6B@ ; ScriptRegistrant<Ra2Ven_RandomTree>::`vftable'
PUBLIC	??_G?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_RandomTree>::`scalar deleting destructor'
EXTRN	??_E?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAEPAXI@Z:NEAR ; ScriptRegistrant<Ra2Ven_RandomTree>::`vector deleting destructor'
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_RandomTree@@@@6B@
CONST	SEGMENT
??_7?$ScriptRegistrant@VRa2Ven_RandomTree@@@@6B@ DD FLAT:??_E?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_RandomTree>::`vftable'
	DD	FLAT:?Create@?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAEPAVScriptImpClass@@XZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_RandomTree@@@@QAE@PAD0@Z
_TEXT	SEGMENT
_n$ = 8							; size = 4
_p$ = 12						; size = 4
??0?$ScriptRegistrant@VRa2Ven_RandomTree@@@@QAE@PAD0@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_RandomTree>::ScriptRegistrant<Ra2Ven_RandomTree>, COMDAT
; _this$ = ecx

; 474  : 	{

	mov	eax, DWORD PTR _p$[esp-4]
	push	esi
	mov	esi, ecx
	mov	ecx, DWORD PTR _n$[esp]
	push	eax
	push	ecx
	mov	ecx, esi
	call	??0ScriptFactory@@QAE@PAD0@Z		; ScriptFactory::ScriptFactory
	mov	DWORD PTR [esi], OFFSET FLAT:??_7?$ScriptRegistrant@VRa2Ven_RandomTree@@@@6B@

; 475  : 	}

	mov	eax, esi
	pop	esi
	ret	8
??0?$ScriptRegistrant@VRa2Ven_RandomTree@@@@QAE@PAD0@Z ENDP ; ScriptRegistrant<Ra2Ven_RandomTree>::ScriptRegistrant<Ra2Ven_RandomTree>
_TEXT	ENDS
PUBLIC	??0?$ScriptRegistrant@VRa2Ven_TurretSound@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_TurretSound>::ScriptRegistrant<Ra2Ven_TurretSound>
PUBLIC	?Create@?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAEPAVScriptImpClass@@XZ ; ScriptRegistrant<Ra2Ven_TurretSound>::Create
PUBLIC	??_7?$ScriptRegistrant@VRa2Ven_TurretSound@@@@6B@ ; ScriptRegistrant<Ra2Ven_TurretSound>::`vftable'
PUBLIC	??_G?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_TurretSound>::`scalar deleting destructor'
EXTRN	??_E?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAEPAXI@Z:NEAR ; ScriptRegistrant<Ra2Ven_TurretSound>::`vector deleting destructor'
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_TurretSound@@@@6B@
CONST	SEGMENT
??_7?$ScriptRegistrant@VRa2Ven_TurretSound@@@@6B@ DD FLAT:??_E?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_TurretSound>::`vftable'
	DD	FLAT:?Create@?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAEPAVScriptImpClass@@XZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_TurretSound@@@@QAE@PAD0@Z
_TEXT	SEGMENT
_n$ = 8							; size = 4
_p$ = 12						; size = 4
??0?$ScriptRegistrant@VRa2Ven_TurretSound@@@@QAE@PAD0@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_TurretSound>::ScriptRegistrant<Ra2Ven_TurretSound>, COMDAT
; _this$ = ecx

; 474  : 	{

	mov	eax, DWORD PTR _p$[esp-4]
	push	esi
	mov	esi, ecx
	mov	ecx, DWORD PTR _n$[esp]
	push	eax
	push	ecx
	mov	ecx, esi
	call	??0ScriptFactory@@QAE@PAD0@Z		; ScriptFactory::ScriptFactory
	mov	DWORD PTR [esi], OFFSET FLAT:??_7?$ScriptRegistrant@VRa2Ven_TurretSound@@@@6B@

; 475  : 	}

	mov	eax, esi
	pop	esi
	ret	8
??0?$ScriptRegistrant@VRa2Ven_TurretSound@@@@QAE@PAD0@Z ENDP ; ScriptRegistrant<Ra2Ven_TurretSound>::ScriptRegistrant<Ra2Ven_TurretSound>
_TEXT	ENDS
PUBLIC	??0?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::ScriptRegistrant<Ra2Ven_TurretSoundObj>
PUBLIC	?Create@?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAEPAVScriptImpClass@@XZ ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::Create
PUBLIC	??_7?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@6B@ ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::`vftable'
PUBLIC	??_G?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::`scalar deleting destructor'
EXTRN	??_E?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAEPAXI@Z:NEAR ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::`vector deleting destructor'
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@6B@
CONST	SEGMENT
??_7?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@6B@ DD FLAT:??_E?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::`vftable'
	DD	FLAT:?Create@?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAEPAVScriptImpClass@@XZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@QAE@PAD0@Z
_TEXT	SEGMENT
_n$ = 8							; size = 4
_p$ = 12						; size = 4
??0?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@QAE@PAD0@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::ScriptRegistrant<Ra2Ven_TurretSoundObj>, COMDAT
; _this$ = ecx

; 474  : 	{

	mov	eax, DWORD PTR _p$[esp-4]
	push	esi
	mov	esi, ecx
	mov	ecx, DWORD PTR _n$[esp]
	push	eax
	push	ecx
	mov	ecx, esi
	call	??0ScriptFactory@@QAE@PAD0@Z		; ScriptFactory::ScriptFactory
	mov	DWORD PTR [esi], OFFSET FLAT:??_7?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@6B@

; 475  : 	}

	mov	eax, esi
	pop	esi
	ret	8
??0?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@QAE@PAD0@Z ENDP ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::ScriptRegistrant<Ra2Ven_TurretSoundObj>
_TEXT	ENDS
PUBLIC	??0?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::ScriptRegistrant<Ra2Ven_OccupentWeapon>
PUBLIC	?Create@?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAEPAVScriptImpClass@@XZ ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::Create
PUBLIC	??_7?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@6B@ ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::`vftable'
PUBLIC	??_G?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::`scalar deleting destructor'
EXTRN	??_E?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAEPAXI@Z:NEAR ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::`vector deleting destructor'
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@6B@
CONST	SEGMENT
??_7?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@6B@ DD FLAT:??_E?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::`vftable'
	DD	FLAT:?Create@?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAEPAVScriptImpClass@@XZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@QAE@PAD0@Z
_TEXT	SEGMENT
_n$ = 8							; size = 4
_p$ = 12						; size = 4
??0?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@QAE@PAD0@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::ScriptRegistrant<Ra2Ven_OccupentWeapon>, COMDAT
; _this$ = ecx

; 474  : 	{

	mov	eax, DWORD PTR _p$[esp-4]
	push	esi
	mov	esi, ecx
	mov	ecx, DWORD PTR _n$[esp]
	push	eax
	push	ecx
	mov	ecx, esi
	call	??0ScriptFactory@@QAE@PAD0@Z		; ScriptFactory::ScriptFactory
	mov	DWORD PTR [esi], OFFSET FLAT:??_7?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@6B@

; 475  : 	}

	mov	eax, esi
	pop	esi
	ret	8
??0?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@QAE@PAD0@Z ENDP ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::ScriptRegistrant<Ra2Ven_OccupentWeapon>
_TEXT	ENDS
PUBLIC	??0?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>
PUBLIC	?Create@?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAEPAVScriptImpClass@@XZ ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::Create
PUBLIC	??_7?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@6B@ ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::`vftable'
PUBLIC	??_G?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::`scalar deleting destructor'
EXTRN	??_E?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAEPAXI@Z:NEAR ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::`vector deleting destructor'
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@6B@
CONST	SEGMENT
??_7?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@6B@ DD FLAT:??_E?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::`vftable'
	DD	FLAT:?Create@?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAEPAVScriptImpClass@@XZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@QAE@PAD0@Z
_TEXT	SEGMENT
_n$ = 8							; size = 4
_p$ = 12						; size = 4
??0?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@QAE@PAD0@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>, COMDAT
; _this$ = ecx

; 474  : 	{

	mov	eax, DWORD PTR _p$[esp-4]
	push	esi
	mov	esi, ecx
	mov	ecx, DWORD PTR _n$[esp]
	push	eax
	push	ecx
	mov	ecx, esi
	call	??0ScriptFactory@@QAE@PAD0@Z		; ScriptFactory::ScriptFactory
	mov	DWORD PTR [esi], OFFSET FLAT:??_7?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@6B@

; 475  : 	}

	mov	eax, esi
	pop	esi
	ret	8
??0?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@QAE@PAD0@Z ENDP ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>
_TEXT	ENDS
PUBLIC	??0?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_FireAnimation>::ScriptRegistrant<Ra2Ven_FireAnimation>
PUBLIC	?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAEPAVScriptImpClass@@XZ ; ScriptRegistrant<Ra2Ven_FireAnimation>::Create
PUBLIC	??_7?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@6B@ ; ScriptRegistrant<Ra2Ven_FireAnimation>::`vftable'
PUBLIC	??_G?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_FireAnimation>::`scalar deleting destructor'
EXTRN	??_E?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAEPAXI@Z:NEAR ; ScriptRegistrant<Ra2Ven_FireAnimation>::`vector deleting destructor'
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@6B@
CONST	SEGMENT
??_7?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@6B@ DD FLAT:??_E?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_FireAnimation>::`vftable'
	DD	FLAT:?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAEPAVScriptImpClass@@XZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@QAE@PAD0@Z
_TEXT	SEGMENT
_n$ = 8							; size = 4
_p$ = 12						; size = 4
??0?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@QAE@PAD0@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_FireAnimation>::ScriptRegistrant<Ra2Ven_FireAnimation>, COMDAT
; _this$ = ecx

; 474  : 	{

	mov	eax, DWORD PTR _p$[esp-4]
	push	esi
	mov	esi, ecx
	mov	ecx, DWORD PTR _n$[esp]
	push	eax
	push	ecx
	mov	ecx, esi
	call	??0ScriptFactory@@QAE@PAD0@Z		; ScriptFactory::ScriptFactory
	mov	DWORD PTR [esi], OFFSET FLAT:??_7?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@6B@

; 475  : 	}

	mov	eax, esi
	pop	esi
	ret	8
??0?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@QAE@PAD0@Z ENDP ; ScriptRegistrant<Ra2Ven_FireAnimation>::ScriptRegistrant<Ra2Ven_FireAnimation>
_TEXT	ENDS
PUBLIC	??0?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_FireAnimation2>::ScriptRegistrant<Ra2Ven_FireAnimation2>
PUBLIC	?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAEPAVScriptImpClass@@XZ ; ScriptRegistrant<Ra2Ven_FireAnimation2>::Create
PUBLIC	??_7?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@6B@ ; ScriptRegistrant<Ra2Ven_FireAnimation2>::`vftable'
PUBLIC	??_G?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_FireAnimation2>::`scalar deleting destructor'
EXTRN	??_E?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAEPAXI@Z:NEAR ; ScriptRegistrant<Ra2Ven_FireAnimation2>::`vector deleting destructor'
;	COMDAT ??_7?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@6B@
CONST	SEGMENT
??_7?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@6B@ DD FLAT:??_E?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAEPAXI@Z ; ScriptRegistrant<Ra2Ven_FireAnimation2>::`vftable'
	DD	FLAT:?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAEPAVScriptImpClass@@XZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ??0?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@QAE@PAD0@Z
_TEXT	SEGMENT
_n$ = 8							; size = 4
_p$ = 12						; size = 4
??0?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@QAE@PAD0@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_FireAnimation2>::ScriptRegistrant<Ra2Ven_FireAnimation2>, COMDAT
; _this$ = ecx

; 474  : 	{

	mov	eax, DWORD PTR _p$[esp-4]
	push	esi
	mov	esi, ecx
	mov	ecx, DWORD PTR _n$[esp]
	push	eax
	push	ecx
	mov	ecx, esi
	call	??0ScriptFactory@@QAE@PAD0@Z		; ScriptFactory::ScriptFactory
	mov	DWORD PTR [esi], OFFSET FLAT:??_7?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@6B@

