#include "scripts.h"
#include "profile.h"
#include "date.h"
#include "bond2.h"
#include "engine.h"
#include <string>
#include <time.h>
#include <sstream>

float Get_Character_Price2 (const char* Preset)
{
	float Price = 0;
	if (stricmp(Preset,"CnC_GDI_Engineer_0") == 0) Price = 0;
	else if (stricmp(Preset,"CnC_GDI_Engineer_2SF") == 0) Price = 350;
	else if (stricmp(Preset,"CnC_GDI_Grenadier_0") == 0) Price = 0;
	else if (stricmp(Preset,"CnC_GDI_Grenadier_2SF") == 0) Price = 450;
	else if (strstr(Preset,"CnC_Ignatio_Mobius")) Price = 1000;
	else if (stricmp(Preset,"CnC_GDI_MiniGunner_0") == 0) Price = 0;
	else if (stricmp(Preset,"CnC_GDI_MiniGunner_1Off") == 0) Price = 175;
	else if (stricmp(Preset,"CnC_GDI_MiniGunner_2SF") == 0) Price = 500;
	else if (strstr(Preset,"CnC_GDI_MiniGunner_3Boss")) Price = 1000;
	else if (stricmp(Preset,"CnC_GDI_RocketSoldier_0") == 0) Price = 0;
	else if (stricmp(Preset,"CnC_GDI_RocketSoldier_1Off") == 0) Price = 225;
	else if (stricmp(Preset,"CnC_GDI_RocketSoldier_2SF") == 0) Price = 400;
	else if (stricmp(Preset,"CnC_Nod_Engineer_0") == 0) Price = 0;
	else if (stricmp(Preset,"CnC_Nod_FlameThrower_0") == 0) Price = 0;
	else if (stricmp(Preset,"CnC_Nod_FlameThrower_1Off") == 0) Price = 150;
	else if (stricmp(Preset,"CnC_Nod_FlameThrower_2SF") == 0) Price = 400;
	else if (strstr(Preset,"CnC_Nod_FlameThrower_3Boss")) Price = 1000;
	else if (stricmp(Preset,"CnC_Nod_Minigunner_0") == 0) Price = 0;
	else if (stricmp(Preset,"CnC_Nod_Minigunner_1Off") == 0) Price = 175;
	else if (stricmp(Preset,"CnC_Nod_Minigunner_2SF") == 0) Price = 500;
	else if (strstr(Preset,"CnC_Nod_Minigunner_3Boss")) Price = 1000;
	else if (strstr(Preset,"CnC_Nod_MiniGunner_3Boss")) Price = 1000;
	else if (stricmp(Preset,"CnC_Nod_RocketSoldier_0") == 0) Price = 0;
	else if (stricmp(Preset,"CnC_Nod_RocketSoldier_1Off") == 0) Price = 225;
	else if (stricmp(Preset,"CnC_Nod_RocketSoldier_2SF") == 0) Price = 450;
	else if (strstr(Preset,"CnC_Nod_RocketSoldier_3Boss")) Price = 1000;
	else if (stricmp(Preset,"CnC_Nod_Technician_0") == 0) Price = 350;
	else if (strstr(Preset,"CnC_Sydney_PowerSuit")) Price = 1000;
	else if (stricmp(Preset,"CnC_Sydney") == 0) Price = 150;
	return Price;
}
void Purchase::Custom(GameObject *obj, int number, int playerid, GameObject *obj2)
{
	if (number == 5822) { 
if (playerid == 1) { a1 = 0; }
else if (playerid == 2) { a2 = 0; }
else if (playerid == 3) { a3 = 0; }
else if (playerid == 4) { a4 = 0; }
else if (playerid == 5) { a5 = 0; }
else if (playerid == 6) { a6 = 0; }
else if (playerid == 7) { a7 = 0; }
else if (playerid == 8) { a8 = 0; }
else if (playerid == 9) { a9 = 0; }
else if (playerid == 10) { a10 = 0; }
else if (playerid == 11) { a11 = 0; }
else if (playerid == 12) { a12 = 0; }
else if (playerid == 13) { a13 = 0; }
else if (playerid == 14) { a14 = 0; }
else if (playerid == 15) { a15 = 0; }
else if (playerid == 16) { a16 = 0; }
else if (playerid == 17) { a17 = 0; }
else if (playerid == 18) { a18 = 0; }
else if (playerid == 19) { a19 = 0; }
else if (playerid == 20) { a20 = 0; }
else if (playerid == 21) { a21 = 0; }
else if (playerid == 22) { a22 = 0; }
else if (playerid == 23) { a23 = 0; }
else if (playerid == 24) { a24 = 0; }
else if (playerid == 25) { a25 = 0; }
else if (playerid == 26) { a26 = 0; }
else if (playerid == 27) { a27 = 0; }
else if (playerid == 28) { a28 = 0; }
else if (playerid == 29) { a29 = 0; }
else if (playerid == 30) { a30 = 0; }
else if (playerid == 31) { a31 = 0; }
else if (playerid == 32) { a32 = 0; }
else if (playerid == 33) { a33 = 0; }
else if (playerid == 34) { a34 = 0; }
else if (playerid == 35) { a35 = 0; }
else if (playerid == 36) { a36 = 0; }
else if (playerid == 37) { a37 = 0; }
else if (playerid == 38) { a38 = 0; }
else if (playerid == 39) { a39 = 0; }
else if (playerid == 40) { a40 = 0; }
else if (playerid == 41) { a41 = 0; }
else if (playerid == 42) { a42 = 0; }
else if (playerid == 43) { a43 = 0; }
else if (playerid == 44) { a44 = 0; }
else if (playerid == 45) { a45 = 0; }
else if (playerid == 46) { a46 = 0; }
else if (playerid == 47) { a47 = 0; }
else if (playerid == 48) { a48 = 0; }
else if (playerid == 49) { a49 = 0; }
else if (playerid == 50) { a50 = 0; }
else if (playerid == 51) { a51 = 0; }
else if (playerid == 52) { a52 = 0; }
else if (playerid == 53) { a53 = 0; }
else if (playerid == 54) { a54 = 0; }
else if (playerid == 55) { a55 = 0; }
else if (playerid == 56) { a56 = 0; }
else if (playerid == 57) { a57 = 0; }
else if (playerid == 58) { a58 = 0; }
else if (playerid == 59) { a59 = 0; }
else if (playerid == 60) { a60 = 0; }
else if (playerid == 61) { a61 = 0; }
else if (playerid == 62) { a62 = 0; }
else if (playerid == 63) { a63 = 0; }
else if (playerid == 64) { a64 = 0; }
else if (playerid == 65) { a65 = 0; }
else if (playerid == 66) { a66 = 0; }
else if (playerid == 67) { a67 = 0; }
else if (playerid == 68) { a68 = 0; }
else if (playerid == 69) { a69 = 0; }
else if (playerid == 70) { a70 = 0; }
else if (playerid == 71) { a71 = 0; }
else if (playerid == 72) { a72 = 0; }
else if (playerid == 73) { a73 = 0; }
else if (playerid == 74) { a74 = 0; }
else if (playerid == 75) { a75 = 0; }
else if (playerid == 76) { a76 = 0; }
else if (playerid == 77) { a77 = 0; }
else if (playerid == 78) { a78 = 0; }
else if (playerid == 79) { a79 = 0; }
else if (playerid == 80) { a80 = 0; }
else if (playerid == 81) { a81 = 0; }
else if (playerid == 82) { a82 = 0; }
else if (playerid == 83) { a83 = 0; }
else if (playerid == 84) { a84 = 0; }
else if (playerid == 85) { a85 = 0; }
else if (playerid == 86) { a86 = 0; }
else if (playerid == 87) { a87 = 0; }
else if (playerid == 88) { a88 = 0; }
else if (playerid == 89) { a89 = 0; }
else if (playerid == 90) { a90 = 0; }
else if (playerid == 91) { a91 = 0; }
else if (playerid == 92) { a92 = 0; }
else if (playerid == 93) { a93 = 0; }
else if (playerid == 94) { a94 = 0; }
else if (playerid == 95) { a95 = 0; }
else if (playerid == 96) { a96 = 0; }
else if (playerid == 97) { a97 = 0; }
else if (playerid == 98) { a98 = 0; }
else if (playerid == 99) { a99 = 0; }
else if (playerid == 100) { a100 = 0; }
else if (playerid == 101) { a101 = 0; }
else if (playerid == 102) { a102 = 0; }
else if (playerid == 103) { a103 = 0; }
else if (playerid == 104) { a104 = 0; }
else if (playerid == 105) { a105 = 0; }
else if (playerid == 106) { a106 = 0; }
else if (playerid == 107) { a107 = 0; }
else if (playerid == 108) { a108 = 0; }
else if (playerid == 109) { a109 = 0; }
else if (playerid == 110) { a110 = 0; }
else if (playerid == 111) { a111 = 0; }
else if (playerid == 112) { a112 = 0; }
else if (playerid == 113) { a113 = 0; }
else if (playerid == 114) { a114 = 0; }
else if (playerid == 115) { a115 = 0; }
else if (playerid == 116) { a116 = 0; }
else if (playerid == 117) { a117 = 0; }
else if (playerid == 118) { a118 = 0; }
else if (playerid == 119) { a119 = 0; }
if (playerid == 120) { a120 = 0; }
else if (playerid == 121) { a121 = 0; }
else if (playerid == 122) { a122 = 0; }
else if (playerid == 123) { a123 = 0; }
else if (playerid == 124) { a124 = 0; }
else if (playerid == 125) { a125 = 0; }
else if (playerid == 126) { a126 = 0; }
else if (playerid == 127) { a127 = 0; }
else if (playerid == 128) { a128 = 0; }
else if (playerid == 129) { a129 = 0; }
else if (playerid == 130) { a130 = 0; }
else if (playerid == 131) { a131 = 0; }
else if (playerid == 132) { a132 = 0; }
else if (playerid == 133) { a133 = 0; }
else if (playerid == 134) { a134 = 0; }
else if (playerid == 135) { a135 = 0; }
else if (playerid == 136) { a136 = 0; }
else if (playerid == 137) { a137 = 0; }
else if (playerid == 138) { a138 = 0; }
else if (playerid == 139) { a139 = 0; }
else if (playerid == 140) { a140 = 0; }
else if (playerid == 141) { a141 = 0; }
else if (playerid == 142) { a142 = 0; }
else if (playerid == 143) { a143 = 0; }
else if (playerid == 144) { a144 = 0; }
else if (playerid == 145) { a145 = 0; }
else if (playerid == 146) { a146 = 0; }
else if (playerid == 147) { a147 = 0; }
else if (playerid == 148) { a148 = 0; }
else if (playerid == 149) { a149 = 0; }
else if (playerid == 150) { a150 = 0; }
else if (playerid == 151) { a151 = 0; }
else if (playerid == 152) { a152 = 0; }
else if (playerid == 153) { a153 = 0; }
else if (playerid == 154) { a154 = 0; }
else if (playerid == 155) { a155 = 0; }
else if (playerid == 156) { a156 = 0; }
else if (playerid == 157) { a157 = 0; }
else if (playerid == 158) { a158 = 0; }
else if (playerid == 159) { a159 = 0; }
else if (playerid == 160) { a160 = 0; }
else if (playerid == 161) { a161 = 0; }
else if (playerid == 162) { a162 = 0; }
else if (playerid == 163) { a163 = 0; }
else if (playerid == 164) { a164 = 0; }
else if (playerid == 165) { a165 = 0; }
else if (playerid == 166) { a166 = 0; }
else if (playerid == 167) { a167 = 0; }
else if (playerid == 168) { a168 = 0; }
else if (playerid == 169) { a169 = 0; }
else if (playerid == 170) { a170 = 0; }
else if (playerid == 171) { a171 = 0; }
else if (playerid == 172) { a172 = 0; }
else if (playerid == 173) { a173 = 0; }
else if (playerid == 174) { a174 = 0; }
else if (playerid == 175) { a175 = 0; }
else if (playerid == 176) { a176 = 0; }
else if (playerid == 177) { a177 = 0; }
else if (playerid == 178) { a178 = 0; }
else if (playerid == 179) { a179 = 0; }
else if (playerid == 180) { a180 = 0; }
else if (playerid == 181) { a181 = 0; }
else if (playerid == 182) { a182 = 0; }
else if (playerid == 183) { a183 = 0; }
else if (playerid == 184) { a184 = 0; }
else if (playerid == 185) { a185 = 0; }
else if (playerid == 186) { a186 = 0; }
else if (playerid == 187) { a187 = 0; }
else if (playerid == 188) { a188 = 0; }
else if (playerid == 189) { a189 = 0; }
else if (playerid == 190) { a190 = 0; }
else if (playerid == 191) { a191 = 0; }
else if (playerid == 192) { a192 = 0; }
else if (playerid == 193) { a193 = 0; }
else if (playerid == 194) { a194 = 0; }
else if (playerid == 195) { a195 = 0; }
else if (playerid == 196) { a196 = 0; }
else if (playerid == 197) { a197 = 0; }
else if (playerid == 198) { a198 = 0; }
else if (playerid == 199) { a199 = 0; }
else if (playerid == 200) { a200 = 0; }
else if (playerid == 201) { a201 = 0; }
else if (playerid == 202) { a202 = 0; }
else if (playerid == 203) { a203 = 0; }
else if (playerid == 204) { a204 = 0; }
else if (playerid == 205) { a205 = 0; }
else if (playerid == 206) { a206 = 0; }
else if (playerid == 207) { a207 = 0; }
else if (playerid == 208) { a208 = 0; }
else if (playerid == 209) { a209 = 0; }
else if (playerid == 210) { a210 = 0; }
else if (playerid == 211) { a211 = 0; }
else if (playerid == 212) { a212 = 0; }
else if (playerid == 213) { a213 = 0; }
else if (playerid == 214) { a214 = 0; }
else if (playerid == 215) { a215 = 0; }
else if (playerid == 216) { a216 = 0; }
else if (playerid == 217) { a217 = 0; }
else if (playerid == 218) { a218 = 0; }
else if (playerid == 219) { a219 = 0; }
else if (playerid == 220) { a220 = 0; }
else if (playerid == 221) { a221 = 0; }
else if (playerid == 222) { a222 = 0; }
else if (playerid == 223) { a223 = 0; }
else if (playerid == 224) { a224 = 0; }
else if (playerid == 225) { a225 = 0; }
else if (playerid == 226) { a226 = 0; }
else if (playerid == 227) { a227 = 0; }
else if (playerid == 228) { a228 = 0; }
else if (playerid == 229) { a229 = 0; }
else if (playerid == 230) { a230 = 0; }
else if (playerid == 231) { a231 = 0; }
else if (playerid == 232) { a232 = 0; }
else if (playerid == 233) { a233 = 0; }
else if (playerid == 234) { a234 = 0; }
else if (playerid == 235) { a235 = 0; }
else if (playerid == 236) { a236 = 0; }
else if (playerid == 237) { a237 = 0; }
else if (playerid == 238) { a238 = 0; }
else if (playerid == 239) { a239 = 0; }
if (playerid == 240) { a240 = 0; }
else if (playerid == 241) { a241 = 0; }
else if (playerid == 242) { a242 = 0; }
else if (playerid == 243) { a243 = 0; }
else if (playerid == 244) { a244 = 0; }
else if (playerid == 245) { a245 = 0; }
else if (playerid == 246) { a246 = 0; }
else if (playerid == 247) { a247 = 0; }
else if (playerid == 248) { a248 = 0; }
else if (playerid == 249) { a249 = 0; }
else if (playerid == 250) { a250 = 0; }
else if (playerid == 251) { a251 = 0; }
else if (playerid == 252) { a252 = 0; }
else if (playerid == 253) { a253 = 0; }
else if (playerid == 254) { a254 = 0; }
else if (playerid == 255) { a255 = 0; }
else if (playerid == 256) { a256 = 0; }
else if (playerid == 257) { a257 = 0; }
else if (playerid == 258) { a258 = 0; }
else if (playerid == 259) { a259 = 0; }
else if (playerid == 260) { a260 = 0; }
else if (playerid == 261) { a261 = 0; }
else if (playerid == 262) { a262 = 0; }
else if (playerid == 263) { a263 = 0; }
else if (playerid == 264) { a264 = 0; }
else if (playerid == 265) { a265 = 0; }
else if (playerid == 266) { a266 = 0; }
else if (playerid == 267) { a267 = 0; }
else if (playerid == 268) { a268 = 0; }
else if (playerid == 269) { a269 = 0; }
else if (playerid == 270) { a270 = 0; }
else if (playerid == 271) { a271 = 0; }
else if (playerid == 272) { a272 = 0; }
else if (playerid == 273) { a273 = 0; }
else if (playerid == 274) { a274 = 0; }
else if (playerid == 275) { a275 = 0; }
else if (playerid == 276) { a276 = 0; }
else if (playerid == 277) { a277 = 0; }
else if (playerid == 278) { a278 = 0; }
else if (playerid == 279) { a279 = 0; }
else if (playerid == 280) { a280 = 0; }
else if (playerid == 281) { a281 = 0; }
else if (playerid == 282) { a282 = 0; }
else if (playerid == 283) { a283 = 0; }
else if (playerid == 284) { a284 = 0; }
else if (playerid == 285) { a285 = 0; }
else if (playerid == 286) { a286 = 0; }
else if (playerid == 287) { a287 = 0; }
else if (playerid == 288) { a288 = 0; }
else if (playerid == 289) { a289 = 0; }
else if (playerid == 290) { a290 = 0; }
else if (playerid == 291) { a291 = 0; }
else if (playerid == 292) { a292 = 0; }
else if (playerid == 293) { a293 = 0; }
else if (playerid == 294) { a294 = 0; }
else if (playerid == 295) { a295 = 0; }
else if (playerid == 296) { a296 = 0; }
else if (playerid == 297) { a297 = 0; }
else if (playerid == 298) { a298 = 0; }
else if (playerid == 299) { a299 = 0; }
else if (playerid == 300) { a300 = 0; }
else if (playerid == 301) { a301 = 0; }
else if (playerid == 302) { a302 = 0; }
else if (playerid == 303) { a303 = 0; }
else if (playerid == 304) { a304 = 0; }
else if (playerid == 305) { a305 = 0; }
else if (playerid == 306) { a306 = 0; }
else if (playerid == 307) { a307 = 0; }
else if (playerid == 308) { a308 = 0; }
else if (playerid == 309) { a309 = 0; }
else if (playerid == 310) { a310 = 0; }
else if (playerid == 311) { a311 = 0; }
else if (playerid == 312) { a312 = 0; }
else if (playerid == 313) { a313 = 0; }
else if (playerid == 314) { a314 = 0; }
else if (playerid == 315) { a315 = 0; }
else if (playerid == 316) { a316 = 0; }
else if (playerid == 317) { a317 = 0; }
else if (playerid == 318) { a318 = 0; }
else if (playerid == 319) { a319 = 0; }
else if (playerid == 320) { a320 = 0; }
else if (playerid == 321) { a321 = 0; }
else if (playerid == 322) { a322 = 0; }
else if (playerid == 323) { a323 = 0; }
else if (playerid == 324) { a324 = 0; }
else if (playerid == 325) { a325 = 0; }
else if (playerid == 326) { a326 = 0; }
else if (playerid == 327) { a327 = 0; }
else if (playerid == 328) { a328 = 0; }
else if (playerid == 329) { a329 = 0; }
else if (playerid == 330) { a330 = 0; }
else if (playerid == 331) { a331 = 0; }
else if (playerid == 332) { a332 = 0; }
else if (playerid == 333) { a333 = 0; }
else if (playerid == 334) { a334 = 0; }
else if (playerid == 335) { a335 = 0; }
else if (playerid == 336) { a336 = 0; }
else if (playerid == 337) { a337 = 0; }
else if (playerid == 338) { a338 = 0; }
else if (playerid == 339) { a339 = 0; }
else if (playerid == 340) { a340 = 0; }
else if (playerid == 341) { a341 = 0; }
else if (playerid == 342) { a342 = 0; }
else if (playerid == 343) { a343 = 0; }
else if (playerid == 344) { a344 = 0; }
else if (playerid == 345) { a345 = 0; }
else if (playerid == 346) { a346 = 0; }
else if (playerid == 347) { a347 = 0; }
else if (playerid == 348) { a348 = 0; }
else if (playerid == 349) { a349 = 0; }
else if (playerid == 350) { a350 = 0; }
else if (playerid == 351) { a351 = 0; }
else if (playerid == 352) { a352 = 0; }
else if (playerid == 353) { a353 = 0; }
else if (playerid == 354) { a354 = 0; }
else if (playerid == 355) { a355 = 0; }
else if (playerid == 356) { a356 = 0; }
else if (playerid == 357) { a357 = 0; }
else if (playerid == 358) { a358 = 0; }
else if (playerid == 359) { a359 = 0; }
if (playerid == 360) { a360 = 0; }
else if (playerid == 361) { a361 = 0; }
else if (playerid == 362) { a362 = 0; }
else if (playerid == 363) { a363 = 0; }
else if (playerid == 364) { a364 = 0; }
else if (playerid == 365) { a365 = 0; }
else if (playerid == 366) { a366 = 0; }
else if (playerid == 367) { a367 = 0; }
else if (playerid == 368) { a368 = 0; }
else if (playerid == 369) { a369 = 0; }
else if (playerid == 370) { a370 = 0; }
else if (playerid == 371) { a371 = 0; }
else if (playerid == 372) { a372 = 0; }
else if (playerid == 373) { a373 = 0; }
else if (playerid == 374) { a374 = 0; }
else if (playerid == 375) { a375 = 0; }
else if (playerid == 376) { a376 = 0; }
else if (playerid == 377) { a377 = 0; }
else if (playerid == 378) { a378 = 0; }
else if (playerid == 379) { a379 = 0; }
else if (playerid == 380) { a380 = 0; }
else if (playerid == 381) { a381 = 0; }
else if (playerid == 382) { a382 = 0; }
else if (playerid == 383) { a383 = 0; }
else if (playerid == 384) { a384 = 0; }
else if (playerid == 385) { a385 = 0; }
else if (playerid == 386) { a386 = 0; }
else if (playerid == 387) { a387 = 0; }
else if (playerid == 388) { a388 = 0; }
else if (playerid == 389) { a389 = 0; }
else if (playerid == 390) { a390 = 0; }
else if (playerid == 391) { a391 = 0; }
else if (playerid == 392) { a392 = 0; }
else if (playerid == 393) { a393 = 0; }
else if (playerid == 394) { a394 = 0; }
else if (playerid == 395) { a395 = 0; }
else if (playerid == 396) { a396 = 0; }
else if (playerid == 397) { a397 = 0; }
else if (playerid == 398) { a398 = 0; }
else if (playerid == 399) { a399 = 0; }
else if (playerid == 400) { a400 = 0; }
else if (playerid == 401) { a401 = 0; }
else if (playerid == 402) { a402 = 0; }
else if (playerid == 403) { a403 = 0; }
else if (playerid == 404) { a404 = 0; }
else if (playerid == 405) { a405 = 0; }
else if (playerid == 406) { a406 = 0; }
else if (playerid == 407) { a407 = 0; }
else if (playerid == 408) { a408 = 0; }
else if (playerid == 409) { a409 = 0; }
else if (playerid == 410) { a410 = 0; }
else if (playerid == 411) { a411 = 0; }
else if (playerid == 412) { a412 = 0; }
else if (playerid == 413) { a413 = 0; }
else if (playerid == 414) { a414 = 0; }
else if (playerid == 415) { a415 = 0; }
else if (playerid == 416) { a416 = 0; }
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else if (playerid == 876) { a876 = 0; }
else if (playerid == 877) { a877 = 0; }
else if (playerid == 878) { a878 = 0; }
else if (playerid == 879) { a879 = 0; }
else if (playerid == 880) { a880 = 0; }
else if (playerid == 881) { a881 = 0; }
else if (playerid == 882) { a882 = 0; }
else if (playerid == 883) { a883 = 0; }
else if (playerid == 884) { a884 = 0; }
else if (playerid == 885) { a885 = 0; }
else if (playerid == 886) { a886 = 0; }
else if (playerid == 887) { a887 = 0; }
else if (playerid == 888) { a888 = 0; }
else if (playerid == 889) { a889 = 0; }
else if (playerid == 890) { a890 = 0; }
else if (playerid == 891) { a891 = 0; }
else if (playerid == 892) { a892 = 0; }
else if (playerid == 893) { a893 = 0; }
else if (playerid == 894) { a894 = 0; }
else if (playerid == 895) { a895 = 0; }
else if (playerid == 896) { a896 = 0; }
else if (playerid == 897) { a897 = 0; }
else if (playerid == 898) { a898 = 0; }
else if (playerid == 899) { a899 = 0; }
else if (playerid == 900) { a900 = 0; }
else if (playerid == 901) { a901 = 0; }
else if (playerid == 902) { a902 = 0; }
else if (playerid == 903) { a903 = 0; }
else if (playerid == 904) { a904 = 0; }
else if (playerid == 905) { a905 = 0; }
else if (playerid == 906) { a906 = 0; }
else if (playerid == 907) { a907 = 0; }
else if (playerid == 908) { a908 = 0; }
else if (playerid == 909) { a909 = 0; }
else if (playerid == 910) { a910 = 0; }
else if (playerid == 911) { a911 = 0; }
else if (playerid == 912) { a912 = 0; }
else if (playerid == 913) { a913 = 0; }
else if (playerid == 914) { a914 = 0; }
else if (playerid == 915) { a915 = 0; }
else if (playerid == 916) { a916 = 0; }
else if (playerid == 917) { a917 = 0; }
else if (playerid == 918) { a918 = 0; }
else if (playerid == 919) { a919 = 0; }
else if (playerid == 920) { a920 = 0; }
else if (playerid == 921) { a921 = 0; }
else if (playerid == 922) { a922 = 0; }
else if (playerid == 923) { a923 = 0; }
else if (playerid == 924) { a924 = 0; }
else if (playerid == 925) { a925 = 0; }
else if (playerid == 926) { a926 = 0; }
else if (playerid == 927) { a927 = 0; }
else if (playerid == 928) { a928 = 0; }
else if (playerid == 929) { a929 = 0; }
else if (playerid == 930) { a930 = 0; }
else if (playerid == 931) { a931 = 0; }
else if (playerid == 932) { a932 = 0; }
else if (playerid == 933) { a933 = 0; }
else if (playerid == 934) { a934 = 0; }
else if (playerid == 935) { a935 = 0; }
else if (playerid == 936) { a936 = 0; }
else if (playerid == 937) { a937 = 0; }
else if (playerid == 938) { a938 = 0; }
else if (playerid == 939) { a939 = 0; }
else if (playerid == 940) { a940 = 0; }
else if (playerid == 941) { a941 = 0; }
else if (playerid == 942) { a942 = 0; }
else if (playerid == 943) { a943 = 0; }
else if (playerid == 944) { a944 = 0; }
else if (playerid == 945) { a945 = 0; }
else if (playerid == 946) { a946 = 0; }
else if (playerid == 947) { a947 = 0; }
else if (playerid == 948) { a948 = 0; }
else if (playerid == 949) { a949 = 0; }
if (playerid == 950) { a950 = 0; }
else if (playerid == 951) { a951 = 0; }
else if (playerid == 952) { a952 = 0; }
else if (playerid == 953) { a953 = 0; }
else if (playerid == 954) { a954 = 0; }
else if (playerid == 955) { a955 = 0; }
else if (playerid == 956) { a956 = 0; }
else if (playerid == 957) { a957 = 0; }
else if (playerid == 958) { a958 = 0; }
else if (playerid == 959) { a959 = 0; }
else if (playerid == 960) { a960 = 0; }
else if (playerid == 961) { a961 = 0; }
else if (playerid == 962) { a962 = 0; }
else if (playerid == 963) { a963 = 0; }
else if (playerid == 964) { a964 = 0; }
else if (playerid == 965) { a965 = 0; }
else if (playerid == 966) { a966 = 0; }
else if (playerid == 967) { a967 = 0; }
else if (playerid == 968) { a968 = 0; }
else if (playerid == 969) { a969 = 0; }
else if (playerid == 970) { a970 = 0; }
else if (playerid == 971) { a971 = 0; }
else if (playerid == 972) { a972 = 0; }
else if (playerid == 973) { a973 = 0; }
else if (playerid == 974) { a974 = 0; }
else if (playerid == 975) { a975 = 0; }
else if (playerid == 976) { a976 = 0; }
else if (playerid == 977) { a977 = 0; }
else if (playerid == 978) { a978 = 0; }
else if (playerid == 979) { a979 = 0; }
else if (playerid == 980) { a980 = 0; }
else if (playerid == 981) { a981 = 0; }
else if (playerid == 982) { a982 = 0; }
else if (playerid == 983) { a983 = 0; }
else if (playerid == 984) { a984 = 0; }
else if (playerid == 985) { a985 = 0; }
else if (playerid == 986) { a986 = 0; }
else if (playerid == 987) { a987 = 0; }
else if (playerid == 988) { a988 = 0; }
else if (playerid == 989) { a989 = 0; }
else if (playerid == 990) { a990 = 0; }
else if (playerid == 991) { a991 = 0; }
else if (playerid == 992) { a992 = 0; }
else if (playerid == 993) { a993 = 0; }
else if (playerid == 994) { a994 = 0; }
else if (playerid == 995) { a995 = 0; }
else if (playerid == 996) { a996 = 0; }
else if (playerid == 997) { a997 = 0; }
else if (playerid == 998) { a998 = 0; }
else if (playerid == 999) { a999 = 0; }
else if (playerid == 1000) { a1000 = 0; }
	}
	if (number == 5820) {
		char mes[512];
		sprintf(mes,"message worked %d",playerid);
		Console_Input(mes);
if (playerid == 1 && a1 > 0) { Commands->Give_Money(Get_GameObj(playerid),a1,false); }
else if (playerid == 2 && a2 > 0) { Commands->Give_Money(Get_GameObj(playerid),a2,false); }
else if (playerid == 3 && a3 > 0) { Commands->Give_Money(Get_GameObj(playerid),a3,false); }
else if (playerid == 4 && a4 > 0) { Commands->Give_Money(Get_GameObj(playerid),a4,false); }
else if (playerid == 5 && a5 > 0) { Commands->Give_Money(Get_GameObj(playerid),a5,false); }
else if (playerid == 6 && a6 > 0) { Commands->Give_Money(Get_GameObj(playerid),a6,false); }
else if (playerid == 7 && a7 > 0) { Commands->Give_Money(Get_GameObj(playerid),a7,false); }
else if (playerid == 8 && a8 > 0) { Commands->Give_Money(Get_GameObj(playerid),a8,false); }
else if (playerid == 9 && a9 > 0) { Commands->Give_Money(Get_GameObj(playerid),a9,false); }
else if (playerid == 10 && a10 > 0) { Commands->Give_Money(Get_GameObj(playerid),a10,false); }
else if (playerid == 11 && a11 > 0) { Commands->Give_Money(Get_GameObj(playerid),a11,false); }
else if (playerid == 12 && a12 > 0) { Commands->Give_Money(Get_GameObj(playerid),a12,false); }
else if (playerid == 13 && a13 > 0) { Commands->Give_Money(Get_GameObj(playerid),a13,false); }
else if (playerid == 14 && a14 > 0) { Commands->Give_Money(Get_GameObj(playerid),a14,false); }
else if (playerid == 15 && a15 > 0) { Commands->Give_Money(Get_GameObj(playerid),a15,false); }
else if (playerid == 16 && a16 > 0) { Commands->Give_Money(Get_GameObj(playerid),a16,false); }
else if (playerid == 17 && a17 > 0) { Commands->Give_Money(Get_GameObj(playerid),a17,false); }
else if (playerid == 18 && a18 > 0) { Commands->Give_Money(Get_GameObj(playerid),a18,false); }
else if (playerid == 19 && a19 > 0) { Commands->Give_Money(Get_GameObj(playerid),a19,false); }
else if (playerid == 20 && a20 > 0) { Commands->Give_Money(Get_GameObj(playerid),a20,false); }
else if (playerid == 21 && a21 > 0) { Commands->Give_Money(Get_GameObj(playerid),a21,false); }
else if (playerid == 22 && a22 > 0) { Commands->Give_Money(Get_GameObj(playerid),a22,false); }
else if (playerid == 23 && a23 > 0) { Commands->Give_Money(Get_GameObj(playerid),a23,false); }
else if (playerid == 24 && a24 > 0) { Commands->Give_Money(Get_GameObj(playerid),a24,false); }
else if (playerid == 25 && a25 > 0) { Commands->Give_Money(Get_GameObj(playerid),a25,false); }
else if (playerid == 26 && a26 > 0) { Commands->Give_Money(Get_GameObj(playerid),a26,false); }
else if (playerid == 27 && a27 > 0) { Commands->Give_Money(Get_GameObj(playerid),a27,false); }
else if (playerid == 28 && a28 > 0) { Commands->Give_Money(Get_GameObj(playerid),a28,false); }
else if (playerid == 29 && a29 > 0) { Commands->Give_Money(Get_GameObj(playerid),a29,false); }
else if (playerid == 30 && a30 > 0) { Commands->Give_Money(Get_GameObj(playerid),a30,false); }
else if (playerid == 31 && a31 > 0) { Commands->Give_Money(Get_GameObj(playerid),a31,false); }
else if (playerid == 32 && a32 > 0) { Commands->Give_Money(Get_GameObj(playerid),a32,false); }
else if (playerid == 33 && a33 > 0) { Commands->Give_Money(Get_GameObj(playerid),a33,false); }
else if (playerid == 34 && a34 > 0) { Commands->Give_Money(Get_GameObj(playerid),a34,false); }
else if (playerid == 35 && a35 > 0) { Commands->Give_Money(Get_GameObj(playerid),a35,false); }
else if (playerid == 36 && a36 > 0) { Commands->Give_Money(Get_GameObj(playerid),a36,false); }
else if (playerid == 37 && a37 > 0) { Commands->Give_Money(Get_GameObj(playerid),a37,false); }
else if (playerid == 38 && a38 > 0) { Commands->Give_Money(Get_GameObj(playerid),a38,false); }
else if (playerid == 39 && a39 > 0) { Commands->Give_Money(Get_GameObj(playerid),a39,false); }
else if (playerid == 40 && a40 > 0) { Commands->Give_Money(Get_GameObj(playerid),a40,false); }
else if (playerid == 41 && a41 > 0) { Commands->Give_Money(Get_GameObj(playerid),a41,false); }
else if (playerid == 42 && a42 > 0) { Commands->Give_Money(Get_GameObj(playerid),a42,false); }
else if (playerid == 43 && a43 > 0) { Commands->Give_Money(Get_GameObj(playerid),a43,false); }
else if (playerid == 44 && a44 > 0) { Commands->Give_Money(Get_GameObj(playerid),a44,false); }
else if (playerid == 45 && a45 > 0) { Commands->Give_Money(Get_GameObj(playerid),a45,false); }
else if (playerid == 46 && a46 > 0) { Commands->Give_Money(Get_GameObj(playerid),a46,false); }
else if (playerid == 47 && a47 > 0) { Commands->Give_Money(Get_GameObj(playerid),a47,false); }
else if (playerid == 48 && a48 > 0) { Commands->Give_Money(Get_GameObj(playerid),a48,false); }
else if (playerid == 49 && a49 > 0) { Commands->Give_Money(Get_GameObj(playerid),a49,false); }
else if (playerid == 50 && a50 > 0) { Commands->Give_Money(Get_GameObj(playerid),a50,false); }
else if (playerid == 51 && a51 > 0) { Commands->Give_Money(Get_GameObj(playerid),a51,false); }
else if (playerid == 52 && a52 > 0) { Commands->Give_Money(Get_GameObj(playerid),a52,false); }
else if (playerid == 53 && a53 > 0) { Commands->Give_Money(Get_GameObj(playerid),a53,false); }
else if (playerid == 54 && a54 > 0) { Commands->Give_Money(Get_GameObj(playerid),a54,false); }
else if (playerid == 55 && a55 > 0) { Commands->Give_Money(Get_GameObj(playerid),a55,false); }
else if (playerid == 56 && a56 > 0) { Commands->Give_Money(Get_GameObj(playerid),a56,false); }
else if (playerid == 57 && a57 > 0) { Commands->Give_Money(Get_GameObj(playerid),a57,false); }
else if (playerid == 58 && a58 > 0) { Commands->Give_Money(Get_GameObj(playerid),a58,false); }
else if (playerid == 59 && a59 > 0) { Commands->Give_Money(Get_GameObj(playerid),a59,false); }
else if (playerid == 60 && a60 > 0) { Commands->Give_Money(Get_GameObj(playerid),a60,false); }
else if (playerid == 61 && a61 > 0) { Commands->Give_Money(Get_GameObj(playerid),a61,false); }
else if (playerid == 62 && a62 > 0) { Commands->Give_Money(Get_GameObj(playerid),a62,false); }
else if (playerid == 63 && a63 > 0) { Commands->Give_Money(Get_GameObj(playerid),a63,false); }
else if (playerid == 64 && a64 > 0) { Commands->Give_Money(Get_GameObj(playerid),a64,false); }
else if (playerid == 65 && a65 > 0) { Commands->Give_Money(Get_GameObj(playerid),a65,false); }
else if (playerid == 66 && a66 > 0) { Commands->Give_Money(Get_GameObj(playerid),a66,false); }
else if (playerid == 67 && a67 > 0) { Commands->Give_Money(Get_GameObj(playerid),a67,false); }
else if (playerid == 68 && a68 > 0) { Commands->Give_Money(Get_GameObj(playerid),a68,false); }
else if (playerid == 69 && a69 > 0) { Commands->Give_Money(Get_GameObj(playerid),a69,false); }
else if (playerid == 70 && a70 > 0) { Commands->Give_Money(Get_GameObj(playerid),a70,false); }
else if (playerid == 71 && a71 > 0) { Commands->Give_Money(Get_GameObj(playerid),a71,false); }
else if (playerid == 72 && a72 > 0) { Commands->Give_Money(Get_GameObj(playerid),a72,false); }
else if (playerid == 73 && a73 > 0) { Commands->Give_Money(Get_GameObj(playerid),a73,false); }
else if (playerid == 74 && a74 > 0) { Commands->Give_Money(Get_GameObj(playerid),a74,false); }
else if (playerid == 75 && a75 > 0) { Commands->Give_Money(Get_GameObj(playerid),a75,false); }
else if (playerid == 76 && a76 > 0) { Commands->Give_Money(Get_GameObj(playerid),a76,false); }
else if (playerid == 77 && a77 > 0) { Commands->Give_Money(Get_GameObj(playerid),a77,false); }
else if (playerid == 78 && a78 > 0) { Commands->Give_Money(Get_GameObj(playerid),a78,false); }
else if (playerid == 79 && a79 > 0) { Commands->Give_Money(Get_GameObj(playerid),a79,false); }
else if (playerid == 80 && a80 > 0) { Commands->Give_Money(Get_GameObj(playerid),a80,false); }
else if (playerid == 81 && a81 > 0) { Commands->Give_Money(Get_GameObj(playerid),a81,false); }
else if (playerid == 82 && a82 > 0) { Commands->Give_Money(Get_GameObj(playerid),a82,false); }
else if (playerid == 83 && a83 > 0) { Commands->Give_Money(Get_GameObj(playerid),a83,false); }
else if (playerid == 84 && a84 > 0) { Commands->Give_Money(Get_GameObj(playerid),a84,false); }
else if (playerid == 85 && a85 > 0) { Commands->Give_Money(Get_GameObj(playerid),a85,false); }
else if (playerid == 86 && a86 > 0) { Commands->Give_Money(Get_GameObj(playerid),a86,false); }
else if (playerid == 87 && a87 > 0) { Commands->Give_Money(Get_GameObj(playerid),a87,false); }
else if (playerid == 88 && a88 > 0) { Commands->Give_Money(Get_GameObj(playerid),a88,false); }
else if (playerid == 89 && a89 > 0) { Commands->Give_Money(Get_GameObj(playerid),a89,false); }
else if (playerid == 90 && a90 > 0) { Commands->Give_Money(Get_GameObj(playerid),a90,false); }
else if (playerid == 91 && a91 > 0) { Commands->Give_Money(Get_GameObj(playerid),a91,false); }
else if (playerid == 92 && a92 > 0) { Commands->Give_Money(Get_GameObj(playerid),a92,false); }
else if (playerid == 93 && a93 > 0) { Commands->Give_Money(Get_GameObj(playerid),a93,false); }
else if (playerid == 94 && a94 > 0) { Commands->Give_Money(Get_GameObj(playerid),a94,false); }
else if (playerid == 95 && a95 > 0) { Commands->Give_Money(Get_GameObj(playerid),a95,false); }
else if (playerid == 96 && a96 > 0) { Commands->Give_Money(Get_GameObj(playerid),a96,false); }
else if (playerid == 97 && a97 > 0) { Commands->Give_Money(Get_GameObj(playerid),a97,false); }
else if (playerid == 98 && a98 > 0) { Commands->Give_Money(Get_GameObj(playerid),a98,false); }
else if (playerid == 99 && a99 > 0) { Commands->Give_Money(Get_GameObj(playerid),a99,false); }
else if (playerid == 100 && a100 > 0) { Commands->Give_Money(Get_GameObj(playerid),a100,false); }
else if (playerid == 101 && a101 > 0) { Commands->Give_Money(Get_GameObj(playerid),a101,false); }
else if (playerid == 102 && a102 > 0) { Commands->Give_Money(Get_GameObj(playerid),a102,false); }
else if (playerid == 103 && a103 > 0) { Commands->Give_Money(Get_GameObj(playerid),a103,false); }
else if (playerid == 104 && a104 > 0) { Commands->Give_Money(Get_GameObj(playerid),a104,false); }
else if (playerid == 105 && a105 > 0) { Commands->Give_Money(Get_GameObj(playerid),a105,false); }
else if (playerid == 106 && a106 > 0) { Commands->Give_Money(Get_GameObj(playerid),a106,false); }
else if (playerid == 107 && a107 > 0) { Commands->Give_Money(Get_GameObj(playerid),a107,false); }
else if (playerid == 108 && a108 > 0) { Commands->Give_Money(Get_GameObj(playerid),a108,false); }
else if (playerid == 109 && a109 > 0) { Commands->Give_Money(Get_GameObj(playerid),a109,false); }
else if (playerid == 110 && a110 > 0) { Commands->Give_Money(Get_GameObj(playerid),a110,false); }
else if (playerid == 111 && a111 > 0) { Commands->Give_Money(Get_GameObj(playerid),a111,false); }
else if (playerid == 112 && a112 > 0) { Commands->Give_Money(Get_GameObj(playerid),a112,false); }
else if (playerid == 113 && a113 > 0) { Commands->Give_Money(Get_GameObj(playerid),a113,false); }
else if (playerid == 114 && a114 > 0) { Commands->Give_Money(Get_GameObj(playerid),a114,false); }
else if (playerid == 115 && a115 > 0) { Commands->Give_Money(Get_GameObj(playerid),a115,false); }
else if (playerid == 116 && a116 > 0) { Commands->Give_Money(Get_GameObj(playerid),a116,false); }
else if (playerid == 117 && a117 > 0) { Commands->Give_Money(Get_GameObj(playerid),a117,false); }
else if (playerid == 118 && a118 > 0) { Commands->Give_Money(Get_GameObj(playerid),a118,false); }
else if (playerid == 119 && a119 > 0) { Commands->Give_Money(Get_GameObj(playerid),a119,false); }
else if (playerid == 120 && a120 > 0) { Commands->Give_Money(Get_GameObj(playerid),a120,false); }
else if (playerid == 121 && a121 > 0) { Commands->Give_Money(Get_GameObj(playerid),a121,false); }
if (playerid == 122 && a122 > 0) { Commands->Give_Money(Get_GameObj(playerid),a122,false); }
else if (playerid == 123 && a123 > 0) { Commands->Give_Money(Get_GameObj(playerid),a123,false); }
else if (playerid == 124 && a124 > 0) { Commands->Give_Money(Get_GameObj(playerid),a124,false); }
else if (playerid == 125 && a125 > 0) { Commands->Give_Money(Get_GameObj(playerid),a125,false); }
else if (playerid == 126 && a126 > 0) { Commands->Give_Money(Get_GameObj(playerid),a126,false); }
else if (playerid == 127 && a127 > 0) { Commands->Give_Money(Get_GameObj(playerid),a127,false); }
else if (playerid == 128 && a128 > 0) { Commands->Give_Money(Get_GameObj(playerid),a128,false); }
else if (playerid == 129 && a129 > 0) { Commands->Give_Money(Get_GameObj(playerid),a129,false); }
else if (playerid == 130 && a130 > 0) { Commands->Give_Money(Get_GameObj(playerid),a130,false); }
else if (playerid == 131 && a131 > 0) { Commands->Give_Money(Get_GameObj(playerid),a131,false); }
else if (playerid == 132 && a132 > 0) { Commands->Give_Money(Get_GameObj(playerid),a132,false); }
else if (playerid == 133 && a133 > 0) { Commands->Give_Money(Get_GameObj(playerid),a133,false); }
else if (playerid == 134 && a134 > 0) { Commands->Give_Money(Get_GameObj(playerid),a134,false); }
else if (playerid == 135 && a135 > 0) { Commands->Give_Money(Get_GameObj(playerid),a135,false); }
else if (playerid == 136 && a136 > 0) { Commands->Give_Money(Get_GameObj(playerid),a136,false); }
else if (playerid == 137 && a137 > 0) { Commands->Give_Money(Get_GameObj(playerid),a137,false); }
else if (playerid == 138 && a138 > 0) { Commands->Give_Money(Get_GameObj(playerid),a138,false); }
else if (playerid == 139 && a139 > 0) { Commands->Give_Money(Get_GameObj(playerid),a139,false); }
else if (playerid == 140 && a140 > 0) { Commands->Give_Money(Get_GameObj(playerid),a140,false); }
else if (playerid == 141 && a141 > 0) { Commands->Give_Money(Get_GameObj(playerid),a141,false); }
else if (playerid == 142 && a142 > 0) { Commands->Give_Money(Get_GameObj(playerid),a142,false); }
else if (playerid == 143 && a143 > 0) { Commands->Give_Money(Get_GameObj(playerid),a143,false); }
else if (playerid == 144 && a144 > 0) { Commands->Give_Money(Get_GameObj(playerid),a144,false); }
else if (playerid == 145 && a145 > 0) { Commands->Give_Money(Get_GameObj(playerid),a145,false); }
else if (playerid == 146 && a146 > 0) { Commands->Give_Money(Get_GameObj(playerid),a146,false); }
else if (playerid == 147 && a147 > 0) { Commands->Give_Money(Get_GameObj(playerid),a147,false); }
else if (playerid == 148 && a148 > 0) { Commands->Give_Money(Get_GameObj(playerid),a148,false); }
else if (playerid == 149 && a149 > 0) { Commands->Give_Money(Get_GameObj(playerid),a149,false); }
else if (playerid == 150 && a150 > 0) { Commands->Give_Money(Get_GameObj(playerid),a150,false); }
else if (playerid == 151 && a151 > 0) { Commands->Give_Money(Get_GameObj(playerid),a151,false); }
else if (playerid == 152 && a152 > 0) { Commands->Give_Money(Get_GameObj(playerid),a152,false); }
else if (playerid == 153 && a153 > 0) { Commands->Give_Money(Get_GameObj(playerid),a153,false); }
else if (playerid == 154 && a154 > 0) { Commands->Give_Money(Get_GameObj(playerid),a154,false); }
else if (playerid == 155 && a155 > 0) { Commands->Give_Money(Get_GameObj(playerid),a155,false); }
else if (playerid == 156 && a156 > 0) { Commands->Give_Money(Get_GameObj(playerid),a156,false); }
else if (playerid == 157 && a157 > 0) { Commands->Give_Money(Get_GameObj(playerid),a157,false); }
else if (playerid == 158 && a158 > 0) { Commands->Give_Money(Get_GameObj(playerid),a158,false); }
else if (playerid == 159 && a159 > 0) { Commands->Give_Money(Get_GameObj(playerid),a159,false); }
else if (playerid == 160 && a160 > 0) { Commands->Give_Money(Get_GameObj(playerid),a160,false); }
else if (playerid == 161 && a161 > 0) { Commands->Give_Money(Get_GameObj(playerid),a161,false); }
else if (playerid == 162 && a162 > 0) { Commands->Give_Money(Get_GameObj(playerid),a162,false); }
else if (playerid == 163 && a163 > 0) { Commands->Give_Money(Get_GameObj(playerid),a163,false); }
else if (playerid == 164 && a164 > 0) { Commands->Give_Money(Get_GameObj(playerid),a164,false); }
else if (playerid == 165 && a165 > 0) { Commands->Give_Money(Get_GameObj(playerid),a165,false); }
else if (playerid == 166 && a166 > 0) { Commands->Give_Money(Get_GameObj(playerid),a166,false); }
else if (playerid == 167 && a167 > 0) { Commands->Give_Money(Get_GameObj(playerid),a167,false); }
else if (playerid == 168 && a168 > 0) { Commands->Give_Money(Get_GameObj(playerid),a168,false); }
else if (playerid == 169 && a169 > 0) { Commands->Give_Money(Get_GameObj(playerid),a169,false); }
else if (playerid == 170 && a170 > 0) { Commands->Give_Money(Get_GameObj(playerid),a170,false); }
else if (playerid == 171 && a171 > 0) { Commands->Give_Money(Get_GameObj(playerid),a171,false); }
else if (playerid == 172 && a172 > 0) { Commands->Give_Money(Get_GameObj(playerid),a172,false); }
else if (playerid == 173 && a173 > 0) { Commands->Give_Money(Get_GameObj(playerid),a173,false); }
else if (playerid == 174 && a174 > 0) { Commands->Give_Money(Get_GameObj(playerid),a174,false); }
else if (playerid == 175 && a175 > 0) { Commands->Give_Money(Get_GameObj(playerid),a175,false); }
else if (playerid == 176 && a176 > 0) { Commands->Give_Money(Get_GameObj(playerid),a176,false); }
else if (playerid == 177 && a177 > 0) { Commands->Give_Money(Get_GameObj(playerid),a177,false); }
else if (playerid == 178 && a178 > 0) { Commands->Give_Money(Get_GameObj(playerid),a178,false); }
else if (playerid == 179 && a179 > 0) { Commands->Give_Money(Get_GameObj(playerid),a179,false); }
else if (playerid == 180 && a180 > 0) { Commands->Give_Money(Get_GameObj(playerid),a180,false); }
else if (playerid == 181 && a181 > 0) { Commands->Give_Money(Get_GameObj(playerid),a181,false); }
else if (playerid == 182 && a182 > 0) { Commands->Give_Money(Get_GameObj(playerid),a182,false); }
else if (playerid == 183 && a183 > 0) { Commands->Give_Money(Get_GameObj(playerid),a183,false); }
else if (playerid == 184 && a184 > 0) { Commands->Give_Money(Get_GameObj(playerid),a184,false); }
else if (playerid == 185 && a185 > 0) { Commands->Give_Money(Get_GameObj(playerid),a185,false); }
else if (playerid == 186 && a186 > 0) { Commands->Give_Money(Get_GameObj(playerid),a186,false); }
else if (playerid == 187 && a187 > 0) { Commands->Give_Money(Get_GameObj(playerid),a187,false); }
else if (playerid == 188 && a188 > 0) { Commands->Give_Money(Get_GameObj(playerid),a188,false); }
else if (playerid == 189 && a189 > 0) { Commands->Give_Money(Get_GameObj(playerid),a189,false); }
else if (playerid == 190 && a190 > 0) { Commands->Give_Money(Get_GameObj(playerid),a190,false); }
else if (playerid == 191 && a191 > 0) { Commands->Give_Money(Get_GameObj(playerid),a191,false); }
else if (playerid == 192 && a192 > 0) { Commands->Give_Money(Get_GameObj(playerid),a192,false); }
else if (playerid == 193 && a193 > 0) { Commands->Give_Money(Get_GameObj(playerid),a193,false); }
else if (playerid == 194 && a194 > 0) { Commands->Give_Money(Get_GameObj(playerid),a194,false); }
else if (playerid == 195 && a195 > 0) { Commands->Give_Money(Get_GameObj(playerid),a195,false); }
else if (playerid == 196 && a196 > 0) { Commands->Give_Money(Get_GameObj(playerid),a196,false); }
else if (playerid == 197 && a197 > 0) { Commands->Give_Money(Get_GameObj(playerid),a197,false); }
else if (playerid == 198 && a198 > 0) { Commands->Give_Money(Get_GameObj(playerid),a198,false); }
else if (playerid == 199 && a199 > 0) { Commands->Give_Money(Get_GameObj(playerid),a199,false); }
else if (playerid == 200 && a200 > 0) { Commands->Give_Money(Get_GameObj(playerid),a200,false); }
else if (playerid == 201 && a201 > 0) { Commands->Give_Money(Get_GameObj(playerid),a201,false); }
else if (playerid == 202 && a202 > 0) { Commands->Give_Money(Get_GameObj(playerid),a202,false); }
else if (playerid == 203 && a203 > 0) { Commands->Give_Money(Get_GameObj(playerid),a203,false); }
else if (playerid == 204 && a204 > 0) { Commands->Give_Money(Get_GameObj(playerid),a204,false); }
else if (playerid == 205 && a205 > 0) { Commands->Give_Money(Get_GameObj(playerid),a205,false); }
else if (playerid == 206 && a206 > 0) { Commands->Give_Money(Get_GameObj(playerid),a206,false); }
else if (playerid == 207 && a207 > 0) { Commands->Give_Money(Get_GameObj(playerid),a207,false); }
else if (playerid == 208 && a208 > 0) { Commands->Give_Money(Get_GameObj(playerid),a208,false); }
else if (playerid == 209 && a209 > 0) { Commands->Give_Money(Get_GameObj(playerid),a209,false); }
else if (playerid == 210 && a210 > 0) { Commands->Give_Money(Get_GameObj(playerid),a210,false); }
else if (playerid == 211 && a211 > 0) { Commands->Give_Money(Get_GameObj(playerid),a211,false); }
else if (playerid == 212 && a212 > 0) { Commands->Give_Money(Get_GameObj(playerid),a212,false); }
else if (playerid == 213 && a213 > 0) { Commands->Give_Money(Get_GameObj(playerid),a213,false); }
else if (playerid == 214 && a214 > 0) { Commands->Give_Money(Get_GameObj(playerid),a214,false); }
else if (playerid == 215 && a215 > 0) { Commands->Give_Money(Get_GameObj(playerid),a215,false); }
else if (playerid == 216 && a216 > 0) { Commands->Give_Money(Get_GameObj(playerid),a216,false); }
else if (playerid == 217 && a217 > 0) { Commands->Give_Money(Get_GameObj(playerid),a217,false); }
else if (playerid == 218 && a218 > 0) { Commands->Give_Money(Get_GameObj(playerid),a218,false); }
else if (playerid == 219 && a219 > 0) { Commands->Give_Money(Get_GameObj(playerid),a219,false); }
else if (playerid == 220 && a220 > 0) { Commands->Give_Money(Get_GameObj(playerid),a220,false); }
else if (playerid == 221 && a221 > 0) { Commands->Give_Money(Get_GameObj(playerid),a221,false); }
else if (playerid == 222 && a222 > 0) { Commands->Give_Money(Get_GameObj(playerid),a222,false); }
else if (playerid == 223 && a223 > 0) { Commands->Give_Money(Get_GameObj(playerid),a223,false); }
else if (playerid == 224 && a224 > 0) { Commands->Give_Money(Get_GameObj(playerid),a224,false); }
else if (playerid == 225 && a225 > 0) { Commands->Give_Money(Get_GameObj(playerid),a225,false); }
else if (playerid == 226 && a226 > 0) { Commands->Give_Money(Get_GameObj(playerid),a226,false); }
else if (playerid == 227 && a227 > 0) { Commands->Give_Money(Get_GameObj(playerid),a227,false); }
else if (playerid == 228 && a228 > 0) { Commands->Give_Money(Get_GameObj(playerid),a228,false); }
else if (playerid == 229 && a229 > 0) { Commands->Give_Money(Get_GameObj(playerid),a229,false); }
else if (playerid == 230 && a230 > 0) { Commands->Give_Money(Get_GameObj(playerid),a230,false); }
else if (playerid == 231 && a231 > 0) { Commands->Give_Money(Get_GameObj(playerid),a231,false); }
else if (playerid == 232 && a232 > 0) { Commands->Give_Money(Get_GameObj(playerid),a232,false); }
else if (playerid == 233 && a233 > 0) { Commands->Give_Money(Get_GameObj(playerid),a233,false); }
else if (playerid == 234 && a234 > 0) { Commands->Give_Money(Get_GameObj(playerid),a234,false); }
else if (playerid == 235 && a235 > 0) { Commands->Give_Money(Get_GameObj(playerid),a235,false); }
else if (playerid == 236 && a236 > 0) { Commands->Give_Money(Get_GameObj(playerid),a236,false); }
else if (playerid == 237 && a237 > 0) { Commands->Give_Money(Get_GameObj(playerid),a237,false); }
else if (playerid == 238 && a238 > 0) { Commands->Give_Money(Get_GameObj(playerid),a238,false); }
else if (playerid == 239 && a239 > 0) { Commands->Give_Money(Get_GameObj(playerid),a239,false); }