; 475  : 	}

	mov	eax, esi
	pop	esi
	ret	8
??0?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@QAE@PAD0@Z ENDP ; ScriptRegistrant<Ra2Ven_FireAnimation2>::ScriptRegistrant<Ra2Ven_FireAnimation2>
_TEXT	ENDS
EXTRN	??3@YAXPAX@Z:NEAR				; operator delete
; Function compile flags: /Ogty
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_G?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAEPAXI@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_MirageTank>::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5339
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5339:
	mov	eax, esi
	pop	esi
	ret	4
??_G?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAEPAXI@Z ENDP ; ScriptRegistrant<Ra2Ven_MirageTank>::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_G?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAEPAXI@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_VehicleFalling>::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5343
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5343:
	mov	eax, esi
	pop	esi
	ret	4
??_G?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAEPAXI@Z ENDP ; ScriptRegistrant<Ra2Ven_VehicleFalling>::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_G?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAEPAXI@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_DemoTruck>::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5347
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5347:
	mov	eax, esi
	pop	esi
	ret	4
??_G?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAEPAXI@Z ENDP ; ScriptRegistrant<Ra2Ven_DemoTruck>::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_G?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAEPAXI@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5351
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5351:
	mov	eax, esi
	pop	esi
	ret	4
??_G?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAEPAXI@Z ENDP ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_G?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAEPAXI@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5355
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5355:
	mov	eax, esi
	pop	esi
	ret	4
??_G?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAEPAXI@Z ENDP ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_G?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAEPAXI@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_RandomTree>::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5359
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5359:
	mov	eax, esi
	pop	esi
	ret	4
??_G?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAEPAXI@Z ENDP ; ScriptRegistrant<Ra2Ven_RandomTree>::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_G?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAEPAXI@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_TurretSound>::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5363
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5363:
	mov	eax, esi
	pop	esi
	ret	4
??_G?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAEPAXI@Z ENDP ; ScriptRegistrant<Ra2Ven_TurretSound>::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_G?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAEPAXI@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5367
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5367:
	mov	eax, esi
	pop	esi
	ret	4
??_G?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAEPAXI@Z ENDP ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_G?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAEPAXI@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5371
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5371:
	mov	eax, esi
	pop	esi
	ret	4
??_G?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAEPAXI@Z ENDP ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_G?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAEPAXI@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5375
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5375:
	mov	eax, esi
	pop	esi
	ret	4
??_G?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAEPAXI@Z ENDP ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_G?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAEPAXI@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_FireAnimation>::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5379
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5379:
	mov	eax, esi
	pop	esi
	ret	4
??_G?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAEPAXI@Z ENDP ; ScriptRegistrant<Ra2Ven_FireAnimation>::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??_G?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_G?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAEPAXI@Z PROC NEAR ; ScriptRegistrant<Ra2Ven_FireAnimation2>::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5383
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5383:
	mov	eax, esi
	pop	esi
	ret	4
??_G?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAEPAXI@Z ENDP ; ScriptRegistrant<Ra2Ven_FireAnimation2>::`scalar deleting destructor'
_TEXT	ENDS
PUBLIC	??_7Ra2Ven_MirageTank@@6B@			; Ra2Ven_MirageTank::`vftable'
PUBLIC	??_GRa2Ven_MirageTank@@UAEPAXI@Z		; Ra2Ven_MirageTank::`scalar deleting destructor'
EXTRN	??0ScriptImpClass@@QAE@XZ:NEAR			; ScriptImpClass::ScriptImpClass
EXTRN	?Get_Name@ScriptImpClass@@UAEPADXZ:NEAR		; ScriptImpClass::Get_Name
EXTRN	?Attach@ScriptImpClass@@UAEXPAE@Z:NEAR		; ScriptImpClass::Attach
EXTRN	?Detach@ScriptImpClass@@UAEXPAE@Z:NEAR		; ScriptImpClass::Detach
EXTRN	?Destroyed@ScriptImpClass@@UAEXPAE@Z:NEAR	; ScriptImpClass::Destroyed
EXTRN	?Damaged@ScriptImpClass@@UAEXPAE0M@Z:NEAR	; ScriptImpClass::Damaged
EXTRN	?Sound_Heard@ScriptImpClass@@UAEXPAEABUCombatSound@@@Z:NEAR ; ScriptImpClass::Sound_Heard
EXTRN	?Enemy_Seen@ScriptImpClass@@UAEXPAE0@Z:NEAR	; ScriptImpClass::Enemy_Seen
EXTRN	?Action_Complete@ScriptImpClass@@UAEXPAEHW4ActionCompleteReason@@@Z:NEAR ; ScriptImpClass::Action_Complete
EXTRN	?Animation_Complete@ScriptImpClass@@UAEXPAEPBD@Z:NEAR ; ScriptImpClass::Animation_Complete
EXTRN	?Poked@ScriptImpClass@@UAEXPAE0@Z:NEAR		; ScriptImpClass::Poked
EXTRN	?Entered@ScriptImpClass@@UAEXPAE0@Z:NEAR	; ScriptImpClass::Entered
EXTRN	?Exited@ScriptImpClass@@UAEXPAE0@Z:NEAR		; ScriptImpClass::Exited
EXTRN	?Owner@ScriptImpClass@@UAEPAEXZ:NEAR		; ScriptImpClass::Owner
EXTRN	?Get_Owner_Ptr@ScriptImpClass@@UAEPAPAEXZ:NEAR	; ScriptImpClass::Get_Owner_Ptr
EXTRN	?Set_Parameters_String@ScriptImpClass@@UAEXPBD@Z:NEAR ; ScriptImpClass::Set_Parameters_String
EXTRN	?Get_Parameters_String@ScriptImpClass@@UAEXPADI@Z:NEAR ; ScriptImpClass::Get_Parameters_String
EXTRN	?Save@ScriptImpClass@@UAEXAAE@Z:NEAR		; ScriptImpClass::Save
EXTRN	?Load@ScriptImpClass@@UAEXAAE@Z:NEAR		; ScriptImpClass::Load
EXTRN	?Save_Data@ScriptImpClass@@UAEXAAE@Z:NEAR	; ScriptImpClass::Save_Data
EXTRN	?Load_Data@ScriptImpClass@@UAEXAAE@Z:NEAR	; ScriptImpClass::Load_Data
EXTRN	??2@YAPAXI@Z:NEAR				; operator new
EXTRN	??_ERa2Ven_MirageTank@@UAEPAXI@Z:NEAR		; Ra2Ven_MirageTank::`vector deleting destructor'
EXTRN	__except_list:DWORD
EXTRN	___CxxFrameHandler:NEAR
;	COMDAT xdata$x
xdata$x	SEGMENT
$T5405	DD	0ffffffffH
	DD	FLAT:$L5391
$T5402	DD	019930520H
	DD	01H
	DD	FLAT:$T5405
	DD	2 DUP(00H)
	DD	2 DUP(00H)
xdata$x	ENDS
;	COMDAT ??_7Ra2Ven_MirageTank@@6B@
CONST	SEGMENT
??_7Ra2Ven_MirageTank@@6B@ DD FLAT:??_ERa2Ven_MirageTank@@UAEPAXI@Z ; Ra2Ven_MirageTank::`vftable'
	DD	FLAT:?Get_Name@ScriptImpClass@@UAEPADXZ
	DD	FLAT:?Attach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Detach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Created@Ra2Ven_MirageTank@@EAEXPAE@Z
	DD	FLAT:?Destroyed@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Killed@Ra2Ven_MirageTank@@EAEXPAE0@Z
	DD	FLAT:?Damaged@ScriptImpClass@@UAEXPAE0M@Z
	DD	FLAT:?Custom@Ra2Ven_MirageTank@@EAEXPAEHH0@Z
	DD	FLAT:?Sound_Heard@ScriptImpClass@@UAEXPAEABUCombatSound@@@Z
	DD	FLAT:?Enemy_Seen@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Action_Complete@ScriptImpClass@@UAEXPAEHW4ActionCompleteReason@@@Z
	DD	FLAT:?Timer_Expired@Ra2Ven_MirageTank@@EAEXPAEH@Z
	DD	FLAT:?Animation_Complete@ScriptImpClass@@UAEXPAEPBD@Z
	DD	FLAT:?Poked@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Entered@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Exited@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Owner@ScriptImpClass@@UAEPAEXZ
	DD	FLAT:?Get_Owner_Ptr@ScriptImpClass@@UAEPAPAEXZ
	DD	FLAT:?Set_Parameters_String@ScriptImpClass@@UAEXPBD@Z
	DD	FLAT:?Get_Parameters_String@ScriptImpClass@@UAEXPADI@Z
	DD	FLAT:?Save@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Save_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Register_Auto_Save_Variables@Ra2Ven_MirageTank@@EAEXXZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT
$T5388 = -16						; size = 4
__$EHRec$ = -12						; size = 12
?Create@?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAEPAVScriptImpClass@@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_MirageTank>::Create, COMDAT
; _this$ = ecx

; 480  : {

	push	-1
	push	__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAEPAVScriptImpClass@@XZ
	mov	eax, DWORD PTR fs:__except_list
	push	eax
	mov	DWORD PTR fs:__except_list, esp
	push	ecx
	push	esi
	push	edi

; 481  : 	ScriptImpClass *scr = new T;

	push	48					; 00000030H
	mov	edi, ecx
	call	??2@YAPAXI@Z				; operator new
	mov	esi, eax
	add	esp, 4
	mov	DWORD PTR $T5388[esp+24], esi
	test	esi, esi
	mov	DWORD PTR __$EHRec$[esp+32], 0
	je	SHORT $L5389
	mov	ecx, esi
	call	??0ScriptImpClass@@QAE@XZ		; ScriptImpClass::ScriptImpClass
	mov	DWORD PTR [esi], OFFSET FLAT:??_7Ra2Ven_MirageTank@@6B@
	jmp	SHORT $L5390
$L5389:
	xor	esi, esi
$L5390:

; 482  : 	scr->SetFactory(this);
; 483  : 	scr->Register_Auto_Save_Variables();

	mov	eax, DWORD PTR [esi]
	mov	ecx, esi
	mov	DWORD PTR __$EHRec$[esp+32], -1
	mov	DWORD PTR [esi+20], edi
	call	DWORD PTR [eax+100]

; 484  : 	return scr;
; 485  : }

	mov	ecx, DWORD PTR __$EHRec$[esp+24]
	pop	edi
	mov	eax, esi
	pop	esi
	mov	DWORD PTR fs:__except_list, ecx
	add	esp, 16					; 00000010H
	ret	0
_TEXT	ENDS
;	COMDAT text$x
text$x	SEGMENT
$L5391:
	mov	eax, DWORD PTR $T5388[ebp]
	push	eax
	call	??3@YAXPAX@Z				; operator delete
	pop	ecx
	ret	0
__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAEPAVScriptImpClass@@XZ:
	mov	eax, OFFSET FLAT:$T5402
	jmp	___CxxFrameHandler
text$x	ENDS
?Create@?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAEPAVScriptImpClass@@XZ ENDP ; ScriptRegistrant<Ra2Ven_MirageTank>::Create
PUBLIC	??_7Ra2Ven_VehicleFalling@@6B@			; Ra2Ven_VehicleFalling::`vftable'
PUBLIC	??_GRa2Ven_VehicleFalling@@UAEPAXI@Z		; Ra2Ven_VehicleFalling::`scalar deleting destructor'
EXTRN	?Killed@ScriptImpClass@@UAEXPAE0@Z:NEAR		; ScriptImpClass::Killed
EXTRN	?Custom@ScriptImpClass@@UAEXPAEHH0@Z:NEAR	; ScriptImpClass::Custom
EXTRN	??_ERa2Ven_VehicleFalling@@UAEPAXI@Z:NEAR	; Ra2Ven_VehicleFalling::`vector deleting destructor'
;	COMDAT xdata$x
xdata$x	SEGMENT
$T5427	DD	0ffffffffH
	DD	FLAT:$L5416
$T5425	DD	019930520H
	DD	01H
	DD	FLAT:$T5427
	DD	2 DUP(00H)
	DD	2 DUP(00H)
xdata$x	ENDS
;	COMDAT ??_7Ra2Ven_VehicleFalling@@6B@
CONST	SEGMENT
??_7Ra2Ven_VehicleFalling@@6B@ DD FLAT:??_ERa2Ven_VehicleFalling@@UAEPAXI@Z ; Ra2Ven_VehicleFalling::`vftable'
	DD	FLAT:?Get_Name@ScriptImpClass@@UAEPADXZ
	DD	FLAT:?Attach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Detach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Created@Ra2Ven_VehicleFalling@@EAEXPAE@Z
	DD	FLAT:?Destroyed@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Killed@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Damaged@ScriptImpClass@@UAEXPAE0M@Z
	DD	FLAT:?Custom@ScriptImpClass@@UAEXPAEHH0@Z
	DD	FLAT:?Sound_Heard@ScriptImpClass@@UAEXPAEABUCombatSound@@@Z
	DD	FLAT:?Enemy_Seen@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Action_Complete@ScriptImpClass@@UAEXPAEHW4ActionCompleteReason@@@Z
	DD	FLAT:?Timer_Expired@Ra2Ven_VehicleFalling@@EAEXPAEH@Z
	DD	FLAT:?Animation_Complete@ScriptImpClass@@UAEXPAEPBD@Z
	DD	FLAT:?Poked@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Entered@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Exited@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Owner@ScriptImpClass@@UAEPAEXZ
	DD	FLAT:?Get_Owner_Ptr@ScriptImpClass@@UAEPAPAEXZ
	DD	FLAT:?Set_Parameters_String@ScriptImpClass@@UAEXPBD@Z
	DD	FLAT:?Get_Parameters_String@ScriptImpClass@@UAEXPADI@Z
	DD	FLAT:?Save@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Save_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Register_Auto_Save_Variables@Ra2Ven_VehicleFalling@@EAEXXZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT
$T5413 = -16						; size = 4
__$EHRec$ = -12						; size = 12
?Create@?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAEPAVScriptImpClass@@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_VehicleFalling>::Create, COMDAT
; _this$ = ecx

; 480  : {

	push	-1
	push	__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAEPAVScriptImpClass@@XZ
	mov	eax, DWORD PTR fs:__except_list
	push	eax
	mov	DWORD PTR fs:__except_list, esp
	push	ecx
	push	esi
	push	edi

; 481  : 	ScriptImpClass *scr = new T;

	push	44					; 0000002cH
	mov	edi, ecx
	call	??2@YAPAXI@Z				; operator new
	mov	esi, eax
	add	esp, 4
	mov	DWORD PTR $T5413[esp+24], esi
	test	esi, esi
	mov	DWORD PTR __$EHRec$[esp+32], 0
	je	SHORT $L5414
	mov	ecx, esi
	call	??0ScriptImpClass@@QAE@XZ		; ScriptImpClass::ScriptImpClass
	mov	DWORD PTR [esi], OFFSET FLAT:??_7Ra2Ven_VehicleFalling@@6B@
	jmp	SHORT $L5415
$L5414:
	xor	esi, esi
$L5415:

; 482  : 	scr->SetFactory(this);
; 483  : 	scr->Register_Auto_Save_Variables();

	mov	eax, DWORD PTR [esi]
	mov	ecx, esi
	mov	DWORD PTR __$EHRec$[esp+32], -1
	mov	DWORD PTR [esi+20], edi
	call	DWORD PTR [eax+100]

; 484  : 	return scr;
; 485  : }

	mov	ecx, DWORD PTR __$EHRec$[esp+24]
	pop	edi
	mov	eax, esi
	pop	esi
	mov	DWORD PTR fs:__except_list, ecx
	add	esp, 16					; 00000010H
	ret	0
_TEXT	ENDS
;	COMDAT text$x
text$x	SEGMENT
$L5416:
	mov	eax, DWORD PTR $T5413[ebp]
	push	eax
	call	??3@YAXPAX@Z				; operator delete
	pop	ecx
	ret	0
__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAEPAVScriptImpClass@@XZ:
	mov	eax, OFFSET FLAT:$T5425
	jmp	___CxxFrameHandler
text$x	ENDS
?Create@?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAEPAVScriptImpClass@@XZ ENDP ; ScriptRegistrant<Ra2Ven_VehicleFalling>::Create
PUBLIC	??_7Ra2Ven_DemoTruck@@6B@			; Ra2Ven_DemoTruck::`vftable'
PUBLIC	??_GRa2Ven_DemoTruck@@UAEPAXI@Z			; Ra2Ven_DemoTruck::`scalar deleting destructor'
EXTRN	?Timer_Expired@ScriptImpClass@@UAEXPAEH@Z:NEAR	; ScriptImpClass::Timer_Expired
EXTRN	??_ERa2Ven_DemoTruck@@UAEPAXI@Z:NEAR		; Ra2Ven_DemoTruck::`vector deleting destructor'
;	COMDAT xdata$x
xdata$x	SEGMENT
$T5448	DD	0ffffffffH
	DD	FLAT:$L5437
$T5446	DD	019930520H
	DD	01H
	DD	FLAT:$T5448
	DD	2 DUP(00H)
	DD	2 DUP(00H)
xdata$x	ENDS
;	COMDAT ??_7Ra2Ven_DemoTruck@@6B@
CONST	SEGMENT
??_7Ra2Ven_DemoTruck@@6B@ DD FLAT:??_ERa2Ven_DemoTruck@@UAEPAXI@Z ; Ra2Ven_DemoTruck::`vftable'
	DD	FLAT:?Get_Name@ScriptImpClass@@UAEPADXZ
	DD	FLAT:?Attach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Detach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Created@Ra2Ven_DemoTruck@@EAEXPAE@Z
	DD	FLAT:?Destroyed@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Killed@Ra2Ven_DemoTruck@@EAEXPAE0@Z
	DD	FLAT:?Damaged@Ra2Ven_DemoTruck@@EAEXPAE0M@Z
	DD	FLAT:?Custom@Ra2Ven_DemoTruck@@EAEXPAEHH0@Z
	DD	FLAT:?Sound_Heard@ScriptImpClass@@UAEXPAEABUCombatSound@@@Z
	DD	FLAT:?Enemy_Seen@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Action_Complete@ScriptImpClass@@UAEXPAEHW4ActionCompleteReason@@@Z
	DD	FLAT:?Timer_Expired@ScriptImpClass@@UAEXPAEH@Z
	DD	FLAT:?Animation_Complete@ScriptImpClass@@UAEXPAEPBD@Z
	DD	FLAT:?Poked@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Entered@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Exited@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Owner@ScriptImpClass@@UAEPAEXZ
	DD	FLAT:?Get_Owner_Ptr@ScriptImpClass@@UAEPAPAEXZ
	DD	FLAT:?Set_Parameters_String@ScriptImpClass@@UAEXPBD@Z
	DD	FLAT:?Get_Parameters_String@ScriptImpClass@@UAEXPADI@Z
	DD	FLAT:?Save@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Save_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Register_Auto_Save_Variables@Ra2Ven_DemoTruck@@EAEXXZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT
$T5434 = -16						; size = 4
__$EHRec$ = -12						; size = 12
?Create@?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAEPAVScriptImpClass@@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_DemoTruck>::Create, COMDAT
; _this$ = ecx

; 480  : {

	push	-1
	push	__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAEPAVScriptImpClass@@XZ
	mov	eax, DWORD PTR fs:__except_list
	push	eax
	mov	DWORD PTR fs:__except_list, esp
	push	ecx
	push	esi
	push	edi

; 481  : 	ScriptImpClass *scr = new T;

	push	36					; 00000024H
	mov	edi, ecx
	call	??2@YAPAXI@Z				; operator new
	mov	esi, eax
	add	esp, 4
	mov	DWORD PTR $T5434[esp+24], esi
	test	esi, esi
	mov	DWORD PTR __$EHRec$[esp+32], 0
	je	SHORT $L5435
	mov	ecx, esi
	call	??0ScriptImpClass@@QAE@XZ		; ScriptImpClass::ScriptImpClass
	mov	DWORD PTR [esi], OFFSET FLAT:??_7Ra2Ven_DemoTruck@@6B@
	jmp	SHORT $L5436
$L5435:
	xor	esi, esi
$L5436:

; 482  : 	scr->SetFactory(this);
; 483  : 	scr->Register_Auto_Save_Variables();

	mov	eax, DWORD PTR [esi]
	mov	ecx, esi
	mov	DWORD PTR __$EHRec$[esp+32], -1
	mov	DWORD PTR [esi+20], edi
	call	DWORD PTR [eax+100]