else if (playerid == 240 && a240 > 0) { Commands->Give_Money(Get_GameObj(playerid),a240,false); }
else if (playerid == 241 && a241 > 0) { Commands->Give_Money(Get_GameObj(playerid),a241,false); }
else if (playerid == 242 && a242 > 0) { Commands->Give_Money(Get_GameObj(playerid),a242,false); }
if (playerid == 243 && a243 > 0) { Commands->Give_Money(Get_GameObj(playerid),a243,false); }
else if (playerid == 244 && a244 > 0) { Commands->Give_Money(Get_GameObj(playerid),a244,false); }
else if (playerid == 245 && a245 > 0) { Commands->Give_Money(Get_GameObj(playerid),a245,false); }
else if (playerid == 246 && a246 > 0) { Commands->Give_Money(Get_GameObj(playerid),a246,false); }
else if (playerid == 247 && a247 > 0) { Commands->Give_Money(Get_GameObj(playerid),a247,false); }
else if (playerid == 248 && a248 > 0) { Commands->Give_Money(Get_GameObj(playerid),a248,false); }
else if (playerid == 249 && a249 > 0) { Commands->Give_Money(Get_GameObj(playerid),a249,false); }
else if (playerid == 250 && a250 > 0) { Commands->Give_Money(Get_GameObj(playerid),a250,false); }
else if (playerid == 251 && a251 > 0) { Commands->Give_Money(Get_GameObj(playerid),a251,false); }
else if (playerid == 252 && a252 > 0) { Commands->Give_Money(Get_GameObj(playerid),a252,false); }
else if (playerid == 253 && a253 > 0) { Commands->Give_Money(Get_GameObj(playerid),a253,false); }
else if (playerid == 254 && a254 > 0) { Commands->Give_Money(Get_GameObj(playerid),a254,false); }
else if (playerid == 255 && a255 > 0) { Commands->Give_Money(Get_GameObj(playerid),a255,false); }
else if (playerid == 256 && a256 > 0) { Commands->Give_Money(Get_GameObj(playerid),a256,false); }
else if (playerid == 257 && a257 > 0) { Commands->Give_Money(Get_GameObj(playerid),a257,false); }
else if (playerid == 258 && a258 > 0) { Commands->Give_Money(Get_GameObj(playerid),a258,false); }
else if (playerid == 259 && a259 > 0) { Commands->Give_Money(Get_GameObj(playerid),a259,false); }
else if (playerid == 260 && a260 > 0) { Commands->Give_Money(Get_GameObj(playerid),a260,false); }
else if (playerid == 261 && a261 > 0) { Commands->Give_Money(Get_GameObj(playerid),a261,false); }
else if (playerid == 262 && a262 > 0) { Commands->Give_Money(Get_GameObj(playerid),a262,false); }
else if (playerid == 263 && a263 > 0) { Commands->Give_Money(Get_GameObj(playerid),a263,false); }
else if (playerid == 264 && a264 > 0) { Commands->Give_Money(Get_GameObj(playerid),a264,false); }
else if (playerid == 265 && a265 > 0) { Commands->Give_Money(Get_GameObj(playerid),a265,false); }
else if (playerid == 266 && a266 > 0) { Commands->Give_Money(Get_GameObj(playerid),a266,false); }
else if (playerid == 267 && a267 > 0) { Commands->Give_Money(Get_GameObj(playerid),a267,false); }
else if (playerid == 268 && a268 > 0) { Commands->Give_Money(Get_GameObj(playerid),a268,false); }
else if (playerid == 269 && a269 > 0) { Commands->Give_Money(Get_GameObj(playerid),a269,false); }
else if (playerid == 270 && a270 > 0) { Commands->Give_Money(Get_GameObj(playerid),a270,false); }
else if (playerid == 271 && a271 > 0) { Commands->Give_Money(Get_GameObj(playerid),a271,false); }
else if (playerid == 272 && a272 > 0) { Commands->Give_Money(Get_GameObj(playerid),a272,false); }
else if (playerid == 273 && a273 > 0) { Commands->Give_Money(Get_GameObj(playerid),a273,false); }
else if (playerid == 274 && a274 > 0) { Commands->Give_Money(Get_GameObj(playerid),a274,false); }
else if (playerid == 275 && a275 > 0) { Commands->Give_Money(Get_GameObj(playerid),a275,false); }
else if (playerid == 276 && a276 > 0) { Commands->Give_Money(Get_GameObj(playerid),a276,false); }
else if (playerid == 277 && a277 > 0) { Commands->Give_Money(Get_GameObj(playerid),a277,false); }
else if (playerid == 278 && a278 > 0) { Commands->Give_Money(Get_GameObj(playerid),a278,false); }
else if (playerid == 279 && a279 > 0) { Commands->Give_Money(Get_GameObj(playerid),a279,false); }
else if (playerid == 280 && a280 > 0) { Commands->Give_Money(Get_GameObj(playerid),a280,false); }
else if (playerid == 281 && a281 > 0) { Commands->Give_Money(Get_GameObj(playerid),a281,false); }
else if (playerid == 282 && a282 > 0) { Commands->Give_Money(Get_GameObj(playerid),a282,false); }
else if (playerid == 283 && a283 > 0) { Commands->Give_Money(Get_GameObj(playerid),a283,false); }
else if (playerid == 284 && a284 > 0) { Commands->Give_Money(Get_GameObj(playerid),a284,false); }
else if (playerid == 285 && a285 > 0) { Commands->Give_Money(Get_GameObj(playerid),a285,false); }
else if (playerid == 286 && a286 > 0) { Commands->Give_Money(Get_GameObj(playerid),a286,false); }
else if (playerid == 287 && a287 > 0) { Commands->Give_Money(Get_GameObj(playerid),a287,false); }
else if (playerid == 288 && a288 > 0) { Commands->Give_Money(Get_GameObj(playerid),a288,false); }
else if (playerid == 289 && a289 > 0) { Commands->Give_Money(Get_GameObj(playerid),a289,false); }
else if (playerid == 290 && a290 > 0) { Commands->Give_Money(Get_GameObj(playerid),a290,false); }
else if (playerid == 291 && a291 > 0) { Commands->Give_Money(Get_GameObj(playerid),a291,false); }
else if (playerid == 292 && a292 > 0) { Commands->Give_Money(Get_GameObj(playerid),a292,false); }
else if (playerid == 293 && a293 > 0) { Commands->Give_Money(Get_GameObj(playerid),a293,false); }
else if (playerid == 294 && a294 > 0) { Commands->Give_Money(Get_GameObj(playerid),a294,false); }
else if (playerid == 295 && a295 > 0) { Commands->Give_Money(Get_GameObj(playerid),a295,false); }
else if (playerid == 296 && a296 > 0) { Commands->Give_Money(Get_GameObj(playerid),a296,false); }
else if (playerid == 297 && a297 > 0) { Commands->Give_Money(Get_GameObj(playerid),a297,false); }
else if (playerid == 298 && a298 > 0) { Commands->Give_Money(Get_GameObj(playerid),a298,false); }
else if (playerid == 299 && a299 > 0) { Commands->Give_Money(Get_GameObj(playerid),a299,false); }
else if (playerid == 300 && a300 > 0) { Commands->Give_Money(Get_GameObj(playerid),a300,false); }
else if (playerid == 301 && a301 > 0) { Commands->Give_Money(Get_GameObj(playerid),a301,false); }
else if (playerid == 302 && a302 > 0) { Commands->Give_Money(Get_GameObj(playerid),a302,false); }
else if (playerid == 303 && a303 > 0) { Commands->Give_Money(Get_GameObj(playerid),a303,false); }
else if (playerid == 304 && a304 > 0) { Commands->Give_Money(Get_GameObj(playerid),a304,false); }
else if (playerid == 305 && a305 > 0) { Commands->Give_Money(Get_GameObj(playerid),a305,false); }
else if (playerid == 306 && a306 > 0) { Commands->Give_Money(Get_GameObj(playerid),a306,false); }
else if (playerid == 307 && a307 > 0) { Commands->Give_Money(Get_GameObj(playerid),a307,false); }
else if (playerid == 308 && a308 > 0) { Commands->Give_Money(Get_GameObj(playerid),a308,false); }
else if (playerid == 309 && a309 > 0) { Commands->Give_Money(Get_GameObj(playerid),a309,false); }
else if (playerid == 310 && a310 > 0) { Commands->Give_Money(Get_GameObj(playerid),a310,false); }
else if (playerid == 311 && a311 > 0) { Commands->Give_Money(Get_GameObj(playerid),a311,false); }
else if (playerid == 312 && a312 > 0) { Commands->Give_Money(Get_GameObj(playerid),a312,false); }
else if (playerid == 313 && a313 > 0) { Commands->Give_Money(Get_GameObj(playerid),a313,false); }
else if (playerid == 314 && a314 > 0) { Commands->Give_Money(Get_GameObj(playerid),a314,false); }
else if (playerid == 315 && a315 > 0) { Commands->Give_Money(Get_GameObj(playerid),a315,false); }
else if (playerid == 316 && a316 > 0) { Commands->Give_Money(Get_GameObj(playerid),a316,false); }
else if (playerid == 317 && a317 > 0) { Commands->Give_Money(Get_GameObj(playerid),a317,false); }
else if (playerid == 318 && a318 > 0) { Commands->Give_Money(Get_GameObj(playerid),a318,false); }
else if (playerid == 319 && a319 > 0) { Commands->Give_Money(Get_GameObj(playerid),a319,false); }
else if (playerid == 320 && a320 > 0) { Commands->Give_Money(Get_GameObj(playerid),a320,false); }
else if (playerid == 321 && a321 > 0) { Commands->Give_Money(Get_GameObj(playerid),a321,false); }
else if (playerid == 322 && a322 > 0) { Commands->Give_Money(Get_GameObj(playerid),a322,false); }
else if (playerid == 323 && a323 > 0) { Commands->Give_Money(Get_GameObj(playerid),a323,false); }
else if (playerid == 324 && a324 > 0) { Commands->Give_Money(Get_GameObj(playerid),a324,false); }
else if (playerid == 325 && a325 > 0) { Commands->Give_Money(Get_GameObj(playerid),a325,false); }
else if (playerid == 326 && a326 > 0) { Commands->Give_Money(Get_GameObj(playerid),a326,false); }
else if (playerid == 327 && a327 > 0) { Commands->Give_Money(Get_GameObj(playerid),a327,false); }
else if (playerid == 328 && a328 > 0) { Commands->Give_Money(Get_GameObj(playerid),a328,false); }
else if (playerid == 329 && a329 > 0) { Commands->Give_Money(Get_GameObj(playerid),a329,false); }
else if (playerid == 330 && a330 > 0) { Commands->Give_Money(Get_GameObj(playerid),a330,false); }
else if (playerid == 331 && a331 > 0) { Commands->Give_Money(Get_GameObj(playerid),a331,false); }
else if (playerid == 332 && a332 > 0) { Commands->Give_Money(Get_GameObj(playerid),a332,false); }
else if (playerid == 333 && a333 > 0) { Commands->Give_Money(Get_GameObj(playerid),a333,false); }
else if (playerid == 334 && a334 > 0) { Commands->Give_Money(Get_GameObj(playerid),a334,false); }
else if (playerid == 335 && a335 > 0) { Commands->Give_Money(Get_GameObj(playerid),a335,false); }
else if (playerid == 336 && a336 > 0) { Commands->Give_Money(Get_GameObj(playerid),a336,false); }
else if (playerid == 337 && a337 > 0) { Commands->Give_Money(Get_GameObj(playerid),a337,false); }
else if (playerid == 338 && a338 > 0) { Commands->Give_Money(Get_GameObj(playerid),a338,false); }
else if (playerid == 339 && a339 > 0) { Commands->Give_Money(Get_GameObj(playerid),a339,false); }
else if (playerid == 340 && a340 > 0) { Commands->Give_Money(Get_GameObj(playerid),a340,false); }
else if (playerid == 341 && a341 > 0) { Commands->Give_Money(Get_GameObj(playerid),a341,false); }
else if (playerid == 342 && a342 > 0) { Commands->Give_Money(Get_GameObj(playerid),a342,false); }
else if (playerid == 343 && a343 > 0) { Commands->Give_Money(Get_GameObj(playerid),a343,false); }
else if (playerid == 344 && a344 > 0) { Commands->Give_Money(Get_GameObj(playerid),a344,false); }
else if (playerid == 345 && a345 > 0) { Commands->Give_Money(Get_GameObj(playerid),a345,false); }
else if (playerid == 346 && a346 > 0) { Commands->Give_Money(Get_GameObj(playerid),a346,false); }
else if (playerid == 347 && a347 > 0) { Commands->Give_Money(Get_GameObj(playerid),a347,false); }
else if (playerid == 348 && a348 > 0) { Commands->Give_Money(Get_GameObj(playerid),a348,false); }
else if (playerid == 349 && a349 > 0) { Commands->Give_Money(Get_GameObj(playerid),a349,false); }
else if (playerid == 350 && a350 > 0) { Commands->Give_Money(Get_GameObj(playerid),a350,false); }
else if (playerid == 351 && a351 > 0) { Commands->Give_Money(Get_GameObj(playerid),a351,false); }
else if (playerid == 352 && a352 > 0) { Commands->Give_Money(Get_GameObj(playerid),a352,false); }
else if (playerid == 353 && a353 > 0) { Commands->Give_Money(Get_GameObj(playerid),a353,false); }
else if (playerid == 354 && a354 > 0) { Commands->Give_Money(Get_GameObj(playerid),a354,false); }
else if (playerid == 355 && a355 > 0) { Commands->Give_Money(Get_GameObj(playerid),a355,false); }
else if (playerid == 356 && a356 > 0) { Commands->Give_Money(Get_GameObj(playerid),a356,false); }
else if (playerid == 357 && a357 > 0) { Commands->Give_Money(Get_GameObj(playerid),a357,false); }
else if (playerid == 358 && a358 > 0) { Commands->Give_Money(Get_GameObj(playerid),a358,false); }
else if (playerid == 359 && a359 > 0) { Commands->Give_Money(Get_GameObj(playerid),a359,false); }
else if (playerid == 360 && a360 > 0) { Commands->Give_Money(Get_GameObj(playerid),a360,false); }
else if (playerid == 361 && a361 > 0) { Commands->Give_Money(Get_GameObj(playerid),a361,false); }
else if (playerid == 362 && a362 > 0) { Commands->Give_Money(Get_GameObj(playerid),a362,false); }
else if (playerid == 363 && a363 > 0) { Commands->Give_Money(Get_GameObj(playerid),a363,false); }
if (playerid == 364 && a364 > 0) { Commands->Give_Money(Get_GameObj(playerid),a364,false); }
else if (playerid == 365 && a365 > 0) { Commands->Give_Money(Get_GameObj(playerid),a365,false); }
else if (playerid == 366 && a366 > 0) { Commands->Give_Money(Get_GameObj(playerid),a366,false); }
else if (playerid == 367 && a367 > 0) { Commands->Give_Money(Get_GameObj(playerid),a367,false); }
else if (playerid == 368 && a368 > 0) { Commands->Give_Money(Get_GameObj(playerid),a368,false); }
else if (playerid == 369 && a369 > 0) { Commands->Give_Money(Get_GameObj(playerid),a369,false); }
else if (playerid == 370 && a370 > 0) { Commands->Give_Money(Get_GameObj(playerid),a370,false); }
else if (playerid == 371 && a371 > 0) { Commands->Give_Money(Get_GameObj(playerid),a371,false); }
else if (playerid == 372 && a372 > 0) { Commands->Give_Money(Get_GameObj(playerid),a372,false); }
else if (playerid == 373 && a373 > 0) { Commands->Give_Money(Get_GameObj(playerid),a373,false); }
else if (playerid == 374 && a374 > 0) { Commands->Give_Money(Get_GameObj(playerid),a374,false); }
else if (playerid == 375 && a375 > 0) { Commands->Give_Money(Get_GameObj(playerid),a375,false); }
else if (playerid == 376 && a376 > 0) { Commands->Give_Money(Get_GameObj(playerid),a376,false); }
else if (playerid == 377 && a377 > 0) { Commands->Give_Money(Get_GameObj(playerid),a377,false); }
else if (playerid == 378 && a378 > 0) { Commands->Give_Money(Get_GameObj(playerid),a378,false); }
else if (playerid == 379 && a379 > 0) { Commands->Give_Money(Get_GameObj(playerid),a379,false); }
else if (playerid == 380 && a380 > 0) { Commands->Give_Money(Get_GameObj(playerid),a380,false); }
else if (playerid == 381 && a381 > 0) { Commands->Give_Money(Get_GameObj(playerid),a381,false); }
else if (playerid == 382 && a382 > 0) { Commands->Give_Money(Get_GameObj(playerid),a382,false); }
else if (playerid == 383 && a383 > 0) { Commands->Give_Money(Get_GameObj(playerid),a383,false); }
else if (playerid == 384 && a384 > 0) { Commands->Give_Money(Get_GameObj(playerid),a384,false); }
else if (playerid == 385 && a385 > 0) { Commands->Give_Money(Get_GameObj(playerid),a385,false); }
else if (playerid == 386 && a386 > 0) { Commands->Give_Money(Get_GameObj(playerid),a386,false); }
else if (playerid == 387 && a387 > 0) { Commands->Give_Money(Get_GameObj(playerid),a387,false); }
else if (playerid == 388 && a388 > 0) { Commands->Give_Money(Get_GameObj(playerid),a388,false); }
else if (playerid == 389 && a389 > 0) { Commands->Give_Money(Get_GameObj(playerid),a389,false); }
else if (playerid == 390 && a390 > 0) { Commands->Give_Money(Get_GameObj(playerid),a390,false); }
else if (playerid == 391 && a391 > 0) { Commands->Give_Money(Get_GameObj(playerid),a391,false); }
else if (playerid == 392 && a392 > 0) { Commands->Give_Money(Get_GameObj(playerid),a392,false); }
else if (playerid == 393 && a393 > 0) { Commands->Give_Money(Get_GameObj(playerid),a393,false); }
else if (playerid == 394 && a394 > 0) { Commands->Give_Money(Get_GameObj(playerid),a394,false); }
else if (playerid == 395 && a395 > 0) { Commands->Give_Money(Get_GameObj(playerid),a395,false); }
else if (playerid == 396 && a396 > 0) { Commands->Give_Money(Get_GameObj(playerid),a396,false); }
else if (playerid == 397 && a397 > 0) { Commands->Give_Money(Get_GameObj(playerid),a397,false); }
else if (playerid == 398 && a398 > 0) { Commands->Give_Money(Get_GameObj(playerid),a398,false); }
else if (playerid == 399 && a399 > 0) { Commands->Give_Money(Get_GameObj(playerid),a399,false); }
else if (playerid == 400 && a400 > 0) { Commands->Give_Money(Get_GameObj(playerid),a400,false); }
else if (playerid == 401 && a401 > 0) { Commands->Give_Money(Get_GameObj(playerid),a401,false); }
else if (playerid == 402 && a402 > 0) { Commands->Give_Money(Get_GameObj(playerid),a402,false); }
else if (playerid == 403 && a403 > 0) { Commands->Give_Money(Get_GameObj(playerid),a403,false); }
else if (playerid == 404 && a404 > 0) { Commands->Give_Money(Get_GameObj(playerid),a404,false); }
else if (playerid == 405 && a405 > 0) { Commands->Give_Money(Get_GameObj(playerid),a405,false); }
else if (playerid == 406 && a406 > 0) { Commands->Give_Money(Get_GameObj(playerid),a406,false); }
else if (playerid == 407 && a407 > 0) { Commands->Give_Money(Get_GameObj(playerid),a407,false); }
else if (playerid == 408 && a408 > 0) { Commands->Give_Money(Get_GameObj(playerid),a408,false); }
else if (playerid == 409 && a409 > 0) { Commands->Give_Money(Get_GameObj(playerid),a409,false); }
else if (playerid == 410 && a410 > 0) { Commands->Give_Money(Get_GameObj(playerid),a410,false); }
else if (playerid == 411 && a411 > 0) { Commands->Give_Money(Get_GameObj(playerid),a411,false); }
else if (playerid == 412 && a412 > 0) { Commands->Give_Money(Get_GameObj(playerid),a412,false); }
else if (playerid == 413 && a413 > 0) { Commands->Give_Money(Get_GameObj(playerid),a413,false); }
else if (playerid == 414 && a414 > 0) { Commands->Give_Money(Get_GameObj(playerid),a414,false); }
else if (playerid == 415 && a415 > 0) { Commands->Give_Money(Get_GameObj(playerid),a415,false); }
else if (playerid == 416 && a416 > 0) { Commands->Give_Money(Get_GameObj(playerid),a416,false); }
else if (playerid == 417 && a417 > 0) { Commands->Give_Money(Get_GameObj(playerid),a417,false); }
else if (playerid == 418 && a418 > 0) { Commands->Give_Money(Get_GameObj(playerid),a418,false); }
else if (playerid == 419 && a419 > 0) { Commands->Give_Money(Get_GameObj(playerid),a419,false); }
else if (playerid == 420 && a420 > 0) { Commands->Give_Money(Get_GameObj(playerid),a420,false); }
else if (playerid == 421 && a421 > 0) { Commands->Give_Money(Get_GameObj(playerid),a421,false); }
else if (playerid == 422 && a422 > 0) { Commands->Give_Money(Get_GameObj(playerid),a422,false); }
else if (playerid == 423 && a423 > 0) { Commands->Give_Money(Get_GameObj(playerid),a423,false); }
else if (playerid == 424 && a424 > 0) { Commands->Give_Money(Get_GameObj(playerid),a424,false); }
else if (playerid == 425 && a425 > 0) { Commands->Give_Money(Get_GameObj(playerid),a425,false); }
else if (playerid == 426 && a426 > 0) { Commands->Give_Money(Get_GameObj(playerid),a426,false); }
else if (playerid == 427 && a427 > 0) { Commands->Give_Money(Get_GameObj(playerid),a427,false); }
else if (playerid == 428 && a428 > 0) { Commands->Give_Money(Get_GameObj(playerid),a428,false); }
else if (playerid == 429 && a429 > 0) { Commands->Give_Money(Get_GameObj(playerid),a429,false); }
else if (playerid == 430 && a430 > 0) { Commands->Give_Money(Get_GameObj(playerid),a430,false); }
else if (playerid == 431 && a431 > 0) { Commands->Give_Money(Get_GameObj(playerid),a431,false); }
else if (playerid == 432 && a432 > 0) { Commands->Give_Money(Get_GameObj(playerid),a432,false); }
else if (playerid == 433 && a433 > 0) { Commands->Give_Money(Get_GameObj(playerid),a433,false); }
else if (playerid == 434 && a434 > 0) { Commands->Give_Money(Get_GameObj(playerid),a434,false); }
else if (playerid == 435 && a435 > 0) { Commands->Give_Money(Get_GameObj(playerid),a435,false); }
else if (playerid == 436 && a436 > 0) { Commands->Give_Money(Get_GameObj(playerid),a436,false); }
else if (playerid == 437 && a437 > 0) { Commands->Give_Money(Get_GameObj(playerid),a437,false); }
else if (playerid == 438 && a438 > 0) { Commands->Give_Money(Get_GameObj(playerid),a438,false); }
else if (playerid == 439 && a439 > 0) { Commands->Give_Money(Get_GameObj(playerid),a439,false); }
else if (playerid == 440 && a440 > 0) { Commands->Give_Money(Get_GameObj(playerid),a440,false); }
else if (playerid == 441 && a441 > 0) { Commands->Give_Money(Get_GameObj(playerid),a441,false); }
else if (playerid == 442 && a442 > 0) { Commands->Give_Money(Get_GameObj(playerid),a442,false); }
else if (playerid == 443 && a443 > 0) { Commands->Give_Money(Get_GameObj(playerid),a443,false); }
else if (playerid == 444 && a444 > 0) { Commands->Give_Money(Get_GameObj(playerid),a444,false); }
else if (playerid == 445 && a445 > 0) { Commands->Give_Money(Get_GameObj(playerid),a445,false); }
else if (playerid == 446 && a446 > 0) { Commands->Give_Money(Get_GameObj(playerid),a446,false); }
else if (playerid == 447 && a447 > 0) { Commands->Give_Money(Get_GameObj(playerid),a447,false); }
else if (playerid == 448 && a448 > 0) { Commands->Give_Money(Get_GameObj(playerid),a448,false); }
else if (playerid == 449 && a449 > 0) { Commands->Give_Money(Get_GameObj(playerid),a449,false); }
else if (playerid == 450 && a450 > 0) { Commands->Give_Money(Get_GameObj(playerid),a450,false); }
else if (playerid == 451 && a451 > 0) { Commands->Give_Money(Get_GameObj(playerid),a451,false); }
else if (playerid == 452 && a452 > 0) { Commands->Give_Money(Get_GameObj(playerid),a452,false); }
else if (playerid == 453 && a453 > 0) { Commands->Give_Money(Get_GameObj(playerid),a453,false); }
else if (playerid == 454 && a454 > 0) { Commands->Give_Money(Get_GameObj(playerid),a454,false); }
else if (playerid == 455 && a455 > 0) { Commands->Give_Money(Get_GameObj(playerid),a455,false); }
else if (playerid == 456 && a456 > 0) { Commands->Give_Money(Get_GameObj(playerid),a456,false); }
else if (playerid == 457 && a457 > 0) { Commands->Give_Money(Get_GameObj(playerid),a457,false); }
else if (playerid == 458 && a458 > 0) { Commands->Give_Money(Get_GameObj(playerid),a458,false); }
else if (playerid == 459 && a459 > 0) { Commands->Give_Money(Get_GameObj(playerid),a459,false); }
else if (playerid == 460 && a460 > 0) { Commands->Give_Money(Get_GameObj(playerid),a460,false); }
else if (playerid == 461 && a461 > 0) { Commands->Give_Money(Get_GameObj(playerid),a461,false); }
else if (playerid == 462 && a462 > 0) { Commands->Give_Money(Get_GameObj(playerid),a462,false); }
else if (playerid == 463 && a463 > 0) { Commands->Give_Money(Get_GameObj(playerid),a463,false); }
else if (playerid == 464 && a464 > 0) { Commands->Give_Money(Get_GameObj(playerid),a464,false); }
else if (playerid == 465 && a465 > 0) { Commands->Give_Money(Get_GameObj(playerid),a465,false); }
else if (playerid == 466 && a466 > 0) { Commands->Give_Money(Get_GameObj(playerid),a466,false); }
else if (playerid == 467 && a467 > 0) { Commands->Give_Money(Get_GameObj(playerid),a467,false); }
else if (playerid == 468 && a468 > 0) { Commands->Give_Money(Get_GameObj(playerid),a468,false); }
else if (playerid == 469 && a469 > 0) { Commands->Give_Money(Get_GameObj(playerid),a469,false); }
else if (playerid == 470 && a470 > 0) { Commands->Give_Money(Get_GameObj(playerid),a470,false); }
else if (playerid == 471 && a471 > 0) { Commands->Give_Money(Get_GameObj(playerid),a471,false); }
else if (playerid == 472 && a472 > 0) { Commands->Give_Money(Get_GameObj(playerid),a472,false); }
else if (playerid == 473 && a473 > 0) { Commands->Give_Money(Get_GameObj(playerid),a473,false); }
else if (playerid == 474 && a474 > 0) { Commands->Give_Money(Get_GameObj(playerid),a474,false); }
else if (playerid == 475 && a475 > 0) { Commands->Give_Money(Get_GameObj(playerid),a475,false); }
else if (playerid == 476 && a476 > 0) { Commands->Give_Money(Get_GameObj(playerid),a476,false); }
else if (playerid == 477 && a477 > 0) { Commands->Give_Money(Get_GameObj(playerid),a477,false); }
else if (playerid == 478 && a478 > 0) { Commands->Give_Money(Get_GameObj(playerid),a478,false); }
else if (playerid == 479 && a479 > 0) { Commands->Give_Money(Get_GameObj(playerid),a479,false); }