; 484  : 	return scr;
; 485  : }

	mov	ecx, DWORD PTR __$EHRec$[esp+24]
	pop	edi
	mov	eax, esi
	pop	esi
	mov	DWORD PTR fs:__except_list, ecx
	add	esp, 16					; 00000010H
	ret	0
_TEXT	ENDS
;	COMDAT text$x
text$x	SEGMENT
$L5437:
	mov	eax, DWORD PTR $T5434[ebp]
	push	eax
	call	??3@YAXPAX@Z				; operator delete
	pop	ecx
	ret	0
__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAEPAVScriptImpClass@@XZ:
	mov	eax, OFFSET FLAT:$T5446
	jmp	___CxxFrameHandler
text$x	ENDS
?Create@?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAEPAVScriptImpClass@@XZ ENDP ; ScriptRegistrant<Ra2Ven_DemoTruck>::Create
PUBLIC	??_7Ra2Ven_Deployable_Vehicle@@6B@		; Ra2Ven_Deployable_Vehicle::`vftable'
PUBLIC	??_GRa2Ven_Deployable_Vehicle@@UAEPAXI@Z	; Ra2Ven_Deployable_Vehicle::`scalar deleting destructor'
EXTRN	??_ERa2Ven_Deployable_Vehicle@@UAEPAXI@Z:NEAR	; Ra2Ven_Deployable_Vehicle::`vector deleting destructor'
;	COMDAT xdata$x
xdata$x	SEGMENT
$T5469	DD	0ffffffffH
	DD	FLAT:$L5458
$T5467	DD	019930520H
	DD	01H
	DD	FLAT:$T5469
	DD	2 DUP(00H)
	DD	2 DUP(00H)
xdata$x	ENDS
;	COMDAT ??_7Ra2Ven_Deployable_Vehicle@@6B@
CONST	SEGMENT
??_7Ra2Ven_Deployable_Vehicle@@6B@ DD FLAT:??_ERa2Ven_Deployable_Vehicle@@UAEPAXI@Z ; Ra2Ven_Deployable_Vehicle::`vftable'
	DD	FLAT:?Get_Name@ScriptImpClass@@UAEPADXZ
	DD	FLAT:?Attach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Detach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Created@Ra2Ven_Deployable_Vehicle@@EAEXPAE@Z
	DD	FLAT:?Destroyed@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Killed@Ra2Ven_Deployable_Vehicle@@EAEXPAE0@Z
	DD	FLAT:?Damaged@Ra2Ven_Deployable_Vehicle@@EAEXPAE0M@Z
	DD	FLAT:?Custom@Ra2Ven_Deployable_Vehicle@@EAEXPAEHH0@Z
	DD	FLAT:?Sound_Heard@ScriptImpClass@@UAEXPAEABUCombatSound@@@Z
	DD	FLAT:?Enemy_Seen@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Action_Complete@ScriptImpClass@@UAEXPAEHW4ActionCompleteReason@@@Z
	DD	FLAT:?Timer_Expired@ScriptImpClass@@UAEXPAEH@Z
	DD	FLAT:?Animation_Complete@ScriptImpClass@@UAEXPAEPBD@Z
	DD	FLAT:?Poked@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Entered@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Exited@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Owner@ScriptImpClass@@UAEPAEXZ
	DD	FLAT:?Get_Owner_Ptr@ScriptImpClass@@UAEPAPAEXZ
	DD	FLAT:?Set_Parameters_String@ScriptImpClass@@UAEXPBD@Z
	DD	FLAT:?Get_Parameters_String@ScriptImpClass@@UAEXPADI@Z
	DD	FLAT:?Save@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Save_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Register_Auto_Save_Variables@Ra2Ven_Deployable_Vehicle@@EAEXXZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT
$T5455 = -16						; size = 4
__$EHRec$ = -12						; size = 12
?Create@?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAEPAVScriptImpClass@@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::Create, COMDAT
; _this$ = ecx

; 480  : {

	push	-1
	push	__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAEPAVScriptImpClass@@XZ
	mov	eax, DWORD PTR fs:__except_list
	push	eax
	mov	DWORD PTR fs:__except_list, esp
	push	ecx
	push	esi
	push	edi

; 481  : 	ScriptImpClass *scr = new T;

	push	36					; 00000024H
	mov	edi, ecx
	call	??2@YAPAXI@Z				; operator new
	mov	esi, eax
	add	esp, 4
	mov	DWORD PTR $T5455[esp+24], esi
	test	esi, esi
	mov	DWORD PTR __$EHRec$[esp+32], 0
	je	SHORT $L5456
	mov	ecx, esi
	call	??0ScriptImpClass@@QAE@XZ		; ScriptImpClass::ScriptImpClass
	mov	DWORD PTR [esi], OFFSET FLAT:??_7Ra2Ven_Deployable_Vehicle@@6B@
	jmp	SHORT $L5457
$L5456:
	xor	esi, esi
$L5457:

; 482  : 	scr->SetFactory(this);
; 483  : 	scr->Register_Auto_Save_Variables();

	mov	eax, DWORD PTR [esi]
	mov	ecx, esi
	mov	DWORD PTR __$EHRec$[esp+32], -1
	mov	DWORD PTR [esi+20], edi
	call	DWORD PTR [eax+100]

; 484  : 	return scr;
; 485  : }

	mov	ecx, DWORD PTR __$EHRec$[esp+24]
	pop	edi
	mov	eax, esi
	pop	esi
	mov	DWORD PTR fs:__except_list, ecx
	add	esp, 16					; 00000010H
	ret	0
_TEXT	ENDS
;	COMDAT text$x
text$x	SEGMENT
$L5458:
	mov	eax, DWORD PTR $T5455[ebp]
	push	eax
	call	??3@YAXPAX@Z				; operator delete
	pop	ecx
	ret	0
__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAEPAVScriptImpClass@@XZ:
	mov	eax, OFFSET FLAT:$T5467
	jmp	___CxxFrameHandler
text$x	ENDS
?Create@?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAEPAVScriptImpClass@@XZ ENDP ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::Create
PUBLIC	??_7Ra2Ven_Deploy_Animation@@6B@		; Ra2Ven_Deploy_Animation::`vftable'
PUBLIC	??_GRa2Ven_Deploy_Animation@@UAEPAXI@Z		; Ra2Ven_Deploy_Animation::`scalar deleting destructor'
EXTRN	?Register_Auto_Save_Variables@ScriptImpClass@@UAEXXZ:NEAR ; ScriptImpClass::Register_Auto_Save_Variables
EXTRN	??_ERa2Ven_Deploy_Animation@@UAEPAXI@Z:NEAR	; Ra2Ven_Deploy_Animation::`vector deleting destructor'
;	COMDAT xdata$x
xdata$x	SEGMENT
$T5490	DD	0ffffffffH
	DD	FLAT:$L5479
$T5488	DD	019930520H
	DD	01H
	DD	FLAT:$T5490
	DD	2 DUP(00H)
	DD	2 DUP(00H)
xdata$x	ENDS
;	COMDAT ??_7Ra2Ven_Deploy_Animation@@6B@
CONST	SEGMENT
??_7Ra2Ven_Deploy_Animation@@6B@ DD FLAT:??_ERa2Ven_Deploy_Animation@@UAEPAXI@Z ; Ra2Ven_Deploy_Animation::`vftable'
	DD	FLAT:?Get_Name@ScriptImpClass@@UAEPADXZ
	DD	FLAT:?Attach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Detach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Created@Ra2Ven_Deploy_Animation@@EAEXPAE@Z
	DD	FLAT:?Destroyed@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Killed@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Damaged@ScriptImpClass@@UAEXPAE0M@Z
	DD	FLAT:?Custom@ScriptImpClass@@UAEXPAEHH0@Z
	DD	FLAT:?Sound_Heard@ScriptImpClass@@UAEXPAEABUCombatSound@@@Z
	DD	FLAT:?Enemy_Seen@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Action_Complete@ScriptImpClass@@UAEXPAEHW4ActionCompleteReason@@@Z
	DD	FLAT:?Timer_Expired@Ra2Ven_Deploy_Animation@@EAEXPAEH@Z
	DD	FLAT:?Animation_Complete@ScriptImpClass@@UAEXPAEPBD@Z
	DD	FLAT:?Poked@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Entered@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Exited@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Owner@ScriptImpClass@@UAEPAEXZ
	DD	FLAT:?Get_Owner_Ptr@ScriptImpClass@@UAEPAPAEXZ
	DD	FLAT:?Set_Parameters_String@ScriptImpClass@@UAEXPBD@Z
	DD	FLAT:?Get_Parameters_String@ScriptImpClass@@UAEXPADI@Z
	DD	FLAT:?Save@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Save_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Register_Auto_Save_Variables@ScriptImpClass@@UAEXXZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT
$T5476 = -16						; size = 4
__$EHRec$ = -12						; size = 12
?Create@?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAEPAVScriptImpClass@@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::Create, COMDAT
; _this$ = ecx

; 480  : {

	push	-1
	push	__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAEPAVScriptImpClass@@XZ
	mov	eax, DWORD PTR fs:__except_list
	push	eax
	mov	DWORD PTR fs:__except_list, esp
	push	ecx
	push	esi
	push	edi

; 481  : 	ScriptImpClass *scr = new T;

	push	28					; 0000001cH
	mov	edi, ecx
	call	??2@YAPAXI@Z				; operator new
	mov	esi, eax
	add	esp, 4
	mov	DWORD PTR $T5476[esp+24], esi
	test	esi, esi
	mov	DWORD PTR __$EHRec$[esp+32], 0
	je	SHORT $L5477
	mov	ecx, esi
	call	??0ScriptImpClass@@QAE@XZ		; ScriptImpClass::ScriptImpClass
	mov	DWORD PTR [esi], OFFSET FLAT:??_7Ra2Ven_Deploy_Animation@@6B@
	jmp	SHORT $L5478
$L5477:
	xor	esi, esi
$L5478:

; 482  : 	scr->SetFactory(this);
; 483  : 	scr->Register_Auto_Save_Variables();

	mov	eax, DWORD PTR [esi]
	mov	ecx, esi
	mov	DWORD PTR __$EHRec$[esp+32], -1
	mov	DWORD PTR [esi+20], edi
	call	DWORD PTR [eax+100]

; 484  : 	return scr;
; 485  : }

	mov	ecx, DWORD PTR __$EHRec$[esp+24]
	pop	edi
	mov	eax, esi
	pop	esi
	mov	DWORD PTR fs:__except_list, ecx
	add	esp, 16					; 00000010H
	ret	0
_TEXT	ENDS
;	COMDAT text$x
text$x	SEGMENT
$L5479:
	mov	eax, DWORD PTR $T5476[ebp]
	push	eax
	call	??3@YAXPAX@Z				; operator delete
	pop	ecx
	ret	0
__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAEPAVScriptImpClass@@XZ:
	mov	eax, OFFSET FLAT:$T5488
	jmp	___CxxFrameHandler
text$x	ENDS
?Create@?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAEPAVScriptImpClass@@XZ ENDP ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::Create
PUBLIC	??_7Ra2Ven_RandomTree@@6B@			; Ra2Ven_RandomTree::`vftable'
PUBLIC	??_GRa2Ven_RandomTree@@UAEPAXI@Z		; Ra2Ven_RandomTree::`scalar deleting destructor'
EXTRN	??_ERa2Ven_RandomTree@@UAEPAXI@Z:NEAR		; Ra2Ven_RandomTree::`vector deleting destructor'
;	COMDAT xdata$x
xdata$x	SEGMENT
$T5511	DD	0ffffffffH
	DD	FLAT:$L5500
$T5509	DD	019930520H
	DD	01H
	DD	FLAT:$T5511
	DD	2 DUP(00H)
	DD	2 DUP(00H)
xdata$x	ENDS
;	COMDAT ??_7Ra2Ven_RandomTree@@6B@
CONST	SEGMENT
??_7Ra2Ven_RandomTree@@6B@ DD FLAT:??_ERa2Ven_RandomTree@@UAEPAXI@Z ; Ra2Ven_RandomTree::`vftable'
	DD	FLAT:?Get_Name@ScriptImpClass@@UAEPADXZ
	DD	FLAT:?Attach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Detach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Created@Ra2Ven_RandomTree@@EAEXPAE@Z
	DD	FLAT:?Destroyed@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Killed@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Damaged@ScriptImpClass@@UAEXPAE0M@Z
	DD	FLAT:?Custom@ScriptImpClass@@UAEXPAEHH0@Z
	DD	FLAT:?Sound_Heard@ScriptImpClass@@UAEXPAEABUCombatSound@@@Z
	DD	FLAT:?Enemy_Seen@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Action_Complete@ScriptImpClass@@UAEXPAEHW4ActionCompleteReason@@@Z
	DD	FLAT:?Timer_Expired@ScriptImpClass@@UAEXPAEH@Z
	DD	FLAT:?Animation_Complete@ScriptImpClass@@UAEXPAEPBD@Z
	DD	FLAT:?Poked@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Entered@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Exited@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Owner@ScriptImpClass@@UAEPAEXZ
	DD	FLAT:?Get_Owner_Ptr@ScriptImpClass@@UAEPAPAEXZ
	DD	FLAT:?Set_Parameters_String@ScriptImpClass@@UAEXPBD@Z
	DD	FLAT:?Get_Parameters_String@ScriptImpClass@@UAEXPADI@Z
	DD	FLAT:?Save@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Save_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Register_Auto_Save_Variables@ScriptImpClass@@UAEXXZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT
$T5497 = -16						; size = 4
__$EHRec$ = -12						; size = 12
?Create@?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAEPAVScriptImpClass@@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_RandomTree>::Create, COMDAT
; _this$ = ecx

; 480  : {

	push	-1
	push	__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAEPAVScriptImpClass@@XZ
	mov	eax, DWORD PTR fs:__except_list
	push	eax
	mov	DWORD PTR fs:__except_list, esp
	push	ecx
	push	esi
	push	edi

; 481  : 	ScriptImpClass *scr = new T;

	push	28					; 0000001cH
	mov	edi, ecx
	call	??2@YAPAXI@Z				; operator new
	mov	esi, eax
	add	esp, 4
	mov	DWORD PTR $T5497[esp+24], esi
	test	esi, esi
	mov	DWORD PTR __$EHRec$[esp+32], 0
	je	SHORT $L5498
	mov	ecx, esi
	call	??0ScriptImpClass@@QAE@XZ		; ScriptImpClass::ScriptImpClass
	mov	DWORD PTR [esi], OFFSET FLAT:??_7Ra2Ven_RandomTree@@6B@
	jmp	SHORT $L5499
$L5498:
	xor	esi, esi
$L5499:

; 482  : 	scr->SetFactory(this);
; 483  : 	scr->Register_Auto_Save_Variables();

	mov	eax, DWORD PTR [esi]
	mov	ecx, esi
	mov	DWORD PTR __$EHRec$[esp+32], -1
	mov	DWORD PTR [esi+20], edi
	call	DWORD PTR [eax+100]

; 484  : 	return scr;
; 485  : }

	mov	ecx, DWORD PTR __$EHRec$[esp+24]
	pop	edi
	mov	eax, esi
	pop	esi
	mov	DWORD PTR fs:__except_list, ecx
	add	esp, 16					; 00000010H
	ret	0
_TEXT	ENDS
;	COMDAT text$x
text$x	SEGMENT
$L5500:
	mov	eax, DWORD PTR $T5497[ebp]
	push	eax
	call	??3@YAXPAX@Z				; operator delete
	pop	ecx
	ret	0
__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAEPAVScriptImpClass@@XZ:
	mov	eax, OFFSET FLAT:$T5509
	jmp	___CxxFrameHandler
text$x	ENDS
?Create@?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAEPAVScriptImpClass@@XZ ENDP ; ScriptRegistrant<Ra2Ven_RandomTree>::Create
PUBLIC	??_7Ra2Ven_TurretSound@@6B@			; Ra2Ven_TurretSound::`vftable'
PUBLIC	??_GRa2Ven_TurretSound@@UAEPAXI@Z		; Ra2Ven_TurretSound::`scalar deleting destructor'
EXTRN	??_ERa2Ven_TurretSound@@UAEPAXI@Z:NEAR		; Ra2Ven_TurretSound::`vector deleting destructor'
;	COMDAT xdata$x
xdata$x	SEGMENT
$T5532	DD	0ffffffffH
	DD	FLAT:$L5521
$T5530	DD	019930520H
	DD	01H
	DD	FLAT:$T5532
	DD	2 DUP(00H)
	DD	2 DUP(00H)
xdata$x	ENDS
;	COMDAT ??_7Ra2Ven_TurretSound@@6B@
CONST	SEGMENT
??_7Ra2Ven_TurretSound@@6B@ DD FLAT:??_ERa2Ven_TurretSound@@UAEPAXI@Z ; Ra2Ven_TurretSound::`vftable'
	DD	FLAT:?Get_Name@ScriptImpClass@@UAEPADXZ
	DD	FLAT:?Attach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Detach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Created@Ra2Ven_TurretSound@@EAEXPAE@Z
	DD	FLAT:?Destroyed@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Killed@Ra2Ven_TurretSound@@EAEXPAE0@Z
	DD	FLAT:?Damaged@ScriptImpClass@@UAEXPAE0M@Z
	DD	FLAT:?Custom@ScriptImpClass@@UAEXPAEHH0@Z
	DD	FLAT:?Sound_Heard@ScriptImpClass@@UAEXPAEABUCombatSound@@@Z
	DD	FLAT:?Enemy_Seen@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Action_Complete@ScriptImpClass@@UAEXPAEHW4ActionCompleteReason@@@Z
	DD	FLAT:?Timer_Expired@ScriptImpClass@@UAEXPAEH@Z
	DD	FLAT:?Animation_Complete@ScriptImpClass@@UAEXPAEPBD@Z
	DD	FLAT:?Poked@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Entered@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Exited@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Owner@ScriptImpClass@@UAEPAEXZ
	DD	FLAT:?Get_Owner_Ptr@ScriptImpClass@@UAEPAPAEXZ
	DD	FLAT:?Set_Parameters_String@ScriptImpClass@@UAEXPBD@Z
	DD	FLAT:?Get_Parameters_String@ScriptImpClass@@UAEXPADI@Z
	DD	FLAT:?Save@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Save_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Register_Auto_Save_Variables@Ra2Ven_TurretSound@@EAEXXZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT
$T5518 = -16						; size = 4
__$EHRec$ = -12						; size = 12
?Create@?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAEPAVScriptImpClass@@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_TurretSound>::Create, COMDAT
; _this$ = ecx

; 480  : {

	push	-1
	push	__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAEPAVScriptImpClass@@XZ
	mov	eax, DWORD PTR fs:__except_list
	push	eax
	mov	DWORD PTR fs:__except_list, esp
	push	ecx
	push	esi
	push	edi

; 481  : 	ScriptImpClass *scr = new T;

	push	32					; 00000020H
	mov	edi, ecx
	call	??2@YAPAXI@Z				; operator new
	mov	esi, eax
	add	esp, 4
	mov	DWORD PTR $T5518[esp+24], esi
	test	esi, esi
	mov	DWORD PTR __$EHRec$[esp+32], 0
	je	SHORT $L5519
	mov	ecx, esi
	call	??0ScriptImpClass@@QAE@XZ		; ScriptImpClass::ScriptImpClass
	mov	DWORD PTR [esi], OFFSET FLAT:??_7Ra2Ven_TurretSound@@6B@
	jmp	SHORT $L5520
$L5519:
	xor	esi, esi
$L5520:

; 482  : 	scr->SetFactory(this);
; 483  : 	scr->Register_Auto_Save_Variables();

	mov	eax, DWORD PTR [esi]
	mov	ecx, esi
	mov	DWORD PTR __$EHRec$[esp+32], -1
	mov	DWORD PTR [esi+20], edi
	call	DWORD PTR [eax+100]

; 484  : 	return scr;
; 485  : }

	mov	ecx, DWORD PTR __$EHRec$[esp+24]
	pop	edi
	mov	eax, esi
	pop	esi
	mov	DWORD PTR fs:__except_list, ecx
	add	esp, 16					; 00000010H
	ret	0
_TEXT	ENDS
;	COMDAT text$x
text$x	SEGMENT
$L5521:
	mov	eax, DWORD PTR $T5518[ebp]
	push	eax
	call	??3@YAXPAX@Z				; operator delete
	pop	ecx
	ret	0
__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAEPAVScriptImpClass@@XZ:
	mov	eax, OFFSET FLAT:$T5530
	jmp	___CxxFrameHandler
text$x	ENDS
?Create@?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAEPAVScriptImpClass@@XZ ENDP ; ScriptRegistrant<Ra2Ven_TurretSound>::Create
PUBLIC	??_7Ra2Ven_TurretSoundObj@@6B@			; Ra2Ven_TurretSoundObj::`vftable'
PUBLIC	??_GRa2Ven_TurretSoundObj@@UAEPAXI@Z		; Ra2Ven_TurretSoundObj::`scalar deleting destructor'
EXTRN	??_ERa2Ven_TurretSoundObj@@UAEPAXI@Z:NEAR	; Ra2Ven_TurretSoundObj::`vector deleting destructor'
;	COMDAT xdata$x
xdata$x	SEGMENT
$T5553	DD	0ffffffffH
	DD	FLAT:$L5542
$T5551	DD	019930520H
	DD	01H
	DD	FLAT:$T5553
	DD	2 DUP(00H)
	DD	2 DUP(00H)
xdata$x	ENDS
;	COMDAT ??_7Ra2Ven_TurretSoundObj@@6B@
CONST	SEGMENT
??_7Ra2Ven_TurretSoundObj@@6B@ DD FLAT:??_ERa2Ven_TurretSoundObj@@UAEPAXI@Z ; Ra2Ven_TurretSoundObj::`vftable'
	DD	FLAT:?Get_Name@ScriptImpClass@@UAEPADXZ
	DD	FLAT:?Attach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Detach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Created@Ra2Ven_TurretSoundObj@@EAEXPAE@Z
	DD	FLAT:?Destroyed@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Killed@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Damaged@ScriptImpClass@@UAEXPAE0M@Z
	DD	FLAT:?Custom@Ra2Ven_TurretSoundObj@@EAEXPAEHH0@Z
	DD	FLAT:?Sound_Heard@ScriptImpClass@@UAEXPAEABUCombatSound@@@Z
	DD	FLAT:?Enemy_Seen@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Action_Complete@ScriptImpClass@@UAEXPAEHW4ActionCompleteReason@@@Z
	DD	FLAT:?Timer_Expired@Ra2Ven_TurretSoundObj@@EAEXPAEH@Z
	DD	FLAT:?Animation_Complete@ScriptImpClass@@UAEXPAEPBD@Z
	DD	FLAT:?Poked@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Entered@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Exited@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Owner@ScriptImpClass@@UAEPAEXZ
	DD	FLAT:?Get_Owner_Ptr@ScriptImpClass@@UAEPAPAEXZ
	DD	FLAT:?Set_Parameters_String@ScriptImpClass@@UAEXPBD@Z
	DD	FLAT:?Get_Parameters_String@ScriptImpClass@@UAEXPADI@Z
	DD	FLAT:?Save@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Save_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Register_Auto_Save_Variables@Ra2Ven_TurretSoundObj@@EAEXXZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT
$T5539 = -16						; size = 4
__$EHRec$ = -12						; size = 12
?Create@?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAEPAVScriptImpClass@@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::Create, COMDAT
; _this$ = ecx

; 480  : {

	push	-1
	push	__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAEPAVScriptImpClass@@XZ
	mov	eax, DWORD PTR fs:__except_list
	push	eax
	mov	DWORD PTR fs:__except_list, esp
	push	ecx
	push	esi
	push	edi

; 481  : 	ScriptImpClass *scr = new T;

	push	36					; 00000024H
	mov	edi, ecx
	call	??2@YAPAXI@Z				; operator new
	mov	esi, eax
	add	esp, 4
	mov	DWORD PTR $T5539[esp+24], esi
	test	esi, esi
	mov	DWORD PTR __$EHRec$[esp+32], 0
	je	SHORT $L5540
	mov	ecx, esi
	call	??0ScriptImpClass@@QAE@XZ		; ScriptImpClass::ScriptImpClass
	mov	DWORD PTR [esi], OFFSET FLAT:??_7Ra2Ven_TurretSoundObj@@6B@
	jmp	SHORT $L5541
$L5540:
	xor	esi, esi
$L5541:

; 482  : 	scr->SetFactory(this);
; 483  : 	scr->Register_Auto_Save_Variables();

	mov	eax, DWORD PTR [esi]
	mov	ecx, esi
	mov	DWORD PTR __$EHRec$[esp+32], -1
	mov	DWORD PTR [esi+20], edi
	call	DWORD PTR [eax+100]

; 484  : 	return scr;
; 485  : }

	mov	ecx, DWORD PTR __$EHRec$[esp+24]
	pop	edi
	mov	eax, esi
	pop	esi
	mov	DWORD PTR fs:__except_list, ecx
	add	esp, 16					; 00000010H
	ret	0
_TEXT	ENDS
;	COMDAT text$x
text$x	SEGMENT
$L5542:
	mov	eax, DWORD PTR $T5539[ebp]
	push	eax
	call	??3@YAXPAX@Z				; operator delete
	pop	ecx
	ret	0
__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAEPAVScriptImpClass@@XZ:
	mov	eax, OFFSET FLAT:$T5551
	jmp	___CxxFrameHandler
text$x	ENDS
?Create@?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAEPAVScriptImpClass@@XZ ENDP ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::Create
PUBLIC	??_7Ra2Ven_OccupentWeapon@@6B@			; Ra2Ven_OccupentWeapon::`vftable'
PUBLIC	??_GRa2Ven_OccupentWeapon@@UAEPAXI@Z		; Ra2Ven_OccupentWeapon::`scalar deleting destructor'
EXTRN	?Created@ScriptImpClass@@UAEXPAE@Z:NEAR		; ScriptImpClass::Created
EXTRN	??_ERa2Ven_OccupentWeapon@@UAEPAXI@Z:NEAR	; Ra2Ven_OccupentWeapon::`vector deleting destructor'
;	COMDAT xdata$x
xdata$x	SEGMENT
$T5574	DD	0ffffffffH
	DD	FLAT:$L5563
$T5572	DD	019930520H
	DD	01H
	DD	FLAT:$T5574
	DD	2 DUP(00H)
	DD	2 DUP(00H)
xdata$x	ENDS
;	COMDAT ??_7Ra2Ven_OccupentWeapon@@6B@
CONST	SEGMENT
??_7Ra2Ven_OccupentWeapon@@6B@ DD FLAT:??_ERa2Ven_OccupentWeapon@@UAEPAXI@Z ; Ra2Ven_OccupentWeapon::`vftable'
	DD	FLAT:?Get_Name@ScriptImpClass@@UAEPADXZ
	DD	FLAT:?Attach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Detach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Created@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Destroyed@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Killed@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Damaged@ScriptImpClass@@UAEXPAE0M@Z
	DD	FLAT:?Custom@Ra2Ven_OccupentWeapon@@EAEXPAEHH0@Z
	DD	FLAT:?Sound_Heard@ScriptImpClass@@UAEXPAEABUCombatSound@@@Z
	DD	FLAT:?Enemy_Seen@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Action_Complete@ScriptImpClass@@UAEXPAEHW4ActionCompleteReason@@@Z
	DD	FLAT:?Timer_Expired@ScriptImpClass@@UAEXPAEH@Z
	DD	FLAT:?Animation_Complete@ScriptImpClass@@UAEXPAEPBD@Z
	DD	FLAT:?Poked@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Entered@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Exited@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Owner@ScriptImpClass@@UAEPAEXZ
	DD	FLAT:?Get_Owner_Ptr@ScriptImpClass@@UAEPAPAEXZ
	DD	FLAT:?Set_Parameters_String@ScriptImpClass@@UAEXPBD@Z
	DD	FLAT:?Get_Parameters_String@ScriptImpClass@@UAEXPADI@Z
	DD	FLAT:?Save@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Save_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Register_Auto_Save_Variables@ScriptImpClass@@UAEXXZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT
$T5560 = -16						; size = 4
__$EHRec$ = -12						; size = 12
?Create@?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAEPAVScriptImpClass@@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::Create, COMDAT
; _this$ = ecx

; 480  : {

	push	-1
	push	__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAEPAVScriptImpClass@@XZ
	mov	eax, DWORD PTR fs:__except_list
	push	eax
	mov	DWORD PTR fs:__except_list, esp
	push	ecx
	push	esi
	push	edi

; 481  : 	ScriptImpClass *scr = new T;

	push	28					; 0000001cH
	mov	edi, ecx
	call	??2@YAPAXI@Z				; operator new
	mov	esi, eax
	add	esp, 4
	mov	DWORD PTR $T5560[esp+24], esi
	test	esi, esi
	mov	DWORD PTR __$EHRec$[esp+32], 0
	je	SHORT $L5561
	mov	ecx, esi
	call	??0ScriptImpClass@@QAE@XZ		; ScriptImpClass::ScriptImpClass
	mov	DWORD PTR [esi], OFFSET FLAT:??_7Ra2Ven_OccupentWeapon@@6B@
	jmp	SHORT $L5562
$L5561:
	xor	esi, esi
$L5562:

; 482  : 	scr->SetFactory(this);
; 483  : 	scr->Register_Auto_Save_Variables();

	mov	eax, DWORD PTR [esi]
	mov	ecx, esi
	mov	DWORD PTR __$EHRec$[esp+32], -1
	mov	DWORD PTR [esi+20], edi
	call	DWORD PTR [eax+100]

; 484  : 	return scr;
; 485  : }

	mov	ecx, DWORD PTR __$EHRec$[esp+24]
	pop	edi
	mov	eax, esi
	pop	esi
	mov	DWORD PTR fs:__except_list, ecx
	add	esp, 16					; 00000010H
	ret	0
_TEXT	ENDS
;	COMDAT text$x
text$x	SEGMENT
$L5563:
	mov	eax, DWORD PTR $T5560[ebp]
	push	eax
	call	??3@YAXPAX@Z				; operator delete
	pop	ecx
	ret	0
__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAEPAVScriptImpClass@@XZ:
	mov	eax, OFFSET FLAT:$T5572
	jmp	___CxxFrameHandler
text$x	ENDS
?Create@?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAEPAVScriptImpClass@@XZ ENDP ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::Create
PUBLIC	??_7Ra2Ven_Dplbl_Vhcls_Cursor@@6B@		; Ra2Ven_Dplbl_Vhcls_Cursor::`vftable'
PUBLIC	??_GRa2Ven_Dplbl_Vhcls_Cursor@@UAEPAXI@Z	; Ra2Ven_Dplbl_Vhcls_Cursor::`scalar deleting destructor'
EXTRN	??_ERa2Ven_Dplbl_Vhcls_Cursor@@UAEPAXI@Z:NEAR	; Ra2Ven_Dplbl_Vhcls_Cursor::`vector deleting destructor'
;	COMDAT xdata$x
xdata$x	SEGMENT
$T5595	DD	0ffffffffH
	DD	FLAT:$L5584
$T5593	DD	019930520H
	DD	01H
	DD	FLAT:$T5595
	DD	2 DUP(00H)
	DD	2 DUP(00H)
xdata$x	ENDS
;	COMDAT ??_7Ra2Ven_Dplbl_Vhcls_Cursor@@6B@
CONST	SEGMENT
??_7Ra2Ven_Dplbl_Vhcls_Cursor@@6B@ DD FLAT:??_ERa2Ven_Dplbl_Vhcls_Cursor@@UAEPAXI@Z ; Ra2Ven_Dplbl_Vhcls_Cursor::`vftable'
	DD	FLAT:?Get_Name@ScriptImpClass@@UAEPADXZ
	DD	FLAT:?Attach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Detach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Created@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE@Z
	DD	FLAT:?Destroyed@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Killed@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE0@Z
	DD	FLAT:?Damaged@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAE0M@Z
	DD	FLAT:?Custom@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXPAEHH0@Z
	DD	FLAT:?Sound_Heard@ScriptImpClass@@UAEXPAEABUCombatSound@@@Z
	DD	FLAT:?Enemy_Seen@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Action_Complete@ScriptImpClass@@UAEXPAEHW4ActionCompleteReason@@@Z
	DD	FLAT:?Timer_Expired@ScriptImpClass@@UAEXPAEH@Z
	DD	FLAT:?Animation_Complete@ScriptImpClass@@UAEXPAEPBD@Z
	DD	FLAT:?Poked@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Entered@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Exited@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Owner@ScriptImpClass@@UAEPAEXZ
	DD	FLAT:?Get_Owner_Ptr@ScriptImpClass@@UAEPAPAEXZ
	DD	FLAT:?Set_Parameters_String@ScriptImpClass@@UAEXPBD@Z
	DD	FLAT:?Get_Parameters_String@ScriptImpClass@@UAEXPADI@Z
	DD	FLAT:?Save@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Save_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Register_Auto_Save_Variables@Ra2Ven_Dplbl_Vhcls_Cursor@@EAEXXZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT
$T5581 = -16						; size = 4
__$EHRec$ = -12						; size = 12
?Create@?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAEPAVScriptImpClass@@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::Create, COMDAT
; _this$ = ecx