else if (playerid == 480 && a480 > 0) { Commands->Give_Money(Get_GameObj(playerid),a480,false); }
else if (playerid == 481 && a481 > 0) { Commands->Give_Money(Get_GameObj(playerid),a481,false); }
else if (playerid == 482 && a482 > 0) { Commands->Give_Money(Get_GameObj(playerid),a482,false); }
else if (playerid == 483 && a483 > 0) { Commands->Give_Money(Get_GameObj(playerid),a483,false); }
else if (playerid == 484 && a484 > 0) { Commands->Give_Money(Get_GameObj(playerid),a484,false); }
if (playerid == 485 && a485 > 0) { Commands->Give_Money(Get_GameObj(playerid),a485,false); }
else if (playerid == 486 && a486 > 0) { Commands->Give_Money(Get_GameObj(playerid),a486,false); }
else if (playerid == 487 && a487 > 0) { Commands->Give_Money(Get_GameObj(playerid),a487,false); }
else if (playerid == 488 && a488 > 0) { Commands->Give_Money(Get_GameObj(playerid),a488,false); }
else if (playerid == 489 && a489 > 0) { Commands->Give_Money(Get_GameObj(playerid),a489,false); }
else if (playerid == 490 && a490 > 0) { Commands->Give_Money(Get_GameObj(playerid),a490,false); }
else if (playerid == 491 && a491 > 0) { Commands->Give_Money(Get_GameObj(playerid),a491,false); }
else if (playerid == 492 && a492 > 0) { Commands->Give_Money(Get_GameObj(playerid),a492,false); }
else if (playerid == 493 && a493 > 0) { Commands->Give_Money(Get_GameObj(playerid),a493,false); }
else if (playerid == 494 && a494 > 0) { Commands->Give_Money(Get_GameObj(playerid),a494,false); }
else if (playerid == 495 && a495 > 0) { Commands->Give_Money(Get_GameObj(playerid),a495,false); }
else if (playerid == 496 && a496 > 0) { Commands->Give_Money(Get_GameObj(playerid),a496,false); }
else if (playerid == 497 && a497 > 0) { Commands->Give_Money(Get_GameObj(playerid),a497,false); }
else if (playerid == 498 && a498 > 0) { Commands->Give_Money(Get_GameObj(playerid),a498,false); }
else if (playerid == 499 && a499 > 0) { Commands->Give_Money(Get_GameObj(playerid),a499,false); }
else if (playerid == 500 && a500 > 0) { Commands->Give_Money(Get_GameObj(playerid),a500,false); }
else if (playerid == 501 && a501 > 0) { Commands->Give_Money(Get_GameObj(playerid),a501,false); }
else if (playerid == 502 && a502 > 0) { Commands->Give_Money(Get_GameObj(playerid),a502,false); }
else if (playerid == 503 && a503 > 0) { Commands->Give_Money(Get_GameObj(playerid),a503,false); }
else if (playerid == 504 && a504 > 0) { Commands->Give_Money(Get_GameObj(playerid),a504,false); }
else if (playerid == 505 && a505 > 0) { Commands->Give_Money(Get_GameObj(playerid),a505,false); }
else if (playerid == 506 && a506 > 0) { Commands->Give_Money(Get_GameObj(playerid),a506,false); }
else if (playerid == 507 && a507 > 0) { Commands->Give_Money(Get_GameObj(playerid),a507,false); }
else if (playerid == 508 && a508 > 0) { Commands->Give_Money(Get_GameObj(playerid),a508,false); }
else if (playerid == 509 && a509 > 0) { Commands->Give_Money(Get_GameObj(playerid),a509,false); }
else if (playerid == 510 && a510 > 0) { Commands->Give_Money(Get_GameObj(playerid),a510,false); }
else if (playerid == 511 && a511 > 0) { Commands->Give_Money(Get_GameObj(playerid),a511,false); }
else if (playerid == 512 && a512 > 0) { Commands->Give_Money(Get_GameObj(playerid),a512,false); }
else if (playerid == 513 && a513 > 0) { Commands->Give_Money(Get_GameObj(playerid),a513,false); }
else if (playerid == 514 && a514 > 0) { Commands->Give_Money(Get_GameObj(playerid),a514,false); }
else if (playerid == 515 && a515 > 0) { Commands->Give_Money(Get_GameObj(playerid),a515,false); }
else if (playerid == 516 && a516 > 0) { Commands->Give_Money(Get_GameObj(playerid),a516,false); }
else if (playerid == 517 && a517 > 0) { Commands->Give_Money(Get_GameObj(playerid),a517,false); }
else if (playerid == 518 && a518 > 0) { Commands->Give_Money(Get_GameObj(playerid),a518,false); }
else if (playerid == 519 && a519 > 0) { Commands->Give_Money(Get_GameObj(playerid),a519,false); }
else if (playerid == 520 && a520 > 0) { Commands->Give_Money(Get_GameObj(playerid),a520,false); }
else if (playerid == 521 && a521 > 0) { Commands->Give_Money(Get_GameObj(playerid),a521,false); }
else if (playerid == 522 && a522 > 0) { Commands->Give_Money(Get_GameObj(playerid),a522,false); }
else if (playerid == 523 && a523 > 0) { Commands->Give_Money(Get_GameObj(playerid),a523,false); }
else if (playerid == 524 && a524 > 0) { Commands->Give_Money(Get_GameObj(playerid),a524,false); }
else if (playerid == 525 && a525 > 0) { Commands->Give_Money(Get_GameObj(playerid),a525,false); }
else if (playerid == 526 && a526 > 0) { Commands->Give_Money(Get_GameObj(playerid),a526,false); }
else if (playerid == 527 && a527 > 0) { Commands->Give_Money(Get_GameObj(playerid),a527,false); }
else if (playerid == 528 && a528 > 0) { Commands->Give_Money(Get_GameObj(playerid),a528,false); }
else if (playerid == 529 && a529 > 0) { Commands->Give_Money(Get_GameObj(playerid),a529,false); }
else if (playerid == 530 && a530 > 0) { Commands->Give_Money(Get_GameObj(playerid),a530,false); }
else if (playerid == 531 && a531 > 0) { Commands->Give_Money(Get_GameObj(playerid),a531,false); }
else if (playerid == 532 && a532 > 0) { Commands->Give_Money(Get_GameObj(playerid),a532,false); }
else if (playerid == 533 && a533 > 0) { Commands->Give_Money(Get_GameObj(playerid),a533,false); }
else if (playerid == 534 && a534 > 0) { Commands->Give_Money(Get_GameObj(playerid),a534,false); }
else if (playerid == 535 && a535 > 0) { Commands->Give_Money(Get_GameObj(playerid),a535,false); }
else if (playerid == 536 && a536 > 0) { Commands->Give_Money(Get_GameObj(playerid),a536,false); }
else if (playerid == 537 && a537 > 0) { Commands->Give_Money(Get_GameObj(playerid),a537,false); }
else if (playerid == 538 && a538 > 0) { Commands->Give_Money(Get_GameObj(playerid),a538,false); }
else if (playerid == 539 && a539 > 0) { Commands->Give_Money(Get_GameObj(playerid),a539,false); }
else if (playerid == 540 && a540 > 0) { Commands->Give_Money(Get_GameObj(playerid),a540,false); }
else if (playerid == 541 && a541 > 0) { Commands->Give_Money(Get_GameObj(playerid),a541,false); }
else if (playerid == 542 && a542 > 0) { Commands->Give_Money(Get_GameObj(playerid),a542,false); }
else if (playerid == 543 && a543 > 0) { Commands->Give_Money(Get_GameObj(playerid),a543,false); }
else if (playerid == 544 && a544 > 0) { Commands->Give_Money(Get_GameObj(playerid),a544,false); }
else if (playerid == 545 && a545 > 0) { Commands->Give_Money(Get_GameObj(playerid),a545,false); }
else if (playerid == 546 && a546 > 0) { Commands->Give_Money(Get_GameObj(playerid),a546,false); }
else if (playerid == 547 && a547 > 0) { Commands->Give_Money(Get_GameObj(playerid),a547,false); }
else if (playerid == 548 && a548 > 0) { Commands->Give_Money(Get_GameObj(playerid),a548,false); }
else if (playerid == 549 && a549 > 0) { Commands->Give_Money(Get_GameObj(playerid),a549,false); }
else if (playerid == 550 && a550 > 0) { Commands->Give_Money(Get_GameObj(playerid),a550,false); }
else if (playerid == 551 && a551 > 0) { Commands->Give_Money(Get_GameObj(playerid),a551,false); }
else if (playerid == 552 && a552 > 0) { Commands->Give_Money(Get_GameObj(playerid),a552,false); }
else if (playerid == 553 && a553 > 0) { Commands->Give_Money(Get_GameObj(playerid),a553,false); }
else if (playerid == 554 && a554 > 0) { Commands->Give_Money(Get_GameObj(playerid),a554,false); }
else if (playerid == 555 && a555 > 0) { Commands->Give_Money(Get_GameObj(playerid),a555,false); }
else if (playerid == 556 && a556 > 0) { Commands->Give_Money(Get_GameObj(playerid),a556,false); }
else if (playerid == 557 && a557 > 0) { Commands->Give_Money(Get_GameObj(playerid),a557,false); }
else if (playerid == 558 && a558 > 0) { Commands->Give_Money(Get_GameObj(playerid),a558,false); }
else if (playerid == 559 && a559 > 0) { Commands->Give_Money(Get_GameObj(playerid),a559,false); }
else if (playerid == 560 && a560 > 0) { Commands->Give_Money(Get_GameObj(playerid),a560,false); }
else if (playerid == 561 && a561 > 0) { Commands->Give_Money(Get_GameObj(playerid),a561,false); }
else if (playerid == 562 && a562 > 0) { Commands->Give_Money(Get_GameObj(playerid),a562,false); }
else if (playerid == 563 && a563 > 0) { Commands->Give_Money(Get_GameObj(playerid),a563,false); }
else if (playerid == 564 && a564 > 0) { Commands->Give_Money(Get_GameObj(playerid),a564,false); }
else if (playerid == 565 && a565 > 0) { Commands->Give_Money(Get_GameObj(playerid),a565,false); }
else if (playerid == 566 && a566 > 0) { Commands->Give_Money(Get_GameObj(playerid),a566,false); }
else if (playerid == 567 && a567 > 0) { Commands->Give_Money(Get_GameObj(playerid),a567,false); }
else if (playerid == 568 && a568 > 0) { Commands->Give_Money(Get_GameObj(playerid),a568,false); }
else if (playerid == 569 && a569 > 0) { Commands->Give_Money(Get_GameObj(playerid),a569,false); }
else if (playerid == 570 && a570 > 0) { Commands->Give_Money(Get_GameObj(playerid),a570,false); }
else if (playerid == 571 && a571 > 0) { Commands->Give_Money(Get_GameObj(playerid),a571,false); }
else if (playerid == 572 && a572 > 0) { Commands->Give_Money(Get_GameObj(playerid),a572,false); }
else if (playerid == 573 && a573 > 0) { Commands->Give_Money(Get_GameObj(playerid),a573,false); }
else if (playerid == 574 && a574 > 0) { Commands->Give_Money(Get_GameObj(playerid),a574,false); }
else if (playerid == 575 && a575 > 0) { Commands->Give_Money(Get_GameObj(playerid),a575,false); }
else if (playerid == 576 && a576 > 0) { Commands->Give_Money(Get_GameObj(playerid),a576,false); }
else if (playerid == 577 && a577 > 0) { Commands->Give_Money(Get_GameObj(playerid),a577,false); }
else if (playerid == 578 && a578 > 0) { Commands->Give_Money(Get_GameObj(playerid),a578,false); }
else if (playerid == 579 && a579 > 0) { Commands->Give_Money(Get_GameObj(playerid),a579,false); }
else if (playerid == 580 && a580 > 0) { Commands->Give_Money(Get_GameObj(playerid),a580,false); }
else if (playerid == 581 && a581 > 0) { Commands->Give_Money(Get_GameObj(playerid),a581,false); }
else if (playerid == 582 && a582 > 0) { Commands->Give_Money(Get_GameObj(playerid),a582,false); }
else if (playerid == 583 && a583 > 0) { Commands->Give_Money(Get_GameObj(playerid),a583,false); }
else if (playerid == 584 && a584 > 0) { Commands->Give_Money(Get_GameObj(playerid),a584,false); }
else if (playerid == 585 && a585 > 0) { Commands->Give_Money(Get_GameObj(playerid),a585,false); }
else if (playerid == 586 && a586 > 0) { Commands->Give_Money(Get_GameObj(playerid),a586,false); }
else if (playerid == 587 && a587 > 0) { Commands->Give_Money(Get_GameObj(playerid),a587,false); }
else if (playerid == 588 && a588 > 0) { Commands->Give_Money(Get_GameObj(playerid),a588,false); }
else if (playerid == 589 && a589 > 0) { Commands->Give_Money(Get_GameObj(playerid),a589,false); }
else if (playerid == 590 && a590 > 0) { Commands->Give_Money(Get_GameObj(playerid),a590,false); }
else if (playerid == 591 && a591 > 0) { Commands->Give_Money(Get_GameObj(playerid),a591,false); }
else if (playerid == 592 && a592 > 0) { Commands->Give_Money(Get_GameObj(playerid),a592,false); }
else if (playerid == 593 && a593 > 0) { Commands->Give_Money(Get_GameObj(playerid),a593,false); }
else if (playerid == 594 && a594 > 0) { Commands->Give_Money(Get_GameObj(playerid),a594,false); }
else if (playerid == 595 && a595 > 0) { Commands->Give_Money(Get_GameObj(playerid),a595,false); }
else if (playerid == 596 && a596 > 0) { Commands->Give_Money(Get_GameObj(playerid),a596,false); }
else if (playerid == 597 && a597 > 0) { Commands->Give_Money(Get_GameObj(playerid),a597,false); }
else if (playerid == 598 && a598 > 0) { Commands->Give_Money(Get_GameObj(playerid),a598,false); }
else if (playerid == 599 && a599 > 0) { Commands->Give_Money(Get_GameObj(playerid),a599,false); }
else if (playerid == 600 && a600 > 0) { Commands->Give_Money(Get_GameObj(playerid),a600,false); }
else if (playerid == 601 && a601 > 0) { Commands->Give_Money(Get_GameObj(playerid),a601,false); }
else if (playerid == 602 && a602 > 0) { Commands->Give_Money(Get_GameObj(playerid),a602,false); }
else if (playerid == 603 && a603 > 0) { Commands->Give_Money(Get_GameObj(playerid),a603,false); }
else if (playerid == 604 && a604 > 0) { Commands->Give_Money(Get_GameObj(playerid),a604,false); }
else if (playerid == 605 && a605 > 0) { Commands->Give_Money(Get_GameObj(playerid),a605,false); }
if (playerid == 606 && a606 > 0) { Commands->Give_Money(Get_GameObj(playerid),a606,false); }
else if (playerid == 607 && a607 > 0) { Commands->Give_Money(Get_GameObj(playerid),a607,false); }
else if (playerid == 608 && a608 > 0) { Commands->Give_Money(Get_GameObj(playerid),a608,false); }
else if (playerid == 609 && a609 > 0) { Commands->Give_Money(Get_GameObj(playerid),a609,false); }
else if (playerid == 610 && a610 > 0) { Commands->Give_Money(Get_GameObj(playerid),a610,false); }
else if (playerid == 611 && a611 > 0) { Commands->Give_Money(Get_GameObj(playerid),a611,false); }
else if (playerid == 612 && a612 > 0) { Commands->Give_Money(Get_GameObj(playerid),a612,false); }
else if (playerid == 613 && a613 > 0) { Commands->Give_Money(Get_GameObj(playerid),a613,false); }
else if (playerid == 614 && a614 > 0) { Commands->Give_Money(Get_GameObj(playerid),a614,false); }
else if (playerid == 615 && a615 > 0) { Commands->Give_Money(Get_GameObj(playerid),a615,false); }
else if (playerid == 616 && a616 > 0) { Commands->Give_Money(Get_GameObj(playerid),a616,false); }
else if (playerid == 617 && a617 > 0) { Commands->Give_Money(Get_GameObj(playerid),a617,false); }
else if (playerid == 618 && a618 > 0) { Commands->Give_Money(Get_GameObj(playerid),a618,false); }
else if (playerid == 619 && a619 > 0) { Commands->Give_Money(Get_GameObj(playerid),a619,false); }
else if (playerid == 620 && a620 > 0) { Commands->Give_Money(Get_GameObj(playerid),a620,false); }
else if (playerid == 621 && a621 > 0) { Commands->Give_Money(Get_GameObj(playerid),a621,false); }
else if (playerid == 622 && a622 > 0) { Commands->Give_Money(Get_GameObj(playerid),a622,false); }
else if (playerid == 623 && a623 > 0) { Commands->Give_Money(Get_GameObj(playerid),a623,false); }
else if (playerid == 624 && a624 > 0) { Commands->Give_Money(Get_GameObj(playerid),a624,false); }
else if (playerid == 625 && a625 > 0) { Commands->Give_Money(Get_GameObj(playerid),a625,false); }
else if (playerid == 626 && a626 > 0) { Commands->Give_Money(Get_GameObj(playerid),a626,false); }
else if (playerid == 627 && a627 > 0) { Commands->Give_Money(Get_GameObj(playerid),a627,false); }
else if (playerid == 628 && a628 > 0) { Commands->Give_Money(Get_GameObj(playerid),a628,false); }
else if (playerid == 629 && a629 > 0) { Commands->Give_Money(Get_GameObj(playerid),a629,false); }
else if (playerid == 630 && a630 > 0) { Commands->Give_Money(Get_GameObj(playerid),a630,false); }
else if (playerid == 631 && a631 > 0) { Commands->Give_Money(Get_GameObj(playerid),a631,false); }
else if (playerid == 632 && a632 > 0) { Commands->Give_Money(Get_GameObj(playerid),a632,false); }
else if (playerid == 633 && a633 > 0) { Commands->Give_Money(Get_GameObj(playerid),a633,false); }
else if (playerid == 634 && a634 > 0) { Commands->Give_Money(Get_GameObj(playerid),a634,false); }
else if (playerid == 635 && a635 > 0) { Commands->Give_Money(Get_GameObj(playerid),a635,false); }
else if (playerid == 636 && a636 > 0) { Commands->Give_Money(Get_GameObj(playerid),a636,false); }
else if (playerid == 637 && a637 > 0) { Commands->Give_Money(Get_GameObj(playerid),a637,false); }
else if (playerid == 638 && a638 > 0) { Commands->Give_Money(Get_GameObj(playerid),a638,false); }
else if (playerid == 639 && a639 > 0) { Commands->Give_Money(Get_GameObj(playerid),a639,false); }
else if (playerid == 640 && a640 > 0) { Commands->Give_Money(Get_GameObj(playerid),a640,false); }
else if (playerid == 641 && a641 > 0) { Commands->Give_Money(Get_GameObj(playerid),a641,false); }
else if (playerid == 642 && a642 > 0) { Commands->Give_Money(Get_GameObj(playerid),a642,false); }
else if (playerid == 643 && a643 > 0) { Commands->Give_Money(Get_GameObj(playerid),a643,false); }
else if (playerid == 644 && a644 > 0) { Commands->Give_Money(Get_GameObj(playerid),a644,false); }
else if (playerid == 645 && a645 > 0) { Commands->Give_Money(Get_GameObj(playerid),a645,false); }
else if (playerid == 646 && a646 > 0) { Commands->Give_Money(Get_GameObj(playerid),a646,false); }
else if (playerid == 647 && a647 > 0) { Commands->Give_Money(Get_GameObj(playerid),a647,false); }
else if (playerid == 648 && a648 > 0) { Commands->Give_Money(Get_GameObj(playerid),a648,false); }
else if (playerid == 649 && a649 > 0) { Commands->Give_Money(Get_GameObj(playerid),a649,false); }
else if (playerid == 650 && a650 > 0) { Commands->Give_Money(Get_GameObj(playerid),a650,false); }
else if (playerid == 651 && a651 > 0) { Commands->Give_Money(Get_GameObj(playerid),a651,false); }
else if (playerid == 652 && a652 > 0) { Commands->Give_Money(Get_GameObj(playerid),a652,false); }
else if (playerid == 653 && a653 > 0) { Commands->Give_Money(Get_GameObj(playerid),a653,false); }
else if (playerid == 654 && a654 > 0) { Commands->Give_Money(Get_GameObj(playerid),a654,false); }
else if (playerid == 655 && a655 > 0) { Commands->Give_Money(Get_GameObj(playerid),a655,false); }
else if (playerid == 656 && a656 > 0) { Commands->Give_Money(Get_GameObj(playerid),a656,false); }
else if (playerid == 657 && a657 > 0) { Commands->Give_Money(Get_GameObj(playerid),a657,false); }
else if (playerid == 658 && a658 > 0) { Commands->Give_Money(Get_GameObj(playerid),a658,false); }
else if (playerid == 659 && a659 > 0) { Commands->Give_Money(Get_GameObj(playerid),a659,false); }
else if (playerid == 660 && a660 > 0) { Commands->Give_Money(Get_GameObj(playerid),a660,false); }
else if (playerid == 661 && a661 > 0) { Commands->Give_Money(Get_GameObj(playerid),a661,false); }
else if (playerid == 662 && a662 > 0) { Commands->Give_Money(Get_GameObj(playerid),a662,false); }
else if (playerid == 663 && a663 > 0) { Commands->Give_Money(Get_GameObj(playerid),a663,false); }
else if (playerid == 664 && a664 > 0) { Commands->Give_Money(Get_GameObj(playerid),a664,false); }
else if (playerid == 665 && a665 > 0) { Commands->Give_Money(Get_GameObj(playerid),a665,false); }
else if (playerid == 666 && a666 > 0) { Commands->Give_Money(Get_GameObj(playerid),a666,false); }
else if (playerid == 667 && a667 > 0) { Commands->Give_Money(Get_GameObj(playerid),a667,false); }
else if (playerid == 668 && a668 > 0) { Commands->Give_Money(Get_GameObj(playerid),a668,false); }
else if (playerid == 669 && a669 > 0) { Commands->Give_Money(Get_GameObj(playerid),a669,false); }
else if (playerid == 670 && a670 > 0) { Commands->Give_Money(Get_GameObj(playerid),a670,false); }
else if (playerid == 671 && a671 > 0) { Commands->Give_Money(Get_GameObj(playerid),a671,false); }
else if (playerid == 672 && a672 > 0) { Commands->Give_Money(Get_GameObj(playerid),a672,false); }
else if (playerid == 673 && a673 > 0) { Commands->Give_Money(Get_GameObj(playerid),a673,false); }
else if (playerid == 674 && a674 > 0) { Commands->Give_Money(Get_GameObj(playerid),a674,false); }
else if (playerid == 675 && a675 > 0) { Commands->Give_Money(Get_GameObj(playerid),a675,false); }
else if (playerid == 676 && a676 > 0) { Commands->Give_Money(Get_GameObj(playerid),a676,false); }
else if (playerid == 677 && a677 > 0) { Commands->Give_Money(Get_GameObj(playerid),a677,false); }
else if (playerid == 678 && a678 > 0) { Commands->Give_Money(Get_GameObj(playerid),a678,false); }
else if (playerid == 679 && a679 > 0) { Commands->Give_Money(Get_GameObj(playerid),a679,false); }
else if (playerid == 680 && a680 > 0) { Commands->Give_Money(Get_GameObj(playerid),a680,false); }
else if (playerid == 681 && a681 > 0) { Commands->Give_Money(Get_GameObj(playerid),a681,false); }
else if (playerid == 682 && a682 > 0) { Commands->Give_Money(Get_GameObj(playerid),a682,false); }
else if (playerid == 683 && a683 > 0) { Commands->Give_Money(Get_GameObj(playerid),a683,false); }
else if (playerid == 684 && a684 > 0) { Commands->Give_Money(Get_GameObj(playerid),a684,false); }
else if (playerid == 685 && a685 > 0) { Commands->Give_Money(Get_GameObj(playerid),a685,false); }
else if (playerid == 686 && a686 > 0) { Commands->Give_Money(Get_GameObj(playerid),a686,false); }
else if (playerid == 687 && a687 > 0) { Commands->Give_Money(Get_GameObj(playerid),a687,false); }
else if (playerid == 688 && a688 > 0) { Commands->Give_Money(Get_GameObj(playerid),a688,false); }
else if (playerid == 689 && a689 > 0) { Commands->Give_Money(Get_GameObj(playerid),a689,false); }
else if (playerid == 690 && a690 > 0) { Commands->Give_Money(Get_GameObj(playerid),a690,false); }
else if (playerid == 691 && a691 > 0) { Commands->Give_Money(Get_GameObj(playerid),a691,false); }
else if (playerid == 692 && a692 > 0) { Commands->Give_Money(Get_GameObj(playerid),a692,false); }
else if (playerid == 693 && a693 > 0) { Commands->Give_Money(Get_GameObj(playerid),a693,false); }
else if (playerid == 694 && a694 > 0) { Commands->Give_Money(Get_GameObj(playerid),a694,false); }
else if (playerid == 695 && a695 > 0) { Commands->Give_Money(Get_GameObj(playerid),a695,false); }
else if (playerid == 696 && a696 > 0) { Commands->Give_Money(Get_GameObj(playerid),a696,false); }
else if (playerid == 697 && a697 > 0) { Commands->Give_Money(Get_GameObj(playerid),a697,false); }
else if (playerid == 698 && a698 > 0) { Commands->Give_Money(Get_GameObj(playerid),a698,false); }
else if (playerid == 699 && a699 > 0) { Commands->Give_Money(Get_GameObj(playerid),a699,false); }
else if (playerid == 700 && a700 > 0) { Commands->Give_Money(Get_GameObj(playerid),a700,false); }
else if (playerid == 701 && a701 > 0) { Commands->Give_Money(Get_GameObj(playerid),a701,false); }
else if (playerid == 702 && a702 > 0) { Commands->Give_Money(Get_GameObj(playerid),a702,false); }
else if (playerid == 703 && a703 > 0) { Commands->Give_Money(Get_GameObj(playerid),a703,false); }
else if (playerid == 704 && a704 > 0) { Commands->Give_Money(Get_GameObj(playerid),a704,false); }
else if (playerid == 705 && a705 > 0) { Commands->Give_Money(Get_GameObj(playerid),a705,false); }
else if (playerid == 706 && a706 > 0) { Commands->Give_Money(Get_GameObj(playerid),a706,false); }
else if (playerid == 707 && a707 > 0) { Commands->Give_Money(Get_GameObj(playerid),a707,false); }
else if (playerid == 708 && a708 > 0) { Commands->Give_Money(Get_GameObj(playerid),a708,false); }
else if (playerid == 709 && a709 > 0) { Commands->Give_Money(Get_GameObj(playerid),a709,false); }
else if (playerid == 710 && a710 > 0) { Commands->Give_Money(Get_GameObj(playerid),a710,false); }
else if (playerid == 711 && a711 > 0) { Commands->Give_Money(Get_GameObj(playerid),a711,false); }
else if (playerid == 712 && a712 > 0) { Commands->Give_Money(Get_GameObj(playerid),a712,false); }
else if (playerid == 713 && a713 > 0) { Commands->Give_Money(Get_GameObj(playerid),a713,false); }
else if (playerid == 714 && a714 > 0) { Commands->Give_Money(Get_GameObj(playerid),a714,false); }
else if (playerid == 715 && a715 > 0) { Commands->Give_Money(Get_GameObj(playerid),a715,false); }
else if (playerid == 716 && a716 > 0) { Commands->Give_Money(Get_GameObj(playerid),a716,false); }
else if (playerid == 717 && a717 > 0) { Commands->Give_Money(Get_GameObj(playerid),a717,false); }
else if (playerid == 718 && a718 > 0) { Commands->Give_Money(Get_GameObj(playerid),a718,false); }
else if (playerid == 719 && a719 > 0) { Commands->Give_Money(Get_GameObj(playerid),a719,false); }
else if (playerid == 720 && a720 > 0) { Commands->Give_Money(Get_GameObj(playerid),a720,false); }
else if (playerid == 721 && a721 > 0) { Commands->Give_Money(Get_GameObj(playerid),a721,false); }
else if (playerid == 722 && a722 > 0) { Commands->Give_Money(Get_GameObj(playerid),a722,false); }
else if (playerid == 723 && a723 > 0) { Commands->Give_Money(Get_GameObj(playerid),a723,false); }
else if (playerid == 724 && a724 > 0) { Commands->Give_Money(Get_GameObj(playerid),a724,false); }
else if (playerid == 725 && a725 > 0) { Commands->Give_Money(Get_GameObj(playerid),a725,false); }
else if (playerid == 726 && a726 > 0) { Commands->Give_Money(Get_GameObj(playerid),a726,false); }
if (playerid == 727 && a727 > 0) { Commands->Give_Money(Get_GameObj(playerid),a727,false); }
else if (playerid == 728 && a728 > 0) { Commands->Give_Money(Get_GameObj(playerid),a728,false); }
else if (playerid == 729 && a729 > 0) { Commands->Give_Money(Get_GameObj(playerid),a729,false); }
else if (playerid == 730 && a730 > 0) { Commands->Give_Money(Get_GameObj(playerid),a730,false); }
else if (playerid == 731 && a731 > 0) { Commands->Give_Money(Get_GameObj(playerid),a731,false); }
else if (playerid == 732 && a732 > 0) { Commands->Give_Money(Get_GameObj(playerid),a732,false); }
else if (playerid == 733 && a733 > 0) { Commands->Give_Money(Get_GameObj(playerid),a733,false); }
else if (playerid == 734 && a734 > 0) { Commands->Give_Money(Get_GameObj(playerid),a734,false); }
else if (playerid == 735 && a735 > 0) { Commands->Give_Money(Get_GameObj(playerid),a735,false); }
else if (playerid == 736 && a736 > 0) { Commands->Give_Money(Get_GameObj(playerid),a736,false); }
else if (playerid == 737 && a737 > 0) { Commands->Give_Money(Get_GameObj(playerid),a737,false); }
else if (playerid == 738 && a738 > 0) { Commands->Give_Money(Get_GameObj(playerid),a738,false); }
else if (playerid == 739 && a739 > 0) { Commands->Give_Money(Get_GameObj(playerid),a739,false); }
else if (playerid == 740 && a740 > 0) { Commands->Give_Money(Get_GameObj(playerid),a740,false); }
else if (playerid == 741 && a741 > 0) { Commands->Give_Money(Get_GameObj(playerid),a741,false); }
else if (playerid == 742 && a742 > 0) { Commands->Give_Money(Get_GameObj(playerid),a742,false); }
else if (playerid == 743 && a743 > 0) { Commands->Give_Money(Get_GameObj(playerid),a743,false); }
else if (playerid == 744 && a744 > 0) { Commands->Give_Money(Get_GameObj(playerid),a744,false); }
else if (playerid == 745 && a745 > 0) { Commands->Give_Money(Get_GameObj(playerid),a745,false); }
else if (playerid == 746 && a746 > 0) { Commands->Give_Money(Get_GameObj(playerid),a746,false); }
else if (playerid == 747 && a747 > 0) { Commands->Give_Money(Get_GameObj(playerid),a747,false); }
else if (playerid == 748 && a748 > 0) { Commands->Give_Money(Get_GameObj(playerid),a748,false); }
else if (playerid == 749 && a749 > 0) { Commands->Give_Money(Get_GameObj(playerid),a749,false); }
else if (playerid == 750 && a750 > 0) { Commands->Give_Money(Get_GameObj(playerid),a750,false); }
else if (playerid == 751 && a751 > 0) { Commands->Give_Money(Get_GameObj(playerid),a751,false); }
else if (playerid == 752 && a752 > 0) { Commands->Give_Money(Get_GameObj(playerid),a752,false); }
else if (playerid == 753 && a753 > 0) { Commands->Give_Money(Get_GameObj(playerid),a753,false); }
else if (playerid == 754 && a754 > 0) { Commands->Give_Money(Get_GameObj(playerid),a754,false); }
else if (playerid == 755 && a755 > 0) { Commands->Give_Money(Get_GameObj(playerid),a755,false); }
else if (playerid == 756 && a756 > 0) { Commands->Give_Money(Get_GameObj(playerid),a756,false); }
else if (playerid == 757 && a757 > 0) { Commands->Give_Money(Get_GameObj(playerid),a757,false); }
else if (playerid == 758 && a758 > 0) { Commands->Give_Money(Get_GameObj(playerid),a758,false); }
else if (playerid == 759 && a759 > 0) { Commands->Give_Money(Get_GameObj(playerid),a759,false); }
else if (playerid == 760 && a760 > 0) { Commands->Give_Money(Get_GameObj(playerid),a760,false); }
else if (playerid == 761 && a761 > 0) { Commands->Give_Money(Get_GameObj(playerid),a761,false); }
else if (playerid == 762 && a762 > 0) { Commands->Give_Money(Get_GameObj(playerid),a762,false); }
else if (playerid == 763 && a763 > 0) { Commands->Give_Money(Get_GameObj(playerid),a763,false); }
else if (playerid == 764 && a764 > 0) { Commands->Give_Money(Get_GameObj(playerid),a764,false); }
else if (playerid == 765 && a765 > 0) { Commands->Give_Money(Get_GameObj(playerid),a765,false); }
else if (playerid == 766 && a766 > 0) { Commands->Give_Money(Get_GameObj(playerid),a766,false); }
else if (playerid == 767 && a767 > 0) { Commands->Give_Money(Get_GameObj(playerid),a767,false); }
else if (playerid == 768 && a768 > 0) { Commands->Give_Money(Get_GameObj(playerid),a768,false); }
else if (playerid == 769 && a769 > 0) { Commands->Give_Money(Get_GameObj(playerid),a769,false); }
else if (playerid == 770 && a770 > 0) { Commands->Give_Money(Get_GameObj(playerid),a770,false); }
else if (playerid == 771 && a771 > 0) { Commands->Give_Money(Get_GameObj(playerid),a771,false); }
else if (playerid == 772 && a772 > 0) { Commands->Give_Money(Get_GameObj(playerid),a772,false); }
else if (playerid == 773 && a773 > 0) { Commands->Give_Money(Get_GameObj(playerid),a773,false); }
else if (playerid == 774 && a774 > 0) { Commands->Give_Money(Get_GameObj(playerid),a774,false); }
else if (playerid == 775 && a775 > 0) { Commands->Give_Money(Get_GameObj(playerid),a775,false); }
else if (playerid == 776 && a776 > 0) { Commands->Give_Money(Get_GameObj(playerid),a776,false); }
else if (playerid == 777 && a777 > 0) { Commands->Give_Money(Get_GameObj(playerid),a777,false); }
else if (playerid == 778 && a778 > 0) { Commands->Give_Money(Get_GameObj(playerid),a778,false); }
else if (playerid == 779 && a779 > 0) { Commands->Give_Money(Get_GameObj(playerid),a779,false); }
else if (playerid == 780 && a780 > 0) { Commands->Give_Money(Get_GameObj(playerid),a780,false); }
else if (playerid == 781 && a781 > 0) { Commands->Give_Money(Get_GameObj(playerid),a781,false); }
else if (playerid == 782 && a782 > 0) { Commands->Give_Money(Get_GameObj(playerid),a782,false); }
else if (playerid == 783 && a783 > 0) { Commands->Give_Money(Get_GameObj(playerid),a783,false); }
else if (playerid == 784 && a784 > 0) { Commands->Give_Money(Get_GameObj(playerid),a784,false); }
else if (playerid == 785 && a785 > 0) { Commands->Give_Money(Get_GameObj(playerid),a785,false); }
else if (playerid == 786 && a786 > 0) { Commands->Give_Money(Get_GameObj(playerid),a786,false); }
else if (playerid == 787 && a787 > 0) { Commands->Give_Money(Get_GameObj(playerid),a787,false); }
else if (playerid == 788 && a788 > 0) { Commands->Give_Money(Get_GameObj(playerid),a788,false); }
else if (playerid == 789 && a789 > 0) { Commands->Give_Money(Get_GameObj(playerid),a789,false); }
else if (playerid == 790 && a790 > 0) { Commands->Give_Money(Get_GameObj(playerid),a790,false); }
else if (playerid == 791 && a791 > 0) { Commands->Give_Money(Get_GameObj(playerid),a791,false); }
else if (playerid == 792 && a792 > 0) { Commands->Give_Money(Get_GameObj(playerid),a792,false); }
else if (playerid == 793 && a793 > 0) { Commands->Give_Money(Get_GameObj(playerid),a793,false); }
else if (playerid == 794 && a794 > 0) { Commands->Give_Money(Get_GameObj(playerid),a794,false); }
else if (playerid == 795 && a795 > 0) { Commands->Give_Money(Get_GameObj(playerid),a795,false); }
else if (playerid == 796 && a796 > 0) { Commands->Give_Money(Get_GameObj(playerid),a796,false); }
else if (playerid == 797 && a797 > 0) { Commands->Give_Money(Get_GameObj(playerid),a797,false); }
else if (playerid == 798 && a798 > 0) { Commands->Give_Money(Get_GameObj(playerid),a798,false); }
else if (playerid == 799 && a799 > 0) { Commands->Give_Money(Get_GameObj(playerid),a799,false); }
else if (playerid == 800 && a800 > 0) { Commands->Give_Money(Get_GameObj(playerid),a800,false); }
else if (playerid == 801 && a801 > 0) { Commands->Give_Money(Get_GameObj(playerid),a801,false); }
else if (playerid == 802 && a802 > 0) { Commands->Give_Money(Get_GameObj(playerid),a802,false); }
else if (playerid == 803 && a803 > 0) { Commands->Give_Money(Get_GameObj(playerid),a803,false); }
else if (playerid == 804 && a804 > 0) { Commands->Give_Money(Get_GameObj(playerid),a804,false); }
else if (playerid == 805 && a805 > 0) { Commands->Give_Money(Get_GameObj(playerid),a805,false); }
else if (playerid == 806 && a806 > 0) { Commands->Give_Money(Get_GameObj(playerid),a806,false); }
else if (playerid == 807 && a807 > 0) { Commands->Give_Money(Get_GameObj(playerid),a807,false); }
else if (playerid == 808 && a808 > 0) { Commands->Give_Money(Get_GameObj(playerid),a808,false); }
else if (playerid == 809 && a809 > 0) { Commands->Give_Money(Get_GameObj(playerid),a809,false); }
else if (playerid == 810 && a810 > 0) { Commands->Give_Money(Get_GameObj(playerid),a810,false); }
else if (playerid == 811 && a811 > 0) { Commands->Give_Money(Get_GameObj(playerid),a811,false); }
else if (playerid == 812 && a812 > 0) { Commands->Give_Money(Get_GameObj(playerid),a812,false); }
else if (playerid == 813 && a813 > 0) { Commands->Give_Money(Get_GameObj(playerid),a813,false); }
else if (playerid == 814 && a814 > 0) { Commands->Give_Money(Get_GameObj(playerid),a814,false); }
else if (playerid == 815 && a815 > 0) { Commands->Give_Money(Get_GameObj(playerid),a815,false); }
else if (playerid == 816 && a816 > 0) { Commands->Give_Money(Get_GameObj(playerid),a816,false); }
else if (playerid == 817 && a817 > 0) { Commands->Give_Money(Get_GameObj(playerid),a817,false); }
else if (playerid == 818 && a818 > 0) { Commands->Give_Money(Get_GameObj(playerid),a818,false); }
else if (playerid == 819 && a819 > 0) { Commands->Give_Money(Get_GameObj(playerid),a819,false); }
else if (playerid == 820 && a820 > 0) { Commands->Give_Money(Get_GameObj(playerid),a820,false); }
else if (playerid == 821 && a821 > 0) { Commands->Give_Money(Get_GameObj(playerid),a821,false); }
else if (playerid == 822 && a822 > 0) { Commands->Give_Money(Get_GameObj(playerid),a822,false); }
else if (playerid == 823 && a823 > 0) { Commands->Give_Money(Get_GameObj(playerid),a823,false); }
else if (playerid == 824 && a824 > 0) { Commands->Give_Money(Get_GameObj(playerid),a824,false); }
else if (playerid == 825 && a825 > 0) { Commands->Give_Money(Get_GameObj(playerid),a825,false); }
else if (playerid == 826 && a826 > 0) { Commands->Give_Money(Get_GameObj(playerid),a826,false); }
else if (playerid == 827 && a827 > 0) { Commands->Give_Money(Get_GameObj(playerid),a827,false); }
else if (playerid == 828 && a828 > 0) { Commands->Give_Money(Get_GameObj(playerid),a828,false); }
else if (playerid == 829 && a829 > 0) { Commands->Give_Money(Get_GameObj(playerid),a829,false); }
else if (playerid == 830 && a830 > 0) { Commands->Give_Money(Get_GameObj(playerid),a830,false); }
else if (playerid == 831 && a831 > 0) { Commands->Give_Money(Get_GameObj(playerid),a831,false); }
else if (playerid == 832 && a832 > 0) { Commands->Give_Money(Get_GameObj(playerid),a832,false); }
else if (playerid == 833 && a833 > 0) { Commands->Give_Money(Get_GameObj(playerid),a833,false); }
else if (playerid == 834 && a834 > 0) { Commands->Give_Money(Get_GameObj(playerid),a834,false); }
else if (playerid == 835 && a835 > 0) { Commands->Give_Money(Get_GameObj(playerid),a835,false); }
else if (playerid == 836 && a836 > 0) { Commands->Give_Money(Get_GameObj(playerid),a836,false); }
else if (playerid == 837 && a837 > 0) { Commands->Give_Money(Get_GameObj(playerid),a837,false); }
else if (playerid == 838 && a838 > 0) { Commands->Give_Money(Get_GameObj(playerid),a838,false); }
else if (playerid == 839 && a839 > 0) { Commands->Give_Money(Get_GameObj(playerid),a839,false); }
else if (playerid == 840 && a840 > 0) { Commands->Give_Money(Get_GameObj(playerid),a840,false); }
else if (playerid == 841 && a841 > 0) { Commands->Give_Money(Get_GameObj(playerid),a841,false); }
else if (playerid == 842 && a842 > 0) { Commands->Give_Money(Get_GameObj(playerid),a842,false); }
else if (playerid == 843 && a843 > 0) { Commands->Give_Money(Get_GameObj(playerid),a843,false); }
else if (playerid == 844 && a844 > 0) { Commands->Give_Money(Get_GameObj(playerid),a844,false); }
else if (playerid == 845 && a845 > 0) { Commands->Give_Money(Get_GameObj(playerid),a845,false); }
else if (playerid == 846 && a846 > 0) { Commands->Give_Money(Get_GameObj(playerid),a846,false); }
else if (playerid == 847 && a847 > 0) { Commands->Give_Money(Get_GameObj(playerid),a847,false); }
if (playerid == 848 && a848 > 0) { Commands->Give_Money(Get_GameObj(playerid),a848,false); }
else if (playerid == 849 && a849 > 0) { Commands->Give_Money(Get_GameObj(playerid),a849,false); }
else if (playerid == 850 && a850 > 0) { Commands->Give_Money(Get_GameObj(playerid),a850,false); }
else if (playerid == 851 && a851 > 0) { Commands->Give_Money(Get_GameObj(playerid),a851,false); }
else if (playerid == 852 && a852 > 0) { Commands->Give_Money(Get_GameObj(playerid),a852,false); }
else if (playerid == 853 && a853 > 0) { Commands->Give_Money(Get_GameObj(playerid),a853,false); }
else if (playerid == 854 && a854 > 0) { Commands->Give_Money(Get_GameObj(playerid),a854,false); }
else if (playerid == 855 && a855 > 0) { Commands->Give_Money(Get_GameObj(playerid),a855,false); }
else if (playerid == 856 && a856 > 0) { Commands->Give_Money(Get_GameObj(playerid),a856,false); }
else if (playerid == 857 && a857 > 0) { Commands->Give_Money(Get_GameObj(playerid),a857,false); }
else if (playerid == 858 && a858 > 0) { Commands->Give_Money(Get_GameObj(playerid),a858,false); }
else if (playerid == 859 && a859 > 0) { Commands->Give_Money(Get_GameObj(playerid),a859,false); }
else if (playerid == 860 && a860 > 0) { Commands->Give_Money(Get_GameObj(playerid),a860,false); }
else if (playerid == 861 && a861 > 0) { Commands->Give_Money(Get_GameObj(playerid),a861,false); }
else if (playerid == 862 && a862 > 0) { Commands->Give_Money(Get_GameObj(playerid),a862,false); }
else if (playerid == 863 && a863 > 0) { Commands->Give_Money(Get_GameObj(playerid),a863,false); }
else if (playerid == 864 && a864 > 0) { Commands->Give_Money(Get_GameObj(playerid),a864,false); }
else if (playerid == 865 && a865 > 0) { Commands->Give_Money(Get_GameObj(playerid),a865,false); }
else if (playerid == 866 && a866 > 0) { Commands->Give_Money(Get_GameObj(playerid),a866,false); }
else if (playerid == 867 && a867 > 0) { Commands->Give_Money(Get_GameObj(playerid),a867,false); }
else if (playerid == 868 && a868 > 0) { Commands->Give_Money(Get_GameObj(playerid),a868,false); }
else if (playerid == 869 && a869 > 0) { Commands->Give_Money(Get_GameObj(playerid),a869,false); }
else if (playerid == 870 && a870 > 0) { Commands->Give_Money(Get_GameObj(playerid),a870,false); }
else if (playerid == 871 && a871 > 0) { Commands->Give_Money(Get_GameObj(playerid),a871,false); }
else if (playerid == 872 && a872 > 0) { Commands->Give_Money(Get_GameObj(playerid),a872,false); }
else if (playerid == 873 && a873 > 0) { Commands->Give_Money(Get_GameObj(playerid),a873,false); }
else if (playerid == 874 && a874 > 0) { Commands->Give_Money(Get_GameObj(playerid),a874,false); }
else if (playerid == 875 && a875 > 0) { Commands->Give_Money(Get_GameObj(playerid),a875,false); }
else if (playerid == 876 && a876 > 0) { Commands->Give_Money(Get_GameObj(playerid),a876,false); }
else if (playerid == 877 && a877 > 0) { Commands->Give_Money(Get_GameObj(playerid),a877,false); }
else if (playerid == 878 && a878 > 0) { Commands->Give_Money(Get_GameObj(playerid),a878,false); }
else if (playerid == 879 && a879 > 0) { Commands->Give_Money(Get_GameObj(playerid),a879,false); }
else if (playerid == 880 && a880 > 0) { Commands->Give_Money(Get_GameObj(playerid),a880,false); }
else if (playerid == 881 && a881 > 0) { Commands->Give_Money(Get_GameObj(playerid),a881,false); }
else if (playerid == 882 && a882 > 0) { Commands->Give_Money(Get_GameObj(playerid),a882,false); }
else if (playerid == 883 && a883 > 0) { Commands->Give_Money(Get_GameObj(playerid),a883,false); }
else if (playerid == 884 && a884 > 0) { Commands->Give_Money(Get_GameObj(playerid),a884,false); }
else if (playerid == 885 && a885 > 0) { Commands->Give_Money(Get_GameObj(playerid),a885,false); }
else if (playerid == 886 && a886 > 0) { Commands->Give_Money(Get_GameObj(playerid),a886,false); }
else if (playerid == 887 && a887 > 0) { Commands->Give_Money(Get_GameObj(playerid),a887,false); }
else if (playerid == 888 && a888 > 0) { Commands->Give_Money(Get_GameObj(playerid),a888,false); }
else if (playerid == 889 && a889 > 0) { Commands->Give_Money(Get_GameObj(playerid),a889,false); }
else if (playerid == 890 && a890 > 0) { Commands->Give_Money(Get_GameObj(playerid),a890,false); }
else if (playerid == 891 && a891 > 0) { Commands->Give_Money(Get_GameObj(playerid),a891,false); }
else if (playerid == 892 && a892 > 0) { Commands->Give_Money(Get_GameObj(playerid),a892,false); }
else if (playerid == 893 && a893 > 0) { Commands->Give_Money(Get_GameObj(playerid),a893,false); }
else if (playerid == 894 && a894 > 0) { Commands->Give_Money(Get_GameObj(playerid),a894,false); }
else if (playerid == 895 && a895 > 0) { Commands->Give_Money(Get_GameObj(playerid),a895,false); }
else if (playerid == 896 && a896 > 0) { Commands->Give_Money(Get_GameObj(playerid),a896,false); }
else if (playerid == 897 && a897 > 0) { Commands->Give_Money(Get_GameObj(playerid),a897,false); }
else if (playerid == 898 && a898 > 0) { Commands->Give_Money(Get_GameObj(playerid),a898,false); }
else if (playerid == 899 && a899 > 0) { Commands->Give_Money(Get_GameObj(playerid),a899,false); }
else if (playerid == 900 && a900 > 0) { Commands->Give_Money(Get_GameObj(playerid),a900,false); }
else if (playerid == 901 && a901 > 0) { Commands->Give_Money(Get_GameObj(playerid),a901,false); }
else if (playerid == 902 && a902 > 0) { Commands->Give_Money(Get_GameObj(playerid),a902,false); }
else if (playerid == 903 && a903 > 0) { Commands->Give_Money(Get_GameObj(playerid),a903,false); }
else if (playerid == 904 && a904 > 0) { Commands->Give_Money(Get_GameObj(playerid),a904,false); }
else if (playerid == 905 && a905 > 0) { Commands->Give_Money(Get_GameObj(playerid),a905,false); }
else if (playerid == 906 && a906 > 0) { Commands->Give_Money(Get_GameObj(playerid),a906,false); }
else if (playerid == 907 && a907 > 0) { Commands->Give_Money(Get_GameObj(playerid),a907,false); }
else if (playerid == 908 && a908 > 0) { Commands->Give_Money(Get_GameObj(playerid),a908,false); }
else if (playerid == 909 && a909 > 0) { Commands->Give_Money(Get_GameObj(playerid),a909,false); }
else if (playerid == 910 && a910 > 0) { Commands->Give_Money(Get_GameObj(playerid),a910,false); }
else if (playerid == 911 && a911 > 0) { Commands->Give_Money(Get_GameObj(playerid),a911,false); }
else if (playerid == 912 && a912 > 0) { Commands->Give_Money(Get_GameObj(playerid),a912,false); }
else if (playerid == 913 && a913 > 0) { Commands->Give_Money(Get_GameObj(playerid),a913,false); }
else if (playerid == 914 && a914 > 0) { Commands->Give_Money(Get_GameObj(playerid),a914,false); }
else if (playerid == 915 && a915 > 0) { Commands->Give_Money(Get_GameObj(playerid),a915,false); }
else if (playerid == 916 && a916 > 0) { Commands->Give_Money(Get_GameObj(playerid),a916,false); }
else if (playerid == 917 && a917 > 0) { Commands->Give_Money(Get_GameObj(playerid),a917,false); }
else if (playerid == 918 && a918 > 0) { Commands->Give_Money(Get_GameObj(playerid),a918,false); }
else if (playerid == 919 && a919 > 0) { Commands->Give_Money(Get_GameObj(playerid),a919,false); }
else if (playerid == 920 && a920 > 0) { Commands->Give_Money(Get_GameObj(playerid),a920,false); }
else if (playerid == 921 && a921 > 0) { Commands->Give_Money(Get_GameObj(playerid),a921,false); }
else if (playerid == 922 && a922 > 0) { Commands->Give_Money(Get_GameObj(playerid),a922,false); }
else if (playerid == 923 && a923 > 0) { Commands->Give_Money(Get_GameObj(playerid),a923,false); }
else if (playerid == 924 && a924 > 0) { Commands->Give_Money(Get_GameObj(playerid),a924,false); }
else if (playerid == 925 && a925 > 0) { Commands->Give_Money(Get_GameObj(playerid),a925,false); }
else if (playerid == 926 && a926 > 0) { Commands->Give_Money(Get_GameObj(playerid),a926,false); }
else if (playerid == 927 && a927 > 0) { Commands->Give_Money(Get_GameObj(playerid),a927,false); }
else if (playerid == 928 && a928 > 0) { Commands->Give_Money(Get_GameObj(playerid),a928,false); }
else if (playerid == 929 && a929 > 0) { Commands->Give_Money(Get_GameObj(playerid),a929,false); }
else if (playerid == 930 && a930 > 0) { Commands->Give_Money(Get_GameObj(playerid),a930,false); }
else if (playerid == 931 && a931 > 0) { Commands->Give_Money(Get_GameObj(playerid),a931,false); }
else if (playerid == 932 && a932 > 0) { Commands->Give_Money(Get_GameObj(playerid),a932,false); }
else if (playerid == 933 && a933 > 0) { Commands->Give_Money(Get_GameObj(playerid),a933,false); }
else if (playerid == 934 && a934 > 0) { Commands->Give_Money(Get_GameObj(playerid),a934,false); }
else if (playerid == 935 && a935 > 0) { Commands->Give_Money(Get_GameObj(playerid),a935,false); }
else if (playerid == 936 && a936 > 0) { Commands->Give_Money(Get_GameObj(playerid),a936,false); }
else if (playerid == 937 && a937 > 0) { Commands->Give_Money(Get_GameObj(playerid),a937,false); }
else if (playerid == 938 && a938 > 0) { Commands->Give_Money(Get_GameObj(playerid),a938,false); }
else if (playerid == 939 && a939 > 0) { Commands->Give_Money(Get_GameObj(playerid),a939,false); }
else if (playerid == 940 && a940 > 0) { Commands->Give_Money(Get_GameObj(playerid),a940,false); }
else if (playerid == 941 && a941 > 0) { Commands->Give_Money(Get_GameObj(playerid),a941,false); }
else if (playerid == 942 && a942 > 0) { Commands->Give_Money(Get_GameObj(playerid),a942,false); }
else if (playerid == 943 && a943 > 0) { Commands->Give_Money(Get_GameObj(playerid),a943,false); }
else if (playerid == 944 && a944 > 0) { Commands->Give_Money(Get_GameObj(playerid),a944,false); }
else if (playerid == 945 && a945 > 0) { Commands->Give_Money(Get_GameObj(playerid),a945,false); }
else if (playerid == 946 && a946 > 0) { Commands->Give_Money(Get_GameObj(playerid),a946,false); }
else if (playerid == 947 && a947 > 0) { Commands->Give_Money(Get_GameObj(playerid),a947,false); }
else if (playerid == 948 && a948 > 0) { Commands->Give_Money(Get_GameObj(playerid),a948,false); }
else if (playerid == 949 && a949 > 0) { Commands->Give_Money(Get_GameObj(playerid),a949,false); }
else if (playerid == 950 && a950 > 0) { Commands->Give_Money(Get_GameObj(playerid),a950,false); }
else if (playerid == 951 && a951 > 0) { Commands->Give_Money(Get_GameObj(playerid),a951,false); }
else if (playerid == 952 && a952 > 0) { Commands->Give_Money(Get_GameObj(playerid),a952,false); }
else if (playerid == 953 && a953 > 0) { Commands->Give_Money(Get_GameObj(playerid),a953,false); }
else if (playerid == 954 && a954 > 0) { Commands->Give_Money(Get_GameObj(playerid),a954,false); }
else if (playerid == 955 && a955 > 0) { Commands->Give_Money(Get_GameObj(playerid),a955,false); }
else if (playerid == 956 && a956 > 0) { Commands->Give_Money(Get_GameObj(playerid),a956,false); }
else if (playerid == 957 && a957 > 0) { Commands->Give_Money(Get_GameObj(playerid),a957,false); }
else if (playerid == 958 && a958 > 0) { Commands->Give_Money(Get_GameObj(playerid),a958,false); }
else if (playerid == 959 && a959 > 0) { Commands->Give_Money(Get_GameObj(playerid),a959,false); }