; 480  : {

	push	-1
	push	__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAEPAVScriptImpClass@@XZ
	mov	eax, DWORD PTR fs:__except_list
	push	eax
	mov	DWORD PTR fs:__except_list, esp
	push	ecx
	push	esi
	push	edi

; 481  : 	ScriptImpClass *scr = new T;

	push	36					; 00000024H
	mov	edi, ecx
	call	??2@YAPAXI@Z				; operator new
	mov	esi, eax
	add	esp, 4
	mov	DWORD PTR $T5581[esp+24], esi
	test	esi, esi
	mov	DWORD PTR __$EHRec$[esp+32], 0
	je	SHORT $L5582
	mov	ecx, esi
	call	??0ScriptImpClass@@QAE@XZ		; ScriptImpClass::ScriptImpClass
	mov	DWORD PTR [esi], OFFSET FLAT:??_7Ra2Ven_Dplbl_Vhcls_Cursor@@6B@
	jmp	SHORT $L5583
$L5582:
	xor	esi, esi
$L5583:

; 482  : 	scr->SetFactory(this);
; 483  : 	scr->Register_Auto_Save_Variables();

	mov	eax, DWORD PTR [esi]
	mov	ecx, esi
	mov	DWORD PTR __$EHRec$[esp+32], -1
	mov	DWORD PTR [esi+20], edi
	call	DWORD PTR [eax+100]

; 484  : 	return scr;
; 485  : }

	mov	ecx, DWORD PTR __$EHRec$[esp+24]
	pop	edi
	mov	eax, esi
	pop	esi
	mov	DWORD PTR fs:__except_list, ecx
	add	esp, 16					; 00000010H
	ret	0
_TEXT	ENDS
;	COMDAT text$x
text$x	SEGMENT
$L5584:
	mov	eax, DWORD PTR $T5581[ebp]
	push	eax
	call	??3@YAXPAX@Z				; operator delete
	pop	ecx
	ret	0
__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAEPAVScriptImpClass@@XZ:
	mov	eax, OFFSET FLAT:$T5593
	jmp	___CxxFrameHandler
text$x	ENDS
?Create@?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAEPAVScriptImpClass@@XZ ENDP ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::Create
PUBLIC	??_7Ra2Ven_FireAnimation@@6B@			; Ra2Ven_FireAnimation::`vftable'
PUBLIC	??_GRa2Ven_FireAnimation@@UAEPAXI@Z		; Ra2Ven_FireAnimation::`scalar deleting destructor'
EXTRN	??_ERa2Ven_FireAnimation@@UAEPAXI@Z:NEAR	; Ra2Ven_FireAnimation::`vector deleting destructor'
;	COMDAT xdata$x
xdata$x	SEGMENT
$T5616	DD	0ffffffffH
	DD	FLAT:$L5605
$T5614	DD	019930520H
	DD	01H
	DD	FLAT:$T5616
	DD	2 DUP(00H)
	DD	2 DUP(00H)
xdata$x	ENDS
;	COMDAT ??_7Ra2Ven_FireAnimation@@6B@
CONST	SEGMENT
??_7Ra2Ven_FireAnimation@@6B@ DD FLAT:??_ERa2Ven_FireAnimation@@UAEPAXI@Z ; Ra2Ven_FireAnimation::`vftable'
	DD	FLAT:?Get_Name@ScriptImpClass@@UAEPADXZ
	DD	FLAT:?Attach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Detach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Created@Ra2Ven_FireAnimation@@EAEXPAE@Z
	DD	FLAT:?Destroyed@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Killed@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Damaged@ScriptImpClass@@UAEXPAE0M@Z
	DD	FLAT:?Custom@ScriptImpClass@@UAEXPAEHH0@Z
	DD	FLAT:?Sound_Heard@ScriptImpClass@@UAEXPAEABUCombatSound@@@Z
	DD	FLAT:?Enemy_Seen@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Action_Complete@ScriptImpClass@@UAEXPAEHW4ActionCompleteReason@@@Z
	DD	FLAT:?Timer_Expired@Ra2Ven_FireAnimation@@EAEXPAEH@Z
	DD	FLAT:?Animation_Complete@Ra2Ven_FireAnimation@@EAEXPAEPBD@Z
	DD	FLAT:?Poked@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Entered@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Exited@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Owner@ScriptImpClass@@UAEPAEXZ
	DD	FLAT:?Get_Owner_Ptr@ScriptImpClass@@UAEPAPAEXZ
	DD	FLAT:?Set_Parameters_String@ScriptImpClass@@UAEXPBD@Z
	DD	FLAT:?Get_Parameters_String@ScriptImpClass@@UAEXPADI@Z
	DD	FLAT:?Save@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Save_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Register_Auto_Save_Variables@Ra2Ven_FireAnimation@@EAEXXZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT
$T5602 = -16						; size = 4
__$EHRec$ = -12						; size = 12
?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAEPAVScriptImpClass@@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_FireAnimation>::Create, COMDAT
; _this$ = ecx

; 480  : {

	push	-1
	push	__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAEPAVScriptImpClass@@XZ
	mov	eax, DWORD PTR fs:__except_list
	push	eax
	mov	DWORD PTR fs:__except_list, esp
	push	ecx
	push	esi
	push	edi

; 481  : 	ScriptImpClass *scr = new T;

	push	40					; 00000028H
	mov	edi, ecx
	call	??2@YAPAXI@Z				; operator new
	mov	esi, eax
	add	esp, 4
	mov	DWORD PTR $T5602[esp+24], esi
	test	esi, esi
	mov	DWORD PTR __$EHRec$[esp+32], 0
	je	SHORT $L5603
	mov	ecx, esi
	call	??0ScriptImpClass@@QAE@XZ		; ScriptImpClass::ScriptImpClass
	mov	DWORD PTR [esi], OFFSET FLAT:??_7Ra2Ven_FireAnimation@@6B@
	jmp	SHORT $L5604
$L5603:
	xor	esi, esi
$L5604:

; 482  : 	scr->SetFactory(this);
; 483  : 	scr->Register_Auto_Save_Variables();

	mov	eax, DWORD PTR [esi]
	mov	ecx, esi
	mov	DWORD PTR __$EHRec$[esp+32], -1
	mov	DWORD PTR [esi+20], edi
	call	DWORD PTR [eax+100]

; 484  : 	return scr;
; 485  : }

	mov	ecx, DWORD PTR __$EHRec$[esp+24]
	pop	edi
	mov	eax, esi
	pop	esi
	mov	DWORD PTR fs:__except_list, ecx
	add	esp, 16					; 00000010H
	ret	0
_TEXT	ENDS
;	COMDAT text$x
text$x	SEGMENT
$L5605:
	mov	eax, DWORD PTR $T5602[ebp]
	push	eax
	call	??3@YAXPAX@Z				; operator delete
	pop	ecx
	ret	0
__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAEPAVScriptImpClass@@XZ:
	mov	eax, OFFSET FLAT:$T5614
	jmp	___CxxFrameHandler
text$x	ENDS
?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAEPAVScriptImpClass@@XZ ENDP ; ScriptRegistrant<Ra2Ven_FireAnimation>::Create
PUBLIC	??_7Ra2Ven_FireAnimation2@@6B@			; Ra2Ven_FireAnimation2::`vftable'
PUBLIC	??_GRa2Ven_FireAnimation2@@UAEPAXI@Z		; Ra2Ven_FireAnimation2::`scalar deleting destructor'
EXTRN	??_ERa2Ven_FireAnimation2@@UAEPAXI@Z:NEAR	; Ra2Ven_FireAnimation2::`vector deleting destructor'
;	COMDAT xdata$x
xdata$x	SEGMENT
$T5637	DD	0ffffffffH
	DD	FLAT:$L5626
$T5635	DD	019930520H
	DD	01H
	DD	FLAT:$T5637
	DD	2 DUP(00H)
	DD	2 DUP(00H)
xdata$x	ENDS
;	COMDAT ??_7Ra2Ven_FireAnimation2@@6B@
CONST	SEGMENT
??_7Ra2Ven_FireAnimation2@@6B@ DD FLAT:??_ERa2Ven_FireAnimation2@@UAEPAXI@Z ; Ra2Ven_FireAnimation2::`vftable'
	DD	FLAT:?Get_Name@ScriptImpClass@@UAEPADXZ
	DD	FLAT:?Attach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Detach@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Created@Ra2Ven_FireAnimation2@@EAEXPAE@Z
	DD	FLAT:?Destroyed@ScriptImpClass@@UAEXPAE@Z
	DD	FLAT:?Killed@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Damaged@ScriptImpClass@@UAEXPAE0M@Z
	DD	FLAT:?Custom@ScriptImpClass@@UAEXPAEHH0@Z
	DD	FLAT:?Sound_Heard@ScriptImpClass@@UAEXPAEABUCombatSound@@@Z
	DD	FLAT:?Enemy_Seen@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Action_Complete@ScriptImpClass@@UAEXPAEHW4ActionCompleteReason@@@Z
	DD	FLAT:?Timer_Expired@Ra2Ven_FireAnimation2@@EAEXPAEH@Z
	DD	FLAT:?Animation_Complete@Ra2Ven_FireAnimation2@@EAEXPAEPBD@Z
	DD	FLAT:?Poked@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Entered@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Exited@ScriptImpClass@@UAEXPAE0@Z
	DD	FLAT:?Owner@ScriptImpClass@@UAEPAEXZ
	DD	FLAT:?Get_Owner_Ptr@ScriptImpClass@@UAEPAPAEXZ
	DD	FLAT:?Set_Parameters_String@ScriptImpClass@@UAEXPBD@Z
	DD	FLAT:?Get_Parameters_String@ScriptImpClass@@UAEXPADI@Z
	DD	FLAT:?Save@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Save_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Load_Data@ScriptImpClass@@UAEXAAE@Z
	DD	FLAT:?Register_Auto_Save_Variables@Ra2Ven_FireAnimation2@@EAEXXZ
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT ?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAEPAVScriptImpClass@@XZ
_TEXT	SEGMENT
$T5623 = -16						; size = 4
__$EHRec$ = -12						; size = 12
?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAEPAVScriptImpClass@@XZ PROC NEAR ; ScriptRegistrant<Ra2Ven_FireAnimation2>::Create, COMDAT
; _this$ = ecx

; 480  : {

	push	-1
	push	__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAEPAVScriptImpClass@@XZ
	mov	eax, DWORD PTR fs:__except_list
	push	eax
	mov	DWORD PTR fs:__except_list, esp
	push	ecx
	push	esi
	push	edi

; 481  : 	ScriptImpClass *scr = new T;

	push	40					; 00000028H
	mov	edi, ecx
	call	??2@YAPAXI@Z				; operator new
	mov	esi, eax
	add	esp, 4
	mov	DWORD PTR $T5623[esp+24], esi
	test	esi, esi
	mov	DWORD PTR __$EHRec$[esp+32], 0
	je	SHORT $L5624
	mov	ecx, esi
	call	??0ScriptImpClass@@QAE@XZ		; ScriptImpClass::ScriptImpClass
	mov	DWORD PTR [esi], OFFSET FLAT:??_7Ra2Ven_FireAnimation2@@6B@
	jmp	SHORT $L5625
$L5624:
	xor	esi, esi
$L5625:

; 482  : 	scr->SetFactory(this);
; 483  : 	scr->Register_Auto_Save_Variables();

	mov	eax, DWORD PTR [esi]
	mov	ecx, esi
	mov	DWORD PTR __$EHRec$[esp+32], -1
	mov	DWORD PTR [esi+20], edi
	call	DWORD PTR [eax+100]