else if (playerid == 960 && a960 > 0) { Commands->Give_Money(Get_GameObj(playerid),a960,false); }
else if (playerid == 961 && a961 > 0) { Commands->Give_Money(Get_GameObj(playerid),a961,false); }
else if (playerid == 962 && a962 > 0) { Commands->Give_Money(Get_GameObj(playerid),a962,false); }
else if (playerid == 963 && a963 > 0) { Commands->Give_Money(Get_GameObj(playerid),a963,false); }
else if (playerid == 964 && a964 > 0) { Commands->Give_Money(Get_GameObj(playerid),a964,false); }
else if (playerid == 965 && a965 > 0) { Commands->Give_Money(Get_GameObj(playerid),a965,false); }
else if (playerid == 966 && a966 > 0) { Commands->Give_Money(Get_GameObj(playerid),a966,false); }
else if (playerid == 967 && a967 > 0) { Commands->Give_Money(Get_GameObj(playerid),a967,false); }
else if (playerid == 968 && a968 > 0) { Commands->Give_Money(Get_GameObj(playerid),a968,false); }
if (playerid == 969 && a969 > 0) { Commands->Give_Money(Get_GameObj(playerid),a969,false); }
else if (playerid == 970 && a970 > 0) { Commands->Give_Money(Get_GameObj(playerid),a970,false); }
else if (playerid == 971 && a971 > 0) { Commands->Give_Money(Get_GameObj(playerid),a971,false); }
else if (playerid == 972 && a972 > 0) { Commands->Give_Money(Get_GameObj(playerid),a972,false); }
else if (playerid == 973 && a973 > 0) { Commands->Give_Money(Get_GameObj(playerid),a973,false); }
else if (playerid == 974 && a974 > 0) { Commands->Give_Money(Get_GameObj(playerid),a974,false); }
else if (playerid == 975 && a975 > 0) { Commands->Give_Money(Get_GameObj(playerid),a975,false); }
else if (playerid == 976 && a976 > 0) { Commands->Give_Money(Get_GameObj(playerid),a976,false); }
else if (playerid == 977 && a977 > 0) { Commands->Give_Money(Get_GameObj(playerid),a977,false); }
else if (playerid == 978 && a978 > 0) { Commands->Give_Money(Get_GameObj(playerid),a978,false); }
else if (playerid == 979 && a979 > 0) { Commands->Give_Money(Get_GameObj(playerid),a979,false); }
else if (playerid == 980 && a980 > 0) { Commands->Give_Money(Get_GameObj(playerid),a980,false); }
else if (playerid == 981 && a981 > 0) { Commands->Give_Money(Get_GameObj(playerid),a981,false); }
else if (playerid == 982 && a982 > 0) { Commands->Give_Money(Get_GameObj(playerid),a982,false); }
else if (playerid == 983 && a983 > 0) { Commands->Give_Money(Get_GameObj(playerid),a983,false); }
else if (playerid == 984 && a984 > 0) { Commands->Give_Money(Get_GameObj(playerid),a984,false); }
else if (playerid == 985 && a985 > 0) { Commands->Give_Money(Get_GameObj(playerid),a985,false); }
else if (playerid == 986 && a986 > 0) { Commands->Give_Money(Get_GameObj(playerid),a986,false); }
else if (playerid == 987 && a987 > 0) { Commands->Give_Money(Get_GameObj(playerid),a987,false); }
else if (playerid == 988 && a988 > 0) { Commands->Give_Money(Get_GameObj(playerid),a988,false); }
else if (playerid == 989 && a989 > 0) { Commands->Give_Money(Get_GameObj(playerid),a989,false); }
else if (playerid == 990 && a990 > 0) { Commands->Give_Money(Get_GameObj(playerid),a990,false); }
else if (playerid == 991 && a991 > 0) { Commands->Give_Money(Get_GameObj(playerid),a991,false); }
else if (playerid == 992 && a992 > 0) { Commands->Give_Money(Get_GameObj(playerid),a992,false); }
else if (playerid == 993 && a993 > 0) { Commands->Give_Money(Get_GameObj(playerid),a993,false); }
else if (playerid == 994 && a994 > 0) { Commands->Give_Money(Get_GameObj(playerid),a994,false); }
else if (playerid == 995 && a995 > 0) { Commands->Give_Money(Get_GameObj(playerid),a995,false); }
else if (playerid == 996 && a996 > 0) { Commands->Give_Money(Get_GameObj(playerid),a996,false); }
else if (playerid == 997 && a997 > 0) { Commands->Give_Money(Get_GameObj(playerid),a997,false); }
else if (playerid == 998 && a998 > 0) { Commands->Give_Money(Get_GameObj(playerid),a998,false); }
else if (playerid == 999 && a999 > 0) { Commands->Give_Money(Get_GameObj(playerid),a999,false); }
else if (playerid == 1000 && a1000 > 0) { Commands->Give_Money(Get_GameObj(playerid),a1000,false); }
	}
	if (number == 5821) {
if (playerid == 1) { a1 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 2) { a2 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 3) { a3 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 4) { a4 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 5) { a5 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 6) { a6 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 7) { a7 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 8) { a8 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 9) { a9 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 10) { a10 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 11) { a11 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 12) { a12 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 13) { a13 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 14) { a14 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 15) { a15 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 16) { a16 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 17) { a17 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 18) { a18 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 19) { a19 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 20) { a20 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 21) { a21 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 22) { a22 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 23) { a23 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 24) { a24 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 25) { a25 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 26) { a26 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 27) { a27 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 28) { a28 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 29) { a29 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 30) { a30 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 31) { a31 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 32) { a32 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 33) { a33 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 34) { a34 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 35) { a35 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 36) { a36 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 37) { a37 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 38) { a38 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 39) { a39 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 40) { a40 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 41) { a41 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 42) { a42 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 43) { a43 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 44) { a44 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 45) { a45 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 46) { a46 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 47) { a47 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 48) { a48 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 49) { a49 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 50) { a50 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 51) { a51 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 52) { a52 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 53) { a53 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 54) { a54 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 55) { a55 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 56) { a56 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 57) { a57 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 58) { a58 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 59) { a59 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 60) { a60 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 61) { a61 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 62) { a62 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 63) { a63 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 64) { a64 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 65) { a65 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 66) { a66 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 67) { a67 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 68) { a68 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 69) { a69 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 70) { a70 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 71) { a71 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 72) { a72 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 73) { a73 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 74) { a74 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 75) { a75 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 76) { a76 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 77) { a77 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 78) { a78 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 79) { a79 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 80) { a80 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 81) { a81 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 82) { a82 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 83) { a83 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 84) { a84 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 85) { a85 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 86) { a86 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 87) { a87 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 88) { a88 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 89) { a89 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 90) { a90 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 91) { a91 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 92) { a92 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 93) { a93 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 94) { a94 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 95) { a95 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 96) { a96 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 97) { a97 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 98) { a98 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 99) { a99 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 100) { a100 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 101) { a101 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 102) { a102 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 103) { a103 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 104) { a104 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 105) { a105 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 106) { a106 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 107) { a107 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 108) { a108 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 109) { a109 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 110) { a110 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 111) { a111 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 112) { a112 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 113) { a113 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 114) { a114 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 115) { a115 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 116) { a116 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 117) { a117 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 118) { a118 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 119) { a119 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
if (playerid == 120) { a120 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 121) { a121 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 122) { a122 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 123) { a123 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 124) { a124 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 125) { a125 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 126) { a126 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 127) { a127 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 128) { a128 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 129) { a129 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 130) { a130 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 131) { a131 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 132) { a132 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 133) { a133 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 134) { a134 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 135) { a135 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 136) { a136 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 137) { a137 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 138) { a138 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 139) { a139 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 140) { a140 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 141) { a141 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 142) { a142 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 143) { a143 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 144) { a144 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 145) { a145 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 146) { a146 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 147) { a147 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 148) { a148 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 149) { a149 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 150) { a150 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 151) { a151 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 152) { a152 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 153) { a153 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 154) { a154 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 155) { a155 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 156) { a156 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 157) { a157 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 158) { a158 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 159) { a159 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 160) { a160 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 161) { a161 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 162) { a162 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 163) { a163 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 164) { a164 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 165) { a165 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 166) { a166 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 167) { a167 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 168) { a168 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 169) { a169 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 170) { a170 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 171) { a171 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 172) { a172 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 173) { a173 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 174) { a174 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 175) { a175 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 176) { a176 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 177) { a177 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 178) { a178 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 179) { a179 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 180) { a180 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 181) { a181 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 182) { a182 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 183) { a183 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 184) { a184 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 185) { a185 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 186) { a186 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 187) { a187 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 188) { a188 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 189) { a189 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 190) { a190 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 191) { a191 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 192) { a192 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 193) { a193 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 194) { a194 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 195) { a195 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 196) { a196 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 197) { a197 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 198) { a198 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 199) { a199 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
if (playerid == 200) { a200 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 201) { a201 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 202) { a202 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 203) { a203 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 204) { a204 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 205) { a205 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 206) { a206 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 207) { a207 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 208) { a208 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 209) { a209 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 210) { a210 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 211) { a211 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 212) { a212 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 213) { a213 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 214) { a214 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 215) { a215 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 216) { a216 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 217) { a217 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 218) { a218 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 219) { a219 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 220) { a220 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 221) { a221 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 222) { a222 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 223) { a223 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 224) { a224 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 225) { a225 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 226) { a226 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 227) { a227 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 228) { a228 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 229) { a229 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 230) { a230 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 231) { a231 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 232) { a232 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 233) { a233 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 234) { a234 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 235) { a235 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 236) { a236 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 237) { a237 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 238) { a238 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 239) { a239 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 240) { a240 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 241) { a241 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 242) { a242 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 243) { a243 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 244) { a244 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 245) { a245 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 246) { a246 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 247) { a247 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 248) { a248 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 249) { a249 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 250) { a250 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 251) { a251 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 252) { a252 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 253) { a253 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 254) { a254 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 255) { a255 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 256) { a256 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 257) { a257 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 258) { a258 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 259) { a259 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 260) { a260 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 261) { a261 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 262) { a262 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 263) { a263 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 264) { a264 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 265) { a265 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 266) { a266 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 267) { a267 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 268) { a268 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 269) { a269 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 270) { a270 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 271) { a271 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 272) { a272 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 273) { a273 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 274) { a274 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 275) { a275 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 276) { a276 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 277) { a277 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 278) { a278 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 279) { a279 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 280) { a280 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 281) { a281 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 282) { a282 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 283) { a283 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 284) { a284 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 285) { a285 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 286) { a286 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 287) { a287 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 288) { a288 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 289) { a289 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 290) { a290 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 291) { a291 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 292) { a292 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 293) { a293 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 294) { a294 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 295) { a295 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 296) { a296 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 297) { a297 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 298) { a298 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 299) { a299 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