; 484  : 	return scr;
; 485  : }

	mov	ecx, DWORD PTR __$EHRec$[esp+24]
	pop	edi
	mov	eax, esi
	pop	esi
	mov	DWORD PTR fs:__except_list, ecx
	add	esp, 16					; 00000010H
	ret	0
_TEXT	ENDS
;	COMDAT text$x
text$x	SEGMENT
$L5626:
	mov	eax, DWORD PTR $T5623[ebp]
	push	eax
	call	??3@YAXPAX@Z				; operator delete
	pop	ecx
	ret	0
__ehhandler$?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAEPAVScriptImpClass@@XZ:
	mov	eax, OFFSET FLAT:$T5635
	jmp	___CxxFrameHandler
text$x	ENDS
?Create@?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAEPAVScriptImpClass@@XZ ENDP ; ScriptRegistrant<Ra2Ven_FireAnimation2>::Create
PUBLIC	??1Ra2Ven_MirageTank@@UAE@XZ			; Ra2Ven_MirageTank::~Ra2Ven_MirageTank
; Function compile flags: /Ogty
;	COMDAT ??_GRa2Ven_MirageTank@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_GRa2Ven_MirageTank@@UAEPAXI@Z PROC NEAR		; Ra2Ven_MirageTank::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1Ra2Ven_MirageTank@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5643
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5643:
	mov	eax, esi
	pop	esi
	ret	4
??_GRa2Ven_MirageTank@@UAEPAXI@Z ENDP			; Ra2Ven_MirageTank::`scalar deleting destructor'
_TEXT	ENDS
EXTRN	??1ScriptImpClass@@UAE@XZ:NEAR			; ScriptImpClass::~ScriptImpClass
; Function compile flags: /Ogty
;	COMDAT ??1Ra2Ven_MirageTank@@UAE@XZ
_TEXT	SEGMENT
??1Ra2Ven_MirageTank@@UAE@XZ PROC NEAR			; Ra2Ven_MirageTank::~Ra2Ven_MirageTank, COMDAT
; _this$ = ecx
	jmp	??1ScriptImpClass@@UAE@XZ		; ScriptImpClass::~ScriptImpClass
??1Ra2Ven_MirageTank@@UAE@XZ ENDP			; Ra2Ven_MirageTank::~Ra2Ven_MirageTank
_TEXT	ENDS
PUBLIC	??1Ra2Ven_VehicleFalling@@UAE@XZ		; Ra2Ven_VehicleFalling::~Ra2Ven_VehicleFalling
; Function compile flags: /Ogty
;	COMDAT ??_GRa2Ven_VehicleFalling@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_GRa2Ven_VehicleFalling@@UAEPAXI@Z PROC NEAR		; Ra2Ven_VehicleFalling::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1Ra2Ven_VehicleFalling@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5651
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5651:
	mov	eax, esi
	pop	esi
	ret	4
??_GRa2Ven_VehicleFalling@@UAEPAXI@Z ENDP		; Ra2Ven_VehicleFalling::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_VehicleFalling@@UAE@XZ
_TEXT	SEGMENT
??1Ra2Ven_VehicleFalling@@UAE@XZ PROC NEAR		; Ra2Ven_VehicleFalling::~Ra2Ven_VehicleFalling, COMDAT
; _this$ = ecx
	jmp	??1ScriptImpClass@@UAE@XZ		; ScriptImpClass::~ScriptImpClass
??1Ra2Ven_VehicleFalling@@UAE@XZ ENDP			; Ra2Ven_VehicleFalling::~Ra2Ven_VehicleFalling
_TEXT	ENDS
PUBLIC	??1Ra2Ven_DemoTruck@@UAE@XZ			; Ra2Ven_DemoTruck::~Ra2Ven_DemoTruck
; Function compile flags: /Ogty
;	COMDAT ??_GRa2Ven_DemoTruck@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_GRa2Ven_DemoTruck@@UAEPAXI@Z PROC NEAR		; Ra2Ven_DemoTruck::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1Ra2Ven_DemoTruck@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5659
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5659:
	mov	eax, esi
	pop	esi
	ret	4
??_GRa2Ven_DemoTruck@@UAEPAXI@Z ENDP			; Ra2Ven_DemoTruck::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_DemoTruck@@UAE@XZ
_TEXT	SEGMENT
??1Ra2Ven_DemoTruck@@UAE@XZ PROC NEAR			; Ra2Ven_DemoTruck::~Ra2Ven_DemoTruck, COMDAT
; _this$ = ecx
	jmp	??1ScriptImpClass@@UAE@XZ		; ScriptImpClass::~ScriptImpClass
??1Ra2Ven_DemoTruck@@UAE@XZ ENDP			; Ra2Ven_DemoTruck::~Ra2Ven_DemoTruck
_TEXT	ENDS
PUBLIC	??1Ra2Ven_Deployable_Vehicle@@UAE@XZ		; Ra2Ven_Deployable_Vehicle::~Ra2Ven_Deployable_Vehicle
; Function compile flags: /Ogty
;	COMDAT ??_GRa2Ven_Deployable_Vehicle@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_GRa2Ven_Deployable_Vehicle@@UAEPAXI@Z PROC NEAR	; Ra2Ven_Deployable_Vehicle::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1Ra2Ven_Deployable_Vehicle@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5667
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5667:
	mov	eax, esi
	pop	esi
	ret	4
??_GRa2Ven_Deployable_Vehicle@@UAEPAXI@Z ENDP		; Ra2Ven_Deployable_Vehicle::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_Deployable_Vehicle@@UAE@XZ
_TEXT	SEGMENT
??1Ra2Ven_Deployable_Vehicle@@UAE@XZ PROC NEAR		; Ra2Ven_Deployable_Vehicle::~Ra2Ven_Deployable_Vehicle, COMDAT
; _this$ = ecx
	jmp	??1ScriptImpClass@@UAE@XZ		; ScriptImpClass::~ScriptImpClass
??1Ra2Ven_Deployable_Vehicle@@UAE@XZ ENDP		; Ra2Ven_Deployable_Vehicle::~Ra2Ven_Deployable_Vehicle
_TEXT	ENDS
PUBLIC	??1Ra2Ven_Deploy_Animation@@UAE@XZ		; Ra2Ven_Deploy_Animation::~Ra2Ven_Deploy_Animation
; Function compile flags: /Ogty
;	COMDAT ??_GRa2Ven_Deploy_Animation@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_GRa2Ven_Deploy_Animation@@UAEPAXI@Z PROC NEAR	; Ra2Ven_Deploy_Animation::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1Ra2Ven_Deploy_Animation@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5675
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5675:
	mov	eax, esi
	pop	esi
	ret	4
??_GRa2Ven_Deploy_Animation@@UAEPAXI@Z ENDP		; Ra2Ven_Deploy_Animation::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_Deploy_Animation@@UAE@XZ
_TEXT	SEGMENT
??1Ra2Ven_Deploy_Animation@@UAE@XZ PROC NEAR		; Ra2Ven_Deploy_Animation::~Ra2Ven_Deploy_Animation, COMDAT
; _this$ = ecx
	jmp	??1ScriptImpClass@@UAE@XZ		; ScriptImpClass::~ScriptImpClass
??1Ra2Ven_Deploy_Animation@@UAE@XZ ENDP			; Ra2Ven_Deploy_Animation::~Ra2Ven_Deploy_Animation
_TEXT	ENDS
PUBLIC	??1Ra2Ven_RandomTree@@UAE@XZ			; Ra2Ven_RandomTree::~Ra2Ven_RandomTree
; Function compile flags: /Ogty
;	COMDAT ??_GRa2Ven_RandomTree@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_GRa2Ven_RandomTree@@UAEPAXI@Z PROC NEAR		; Ra2Ven_RandomTree::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1Ra2Ven_RandomTree@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5683
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5683:
	mov	eax, esi
	pop	esi
	ret	4
??_GRa2Ven_RandomTree@@UAEPAXI@Z ENDP			; Ra2Ven_RandomTree::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_RandomTree@@UAE@XZ
_TEXT	SEGMENT
??1Ra2Ven_RandomTree@@UAE@XZ PROC NEAR			; Ra2Ven_RandomTree::~Ra2Ven_RandomTree, COMDAT
; _this$ = ecx
	jmp	??1ScriptImpClass@@UAE@XZ		; ScriptImpClass::~ScriptImpClass
??1Ra2Ven_RandomTree@@UAE@XZ ENDP			; Ra2Ven_RandomTree::~Ra2Ven_RandomTree
_TEXT	ENDS
PUBLIC	??1Ra2Ven_TurretSound@@UAE@XZ			; Ra2Ven_TurretSound::~Ra2Ven_TurretSound
; Function compile flags: /Ogty
;	COMDAT ??_GRa2Ven_TurretSound@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_GRa2Ven_TurretSound@@UAEPAXI@Z PROC NEAR		; Ra2Ven_TurretSound::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1Ra2Ven_TurretSound@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5691
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5691:
	mov	eax, esi
	pop	esi
	ret	4
??_GRa2Ven_TurretSound@@UAEPAXI@Z ENDP			; Ra2Ven_TurretSound::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_TurretSound@@UAE@XZ
_TEXT	SEGMENT
??1Ra2Ven_TurretSound@@UAE@XZ PROC NEAR			; Ra2Ven_TurretSound::~Ra2Ven_TurretSound, COMDAT
; _this$ = ecx
	jmp	??1ScriptImpClass@@UAE@XZ		; ScriptImpClass::~ScriptImpClass
??1Ra2Ven_TurretSound@@UAE@XZ ENDP			; Ra2Ven_TurretSound::~Ra2Ven_TurretSound
_TEXT	ENDS
PUBLIC	??1Ra2Ven_TurretSoundObj@@UAE@XZ		; Ra2Ven_TurretSoundObj::~Ra2Ven_TurretSoundObj
; Function compile flags: /Ogty
;	COMDAT ??_GRa2Ven_TurretSoundObj@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_GRa2Ven_TurretSoundObj@@UAEPAXI@Z PROC NEAR		; Ra2Ven_TurretSoundObj::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1Ra2Ven_TurretSoundObj@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5699
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5699:
	mov	eax, esi
	pop	esi
	ret	4
??_GRa2Ven_TurretSoundObj@@UAEPAXI@Z ENDP		; Ra2Ven_TurretSoundObj::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_TurretSoundObj@@UAE@XZ
_TEXT	SEGMENT
??1Ra2Ven_TurretSoundObj@@UAE@XZ PROC NEAR		; Ra2Ven_TurretSoundObj::~Ra2Ven_TurretSoundObj, COMDAT
; _this$ = ecx
	jmp	??1ScriptImpClass@@UAE@XZ		; ScriptImpClass::~ScriptImpClass
??1Ra2Ven_TurretSoundObj@@UAE@XZ ENDP			; Ra2Ven_TurretSoundObj::~Ra2Ven_TurretSoundObj
_TEXT	ENDS
PUBLIC	??1Ra2Ven_OccupentWeapon@@UAE@XZ		; Ra2Ven_OccupentWeapon::~Ra2Ven_OccupentWeapon
; Function compile flags: /Ogty
;	COMDAT ??_GRa2Ven_OccupentWeapon@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_GRa2Ven_OccupentWeapon@@UAEPAXI@Z PROC NEAR		; Ra2Ven_OccupentWeapon::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1Ra2Ven_OccupentWeapon@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5707
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5707:
	mov	eax, esi
	pop	esi
	ret	4
??_GRa2Ven_OccupentWeapon@@UAEPAXI@Z ENDP		; Ra2Ven_OccupentWeapon::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_OccupentWeapon@@UAE@XZ
_TEXT	SEGMENT
??1Ra2Ven_OccupentWeapon@@UAE@XZ PROC NEAR		; Ra2Ven_OccupentWeapon::~Ra2Ven_OccupentWeapon, COMDAT
; _this$ = ecx
	jmp	??1ScriptImpClass@@UAE@XZ		; ScriptImpClass::~ScriptImpClass
??1Ra2Ven_OccupentWeapon@@UAE@XZ ENDP			; Ra2Ven_OccupentWeapon::~Ra2Ven_OccupentWeapon
_TEXT	ENDS
PUBLIC	??1Ra2Ven_Dplbl_Vhcls_Cursor@@UAE@XZ		; Ra2Ven_Dplbl_Vhcls_Cursor::~Ra2Ven_Dplbl_Vhcls_Cursor
; Function compile flags: /Ogty
;	COMDAT ??_GRa2Ven_Dplbl_Vhcls_Cursor@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_GRa2Ven_Dplbl_Vhcls_Cursor@@UAEPAXI@Z PROC NEAR	; Ra2Ven_Dplbl_Vhcls_Cursor::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1Ra2Ven_Dplbl_Vhcls_Cursor@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5715
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5715:
	mov	eax, esi
	pop	esi
	ret	4
??_GRa2Ven_Dplbl_Vhcls_Cursor@@UAEPAXI@Z ENDP		; Ra2Ven_Dplbl_Vhcls_Cursor::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_Dplbl_Vhcls_Cursor@@UAE@XZ
_TEXT	SEGMENT
??1Ra2Ven_Dplbl_Vhcls_Cursor@@UAE@XZ PROC NEAR		; Ra2Ven_Dplbl_Vhcls_Cursor::~Ra2Ven_Dplbl_Vhcls_Cursor, COMDAT
; _this$ = ecx
	jmp	??1ScriptImpClass@@UAE@XZ		; ScriptImpClass::~ScriptImpClass
??1Ra2Ven_Dplbl_Vhcls_Cursor@@UAE@XZ ENDP		; Ra2Ven_Dplbl_Vhcls_Cursor::~Ra2Ven_Dplbl_Vhcls_Cursor
_TEXT	ENDS
PUBLIC	??1Ra2Ven_FireAnimation@@UAE@XZ			; Ra2Ven_FireAnimation::~Ra2Ven_FireAnimation
; Function compile flags: /Ogty
;	COMDAT ??_GRa2Ven_FireAnimation@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_GRa2Ven_FireAnimation@@UAEPAXI@Z PROC NEAR		; Ra2Ven_FireAnimation::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1Ra2Ven_FireAnimation@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5723
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5723:
	mov	eax, esi
	pop	esi
	ret	4
??_GRa2Ven_FireAnimation@@UAEPAXI@Z ENDP		; Ra2Ven_FireAnimation::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_FireAnimation@@UAE@XZ
_TEXT	SEGMENT
??1Ra2Ven_FireAnimation@@UAE@XZ PROC NEAR		; Ra2Ven_FireAnimation::~Ra2Ven_FireAnimation, COMDAT
; _this$ = ecx
	jmp	??1ScriptImpClass@@UAE@XZ		; ScriptImpClass::~ScriptImpClass
??1Ra2Ven_FireAnimation@@UAE@XZ ENDP			; Ra2Ven_FireAnimation::~Ra2Ven_FireAnimation
_TEXT	ENDS
PUBLIC	??1Ra2Ven_FireAnimation2@@UAE@XZ		; Ra2Ven_FireAnimation2::~Ra2Ven_FireAnimation2
; Function compile flags: /Ogty
;	COMDAT ??_GRa2Ven_FireAnimation2@@UAEPAXI@Z
_TEXT	SEGMENT
___flags$ = 8						; size = 4
??_GRa2Ven_FireAnimation2@@UAEPAXI@Z PROC NEAR		; Ra2Ven_FireAnimation2::`scalar deleting destructor', COMDAT
; _this$ = ecx
	push	esi
	mov	esi, ecx
	call	??1Ra2Ven_FireAnimation2@@UAE@XZ
	test	BYTE PTR ___flags$[esp], 1
	je	SHORT $L5731
	push	esi
	call	??3@YAXPAX@Z				; operator delete
	add	esp, 4
$L5731:
	mov	eax, esi
	pop	esi
	ret	4
??_GRa2Ven_FireAnimation2@@UAEPAXI@Z ENDP		; Ra2Ven_FireAnimation2::`scalar deleting destructor'
; Function compile flags: /Ogty
_TEXT	ENDS
;	COMDAT ??1Ra2Ven_FireAnimation2@@UAE@XZ
_TEXT	SEGMENT
??1Ra2Ven_FireAnimation2@@UAE@XZ PROC NEAR		; Ra2Ven_FireAnimation2::~Ra2Ven_FireAnimation2, COMDAT
; _this$ = ecx
	jmp	??1ScriptImpClass@@UAE@XZ		; ScriptImpClass::~ScriptImpClass
??1Ra2Ven_FireAnimation2@@UAE@XZ ENDP			; Ra2Ven_FireAnimation2::~Ra2Ven_FireAnimation2
_TEXT	ENDS
PUBLIC	??_C@_0JE@BOODGAMG@Tree1_Preset?3string?0Tree2_Preset@ ; `string'
PUBLIC	??_C@_0BC@PLFJDIBO@Ra2Ven_MirageTank?$AA@	; `string'
EXTRN	_atexit:NEAR
CRT$XCU	SEGMENT
_$S3	DD	FLAT:_$E1
CRT$XCU	ENDS
;	COMDAT ??_C@_0JE@BOODGAMG@Tree1_Preset?3string?0Tree2_Preset@
; File c:\documents and settings\owner\desktop\ssctf 1.3\ra2.cpp
CONST	SEGMENT
??_C@_0JE@BOODGAMG@Tree1_Preset?3string?0Tree2_Preset@ DB 'Tree1_Preset:s'
	DB	'tring,Tree2_Preset=none:string,Tree3_Preset=none:string,Tree4'
	DB	'_Preset=none:string,Explosion_Preset:string,Time=1:float,Time'
	DB	'rNumber:int', 00H				; `string'
CONST	ENDS
;	COMDAT ??_C@_0BC@PLFJDIBO@Ra2Ven_MirageTank?$AA@
CONST	SEGMENT
??_C@_0BC@PLFJDIBO@Ra2Ven_MirageTank?$AA@ DB 'Ra2Ven_MirageTank', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT _$E1
text$yc	SEGMENT
_$E1	PROC NEAR					; COMDAT

; 686  : ScriptRegistrant<Ra2Ven_MirageTank> Ra2Ven_MirageTank_Registrant("Ra2Ven_MirageTank","Tree1_Preset:string,Tree2_Preset=none:string,Tree3_Preset=none:string,Tree4_Preset=none:string,Explosion_Preset:string,Time=1:float,TimerNumber:int");

	push	OFFSET FLAT:??_C@_0JE@BOODGAMG@Tree1_Preset?3string?0Tree2_Preset@
	push	OFFSET FLAT:??_C@_0BC@PLFJDIBO@Ra2Ven_MirageTank?$AA@
	mov	ecx, OFFSET FLAT:?Ra2Ven_MirageTank_Registrant@@3V?$ScriptRegistrant@VRa2Ven_MirageTank@@@@A
	call	??0?$ScriptRegistrant@VRa2Ven_MirageTank@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_MirageTank>::ScriptRegistrant<Ra2Ven_MirageTank>
	push	OFFSET FLAT:_$E2
	call	_atexit
	pop	ecx
	ret	0
_$E1	ENDP
text$yc	ENDS
PUBLIC	??_C@_0IG@MALPNPAH@ZValueBeforeStartFallingMode?3int@ ; `string'
PUBLIC	??_C@_0BG@PMPONJNL@Ra2Ven_VehicleFalling?$AA@	; `string'
CRT$XCU	SEGMENT
_$S6	DD	FLAT:_$E4
CRT$XCU	ENDS
;	COMDAT ??_C@_0IG@MALPNPAH@ZValueBeforeStartFallingMode?3int@
CONST	SEGMENT
??_C@_0IG@MALPNPAH@ZValueBeforeStartFallingMode?3int@ DB 'ZValueBeforeSta'
	DB	'rtFallingMode:int=3,ImpactExplosion_Preset:string,Warhead:str'
	DB	'ing,DammageMultiplier=10:int,Time=1:float,TimerNumber:int', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0BG@PMPONJNL@Ra2Ven_VehicleFalling?$AA@
CONST	SEGMENT
??_C@_0BG@PMPONJNL@Ra2Ven_VehicleFalling?$AA@ DB 'Ra2Ven_VehicleFalling', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT _$E4
text$yc	SEGMENT
_$E4	PROC NEAR					; COMDAT

; 687  : ScriptRegistrant<Ra2Ven_VehicleFalling> Ra2Ven_VehicleFalling_Registrant("Ra2Ven_VehicleFalling","ZValueBeforeStartFallingMode:int=3,ImpactExplosion_Preset:string,Warhead:string,DammageMultiplier=10:int,Time=1:float,TimerNumber:int");

	push	OFFSET FLAT:??_C@_0IG@MALPNPAH@ZValueBeforeStartFallingMode?3int@
	push	OFFSET FLAT:??_C@_0BG@PMPONJNL@Ra2Ven_VehicleFalling?$AA@
	mov	ecx, OFFSET FLAT:?Ra2Ven_VehicleFalling_Registrant@@3V?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@A
	call	??0?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_VehicleFalling>::ScriptRegistrant<Ra2Ven_VehicleFalling>
	push	OFFSET FLAT:_$E5
	call	_atexit
	pop	ecx
	ret	0
_$E4	ENDP
text$yc	ENDS
PUBLIC	??_C@_0DD@IHFCKPOA@Dammage?3float?0Warhead?3string?0Dem@ ; `string'
PUBLIC	??_C@_0BB@IOMCJFGK@Ra2Ven_DemoTruck?$AA@	; `string'
CRT$XCU	SEGMENT
_$S9	DD	FLAT:_$E7
CRT$XCU	ENDS
;	COMDAT ??_C@_0DD@IHFCKPOA@Dammage?3float?0Warhead?3string?0Dem@
CONST	SEGMENT
??_C@_0DD@IHFCKPOA@Dammage?3float?0Warhead?3string?0Dem@ DB 'Dammage:floa'
	DB	't,Warhead:string,Demo_Explosion:string', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0BB@IOMCJFGK@Ra2Ven_DemoTruck?$AA@
CONST	SEGMENT
??_C@_0BB@IOMCJFGK@Ra2Ven_DemoTruck?$AA@ DB 'Ra2Ven_DemoTruck', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT _$E7
text$yc	SEGMENT
_$E7	PROC NEAR					; COMDAT

; 688  : ScriptRegistrant<Ra2Ven_DemoTruck> Ra2Ven_DemoTruck_Registrant("Ra2Ven_DemoTruck","Dammage:float,Warhead:string,Demo_Explosion:string");

	push	OFFSET FLAT:??_C@_0DD@IHFCKPOA@Dammage?3float?0Warhead?3string?0Dem@
	push	OFFSET FLAT:??_C@_0BB@IOMCJFGK@Ra2Ven_DemoTruck?$AA@
	mov	ecx, OFFSET FLAT:?Ra2Ven_DemoTruck_Registrant@@3V?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@A
	call	??0?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_DemoTruck>::ScriptRegistrant<Ra2Ven_DemoTruck>
	push	OFFSET FLAT:_$E8
	call	_atexit
	pop	ecx
	ret	0
_$E7	ENDP
text$yc	ENDS
PUBLIC	??_C@_0FL@NAMBHFEA@Animation_Preset?3string?0oldTnk_W@ ; `string'
PUBLIC	??_C@_0BK@LGMKNIIK@Ra2Ven_Deployable_Vehicle?$AA@ ; `string'
CRT$XCU	SEGMENT
_$S12	DD	FLAT:_$E10
CRT$XCU	ENDS
;	COMDAT ??_C@_0FL@NAMBHFEA@Animation_Preset?3string?0oldTnk_W@
CONST	SEGMENT
??_C@_0FL@NAMBHFEA@Animation_Preset?3string?0oldTnk_W@ DB 'Animation_Pres'
	DB	'et:string,oldTnk_Warhead:string,oldTnk_Dammage:float,Explosio'
	DB	'n_preset:string', 00H			; `string'
CONST	ENDS
;	COMDAT ??_C@_0BK@LGMKNIIK@Ra2Ven_Deployable_Vehicle?$AA@
CONST	SEGMENT
??_C@_0BK@LGMKNIIK@Ra2Ven_Deployable_Vehicle?$AA@ DB 'Ra2Ven_Deployable_V'
	DB	'ehicle', 00H				; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT _$E10
text$yc	SEGMENT
_$E10	PROC NEAR					; COMDAT

; 689  : ScriptRegistrant<Ra2Ven_Deployable_Vehicle> Ra2Ven_Deployable_Vehicle_Registrant("Ra2Ven_Deployable_Vehicle","Animation_Preset:string,oldTnk_Warhead:string,oldTnk_Dammage:float,Explosion_preset:string");

	push	OFFSET FLAT:??_C@_0FL@NAMBHFEA@Animation_Preset?3string?0oldTnk_W@
	push	OFFSET FLAT:??_C@_0BK@LGMKNIIK@Ra2Ven_Deployable_Vehicle?$AA@
	mov	ecx, OFFSET FLAT:?Ra2Ven_Deployable_Vehicle_Registrant@@3V?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@A
	call	??0?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_Deployable_Vehicle>::ScriptRegistrant<Ra2Ven_Deployable_Vehicle>
	push	OFFSET FLAT:_$E11
	call	_atexit
	pop	ecx
	ret	0
_$E10	ENDP
text$yc	ENDS
PUBLIC	??_C@_0GM@CAPOHMGB@Deployed_Tank_Preset?3string?0oldT@ ; `string'
PUBLIC	??_C@_0BI@NIPJOPPL@Ra2Ven_Deploy_Animation?$AA@	; `string'
CRT$XCU	SEGMENT
_$S15	DD	FLAT:_$E13
CRT$XCU	ENDS
;	COMDAT ??_C@_0GM@CAPOHMGB@Deployed_Tank_Preset?3string?0oldT@
CONST	SEGMENT
??_C@_0GM@CAPOHMGB@Deployed_Tank_Preset?3string?0oldT@ DB 'Deployed_Tank_'
	DB	'Preset:string,oldTnk_Warhead:string,oldTnk_Dammage:float,Anim'
	DB	'ation_Time:float,TimerNumber:int', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_0BI@NIPJOPPL@Ra2Ven_Deploy_Animation?$AA@
CONST	SEGMENT
??_C@_0BI@NIPJOPPL@Ra2Ven_Deploy_Animation?$AA@ DB 'Ra2Ven_Deploy_Animati'
	DB	'on', 00H					; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT _$E13
text$yc	SEGMENT
_$E13	PROC NEAR					; COMDAT

; 690  : ScriptRegistrant<Ra2Ven_Deploy_Animation> Ra2Ven_Deploy_Animation_Registrant("Ra2Ven_Deploy_Animation","Deployed_Tank_Preset:string,oldTnk_Warhead:string,oldTnk_Dammage:float,Animation_Time:float,TimerNumber:int");

	push	OFFSET FLAT:??_C@_0GM@CAPOHMGB@Deployed_Tank_Preset?3string?0oldT@
	push	OFFSET FLAT:??_C@_0BI@NIPJOPPL@Ra2Ven_Deploy_Animation?$AA@
	mov	ecx, OFFSET FLAT:?Ra2Ven_Deploy_Animation_Registrant@@3V?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@A
	call	??0?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_Deploy_Animation>::ScriptRegistrant<Ra2Ven_Deploy_Animation>
	push	OFFSET FLAT:_$E14
	call	_atexit
	pop	ecx
	ret	0
_$E13	ENDP
text$yc	ENDS
PUBLIC	??_C@_0FP@FKMLMEIK@Tree1_Preset?3string?0Tree2_Preset@ ; `string'
PUBLIC	??_C@_0BC@NIFCABPC@Ra2Ven_RandomTree?$AA@	; `string'
CRT$XCU	SEGMENT
_$S18	DD	FLAT:_$E16
CRT$XCU	ENDS
;	COMDAT ??_C@_0FP@FKMLMEIK@Tree1_Preset?3string?0Tree2_Preset@
CONST	SEGMENT
??_C@_0FP@FKMLMEIK@Tree1_Preset?3string?0Tree2_Preset@ DB 'Tree1_Preset:s'
	DB	'tring,Tree2_Preset=none:string,Tree3_Preset=none:string,Tree4'
	DB	'_Preset=none:string', 00H			; `string'
CONST	ENDS
;	COMDAT ??_C@_0BC@NIFCABPC@Ra2Ven_RandomTree?$AA@
CONST	SEGMENT
??_C@_0BC@NIFCABPC@Ra2Ven_RandomTree?$AA@ DB 'Ra2Ven_RandomTree', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT _$E16
text$yc	SEGMENT
_$E16	PROC NEAR					; COMDAT

; 691  : ScriptRegistrant<Ra2Ven_RandomTree> Ra2Ven_RandomTree_Registrant("Ra2Ven_RandomTree","Tree1_Preset:string,Tree2_Preset=none:string,Tree3_Preset=none:string,Tree4_Preset=none:string");

	push	OFFSET FLAT:??_C@_0FP@FKMLMEIK@Tree1_Preset?3string?0Tree2_Preset@
	push	OFFSET FLAT:??_C@_0BC@NIFCABPC@Ra2Ven_RandomTree?$AA@
	mov	ecx, OFFSET FLAT:?Ra2Ven_RandomTree_Registrant@@3V?$ScriptRegistrant@VRa2Ven_RandomTree@@@@A
	call	??0?$ScriptRegistrant@VRa2Ven_RandomTree@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_RandomTree>::ScriptRegistrant<Ra2Ven_RandomTree>
	push	OFFSET FLAT:_$E17
	call	_atexit
	pop	ecx
	ret	0
_$E16	ENDP
text$yc	ENDS
PUBLIC	??_C@_0BG@DLGJMNLO@TurretSoundObj?3string?$AA@	; `string'
PUBLIC	??_C@_0BD@PLBPDJIG@Ra2Ven_TurretSound?$AA@	; `string'
CRT$XCU	SEGMENT
_$S21	DD	FLAT:_$E19
CRT$XCU	ENDS
;	COMDAT ??_C@_0BG@DLGJMNLO@TurretSoundObj?3string?$AA@
CONST	SEGMENT
??_C@_0BG@DLGJMNLO@TurretSoundObj?3string?$AA@ DB 'TurretSoundObj:string', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0BD@PLBPDJIG@Ra2Ven_TurretSound?$AA@
CONST	SEGMENT
??_C@_0BD@PLBPDJIG@Ra2Ven_TurretSound?$AA@ DB 'Ra2Ven_TurretSound', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT _$E19
text$yc	SEGMENT
_$E19	PROC NEAR					; COMDAT

; 692  : ScriptRegistrant<Ra2Ven_TurretSound> Ra2Ven_TurretSound_Registrant("Ra2Ven_TurretSound","TurretSoundObj:string");

	push	OFFSET FLAT:??_C@_0BG@DLGJMNLO@TurretSoundObj?3string?$AA@
	push	OFFSET FLAT:??_C@_0BD@PLBPDJIG@Ra2Ven_TurretSound?$AA@
	mov	ecx, OFFSET FLAT:?Ra2Ven_TurretSound_Registrant@@3V?$ScriptRegistrant@VRa2Ven_TurretSound@@@@A
	call	??0?$ScriptRegistrant@VRa2Ven_TurretSound@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_TurretSound>::ScriptRegistrant<Ra2Ven_TurretSound>
	push	OFFSET FLAT:_$E20
	call	_atexit
	pop	ecx
	ret	0
_$E19	ENDP
text$yc	ENDS
PUBLIC	??_C@_0IG@FGCNNLKF@RotationAngleLimit?3int?0Rotate_3d@ ; `string'
PUBLIC	??_C@_0BG@HBACDDIO@Ra2Ven_TurretSoundObj?$AA@	; `string'
CRT$XCU	SEGMENT
_$S24	DD	FLAT:_$E22
CRT$XCU	ENDS
;	COMDAT ??_C@_0IG@FGCNNLKF@RotationAngleLimit?3int?0Rotate_3d@
CONST	SEGMENT
??_C@_0IG@FGCNNLKF@RotationAngleLimit?3int?0Rotate_3d@ DB 'RotationAngleL'
	DB	'imit:int,Rotate_3dSound:string,Explosion_Preset:string,Time=0'
	DB	'.5:float,TimerNumber:int,Wav_Length:float,TimerNumber2:int', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0BG@HBACDDIO@Ra2Ven_TurretSoundObj?$AA@
CONST	SEGMENT
??_C@_0BG@HBACDDIO@Ra2Ven_TurretSoundObj?$AA@ DB 'Ra2Ven_TurretSoundObj', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT _$E22
text$yc	SEGMENT
_$E22	PROC NEAR					; COMDAT

; 693  : ScriptRegistrant<Ra2Ven_TurretSoundObj> Ra2Ven_TurretSoundObj_Registrant("Ra2Ven_TurretSoundObj","RotationAngleLimit:int,Rotate_3dSound:string,Explosion_Preset:string,Time=0.5:float,TimerNumber:int,Wav_Length:float,TimerNumber2:int");

	push	OFFSET FLAT:??_C@_0IG@FGCNNLKF@RotationAngleLimit?3int?0Rotate_3d@
	push	OFFSET FLAT:??_C@_0BG@HBACDDIO@Ra2Ven_TurretSoundObj?$AA@
	mov	ecx, OFFSET FLAT:?Ra2Ven_TurretSoundObj_Registrant@@3V?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@A
	call	??0?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_TurretSoundObj>::ScriptRegistrant<Ra2Ven_TurretSoundObj>
	push	OFFSET FLAT:_$E23
	call	_atexit
	pop	ecx
	ret	0
_$E22	ENDP
text$yc	ENDS
PUBLIC	??_C@_0OH@ENMICBLF@Character1?3string?0PowerUp1?3strin@ ; `string'
PUBLIC	??_C@_0BG@LPHGIKDE@Ra2Ven_OccupentWeapon?$AA@	; `string'
CRT$XCU	SEGMENT
_$S27	DD	FLAT:_$E25
CRT$XCU	ENDS
;	COMDAT ??_C@_0OH@ENMICBLF@Character1?3string?0PowerUp1?3strin@
CONST	SEGMENT
??_C@_0OH@ENMICBLF@Character1?3string?0PowerUp1?3strin@ DB 'Character1:st'
	DB	'ring,PowerUp1:string,Weapon1:string,Character2:string,PowerUp'
	DB	'2:string,Weapon2:string,Character3:string,PowerUp3:string,Wea'
	DB	'pon3:string,Character4:string,PowerUp4:string,Weapon4:string,'
	DB	'DefPowerUp:string,DefWeapon:string', 00H	; `string'
CONST	ENDS
;	COMDAT ??_C@_0BG@LPHGIKDE@Ra2Ven_OccupentWeapon?$AA@
CONST	SEGMENT
??_C@_0BG@LPHGIKDE@Ra2Ven_OccupentWeapon?$AA@ DB 'Ra2Ven_OccupentWeapon', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT _$E25
text$yc	SEGMENT
_$E25	PROC NEAR					; COMDAT

; 694  : ScriptRegistrant<Ra2Ven_OccupentWeapon> Ra2Ven_OccupentWeapon_Registrant("Ra2Ven_OccupentWeapon","Character1:string,PowerUp1:string,Weapon1:string,Character2:string,PowerUp2:string,Weapon2:string,Character3:string,PowerUp3:string,Weapon3:string,Character4:string,PowerUp4:string,Weapon4:string,DefPowerUp:string,DefWeapon:string");

	push	OFFSET FLAT:??_C@_0OH@ENMICBLF@Character1?3string?0PowerUp1?3strin@
	push	OFFSET FLAT:??_C@_0BG@LPHGIKDE@Ra2Ven_OccupentWeapon?$AA@
	mov	ecx, OFFSET FLAT:?Ra2Ven_OccupentWeapon_Registrant@@3V?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@A
	call	??0?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_OccupentWeapon>::ScriptRegistrant<Ra2Ven_OccupentWeapon>
	push	OFFSET FLAT:_$E26
	call	_atexit
	pop	ecx
	ret	0
_$E25	ENDP
text$yc	ENDS
PUBLIC	??_C@_0JN@GMHFPBPE@Cursor_preset?3string?0CursorBoneN@ ; `string'
PUBLIC	??_C@_0BK@CNBANLED@Ra2Ven_Dplbl_Vhcls_Cursor?$AA@ ; `string'
CRT$XCU	SEGMENT
_$S30	DD	FLAT:_$E28
CRT$XCU	ENDS
;	COMDAT ??_C@_0JN@GMHFPBPE@Cursor_preset?3string?0CursorBoneN@
CONST	SEGMENT
??_C@_0JN@GMHFPBPE@Cursor_preset?3string?0CursorBoneN@ DB 'Cursor_preset:'
	DB	'string,CursorBoneName:string,CursorExplosion:string,Animation'
	DB	'_Preset:string,oldTnk_Warhead:string,oldTnk_Dammage:float,Exp'
	DB	'losion_preset:string', 00H			; `string'
CONST	ENDS
;	COMDAT ??_C@_0BK@CNBANLED@Ra2Ven_Dplbl_Vhcls_Cursor?$AA@
CONST	SEGMENT
??_C@_0BK@CNBANLED@Ra2Ven_Dplbl_Vhcls_Cursor?$AA@ DB 'Ra2Ven_Dplbl_Vhcls_'
	DB	'Cursor', 00H				; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT _$E28
text$yc	SEGMENT
_$E28	PROC NEAR					; COMDAT