if (playerid == 300) { a300 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 301) { a301 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 302) { a302 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 303) { a303 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 304) { a304 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 305) { a305 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 306) { a306 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 307) { a307 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 308) { a308 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 309) { a309 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 310) { a310 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 311) { a311 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 312) { a312 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 313) { a313 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 314) { a314 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 315) { a315 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 316) { a316 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 317) { a317 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 318) { a318 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 319) { a319 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 320) { a320 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 321) { a321 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 322) { a322 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 323) { a323 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 324) { a324 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 325) { a325 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 326) { a326 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 327) { a327 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 328) { a328 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 329) { a329 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 330) { a330 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 331) { a331 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 332) { a332 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 333) { a333 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 334) { a334 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 335) { a335 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 336) { a336 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 337) { a337 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 338) { a338 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 339) { a339 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 340) { a340 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 341) { a341 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 342) { a342 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 343) { a343 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 344) { a344 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 345) { a345 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 346) { a346 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 347) { a347 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 348) { a348 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 349) { a349 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 350) { a350 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 351) { a351 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 352) { a352 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 353) { a353 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 354) { a354 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 355) { a355 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 356) { a356 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 357) { a357 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 358) { a358 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 359) { a359 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 360) { a360 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 361) { a361 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 362) { a362 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 363) { a363 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 364) { a364 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 365) { a365 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 366) { a366 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 367) { a367 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 368) { a368 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 369) { a369 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 370) { a370 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 371) { a371 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 372) { a372 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 373) { a373 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 374) { a374 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 375) { a375 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 376) { a376 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 377) { a377 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 378) { a378 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 379) { a379 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 380) { a380 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 381) { a381 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 382) { a382 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 383) { a383 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 384) { a384 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 385) { a385 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 386) { a386 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 387) { a387 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 388) { a388 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 389) { a389 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 390) { a390 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 391) { a391 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 392) { a392 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 393) { a393 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 394) { a394 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 395) { a395 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 396) { a396 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 397) { a397 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 398) { a398 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 399) { a399 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
if (playerid == 400) { a400 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 401) { a401 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 402) { a402 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 403) { a403 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 404) { a404 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 405) { a405 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 406) { a406 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 407) { a407 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 408) { a408 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 409) { a409 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 410) { a410 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 411) { a411 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 412) { a412 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 413) { a413 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 414) { a414 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 415) { a415 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 416) { a416 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 417) { a417 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 418) { a418 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 419) { a419 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 420) { a420 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 421) { a421 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 422) { a422 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 423) { a423 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 424) { a424 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 425) { a425 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 426) { a426 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 427) { a427 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 428) { a428 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 429) { a429 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 430) { a430 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 431) { a431 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 432) { a432 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 433) { a433 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 434) { a434 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 435) { a435 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 436) { a436 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 437) { a437 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 438) { a438 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 439) { a439 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 440) { a440 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 441) { a441 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 442) { a442 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 443) { a443 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 444) { a444 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 445) { a445 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 446) { a446 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 447) { a447 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 448) { a448 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 449) { a449 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 450) { a450 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 451) { a451 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 452) { a452 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 453) { a453 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 454) { a454 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 455) { a455 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 456) { a456 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 457) { a457 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 458) { a458 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 459) { a459 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 460) { a460 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 461) { a461 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 462) { a462 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 463) { a463 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 464) { a464 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 465) { a465 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 466) { a466 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 467) { a467 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 468) { a468 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 469) { a469 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 470) { a470 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 471) { a471 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 472) { a472 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 473) { a473 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 474) { a474 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 475) { a475 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 476) { a476 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 477) { a477 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 478) { a478 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 479) { a479 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 480) { a480 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 481) { a481 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 482) { a482 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 483) { a483 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 484) { a484 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 485) { a485 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 486) { a486 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 487) { a487 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 488) { a488 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 489) { a489 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 490) { a490 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 491) { a491 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 492) { a492 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 493) { a493 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 494) { a494 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 495) { a495 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 496) { a496 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 497) { a497 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 498) { a498 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 499) { a499 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
if (playerid == 500) { a500 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 501) { a501 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 502) { a502 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 503) { a503 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 504) { a504 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 505) { a505 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 506) { a506 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 507) { a507 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 508) { a508 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 509) { a509 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 510) { a510 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 511) { a511 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 512) { a512 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 513) { a513 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 514) { a514 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 515) { a515 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 516) { a516 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 517) { a517 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 518) { a518 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 519) { a519 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 520) { a520 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 521) { a521 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 522) { a522 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 523) { a523 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 524) { a524 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 525) { a525 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 526) { a526 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 527) { a527 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 528) { a528 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 529) { a529 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 530) { a530 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 531) { a531 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 532) { a532 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 533) { a533 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 534) { a534 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 535) { a535 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 536) { a536 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 537) { a537 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 538) { a538 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 539) { a539 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 540) { a540 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 541) { a541 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 542) { a542 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 543) { a543 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 544) { a544 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 545) { a545 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 546) { a546 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 547) { a547 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 548) { a548 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 549) { a549 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 550) { a550 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 551) { a551 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 552) { a552 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 553) { a553 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 554) { a554 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 555) { a555 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 556) { a556 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 557) { a557 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 558) { a558 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 559) { a559 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 560) { a560 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 561) { a561 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 562) { a562 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 563) { a563 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 564) { a564 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 565) { a565 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 566) { a566 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 567) { a567 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 568) { a568 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 569) { a569 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 570) { a570 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 571) { a571 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 572) { a572 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 573) { a573 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 574) { a574 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 575) { a575 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 576) { a576 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 577) { a577 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 578) { a578 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 579) { a579 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 580) { a580 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 581) { a581 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 582) { a582 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 583) { a583 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 584) { a584 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 585) { a585 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 586) { a586 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 587) { a587 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 588) { a588 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 589) { a589 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 590) { a590 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 591) { a591 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 592) { a592 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 593) { a593 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 594) { a594 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 595) { a595 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 596) { a596 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 597) { a597 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 598) { a598 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 599) { a599 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
if (playerid == 600) { a600 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 601) { a601 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 602) { a602 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 603) { a603 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 604) { a604 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 605) { a605 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 606) { a606 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 607) { a607 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 608) { a608 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 609) { a609 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 610) { a610 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 611) { a611 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 612) { a612 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 613) { a613 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 614) { a614 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 615) { a615 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 616) { a616 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 617) { a617 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 618) { a618 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 619) { a619 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 620) { a620 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 621) { a621 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 622) { a622 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 623) { a623 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 624) { a624 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 625) { a625 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 626) { a626 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 627) { a627 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 628) { a628 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 629) { a629 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 630) { a630 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 631) { a631 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 632) { a632 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 633) { a633 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 634) { a634 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 635) { a635 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 636) { a636 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 637) { a637 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 638) { a638 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 639) { a639 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 640) { a640 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 641) { a641 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 642) { a642 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 643) { a643 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 644) { a644 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 645) { a645 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 646) { a646 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 647) { a647 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 648) { a648 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 649) { a649 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 650) { a650 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 651) { a651 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 652) { a652 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 653) { a653 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 654) { a654 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 655) { a655 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 656) { a656 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 657) { a657 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 658) { a658 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 659) { a659 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 660) { a660 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 661) { a661 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 662) { a662 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 663) { a663 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 664) { a664 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 665) { a665 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 666) { a666 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 667) { a667 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 668) { a668 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 669) { a669 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 670) { a670 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 671) { a671 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 672) { a672 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 673) { a673 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 674) { a674 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 675) { a675 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 676) { a676 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 677) { a677 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 678) { a678 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 679) { a679 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 680) { a680 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 681) { a681 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 682) { a682 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 683) { a683 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 684) { a684 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 685) { a685 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 686) { a686 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 687) { a687 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 688) { a688 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 689) { a689 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 690) { a690 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 691) { a691 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 692) { a692 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 693) { a693 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 694) { a694 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 695) { a695 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 696) { a696 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 697) { a697 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 698) { a698 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 699) { a699 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