; 695  : ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor> Ra2Ven_Dplbl_Vhcls_Cursor_Registrant("Ra2Ven_Dplbl_Vhcls_Cursor","Cursor_preset:string,CursorBoneName:string,CursorExplosion:string,Animation_Preset:string,oldTnk_Warhead:string,oldTnk_Dammage:float,Explosion_preset:string");

	push	OFFSET FLAT:??_C@_0JN@GMHFPBPE@Cursor_preset?3string?0CursorBoneN@
	push	OFFSET FLAT:??_C@_0BK@CNBANLED@Ra2Ven_Dplbl_Vhcls_Cursor?$AA@
	mov	ecx, OFFSET FLAT:?Ra2Ven_Dplbl_Vhcls_Cursor_Registrant@@3V?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@A
	call	??0?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>::ScriptRegistrant<Ra2Ven_Dplbl_Vhcls_Cursor>
	push	OFFSET FLAT:_$E29
	call	_atexit
	pop	ecx
	ret	0
_$E28	ENDP
text$yc	ENDS
PUBLIC	??_C@_0LK@ENFMEDEE@ParentBone?3string?0MuzzleBone?3str@ ; `string'
PUBLIC	??_C@_0BF@BIDCJCOM@Ra2Ven_FireAnimation?$AA@	; `string'
CRT$XCU	SEGMENT
_$S33	DD	FLAT:_$E31
CRT$XCU	ENDS
;	COMDAT ??_C@_0LK@ENFMEDEE@ParentBone?3string?0MuzzleBone?3str@
CONST	SEGMENT
??_C@_0LK@ENFMEDEE@ParentBone?3string?0MuzzleBone?3str@ DB 'ParentBone:st'
	DB	'ring,MuzzleBone:string,Animation:string,FirstFrame=0:float,La'
	DB	'stFrame=0:float,AfAnimation=none:string,AfFirstFrame=0:float,'
	DB	'AfLastFrame=0:float,Time=0.1:float,TimerNumber:int', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0BF@BIDCJCOM@Ra2Ven_FireAnimation?$AA@
CONST	SEGMENT
??_C@_0BF@BIDCJCOM@Ra2Ven_FireAnimation?$AA@ DB 'Ra2Ven_FireAnimation', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT _$E31
text$yc	SEGMENT
_$E31	PROC NEAR					; COMDAT

; 696  : ScriptRegistrant<Ra2Ven_FireAnimation> Ra2Ven_FireAnimation_Registrant("Ra2Ven_FireAnimation","ParentBone:string,MuzzleBone:string,Animation:string,FirstFrame=0:float,LastFrame=0:float,AfAnimation=none:string,AfFirstFrame=0:float,AfLastFrame=0:float,Time=0.1:float,TimerNumber:int");

	push	OFFSET FLAT:??_C@_0LK@ENFMEDEE@ParentBone?3string?0MuzzleBone?3str@
	push	OFFSET FLAT:??_C@_0BF@BIDCJCOM@Ra2Ven_FireAnimation?$AA@
	mov	ecx, OFFSET FLAT:?Ra2Ven_FireAnimation_Registrant@@3V?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@A
	call	??0?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_FireAnimation>::ScriptRegistrant<Ra2Ven_FireAnimation>
	push	OFFSET FLAT:_$E32
	call	_atexit
	pop	ecx
	ret	0
_$E31	ENDP
text$yc	ENDS
PUBLIC	??_C@_0PB@LHDHLHDH@ParentBone?3string?0MuzzleBone?3str@ ; `string'
PUBLIC	??_C@_0BG@EENEMILA@Ra2Ven_FireAnimation2?$AA@	; `string'
CRT$XCU	SEGMENT
_$S36	DD	FLAT:_$E34
CRT$XCU	ENDS
;	COMDAT ??_C@_0PB@LHDHLHDH@ParentBone?3string?0MuzzleBone?3str@
CONST	SEGMENT
??_C@_0PB@LHDHLHDH@ParentBone?3string?0MuzzleBone?3str@ DB 'ParentBone:st'
	DB	'ring,MuzzleBone:string,Animation1:string,FirstFrame1=0:float,'
	DB	'LastFrame1=0:float,Animation2:string,FirstFrame2=0:float,Last'
	DB	'Frame2=0:float,AfAnimation:string,AfFirstFrame=0:float,AfLast'
	DB	'Frame=0:float,Time=0.1:float,TimerNumber:int', 00H ; `string'
CONST	ENDS
;	COMDAT ??_C@_0BG@EENEMILA@Ra2Ven_FireAnimation2?$AA@
CONST	SEGMENT
??_C@_0BG@EENEMILA@Ra2Ven_FireAnimation2?$AA@ DB 'Ra2Ven_FireAnimation2', 00H ; `string'
; Function compile flags: /Ogty
CONST	ENDS
;	COMDAT _$E34
text$yc	SEGMENT
_$E34	PROC NEAR					; COMDAT

; 697  : ScriptRegistrant<Ra2Ven_FireAnimation2> Ra2Ven_FireAnimation2_Registrant("Ra2Ven_FireAnimation2","ParentBone:string,MuzzleBone:string,Animation1:string,FirstFrame1=0:float,LastFrame1=0:float,Animation2:string,FirstFrame2=0:float,LastFrame2=0:float,AfAnimation:string,AfFirstFrame=0:float,AfLastFrame=0:float,Time=0.1:float,TimerNumber:int");

	push	OFFSET FLAT:??_C@_0PB@LHDHLHDH@ParentBone?3string?0MuzzleBone?3str@
	push	OFFSET FLAT:??_C@_0BG@EENEMILA@Ra2Ven_FireAnimation2?$AA@
	mov	ecx, OFFSET FLAT:?Ra2Ven_FireAnimation2_Registrant@@3V?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@A
	call	??0?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@QAE@PAD0@Z ; ScriptRegistrant<Ra2Ven_FireAnimation2>::ScriptRegistrant<Ra2Ven_FireAnimation2>
	push	OFFSET FLAT:_$E35
	call	_atexit
	pop	ecx
	ret	0
_$E34	ENDP
; Function compile flags: /Ogty
text$yc	ENDS
;	COMDAT _$E2
text$yd	SEGMENT
_$E2	PROC NEAR					; COMDAT
	mov	ecx, OFFSET FLAT:?Ra2Ven_MirageTank_Registrant@@3V?$ScriptRegistrant@VRa2Ven_MirageTank@@@@A
	jmp	??1?$ScriptRegistrant@VRa2Ven_MirageTank@@@@UAE@XZ
_$E2	ENDP
; Function compile flags: /Ogty
text$yd	ENDS
;	COMDAT _$E5
text$yd	SEGMENT
_$E5	PROC NEAR					; COMDAT
	mov	ecx, OFFSET FLAT:?Ra2Ven_VehicleFalling_Registrant@@3V?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@A
	jmp	??1?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@UAE@XZ
_$E5	ENDP
; Function compile flags: /Ogty
text$yd	ENDS
;	COMDAT _$E8
text$yd	SEGMENT
_$E8	PROC NEAR					; COMDAT
	mov	ecx, OFFSET FLAT:?Ra2Ven_DemoTruck_Registrant@@3V?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@A
	jmp	??1?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@UAE@XZ
_$E8	ENDP
; Function compile flags: /Ogty
text$yd	ENDS
;	COMDAT _$E11
text$yd	SEGMENT
_$E11	PROC NEAR					; COMDAT
	mov	ecx, OFFSET FLAT:?Ra2Ven_Deployable_Vehicle_Registrant@@3V?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@A
	jmp	??1?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@UAE@XZ
_$E11	ENDP
; Function compile flags: /Ogty
text$yd	ENDS
;	COMDAT _$E14
text$yd	SEGMENT
_$E14	PROC NEAR					; COMDAT
	mov	ecx, OFFSET FLAT:?Ra2Ven_Deploy_Animation_Registrant@@3V?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@A
	jmp	??1?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@UAE@XZ
_$E14	ENDP
; Function compile flags: /Ogty
text$yd	ENDS
;	COMDAT _$E17
text$yd	SEGMENT
_$E17	PROC NEAR					; COMDAT
	mov	ecx, OFFSET FLAT:?Ra2Ven_RandomTree_Registrant@@3V?$ScriptRegistrant@VRa2Ven_RandomTree@@@@A
	jmp	??1?$ScriptRegistrant@VRa2Ven_RandomTree@@@@UAE@XZ
_$E17	ENDP
; Function compile flags: /Ogty
text$yd	ENDS
;	COMDAT _$E20
text$yd	SEGMENT
_$E20	PROC NEAR					; COMDAT
	mov	ecx, OFFSET FLAT:?Ra2Ven_TurretSound_Registrant@@3V?$ScriptRegistrant@VRa2Ven_TurretSound@@@@A
	jmp	??1?$ScriptRegistrant@VRa2Ven_TurretSound@@@@UAE@XZ
_$E20	ENDP
; Function compile flags: /Ogty
text$yd	ENDS
;	COMDAT _$E23
text$yd	SEGMENT
_$E23	PROC NEAR					; COMDAT
	mov	ecx, OFFSET FLAT:?Ra2Ven_TurretSoundObj_Registrant@@3V?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@A
	jmp	??1?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@UAE@XZ
_$E23	ENDP
; Function compile flags: /Ogty
text$yd	ENDS
;	COMDAT _$E26
text$yd	SEGMENT
_$E26	PROC NEAR					; COMDAT
	mov	ecx, OFFSET FLAT:?Ra2Ven_OccupentWeapon_Registrant@@3V?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@A
	jmp	??1?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@UAE@XZ
_$E26	ENDP
; Function compile flags: /Ogty
text$yd	ENDS
;	COMDAT _$E29
text$yd	SEGMENT
_$E29	PROC NEAR					; COMDAT
	mov	ecx, OFFSET FLAT:?Ra2Ven_Dplbl_Vhcls_Cursor_Registrant@@3V?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@A
	jmp	??1?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@UAE@XZ
_$E29	ENDP
; Function compile flags: /Ogty
text$yd	ENDS
;	COMDAT _$E32
text$yd	SEGMENT
_$E32	PROC NEAR					; COMDAT
	mov	ecx, OFFSET FLAT:?Ra2Ven_FireAnimation_Registrant@@3V?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@A
	jmp	??1?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@UAE@XZ
_$E32	ENDP
; Function compile flags: /Ogty
text$yd	ENDS
;	COMDAT _$E35
text$yd	SEGMENT
_$E35	PROC NEAR					; COMDAT
	mov	ecx, OFFSET FLAT:?Ra2Ven_FireAnimation2_Registrant@@3V?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@A
	jmp	??1?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@UAE@XZ
_$E35	ENDP
text$yd	ENDS
PUBLIC	?Ra2Ven_VehicleFalling_Registrant@@3V?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@A ; Ra2Ven_VehicleFalling_Registrant
PUBLIC	?Ra2Ven_DemoTruck_Registrant@@3V?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@A ; Ra2Ven_DemoTruck_Registrant
PUBLIC	?Ra2Ven_Deployable_Vehicle_Registrant@@3V?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@A ; Ra2Ven_Deployable_Vehicle_Registrant
PUBLIC	?Ra2Ven_Deploy_Animation_Registrant@@3V?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@A ; Ra2Ven_Deploy_Animation_Registrant
PUBLIC	?Ra2Ven_RandomTree_Registrant@@3V?$ScriptRegistrant@VRa2Ven_RandomTree@@@@A ; Ra2Ven_RandomTree_Registrant
PUBLIC	?Ra2Ven_TurretSound_Registrant@@3V?$ScriptRegistrant@VRa2Ven_TurretSound@@@@A ; Ra2Ven_TurretSound_Registrant
PUBLIC	?Ra2Ven_TurretSoundObj_Registrant@@3V?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@A ; Ra2Ven_TurretSoundObj_Registrant
PUBLIC	?Ra2Ven_OccupentWeapon_Registrant@@3V?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@A ; Ra2Ven_OccupentWeapon_Registrant
PUBLIC	?Ra2Ven_Dplbl_Vhcls_Cursor_Registrant@@3V?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@A ; Ra2Ven_Dplbl_Vhcls_Cursor_Registrant
PUBLIC	?Ra2Ven_FireAnimation_Registrant@@3V?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@A ; Ra2Ven_FireAnimation_Registrant
PUBLIC	?Ra2Ven_FireAnimation2_Registrant@@3V?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@A ; Ra2Ven_FireAnimation2_Registrant
PUBLIC	?Ra2Ven_MirageTank_Registrant@@3V?$ScriptRegistrant@VRa2Ven_MirageTank@@@@A ; Ra2Ven_MirageTank_Registrant
_BSS	SEGMENT
?Ra2Ven_VehicleFalling_Registrant@@3V?$ScriptRegistrant@VRa2Ven_VehicleFalling@@@@A DB 010H DUP (?) ; Ra2Ven_VehicleFalling_Registrant
?Ra2Ven_DemoTruck_Registrant@@3V?$ScriptRegistrant@VRa2Ven_DemoTruck@@@@A DB 010H DUP (?) ; Ra2Ven_DemoTruck_Registrant
?Ra2Ven_Deployable_Vehicle_Registrant@@3V?$ScriptRegistrant@VRa2Ven_Deployable_Vehicle@@@@A DB 010H DUP (?) ; Ra2Ven_Deployable_Vehicle_Registrant
?Ra2Ven_Deploy_Animation_Registrant@@3V?$ScriptRegistrant@VRa2Ven_Deploy_Animation@@@@A DB 010H DUP (?) ; Ra2Ven_Deploy_Animation_Registrant
?Ra2Ven_RandomTree_Registrant@@3V?$ScriptRegistrant@VRa2Ven_RandomTree@@@@A DB 010H DUP (?) ; Ra2Ven_RandomTree_Registrant
?Ra2Ven_TurretSound_Registrant@@3V?$ScriptRegistrant@VRa2Ven_TurretSound@@@@A DB 010H DUP (?) ; Ra2Ven_TurretSound_Registrant
?Ra2Ven_TurretSoundObj_Registrant@@3V?$ScriptRegistrant@VRa2Ven_TurretSoundObj@@@@A DB 010H DUP (?) ; Ra2Ven_TurretSoundObj_Registrant
?Ra2Ven_OccupentWeapon_Registrant@@3V?$ScriptRegistrant@VRa2Ven_OccupentWeapon@@@@A DB 010H DUP (?) ; Ra2Ven_OccupentWeapon_Registrant
?Ra2Ven_Dplbl_Vhcls_Cursor_Registrant@@3V?$ScriptRegistrant@VRa2Ven_Dplbl_Vhcls_Cursor@@@@A DB 010H DUP (?) ; Ra2Ven_Dplbl_Vhcls_Cursor_Registrant
?Ra2Ven_FireAnimation_Registrant@@3V?$ScriptRegistrant@VRa2Ven_FireAnimation@@@@A DB 010H DUP (?) ; Ra2Ven_FireAnimation_Registrant
?Ra2Ven_FireAnimation2_Registrant@@3V?$ScriptRegistrant@VRa2Ven_FireAnimation2@@@@A DB 010H DUP (?) ; Ra2Ven_FireAnimation2_Registrant
?Ra2Ven_MirageTank_Registrant@@3V?$ScriptRegistrant@VRa2Ven_MirageTank@@@@A DB 010H DUP (?) ; Ra2Ven_MirageTank_Registrant
_BSS	ENDS
END