if (playerid == 700) { a700 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 701) { a701 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 702) { a702 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 703) { a703 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 704) { a704 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 705) { a705 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 706) { a706 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 707) { a707 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 708) { a708 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 709) { a709 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 710) { a710 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 711) { a711 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 712) { a712 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 713) { a713 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 714) { a714 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 715) { a715 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 716) { a716 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 717) { a717 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 718) { a718 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 719) { a719 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 720) { a720 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 721) { a721 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 722) { a722 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 723) { a723 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 724) { a724 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 725) { a725 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 726) { a726 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 727) { a727 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 728) { a728 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 729) { a729 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 730) { a730 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 731) { a731 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 732) { a732 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 733) { a733 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 734) { a734 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 735) { a735 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 736) { a736 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 737) { a737 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 738) { a738 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 739) { a739 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 740) { a740 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 741) { a741 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 742) { a742 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 743) { a743 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 744) { a744 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 745) { a745 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 746) { a746 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 747) { a747 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 748) { a748 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 749) { a749 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 750) { a750 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 751) { a751 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 752) { a752 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 753) { a753 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 754) { a754 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 755) { a755 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 756) { a756 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 757) { a757 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 758) { a758 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 759) { a759 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 760) { a760 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 761) { a761 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 762) { a762 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 763) { a763 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 764) { a764 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 765) { a765 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 766) { a766 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 767) { a767 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 768) { a768 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 769) { a769 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 770) { a770 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 771) { a771 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 772) { a772 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 773) { a773 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 774) { a774 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 775) { a775 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 776) { a776 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 777) { a777 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 778) { a778 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 779) { a779 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 780) { a780 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 781) { a781 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 782) { a782 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 783) { a783 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 784) { a784 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 785) { a785 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 786) { a786 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 787) { a787 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 788) { a788 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 789) { a789 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 790) { a790 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 791) { a791 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 792) { a792 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 793) { a793 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 794) { a794 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 795) { a795 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 796) { a796 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 797) { a797 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 798) { a798 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 799) { a799 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
if (playerid == 800) { a800 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 801) { a801 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 802) { a802 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 803) { a803 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 804) { a804 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 805) { a805 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 806) { a806 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 807) { a807 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 808) { a808 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 809) { a809 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 810) { a810 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 811) { a811 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 812) { a812 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 813) { a813 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 814) { a814 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 815) { a815 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 816) { a816 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 817) { a817 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 818) { a818 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 819) { a819 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 820) { a820 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 821) { a821 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 822) { a822 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 823) { a823 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 824) { a824 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 825) { a825 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 826) { a826 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 827) { a827 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 828) { a828 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 829) { a829 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 830) { a830 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 831) { a831 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 832) { a832 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 833) { a833 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 834) { a834 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 835) { a835 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 836) { a836 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 837) { a837 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 838) { a838 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 839) { a839 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 840) { a840 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 841) { a841 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 842) { a842 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 843) { a843 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 844) { a844 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 845) { a845 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 846) { a846 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 847) { a847 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 848) { a848 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 849) { a849 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 850) { a850 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 851) { a851 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 852) { a852 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 853) { a853 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 854) { a854 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 855) { a855 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 856) { a856 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 857) { a857 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 858) { a858 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 859) { a859 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 860) { a860 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 861) { a861 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 862) { a862 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 863) { a863 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 864) { a864 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 865) { a865 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 866) { a866 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 867) { a867 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 868) { a868 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 869) { a869 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 870) { a870 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 871) { a871 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 872) { a872 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 873) { a873 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 874) { a874 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 875) { a875 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 876) { a876 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 877) { a877 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 878) { a878 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 879) { a879 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 880) { a880 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 881) { a881 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 882) { a882 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 883) { a883 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 884) { a884 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 885) { a885 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 886) { a886 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 887) { a887 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 888) { a888 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 889) { a889 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 890) { a890 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 891) { a891 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 892) { a892 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 893) { a893 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 894) { a894 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 895) { a895 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 896) { a896 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 897) { a897 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 898) { a898 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 899) { a899 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
if (playerid == 900) { a900 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 901) { a901 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 902) { a902 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 903) { a903 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 904) { a904 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 905) { a905 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 906) { a906 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 907) { a907 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 908) { a908 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 909) { a909 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 910) { a910 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 911) { a911 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 912) { a912 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 913) { a913 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 914) { a914 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 915) { a915 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 916) { a916 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 917) { a917 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 918) { a918 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 919) { a919 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 920) { a920 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 921) { a921 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 922) { a922 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 923) { a923 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 924) { a924 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 925) { a925 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 926) { a926 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 927) { a927 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 928) { a928 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 929) { a929 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 930) { a930 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 931) { a931 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 932) { a932 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 933) { a933 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 934) { a934 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 935) { a935 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 936) { a936 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 937) { a937 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 938) { a938 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 939) { a939 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 940) { a940 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 941) { a941 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 942) { a942 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 943) { a943 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 944) { a944 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 945) { a945 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 946) { a946 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 947) { a947 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 948) { a948 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 949) { a949 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 950) { a950 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 951) { a951 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 952) { a952 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 953) { a953 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 954) { a954 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 955) { a955 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 956) { a956 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 957) { a957 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 958) { a958 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 959) { a959 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 960) { a960 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 961) { a961 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 962) { a962 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 963) { a963 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 964) { a964 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 965) { a965 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 966) { a966 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 967) { a967 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 968) { a968 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 969) { a969 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 970) { a970 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 971) { a971 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 972) { a972 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 973) { a973 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 974) { a974 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 975) { a975 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 976) { a976 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 977) { a977 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 978) { a978 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 979) { a979 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 980) { a980 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 981) { a981 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 982) { a982 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 983) { a983 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 984) { a984 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 985) { a985 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 986) { a986 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 987) { a987 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 988) { a988 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 989) { a989 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 990) { a990 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 991) { a991 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 992) { a992 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 993) { a993 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 994) { a994 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 995) { a995 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 996) { a996 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 997) { a997 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 998) { a998 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 999) { a999 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
else if (playerid == 1000) { a1000 = Get_Character_Price2(Commands->Get_Preset_Name(Get_GameObj(playerid))); }
	}
}
void Purchase::Created(GameObject *obj)
{
	int JBS = getProfileInt("JBServ","Purchase",0,"CTF_Settings.ini");
	if (JBS == 1) { 
		char Message[512];
		sprintf(Message, "message (JBServ): Purchase refund script loaded!");
		Console_Input(Message);
	}
	else {
		char Message[512];
		sprintf(Message, "message (JBServ): Purchase refund script failed to load.");
		Console_Input(Message);
	}
}
ScriptRegistrant<Purchase> Purchase_Registrant("Purchase","");